SPSTEAMPULSELIVE ANALYTICS
Scouts Out

Scouts Out Steam metadata

Rotating Games | May 5, 2026 | game

Released

0players observed · 24 September 2026 - 15:54:31 UTC

ActionCasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Scouts Out metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews11
  • Release dateMay 5, 2026
  • DeveloperRotating Games
  • PublisherRotating Games

Genres: Action, Casual, Indie

Company pages: Developer: Rotating GamesPublisher: Rotating Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Scouts Out Steam metadata

Scouts Out metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2924980/metadata
Steam Storehttps://store.steampowered.com/app/2924980/
Steam Communityhttps://steamcommunity.com/app/2924980
PCGamingWiki search
IGDB searchSearch IGDB for Scouts Out

Reviews, pricing, and metadata

Review summary

Positive

100% positive, 11 positive, 0 negative

Price and discount

$6.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Custom Volume Controls, Keyboard Only Option, Playable without Timed Input

Achievements

22

Platform releases
  • Steam 5 May 2026

Latest Steam announcements

  • Scouts Out is now $4.99 – Time to Heat Up the Leaderboards! - 21 September 2026

    To bring even more players into the arcade and heat up the competition, we are permanently dropping the base price of Scouts Out to $4.99 starting today.Our goal with Scouts Out has always been about chasing that classic shmup high-score thrill. By making the game more accessible, we’re throwing the doors wide open for a new wave of players to challenge the current rankings.To our veteran pilots: guard your spots. The leaderboards are about to get a lot more competitive.To the new players joining us today: welcome to the arcade. Grab your ship, start your run, and let’s see if you have what it takes to claim the #1 spot.See you on the leaderboards!

  • Scouts Out just got weirder — and cheaper. - 21 August 2026

    Custom Decals - Put Your Own Art on the HelicopterYou can now drop your own images into the game as decals. Slap them on your helicopter, or let them show up right as everything goes wrong (and in Scouts Out, everything goes wrong eventually). However you use it, this run is now yours in a way it wasn't before.This is two updates in one. If you've been playing since launch you're jumping straight from 1.0.2 to 1.2.1, so you're getting the decal system, a visual overhaul, and a difficulty rebalance that changes how a run actually feels.Fly Your Own Colors: Custom DecalsNo config files, no setup. Drop any PNG or JPG into the game's decal folder and it turns up in the menu, named after your file.To find the folder: right-click Scouts Out in your Steam library, then Manage > Browse local files, then open ScoutsOut_Data > StreamingAssets > Mods > DecalsAuto-scaling. A 128px icon and a 4096px…

  • 1st Week - 12 May 2026

    One week ago, Scouts Out officially launched on Steam.I just wanted to take a moment to say thank you to everyone who picked up the game, left a review, shared it around, or spent time playing during launch week.As a solo developer, getting to finally release a project like this and see people support it has been a pretty surreal experience.I appreciate all of the support during the first week and I’m glad to finally have the game out in the wild.– Tim / Rotating Games

  • Scouts Out 1.0 Launches May 5 - 28 April 2026

    Scouts Out officially launches into Version 1.0 on May 5thWhat started as a small project gradually evolved through multiple rounds of iteration, system redesigns, balance passes, UI improvements, technical fixes, and polish work to reach this full release milestone.Version 1.0 brings together the finalized core gameplay experience along with a wide range of improvements made throughout development and during the final launch preparation phase.What's Included In 1.0Gameplay and pickup balancing adjustmentsFinalized scoreboard and menu UX polishStabilized leaderboard refresh/reset behaviorRefreshed loading/tutorial visualsFinal launch-window bug fixes and cleanupOfficial 1.0 packaging and deployment updatesThis release also includes a large amount of behind-the-scenes technical cleanup, stabilization work, and overall refinement across the project.To everyone who wishlisted the game, tes…

  • Audio Overhaul Update – Version 0.9.36 - 15 April 2026

    Just pushed a pretty big audio pass across the game.Weapons should feel a lot clearer now when they change. You’ll hear distinct sounds when you upgrade, and when you burn through upgraded ammo and drop back to default. It’s a small thing, but it makes moment to moment gameplay easier to read.Pickups also got cleaned up. Armor, health, and weapon upgrades now all have their own proper sounds instead of sharing the same generic one, so you can tell what you grabbed without needing to look.There’s also a broader pass on audio across multiple systems. Nothing flashy, just tightening things up so everything feels more consistent and intentional.More polish updates coming soon.\ - 2026-04-14- Added clearer weapon transition audio feedback: - weapon upgrade sound now plays when a new player weapon is applied, - weapon downgrade sound now plays when upgraded weapon ammo is depleted and it fall…

  • Score Attack Update – Multipliers, Flyups & Gameplay Improvements - 7 April 2026

    🚁 Scouts Out Update – Score System Overhaul & Gameplay ImprovementsWe’ve just rolled out a major gameplay update focused on scoring, feedback, and overall game feel—along with a batch of fixes and tuning improvements.🔥 New: Score Multiplier SystemChain kills to build up a score multiplier windowStay aggressive—if you don’t secure another kill in time, the multiplier fadesDesigned to reward momentum and create high-intensity scoring bursts💥 New: Kill Score FlyupsScore popups now spawn at the enemy’s locationFly dynamically to your score UI for a more satisfying feedback loopBuilt to reinforce every kill with clear, visual impact⚡ Improved HUD FeedbackScore and multiplier UI now react instantly when points are earnedMultiplier visuals update and animate as you push higher chainsOverall UI responsiveness has been significantly tightened🤖 Drone Fixes & ImprovementsFixed multiple drone i…

  • Major Updates - 18 March 2026

    Scouts Out – Development Update (0.9.21)A new round of improvements has landed over the last few builds, focusing on gameplay feel, UI polish, and stability fixes.Gameplay50 Cal Heat BalanceReduced heat buildup per shot so sustained fire feels less punishing.Enemy BehaviorAdded movement speed variation so enemies no longer feel uniformly paced.Spawn timing now includes subtle randomization to prevent overly predictable waves.ControlsIncreased maximum vertical sensitivity for helicopter controls, improving responsiveness at higher settings.Combat FeedbackEnemies now show clearer visual hit feedback.Player and enemy projectiles now have distinct color behaviors for better readability.UI & Menu ImprovementsFixed several controller navigation issues across menus.Settings menu now opens with a valid selection and correctly restores focus when closed.Fixed Game Over screen button navigation i…

  • Small Update - 30 January 2026

    This update focuses on expanding persistent stat tracking, improving UI clarity, and fixing long-standing stat issues.✨ What’s NewAdded new persistent stats to the Main Menu, including updated score, distance, and lifetime stat displaysRefreshed score, distance, and persistent stat UI for improved readabilityAdded new leaderboard uploads and a high-score banner for persistent statsPlayer profile data now correctly syncs after Steam sign-in🛠 Bug FixesFixed total kills not tracking correctlyFixed total distance not updating as expectedThanks for the continued feedback — it helps drive polish and stability. More improvements are on the way.

  • Scouts Out – January Update (0.9.8) - 23 January 2026

    This update focuses on stability, settings fixes, progression tracking, and gameplay feel, with several long-standing issues addressed.🛠 Fixes & ImprovementsFixed Settings Menu not opening correctly in several casesCorrected Audio and Gameplay settings behaviorImproved distance tracking, fixing extremely slow progressionResolved multiple controller navigation issuesFixed input detection edge cases affecting gameplay and menusStability improvements when transitioning between scenes🎯 Gameplay & ProgressionKill Counter fully implemented and testedAdjusted Power-Up speed and lifetime values for better balanceImprovements to enemy weapon behavior and aiming logicGeneral tuning pass to improve moment-to-moment gameplay responsiveness🎨 Audio & PresentationAdditional refinements to weapon and gameplay audioMinor polish passes across UI and presentation elements⚠ Settings Menu NoticeThe curre…

  • Oops! - 4 January 2026

    This update fixes an issue that prevented movement for some players and includes a significant amount of backend work as we prepare for the demo release.We’re currently focused on getting the game ready for Steam Next Fest. At this stage of development, word of mouth makes a real difference for a small team like ours. If you’re enjoying the game, sharing it with others who might be interested helps more than you might think—and it costs nothing to do so.Thank you for playing and for supporting the project as we move closer to the demo.

  • Scouts Out – Next Fest & Demo Update - 1 January 2026

    Hey everyone,We’re getting close to a big milestone for Scouts Out.I’m planning to enter the upcoming Steam Next Fest, and that means the next few weeks are all about visibility, polish, and getting the game in front of as many players as possible. The trailer is being finalized now, and once that’s back up, the public demo will be released shortly after.If you’ve enjoyed following development so far, this is one of the most impactful moments to help the project:Share the game with friends or communities you think would enjoy itWishlist it on Steam if you haven’t alreadyTalk about it, post clips, or point people toward the pageNext Fest can be a make-or-break moment for small, self-published games like this, and organic word of mouth genuinely matters more than anything else right now.Thanks to everyone who’s been testing, giving feedback, or just sticking around and watching this thing…

  • Milestone 5 Update - 17 December 2025

    🚀 M5 – Major Systems, UI, and Polish Pass (v0.9.0)Update 5 was a large milestone release focused on stabilizing core systems, improving presentation, and moving the game closer to a release-ready state. This update touched nearly every major area of the game, from UI and input to combat, audio, and achievements.🎮 UI & MenusComplete UI overhaulNew UI assets importedSettings Window prefab rebuilt from the ground upMenu layouts and visuals refined across the boardAdded Credits sceneMultiple fixes to settings menu, scoreboard levels, and pause mechanicsFixes to ground plane and map layer placements🕹 Input & ControlsContinued work resolving issues with the new Input SystemImproved input detection and device switching logicFixed navigation inconsistencies in menus🧠 Gameplay SystemsAdded a system for the GUI to track ammo counts on upgraded weaponsImplemented a slowdown effect UIEnemy weap…

  • UI Overhaul - 2 December 2025

    Here’s a quick rundown of what’s new in this update:UI Overhaul The entire UI system has been rebuilt from the ground up. Menus, navigation flow, layout consistency, and overall clarity have been improved. This should make everything feel cleaner, faster, and more responsive.Bug Fixes A handful of stability issues and visual hiccups have been resolved. Nothing flashy, but the overall experience should feel smoother.Behind-the-Scenes Work There’s also been significant backend prep for upcoming features. These changes don’t show up directly in-game yet, but they’re laying the foundation for the next round of systems and content.Thanks again for the continued support. More updates are already in motion.

  • Mid Milestone Update - 20 November 2025

    What’s new:Fully overhauled audio systemFunctional audio settings now properly integratedBrand new music tracksUpdated SFX across gameplayNew UI soundsNew loading screensTutorial scenes have been removedRound counter added for special weaponsAlongside the audio upgrade, there have also been improvements made to:Level layouts and overall presentationLighting balance and atmosphereMaterials for players, projectiles, and enemiesA number of bugs were also addressed to improve stability and overall player experience.As always, feedback is welcome and appreciated — it helps guide where focus goes next.

  • Some Visuals - 29 October 2025

    I have been trying to focus on some of the visuals. With main mechanics falling into place, we need something to look at while we're out there blowing up bad guys!This update also addressed some fixes with the UI system that was not allowing the proper adjustments from the Settings Window. Added some visual changes to the Large Round and allowed the Rotary Canon to use it.Also....Settings Menu is a little brokenAs Always if you have any feedback please leave comments or reach out to us!

  • Minor Update Patch Notes - 21 October 2025

    Hey everyone!Today’s beta branch update includes several small but important fixes and adjustments as we move toward our next milestone. Here’s what’s new:💻 UI SystemsWe’ve made solid progress on improving UI functionality across the board. Some areas (yes, those tricky sliders) still need a bit of love, but most menus should now function as intended. Note: In some cases, a mouse may still be required to complete certain actions.👾 EnemiesAdjusted enemy aim to make encounters feel more natural and less “aim-bot” precise.Fixed several issues with explosions not behaving correctly. There’s still a minor discrepancy we’re tracking down.🔫 Player WeaponsReduced overheat buildup for the main weapon to give you a bit more breathing room in combat.🎮 ControlsAdded sensitivity sliders for flight controls, allowing you to fine-tune the feel of your ship to your liking.

  • Milestone #2 - 15 October 2025

    This was a standard build to fix up and implement features throughout the game. These were mainly functional changes and less visual. Messaging. It's been lacking so we added some basic features to let the player know when they get upgrades and health. We also added some explosions to designate when explosive projectiles have gone off. Rockets! They've been around but a little ugly. We made them a little less....ugly....but they work! More artwork to comeLandmines! Oooooh boy they're ugly. Placeholder art in place, more to come. (the tiny white square)Collisions. Hitting the ground will now cause the player to take damage AND it will reset your level speeds. Menus. We had some strange menu issues. Those have been patched and were not detected further in testing, cannot confirm steam deck fix at this time. Be wary. So.....What's next. A tutorial will be in the works to get everyone famil…

  • Mostly Bug Fixing - 9 October 2025

    Update Notes:This update includes performance optimizations and minor bug fixes. We’ve also made some adjustments to the look of background assets and fine-tuned lighting for a smoother visual experience.Controller support has been improved, so playing with a gamepad should feel much more comfortable and responsive.We’re looking to bring on additional testers to share feedback on the game’s overall state, suggest new features, or even identify things that could be improved or removed. Your input will be invaluable as the game moves closer to its final form!

  • We’re Back in Action! - 6 October 2025

    Hello everyone,We’re excited to announce that development on Scouts Out is now fully back in motion! We took a short hiatus due to some real-life events, but we’re now working diligently to bring this title to release.Here’s what you can expect moving forward:Active Development Updates – We’ll be sharing progress, behind-the-scenes looks, and sneak peeks of new features.Community Engagement – Your feedback matters. We want to hear your thoughts, ideas, and suggestions as we move closer to release. What features would you like to see added? Are there gameplay tweaks or quality-of-life improvements that would make the game more fun for you? We’re eager to listen and incorporate community input wherever possible.Upcoming Milestones – Expect more frequent updates, patch notes, and news on new content as we get closer to launch.Beta Testing Opportunity – We have 10 beta keys available for Sc…

  • Small Patch - 6 October 2025

    A naming convention error left the game unable to launch by steam, fixed the error, pushed an update. We've also added a few items and fixed a few bugs. Fixed bugs related to speed and parallaxing to get items moving as intended. Updates to Weapons systems to fix bugs with improper bullet types being used

Patch notes and updates

S.noRelease datePatch nameGID number
130 January 2026Small Update1823191198606477
223 January 2026Scouts Out – January Update (0.9.8)1822556746162505
34 January 2026Oops!1819386365122448
421 October 2025Minor Update Patch Notes1813674389111340
59 October 2025Mostly Bug Fixing1813041031210337
66 October 2025Small Patch1811772772595157

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2924980
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$6.99
Free to playNo
Discount0%
Original price USD$6.99
Current price USD$6.99
Release dateMay 5, 2026
DeveloperRotating Games
PublisherRotating Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent100%
Positive reviews11
Negative reviews0
Total reviews11
Steam recommendationsNot available
Achievements22
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2924980/

Short description

A punishing helicopter survival shooter where you’re not clearing the battlefield—you’re trying to escape it alive.

About this game

Stay Airborne while everything tries to tear you down! Scouts Out is a score-driven arcade helicopter shooter built around control, pressure, and survival. You’re not flying a perfect machine. You’re fighting to keep it in the air. Enemies close in. Movement gets harder. The screen fills with threats. The longer you survive, the less room you have to recover. Every kill matters. Chain explosions together to clear space, build momentum, and push your score higher—but hesitate for even a moment, and the pressure catches up. This is a game about staying alive just a little longer than you should. 💥 Trigger explosive chain reactions to clear enemies 🚁 Fast-paced helicopter combat with constant pressure 📈 Survive longer and destroy more enemies to increase your score 🔥 Increasing intensity the longer you stay alive 💀 One mistake can end your run 🏆 Push for higher scores and longer runs FEATURES Weighty helicopter control Movement takes commitment—overcorrect, and you’ll pay for it Escalating pressure Enemy density and chaos ramp up the longer you survive Chain reaction combat Trigger explosions to clear space and keep momentum alive Score-driven gameplay Every kill feeds your run—slow down, and your score collapses No safety net One mistake can end everything

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
68Custom Volume Controls
75Keyboard Only Option
74Playable without Timed Input
57DualSense Controller Support
58DualSense Controller Support
69Stereo Sound
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Violência
steam germany16Gewalt
igrs15Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $6.99
  • Highest observed: $6.99

Scouts Out's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $6.99, the highest is $6.99, and the first visible tracked price is $6.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Scouts Out's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $6.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $6.99. The latest run records $6.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $6.99
  • Current list price: $6.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Scouts Out at $6.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$6.99$6.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $6.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$6.99$6.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $6.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$6.99$6.99No discountSteam Store

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Indie

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Wallpaper Engine108,88524 September 2026 - 14:40:51 UTC150,2711,008,495Wallpaper Engine Team
Rust107,26624 September 2026 - 15:51:39 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero87,19924 September 2026 - 14:27:26 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 277,49524 September 2026 - 16:16:02 UTC574,638199,438Mega Crit
Palworld55,21824 September 2026 - 17:29:51 UTC2,101,535451,088Pocketpair
Project Zomboid52,89524 September 2026 - 17:30:12 UTC122,811467,999The Indie Stone
Geometry Dash47,97324 September 2026 - 17:19:18 UTC108,707590,977RobTop Games
Terraria33,43524 September 2026 - 12:18:24 UTC486,9181,521,492Re-Logic
Stardew Valley33,39224 September 2026 - 06:51:25 UTC236,6141,016,067ConcernedApe

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