SPSTEAMPULSELIVE ANALYTICS
Trading Towns

Trading Towns Steam metadata

Eternal Games | May 30, 2024 | game

Released

0players observed · 23 September 2026 - 14:30:11 UTC

CasualIndieSimulationEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Trading Towns metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateMay 30, 2024
  • DeveloperEternal Games
  • PublisherEternal Games

Genres: Casual, Indie, Simulation, Early Access

Company pages: Developer: Eternal GamesPublisher: Eternal Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Trading Towns Steam metadata

Trading Towns metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2930080/metadata
Steam Storehttps://store.steampowered.com/app/2930080/
Steam Communityhttps://steamcommunity.com/app/2930080
PCGamingWiki search
IGDB searchSearch IGDB for Trading Towns

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

$7.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

40

Platform releases
  • Steam 30 May 2024

Latest Steam announcements

  • Patch Notes - 0.9.0 - 4 September 2026

    ChangesAdded mayors. Each one has different effects and passives that can be unlocked.Changed Logistic Centers to Storages. Storages now store items that nearby buildings produce and also act as distributors.Changed Town Center to Market.Changed World Map. Traders now sell directly to other Towns unlocked in the World Map.Changed Merchant. New buildings are now unlocked with progress (House level and Journey).Added Journey. Heroes can fight strong enemies in the journey and unlock new passives and buildings. Finishing the journey unlocks new mayor passive effects (up to 3x times).Houses can now be only upgraded if enough items that fulfill specific needs are consumed.Artifacts can now be crafted from items and their effects are based on items selected. Higher worth items = better effects.Pets can now be randomly hatched from monster eggs and trained / improved with gold. Removed summary…

  • Patch Notes - 0.8.0 - 3 March 2026

    ChangesReworked UI.Improved visuals, added biomes and cliffs.Removed big roads and changed mechanics. Production buildings need now a logistic center nearby to function.You can now add items into the logistic center to improve performance of nearby buildings.Production buildings can now be upgraded up to lvl 10.Houses don't produce any income anymore. They now buy items from the town center and generate profit.Houses can now be upgraded manually and don't need appeal. Upgrading houses increases population = more items bought and varity (food, drinks, clothing, ...) of items. Appeal increases now prices of goods / profit.Removed maintenance costs.Heroes can now explore and clear tiles.Added quests acting as tutorial.Removed mayor levels.Added direct access to the world map, merchant and bank.Merchant offers now all blueprints.Reworked world map. Trading Towns are now similar to houses an…

  • Patch Notes - 0.7.2 - 14 November 2025

    ChangesAdded world map where you can trade items with other towns.Added bank to give / take loans.Merchant doesn't trade with items anymore.Removed merchant, tax office and other unique buildings and added their functionality as rewards for leveling up.Added starting items.Added hero camp in which heroes automatically fight nearby enemies.Added new enemies, added rarity and increased their strength. Drop amount is now based on strength.Most enemies can now be tamed and become pets. Higher rarity enemies become higher rarity pets with better stats and more traits. Heroes need a high CHA stat to tame.Heroes gain EXP even if they fail to defeat an enemy based on damage dealt.Changed hero skilltrees and added a weapon and armor skilltree. Currently only 3 weapons are available.Added critical chance value for each weapon.Added new buildings.Resource buildings now show the tiles they use.Adde…

  • Patch Notes - 0.7.1 - 29 September 2025

    ChangesSome visual bug fixes and improvements.Merchant now sells blueprints, upgrades and artifacts.Added new buildings and items.Reduces wood and stone costs for house upgrades.Destroying trees or mountains now gives 50 items instead of one.Added disasters and buildings to counter them.Added storage building that increases maximum inventory / storage space by 20.Farms don't produce in winter anymore.BugsFixed hero skilltree bugs.Fixed merchant bugs.Fixed reload bugs.

  • Patch Notes - 0.7.0 - 18 September 2025

    ChangesReworked the whole game. Like with Patch 0.6, Patch 0.7 is more like an introduction and provides the foundation for future patches. Therefore, a lot of stuff is still missing and will be added later.Houses now consume all items available and generate taxes based on them.Houses now generate rent based on nearby appeal which can be increased with decor buildings like parks. Appeal is also needed for upgrades.Added roads. Most buildings need a road connection to function.Added a world generator. Now each world / map is unique.Added minimap.Reworked UI and added extra informations.Reworked / removed recipe system. Each building now produces a single item.Added a merchant. Items can be sold to the merchant and in later patches, blueprints, upgrades and artifacts can be bought.Removed research panel. All things are moved to the merchant.Reworked heroes. Each hero can now be summoned f…

  • Patch Notes - 0.6.3 - 1 May 2025

    Changes Added seasons that influence the game. Added global effects. Improved UI. Added tipps and removed introduction panel. Changed research tree. Now research points are needed to unlock buildings and other things. Some visual improvements. Added building limit. Added level up system for mayor. Gold gained = EXP. Removed income from townhall and added building limit instead. Reduced item prices and increased house income. Added experimental table in which recipes can be unlocked. Disabled artifacts and pets, will be added in later patches after some changes. Bugs Fixed game over freeze.

  • Patch Notes - 0.6.2 - 18 April 2025

    Changes Removed carts mechanic and replaced it with a production chain mechanic. Added new needs. Houses can now be upgraded up to level 15. Added new items and buildings for better early start. Removed quests and added a short introduction instead. In later patches i'll add help tooltips for better explanations. Improved UI. Improved performance. Simplified items. Tiles now need to be discovered with gold. Resource spots can now be removed with gold. All buildings cost now only gold again.

  • Patch Notes - 0.6.1 - 10 April 2025

    Changes Added new visuals including animations. There is currently only one monster animation (slime), more will be added later. Improved the UI. Houses now display missing needs. Trading Towns buy now more items. Added a few more items. Bugs Fixed houses materials bug. Now they can be upgraded up to lvl 10. Fixed buildings reset bug. Fixed some display bugs.

  • Patch Notes - 0.6.0 - 1 April 2025

    Changes Reworked the whole game. There are still a lot of things missing and will be added later. Patch 0.6.0 is more like an introduction and provides the foundation for future patches. Added new item transport mechanics. Logistics buildings transport items from one building to another. Houses now grow based on needs fulfilled and spawn people that buy items from the market. Reworked heroes. Each hero has gear which can be upgraded and a skilltree that is based on gear and class. Heroes are now more combat focused. Artifacts can now be crafted in a building and equipped by heroes. Reworked research tree. There are now 3 different research areas and you gain research points with a building. All resources are now available at the beginning and are used directly on the tile. Added a random world generator. Added maintenance costs. It's now possible to lose in the game.

  • Patch Notes - 0.5.1 - 28 November 2024

    Changes Added sounds and made the world more lively. Added new buildings. Decreased amount of bandits and increased amount of monsters. Monster are weaker now. Scout camp can now be unlocked in the research tree and doesn't give a trait anymore. Improved camera movement. Bugs Fixed issues with displays. Should work smoother now. Fixed flea market reload bug. Fixed bug where buildings would not produce after reloading.

  • Patch Notes - 0.5.0 - 20 November 2024

    Changes Reworked world. Resources are now randomly placed in the world and need to be unlocked in the research tree to be collectable through buildings. Heroes can collect all resources. Added new tiles and mechanics. Added pets. Added soul weapons. Added new buildings. Reworked UI and added more informations. Reworked hero skill upgrade system. Heroes have now skillpoints which can be used to upgrade a skill up to 30 times. Skillpoints are gained through level up or other sources. Increased heroes max level from 10 to 50. Heroes also need less EXP for level up. Scout camp now scout nearby random tiles. Items can no longer be sold directly. Bandits are now weaker. Reduced clearing, scouting and building time. Bugs Fixed reset bugs (monsters, bandits, traveling merchants, crafted artifacts). Fixed bug where population would grow if playing hans.

  • Patch Notes - 0.4.1 - 16 September 2024

    Changes Some visuals have been updated. Research points can no longer be bought directly. Traveling merchants offer them now randomly. Increased the starting research points from 3 to 5. King offers are now fixed. Added more game informations. Reduced standard hero skill upgrade cost from 25 to 20. Costs don't reset anymore. Constructing same buildings is now more expensive. Added a new mayor that acts as the beginner/first mayor. All other mayors must now be unlocked first. Monster areas now drop research points instead of meat. Traveling merchants don't reset offers anymore after buying something. Reduced artifact crystals that traveling merchants offer from 50 to 10. Brewery can now produce clean water instead of workshop. Added one new item for better early start. Bugs Fixed bug where flea market displayed wrong level. Fixed layer change bug in dungeons. Fixed artifact bugs, includi…

  • Patch Notes - 0.4.0 - 9 September 2024

    Changes Added artifact crafting system and a new currency for that. Added bandit camps. They block nearby tiles from being used and drop a treasure chest once defeated. Everytime you destroy a camp, others become stronger. Added monster areas. They are similar to bandit camps and block one tile from being used. Treasure chest now drop gold and new currency for crafting artifacts. Added new artifacts that can increase hero skills. Added new buildings with new mechanics. Added traveling merchants that offer random things, including bonus hero skills, new buildings and new currency. Each hero can now gain 3 extra traits which they can get in new buildings. Added new quest to explain scouting. Added more game informations in the quests. Changed building name poorhouse to hut. Dragon can now be defeated only once each game. Bugs Fixed bug where some buildings could not be destroyed. Fixed lo…

  • Patch Notes - 0.3.1 - 14 August 2024

    Changes Reworked and rebalanced items. Now only items of the same tier level can be combined with each other. Heroes now only gather unique T1 materials from ruins. You can now choose a random reward when you finish the 10th quest. Artifacts and spells can no longer be obtained and will be reworked in later patches. Added a few achievements for testing purposes. Bugs Fixed bug where unlocked mayors were not saved. Fixed bug where unlocked hero slots remained after reset. Fixed bug where unlocked resources remained after reset. Fixed bug where extra building limits and storage space had no effect in the research tree. Fixed administration building reload bug. Fixed bug where setting minimum stock level had no effect. Fixed bug where researched hero skills had no effect.

  • Patch Notes - 0.3.0 - 5 August 2024

    Changes Reworked the research area and added a skilltree / researchtree instead which includes new buildings. Added a tier system for items and the function to sort them in the storage based on it. Added 3 new house types. Houses now buy items based on their status (T1 - T5). Added 3 market types with different selling spaces. Added flea market and other new buildings. Added 6 new heroes and gave all heroes 3 unique abilities. First Strike now only deals flat damage. Added 1 new mayor and gave them all unique abilites. Added a new mechanic: Dragons. If defeated, get global passive bonuses for heroes based on the mayor played. Reworked trading offers. Now they sell / buy items every 10 sec and amount can be upgraded. Increased hero limit to up to 5 (6 if playing james). Some UI improvements. In the next patch items will be changed / reworked based on the tier system and achievements will…

  • Patch Notes - 0.2.1 - 17 June 2024

    Changes Added quests that act like a guide and reward the player with gold. This should help for a smoother start. Increased adventurer slots from 3 to 4. Lowered the scouting time needed for a tile by 50%. Increased gold discount (cheaper buildings and upgrades) from 0.5% to 2.0% for each upgrade. Increased platinum coins gained by 100%. Removed max beard. Bugs Fixed music controls. Now the background music can be lowered/muted again.

  • Patch Notes - 0.2.0 - 10 June 2024

    Changes Added recipe book/system. Unlocked recipes are permanently saved. Construction sites and building upgrades can now be destroyed and removing buildings should work smoother. Added zoom. Might feel a bit buggy when zooming out, reason is the small map which will be increased in later patches. You can now choose the background songs. Heroes tasks can now be interrupted. Buildings show now which resources/items are missing. Added some extra informations like how much a hero gathers. You can now see how much workforce/time a building needs to be constructed. Increased max collectable platinum coins to 10000, mayor prices to 3500 and basic (shop)upgrade prices to 500. Added tooltip to construction sites so you can see which building is being built. Added tooltip to resource fields. Bugs Fixed bug where ruins could discover nearby tiles on load. Fixed bug where artefact slots could not…

Patch notes and updates

S.noRelease datePatch nameGID number
14 September 2026Patch Notes - 0.9.01842846814446772
23 March 2026Patch Notes - 0.8.01825727806721327
314 November 2025Patch Notes - 0.7.21816307528949520
429 September 2025Patch Notes - 0.7.11811772772380884
518 September 2025Patch Notes - 0.7.01811138915386134
61 May 2025Patch Notes - 0.6.31798454487609742
718 April 2025Patch Notes - 0.6.21797185861667629
810 April 2025Patch Notes - 0.6.11796631172254890
91 April 2025Patch Notes - 0.6.01795283637990756
1028 November 2024Patch Notes - 0.5.11784506359011970
1120 November 2024Patch Notes - 0.5.01783872411951188
1216 September 2024Patch Notes - 0.4.16250522009528248269
139 September 2024Patch Notes - 0.4.06242640076611739132
1414 August 2024Patch Notes - 0.3.15875594803672303030
155 August 2024Patch Notes - 0.3.05963413728350928144
1617 June 2024Patch Notes - 0.2.16890025005364015413
1710 June 2024Patch Notes - 0.2.05746109972563363665

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2930080
Live current players0
SteamPulse tracked peak6
Live count (today's peak floor)0
Price$7.99
Free to playNo
Discount0%
Original price USD$7.99
Current price USD$7.99
Release dateMay 30, 2024
DeveloperEternal Games
PublisherEternal Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
Achievements40
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2930080/

Short description

Trading Towns is a simple and relaxing economic game in which your goal is to find ways for your town to become wealthy and prosperous.

About this game

In Trading Towns, your goal is to find ways to make your town wealthy and prosperous. Collect resources, sell or refine them to make more profit, hire adventurers and let them fight monsters or search for treasures, build many different buildings, use artefacts and simple find the best way to make money.

Supported languages

English, French, Italian, German

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $7.99
  • Highest observed: $7.99

Trading Towns's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.99, the highest is $7.99, and the first visible tracked price is $7.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Trading Towns's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $7.99. The latest run records $7.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.99
  • Current list price: $7.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Trading Towns at $7.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.99$7.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.99$7.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$7.99$7.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,251,97523 September 2026 - 17:35:11 UTC1,818,368
2Battle Teams 218123 September 2026 - 17:23:48 UTC7,966
3Once Human21,46923 September 2026 - 17:16:14 UTC231,343
4Dota 2785,26823 September 2026 - 17:35:10 UTC1,291,328
5KAKU: Ancient Seal122 September 2026 - 21:41:19 UTC2,998
6 War of the Three Kingdoms57823 September 2026 - 17:26:28 UTC2,601
7Wallpaper Engine99,62323 September 2026 - 14:44:23 UTC150,271
8The Last Poem00
9PuPu's Adventure Park Soundtrack00

Related Steam games by tag and genre

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
Wallpaper Engine99,62323 September 2026 - 14:44:23 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero79,79423 September 2026 - 16:25:20 UTC546,13043,714Nugem Studio, Tesseract Studio
VRChat43,65023 September 2026 - 17:35:57 UTC74,217261,953VRChat Inc.
Diablo® IV42,91723 September 2026 - 14:17:00 UTC64,51869,242Blizzard Entertainment, Inc.
Garry's Mod26,94623 September 2026 - 17:01:50 UTC73,7501,258,308Facepunch Studios
The Sims™ 425,61823 September 2026 - 17:22:25 UTC96,185193,399Maxis
Russian Fishing 418,51723 September 2026 - 16:47:56 UTC27,90689,773FishSoft LLC
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Factorio17,01923 September 2026 - 16:28:35 UTC118,166233,918Wube Software LTD.
How to Fish16,73723 September 2026 - 16:26:48 UTC373,97110,040Dazed Games
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim141,56823 September 2026 - 14:27:16 UTC498,478533,888Iron Gate AB
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Wallpaper Engine99,62323 September 2026 - 14:44:23 UTC150,2711,008,495Wallpaper Engine Team
Rust95,24223 September 2026 - 15:41:27 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero79,79423 September 2026 - 16:25:20 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld59,26123 September 2026 - 16:35:28 UTC2,101,535451,088Pocketpair
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Project Zomboid51,15923 September 2026 - 17:16:41 UTC122,811467,999The Indie Stone
Stardew Valley42,48023 September 2026 - 17:17:33 UTC236,6141,016,067ConcernedApe
Don't Starve Together40,13223 September 2026 - 14:37:08 UTC122,662531,182Klei Entertainment
Crosshair X33,76023 September 2026 - 15:26:04 UTC87,92844,617CenterPoint Gaming

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
War Thunder64,67423 September 2026 - 16:49:54 UTC125,317781,076Gaijin Entertainment
Project Zomboid51,15923 September 2026 - 17:16:41 UTC122,811467,999The Indie Stone
VRChat43,65023 September 2026 - 17:35:57 UTC74,217261,953VRChat Inc.
Hearts of Iron IV42,58323 September 2026 - 17:03:43 UTC93,196366,107Paradox Development Studio
Stardew Valley42,48023 September 2026 - 17:17:33 UTC236,6141,016,067ConcernedApe
Don't Starve Together40,13223 September 2026 - 14:37:08 UTC122,662531,182Klei Entertainment
Graveyard Keeper 232,55923 September 2026 - 08:59:41 UTC32,559Not availableLazy Bear Games
RimWorld30,26923 September 2026 - 16:03:39 UTC95,851239,107Ludeon Studios
Football Manager 2629,59123 September 2026 - 12:04:28 UTC82,75035,608Sports Interactive
Garry's Mod26,94623 September 2026 - 17:01:50 UTC73,7501,258,308Facepunch Studios

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
Valheim141,56823 September 2026 - 14:27:16 UTC498,478533,888Iron Gate AB
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Palworld59,26123 September 2026 - 16:35:28 UTC2,101,535451,088Pocketpair
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Project Zomboid51,15923 September 2026 - 17:16:41 UTC122,811467,999The Indie Stone
VRChat43,65023 September 2026 - 17:35:57 UTC74,217261,953VRChat Inc.
Path of Exile 229,15123 September 2026 - 08:59:41 UTC578,562209,717Grinding Gear Games
BeamNG.drive22,82823 September 2026 - 17:24:37 UTC44,232392,944BeamNG
RuneScape: Dragonwilds19,10723 September 2026 - 17:07:22 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,15023 September 2026 - 05:54:22 UTC27,916111,695Afterthought LLC
R.E.P.O.10,27723 September 2026 - 11:33:17 UTC266,908420,693semiwork

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.