SPSTEAMPULSELIVE ANALYTICS
Iridescent

Iridescent Steam news

DraymaDev | Mar 5, 2026 | game

Released

0players observed · 24 September 2026 - 08:18:42 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive

Iridescent news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive
  • Total reviews12
  • Release dateMar 5, 2026
  • DeveloperDraymaDev
  • PublisherDraymaDev

Genres: Action, Adventure, Indie

Company pages: Developer: DraymaDevPublisher: DraymaDev

Top Steam chartsTop 100 gamesGame directorySteam Store page

Iridescent Steam news

Iridescent news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • update 12-9-2026 - 12 September 2026

    The amount of these should show you how low my brain power truly is. Anyways typos (the classic) the dragon doesnt shove you into the corner nor does it shove itself into the corner. Still dont know HOW it did that I just made sure it stays put. The maidens dont softlock the game because they didnt expect you to heal mid instant kill attack (yes it is as stupid as it sounds) The irony of the player called TNT dragon finding a bug during the dragon boss fight is not lost on me.

  • Deck Check 1-9-2026 - 1 September 2026

    Fixed typos and some deck specific improvements. Drilling on controller has been improved as well as some bullet related mechanics.

  • Steamdeck check 30-8-2026 - 30 August 2026

    Fixed the ladder bug on controller, now you can normally go up and down with the joystick. Also fixed typos. Confirmed you can at least reach and beat the 5th dungeon on the steam deck!

  • Steamdeck check 17-8-2026 - 17 August 2026

    Adding small controller improvements for steamdeck. A little bit back I gained the ability to test stuff on steamdeck and am slowly playing through it. Each time I see something that can be improved upon I try to update the game. Because the game is playable on controller and it runs on the deck then I can assure people with 99% accuracy that you can 100% complete the game on the deck. I am adding some quality of life updates in the mean time. I will admit that these updates will be few and far between because I am currently working on new projects which are getting the lions share of the effort.

  • Small patch 24-7-2026 - 24 July 2026

    Hello! Been a while! Few small fixes. The fortune teller had a typo which didnt give you hits after the Wonderland Workshop, now that is fixed. I made a enemy nigh immortal but you bastards kept finding ways to kill them and breaking progression so now they can only be killed with the right moves. I wanted to be the cool dev that didnt do this type of stuff but you guys forced my hand! Its not even a cool skip or anything, the game just breaks!!! Speaking of making stuff Immortal. Someone found a way to kill Woodsy through their last attack. Now they will be immortal only for that 1 move. For rematches or any other parts they still work like always.

  • Small patch 20-6-2026 - 19 June 2026

    Been a while. The bug where your the stinkroot gets destroyed when coming back to the outskirt village has been fixed but it can be that some players with older savefiles might just get an extra stink root now. Too bad but not game breaking. I did some digging and it turned out that one of the songs was wrongly credited, that has been fixed now.

  • Small patch 15-5-2026 - 14 May 2026

    Small stuff. - The ladder is now visable in the quiz room - Iarels "forever waiting for bullet" failsafe has been made more aggressive - Pressing the button overrides your direction when dashing so you dont have the delay - The failsafe for getting stuck in walls has some changes. Maybe it will help

  • Small cursor clamp - 26 March 2026

    Added a small cursor clamp so that now it's harder to click out of the window mid gameplay. It is not perfect because I can't do it on OS level so if you flick harder it falls out between frames. So as long as you don't swing the mouse while spamming the mouse then things should be fine. Of course what can also happen is that you hit frame perfect or hit even a good enough speed to make it fall out. I might need to hunt down a plugin or hell write one myself. I'm on it but for now this is the best fix I have. All this gets turned off if you open the inventory so you can still click out of the game. TL;DR I added a bandaid fix on the cursor falling out of the window mid fight, now im trying to make it less ass.

  • Small balance patch 20-03-2026 - 20 March 2026

    Small patch to fix the balancing Last Demon doesn't hit for 5 when going at mach 10... it now hits for 3. Sroka last phase stagger bar doesn't rival the final boss for no reason anymore. The boss rush order has been fixed so the damage spread is more even between all groups. The grapple can't bounce off Nix when she does the blue teleport attack

  • Small balance patch - 18 March 2026

    Small balancing fixes to make some sections more enjoyable -Demon and Doll guardians don't send you flying as hard when hitting you -Sroka and the sniper are now on cooldown so they will appear less often -Nix can't be cheesed from the start with failure or neffy bombs

  • Patch 14-03-2026 - 14 March 2026

    Many fixes to small things and one major fix. Many typos have been fixed but probably not all of them yet. Like always, I can't english. The bug where your weapon disappear when dashing through a screen transition has been fixed. Fortune has a safety net if you get unlucky many times in a row Sounds should keep playing when you are attacking the orb Rat mini-game doesn't crash the game if you switch back to Kruk The hitbox on the ladder in Woliera has been increased so you always hit it. The dolls don't show their battle UI when non-hostile You can't nope out of the Sroka fight anymore by taking the ladder Being able to beat the Nobles dead body after the boss fight is now a feature I have asked the ghost haunting the Fools mines elevator to kindly f off but he refused. So I build a new one from scratch and left the old one to be haunted. I did see he wanted to move into the new one but…

  • Small patch 12-3-2026 - 12 March 2026

    Many small patches. Players are finding small bugs or weird things and I am here to fix them! The door in the Corrupt Nobles Hideout doesn't magically go down sometimes. The elevator in the fools mines has some extra checks to make sure it doesnt break (no promises it wont, that thing is cursed) The "Catapult" before Sroka dissappears after being fired now Small visual touch ups I am also thinking about removing the blocking blocks from Sroka's lab after you do that dungeon just to make getting the collectables less of a pain. It doesn't feel in the spirit of things but all it is adding is tedium rather than challange.

  • Small patch 10-3-2026 - 10 March 2026

    Bug fixes: - The Clickers grab shouldn't be able to put you into another room anymore - The Doors in the Corrupt Nobles Hideout first room should be there now

  • Small update 9-3-2026 - 9 March 2026

    Very small patch. - Typos fixed for the books in the Capitals Library - Typos fixed in the Capitals Main street - The sheep don't start off as giant in the first room Of Erizas ranch If you'd like to report more typos or me being incapable of writting in english then feel free to join our Discord! https://discord.com/invite/3mKCqmwVJp

  • Cloud Saves work now! - 8 March 2026

    Cloud saves should work now. Please download the latest version or the game will crash after you meet Sena

  • Small update 8-3-2026 - 8 March 2026

    Small patch - That one hole in the cieling in the graveyard has been closed - Music in the tower fight has been fixed

  • Initial build! - 6 March 2026

    Hello everyone! This is the initial push for this build! I did add a few fixes for small visual bugs. hopefully it's one of the last ones I need to push out. Enjoy Iridescent everyone!

  • New Demo build - 5 October 2024

    Hello! It's been a while and I decided to really quickly make a new demo build with all the quality of life improvements I made along the way. There is also very experimental controller support added. It kinda works for most of the game but it is akward and also ladders do not work on controller at all. You have been warned if you try to play with controller!

  • Fix spelling and bugs - 26 April 2024

    List of fixes: -Multiple cases of bad grammer and spelling fixed. -Multiple bugs and crashes fixed. -Weird port problems to steam fixed (all of them I hope), like you becoming invisible in some rooms or dialog crashing the game. -Capricote boss fight now doesnt lose its mind when you go into a corner. -Game doesnt crash if you grapple something while also looking ahead. -Void Grunt boss doesnt react to the cane (yes this is a fix). -Clickers dont just stand there if they reach a ledge. -Added extra highlights to the pullers in the first dungeon to show which should be hit. -Easy mode now doesnt crash the game. Note: There is a bug in the game where the game stops working sometimes if you get hit by a box. Its an issue that I have been trying to fix for a while but haven't found a solution yet. Just in case someone finds that one: I am working on it! If you would like to help with checki…

Patch notes and updates

S.noRelease datePatch nameGID number
112 September 2026update 12-9-20261843481262698159
21 September 2026Deck Check 1-9-20261842212951314606
330 August 2026Steamdeck check 30-8-20261842212951307391
417 August 2026Steamdeck check 17-8-20261840944183786407
524 July 2026Small patch 24-7-20261839041357029103
619 June 2026Small patch 20-6-20261835871199308340
714 May 2026Small patch 15-5-20261832700592790455
826 March 2026Small cursor clamp1828441623103015
920 March 2026Small balance patch 20-03-20261827626365758256
1018 March 2026Small balance patch1827626365751284
1114 March 2026Patch 14-03-20261826992588598022
1212 March 2026Small patch 12-3-20261826992588593617
1310 March 2026Small patch 10-3-20261826362059933485
149 March 2026Small update 9-3-20261826362059930115
158 March 2026Cloud Saves work now!1826362059928877
168 March 2026Small update 8-3-20261826362059928182
176 March 2026Initial build!1826362059923922
1826 April 2024Fix spelling and bugs5759616966668260351

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