SPSTEAMPULSELIVE ANALYTICS
Tidal Nexus Online

Tidal Nexus Online Steam news

Riptide Interactive | Aug 3, 2026 | game

Released

123players observed · 22 September 2026 - 18:33:03 UTC

ActionIndieMassively MultiplayerRPGFree To PlaySteam Store

  • Latest observed players123 · 22 September 2026 - 18:33:03 UTC
  • SteamPulse tracked peak414
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Tidal Nexus Online news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players123 · 22 September 2026 - 18:33:03 UTC
  • SteamPulse tracked peak414
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateAug 3, 2026
  • DeveloperRiptide Interactive
  • PublisherRiptide Interactive

Genres: Action, Indie, Massively Multiplayer, RPG, Free To Play

Company pages: Developer: Riptide InteractivePublisher: Riptide Interactive

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Tidal Nexus Online Steam news

Tidal Nexus Online news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • v1.0.8 Update Notes - 8 September 2026

    Daily/Weekly PvP Mission requirements was changed.Boss respawn timers were reduced drastically.A new system was added. The "daily boss hunt" system. Majority of the boss kill rewards was moved to there.

  • v1.0.7 Update Notes - 8 September 2026

    EventsBattlezone Beacon Domination and Tidal Royale events are now live. Check the Event Screen to see the full schedule. Daily and Weekly Task MissionsDaily and weekly task missions are now separated into Trade, PvE and PvP categories.Fame rewards have been balanced accordingly.Daily and weekly missions no longer count toward your active mission limit.Existing weekly task missions have been cancelled. Fame has been awarded for the progress you had made on them. ArtifactsThe total fame an artifact can award now scales with party size.

  • v1.0.6 Update Notes - 8 September 2026

    Weekly task mission objective was reduced to 35 from 45.Torpedoes sometimes not launching when it should is fixed.We will start testing the Tidal Royale event publicly and add it to the schedule if everything works fine.PvE Task rewards were increased. They weren't giving exactly 2x more rewards as the latest balancing patch said so.

  • v1.0.5 Update Notes - 24 August 2026

    BalancingNPC hourly credit farming rates are doubled. !! This doesn't mean npc rewards are doubled !! If you were making 400k per hour now you should be making 800k net profit (Considering you are on the right ammo).Raw trading profit rates are doubled.Trade Task credit and experience rewards are doubled.PvE Task credit rewards are doubled.NPC and capsule counts are doubled in Sectors 11, 12 and 13. ClansClan member limit raised from 24 to 36.Outgoing war limit raised from 3 to 10.Clans now need 500 accumulated clan kills before they can start or receive a war.Current clan wars that doesn't fit the new requirements will be cancelled. Bug FixesArtifacts shouldn't spawn out of map again. MiscSentry Drones now deal damage based on your selected cannon ammo type. (Photon or Standard).Active mission limit was raised from 10 to 15.

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