- Mizuki and the Crimson Moon Demo Version 7.0.0 - 3 September 2026
A new demo version for Mizuki and the Crimson Moon is out!To be brief, there isn't a lot of new content with this update, but you'll find that the graphics, effects, and gameplay have all been enhanced! This update is to serve as an in-between for the previous update and the next update, because the next update is going to be big.Important ChangesHere's a short list of changes you can expect in this update. A more complete list will be further below.Added Teleportation Dodges. Upon teleporting, Mizuki leaves a wisp behind for just a few seconds. If an enemy attack hits this wisp, you will immediately regain a wisp! It requires good timing but allows you to teleport a lot more than you normally would be able to in the middle of battle.Added a better teleportation line-of-sight indicator. There are now additional effects that are visible when planning a teleport, clearly showing if the te…
- Semi-Weekly Bug Fixing and Feature Adjustments - 14 February 2026
Happy Valentines Day! Here are the list of fixes and adjustments for the week:Fixed Quit Game button not working on title screenFixed missing collision in Yokai Forest Stage 2Fixed money not displaying properly on pause menuRemoved faulty lighting in Yokai VillageAdded Controller Use Icon to sign interactionsFixed money displays for in-store and cutscenes / dialog treesAdded new sprites for viewing money in the store and in cutscenesI hope you all enjoy a day with the ones you love, whether it be a special someone, family, friends, or chill people on the internet!Until next time!
- Controller Support Update - Demo Version 6.0.0 - 10 February 2026
Controller support comes to Mizuki and the Crimson Moon!Late happy new year everyone! It has been a while since a proper update post was made. Despite the length of silence, I have been hard at work on Mizuki and the Crimson Moon publishing smaller updates and working on this large one. Below you'll find a summary of notable additions, changes, and improvements along with a roadmap of where this demo and eventual game are headed.Controller and Gamepad SupportMizuki and the Crimson Moon is now playable with most* controllers! Movement, combat, and teleportation have been improved to allow for enjoyable gameplay with a controller. Heads up though, it will most likely still be easier to play with a mouse and keyboard since that allows for the best control of Mizuki's teleportation. Lots of improvements and quality of life features will come out in the coming weeks to allow for controller g…
- The 'Look better' update! - 11 January 2025
Surprise update! While I wasn't planning on releasing any further updates until the big Yokai Hunter boss fight reveal, but I wanted to share some more improvements with you all. Here is a quick list of the changes: Updated music for the Yokai Forest and Yokai VIllage! Updated graphics for the backgrounds Fixed and added graphics to many of the enemies Added additional cutscenes Until February, Bye!
- November Patch and Update - 28 November 2024
New update for Mizuki and the Crimson Moon! New mechanics and plenty of bug fixes. Even if you've played it before, you going to want to check this out! Some of the big changes include: The ability to BREAK enemies. Attack most enemies just right to stun them for a couple seconds. A healing ability for Mizuki! Spend all of your remaining wisps to recover some health. Just don't get hit! Directional attacking, even in the air! Many small gameplay balances Lot of bug fixes If you enjoy it, please leave a review and tell me your thoughts! Stuff like that goes a long way in helping a small indie developer like me. Feel free to reach out via email, discord, or social media! Until next time!
- October Update and Bug Fix - 25 October 2024
Happy Halloween! This October welcomes several changes to the Mizuki and the Crimson Moon demo! For anyone who reads this, thank you for your interest in my small demo. I am now working on the final update to the demo, and it's going to be a large one. If you have any feedback or suggestions at all, please email me, contact me on social media, or message me on the Mizuki and the Crimson Moon discord channel! You can also leave a review for the game on its demo page. Official Mizuki and the Crimson Moon Discord BlueSky Twitter / X Business Email: [email protected] The main changes revolve around bug fixes, enemy AI adjustments, and a few gameplay improvements. Here are some of the changes you might notice: The Human Guard enemy no longer counter-attacks after being attacked, but no longer takes knockback from attacks Adjusted the health of the Human Scout from 6 to 4 Adde…
- October Update and Bug Fix Delayed - 19 October 2024
Hello! Today I was planning to release an update to Mizuki and the Crimson Moon which would contain bug fixes, polish, and some enemy AI changes. Unfortunately, this update will be delayed a few days because of some issues that I am having with uploading the update to Steam. Please stay tuned, as the update will be made as soon as possible!
- Demo Version 2 is Out! - 18 September 2024
It has been a busy week, but a new demo version has been released! This version of the demo comes with many bug fixes, polished gameplay mechanics, and a few new features. I hope you'll take the time to explore the new demo, even if you have already played before! Here are a couple of the big changes you'll notice: Revamped settings with a couple new options. Stages balanced with fairer enemy placements. A purchasable upgrade for teleporting. An extended stage 5. And more :) I hope you'll enjoy this version of the demo! Don't forget to leave a review and send me your thoughts on the game! It is always greatly appreciated!
- September Updates and Roadmap - 2 September 2024
Hello! I have been hard at work getting an update ready for September which you can expect to release on September 17th, just in time for Tsukimi! Tsukimi is the annual celebration of the moon in Japan. Since Mizuki and the Crimson Moon takes place during Tsukimi, I thought it was appropriate to plan the next big demo update for this event. First of all, thank you so much for playing the demo! I really appreciate all of the comments and feedback left on the demo so far, and you can be sure that I am doing what I can to address as many of them as I can for the next update! Here is a list of changes that you can expect when the update launches: More fluid and responsive teleporting Faster attacking, which should lead to smoother combat Enemies will have a delay before reacting to a teleport Better enemy balance throughout each stage A teleport range indicator The option to attack in the d…
- Mizuki and the Crimson Moon Demo Released - 19 July 2024
Come check out the demo of Mizuki and the Crimson Moon! This is an early build of the game, showcasing the first area, the Yokai Forest! In this demo you can play though the first five stages and explore Yokai Village. Players can get a good handle on the controls with these first stages and see what the game will have to offer. Note that this version of the game IS NOT final and many things are subject to change between now and the release of the game. There will be quite a few features that will be added over time, and the demo will be updated when possible to fix any bugs of issues that are discovered. If you find a bug or want to give feedback, please email me at [email protected] All feedback is welcome! I hope you all enjoy the demo!