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Valor & Blade

Valor & Blade Steam news

TechGladiator | Jan 13, 2026 | game

Released

0players observed · 25 September 2026 - 07:19:23 UTC

ActionAdventureRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Valor & Blade news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews5
  • Release dateJan 13, 2026
  • DeveloperTechGladiator
  • PublisherTechGladiator

Genres: Action, Adventure, RPG

Company pages: Developer: TechGladiatorPublisher: TechGladiator

Top Steam chartsTop 100 gamesGame directorySteam Store page

Valor & Blade Steam news

Valor & Blade news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 1.3.0 - 20 February 2026

    What's ChangedImproved target lock-on, switching targets, and disabling targetingDisable targeting when target is blocked from player view for more then a couple secondsAdded a lock-on icon to targeted enemiesFixed swords having the wrong models after last updateFixed enemies getting stuck in doors or not being able to go through open doorsFixed enemies intermittently not losing health when damagedFixed enemies not always facing target when attackingFixed enemies not always facing target when tauntingFixed enemies sometimes not being able to attack or take certain actions after leaving frozen stateFixed runtime errorsAdded jumping to some enemiesEnemies can now jump over hole in tutorialFixed enemies intermittently stopping after attacksFixed enemies not switching to pursuit and remaining in attack state when targets were out of range

  • Update 1.2.1 - 8 February 2026

    What's ChangedAdded user input remappingFixed boss health bar not updating if player does damage before targetingMemory usage and loading optimizations

  • Update 1.1.2 - 24 January 2026

    What's ChangedSwitched Roll keyboard input to "Left Alt"Switched Run/Walk from hard key input to an input mapping and set as "Left Ctrl"Added Run/Walk input to settings Input Page

  • Update 1.1.1 - 21 January 2026

    What's ChangedFixed key pickup not being saved in certain situationsFixed doors not saving open state in certain situationsOnly certain doors block player when in combat (Combat Tutorial, Mini-Boss, & Boss)Prevent enemies from opening doors in most situations or seeing player through doors (Combat tutorial enemy can still open first door)Increased cooldown for fatality ability and only activate if health under thresholdAdded Flame of Rebirth checkpoints on each dungeon path

  • Update 1.1.0 - 18 January 2026

    What's ChangedFixed mouse input after resting or starting new dungeon cycle in boss roomFixed typo on stealth tutorial"unaware" was "anaware"Changed Heavy Attack to middle mouse button, swapped jump and roll keyboard inputsAdded input label to Heavy Attack skill iconFixed Bastard Sword always being the legendary sword every cycleSlightly increased length of parryFixed enemy not playing block animation when blockingRefactored and improved enemy roll to prevent damage playing when rollingAdded switch weapon input to weapon iconShow weapon name on HUD when switching weaponsAdjusted damage on Legendary weaponsDisabled health recovery for lower level enemies

  • Valor & Blade Is Out Now on Steam ⚔️ - 13 January 2026

    Valor & Blade is now available on Steam.This has been a long journey, and I’m excited to finally share the game with you. Valor & Blade is a focused, Souls-inspired action RPG built around deliberate combat, consistency, and mastery.You’ll descend into a single gothic dungeon that reshapes itself each cycle. Enemy encounters remain consistent by design, allowing players to learn patterns, refine timing, and improve through repetition rather than grinding or stat scaling.The experience is intentionally compact and skill-focused. If you enjoy mastering combat systems, learning enemy behavior, and testing your execution in a dark fantasy atmosphere, I hope you’ll find something to enjoy here.This is the 1.0 launch, and I plan to continue improving the game based on player feedback. If you encounter issues or have suggestions, I’m listening.Thank you to everyone who checks it out and suppor…

  • Official Launch Trailer For Valor & Blade - 13 January 2026

    Launch trailer for Valor & Blade is live on YouTube! The game will be releasing on Steam later today!

  • Launch Delay - 31 December 2025

    Hey everyone, TechGladiator here, the developer of Valor & Blade.I'm sorry to announce a delay in the launch of Valor & Blade. Due to technical difficulties and finding breaking bugs, the game will not launch today. I'm working on fixing these issues and will release the game as soon as possible.I will provide news and updates as they become available, and will release the game as soon as possible!Thank you,TechGladiator

  • Update 0.30.4 - 4 November 2025

    What's ChangedRedesigned Save Slots With Images, Character Level, and Time PlayedBug Fixes and Improvements

  • Update 0.30.0 - 4 September 2025

    What's ChangedAdded a Save Slot SystemYou can now have multiple save slots enabling starting a new game without overwriting a previous one!

  • 0.29.1 - 24 July 2025

    Fixed game getting stuck on pause if pressing start or escape when on death screen.

  • Update 0.29.0 - 23 July 2025

    What's ChangedHide meshes that might occlude player from viewUpdated skill widget artAdded healing potionsPlayer no longer regenerates health while in combatAdded a mini boss to tutorial areaAdded a single main boss to end of dungeon boss roomRedesigned boss roomAdded Rebirth Flame, similar to Dark Souls' bonfireUpdated enemy healthReplaced enemies in dungeon paths to keysAdjusted enemy AI during combatTurning off ray tracing now completely turns off ray tracing, not just for LumenOther fixes and improvements

  • Update 0.28.0 - 8 May 2025

    Updated lighting to look more consistent with Lumen GI when it is off.

  • Update 0.27.2 - 7 May 2025

    Small update that fixes a runtime error

  • Update 0.27.1 - 6 May 2025

    What's Changed More improvements to enemy AI in combat Improved shadow and lighting performance using mega lights Baked directional lighting in start/tutorial area to improve performance (this area will be completely replaced in an upcoming update) Fixed enemies targeting player when investigating thrown rock but not seeing player More optimization to enemies and dungeon Removed unequipping weapon except when sprinting Added more sound effects and music Fixed feet overlapping in running and walking animations Fixed player floating on ledges causing Death Flame to float in hole player falls in Set slow motion after enemy death to occur rarely, 10% chance Increased damage radius when attacking Added new doors to more easily identify when they are locked or are one way and to make navigating dungeon easier Improved damage and blood effects Fixed interaction widget becoming hidden unexpecte…

  • DEMO BACK ONLINE NOW! - 1 April 2025

    Demo is back! After months offline, I am bringing the demo back, better then ever! Several months ago, I made the hard decision to take the demo offline temporarily, to update, fix, and improve it. After burying myself in a hole for months of hard work, I am ready to bring the demo back online! It's far from perfect, and there is still much to do, bugs and improvements to make, and content to add. Now, I feel much better about it then I did when I first released it last October. Here are just some of the updates: Added controller support Smarter enemies Redesigned and refactored UI and HUD Added current weapon and damage to HUD Show input action labels based on current input Refactored and fixed combat stance transitions Other fixes, improvements, and enhancements I hope you enjoy the demo, and please give any feedback and/or bug reports you might have!

  • Demo Returning Soon! - 7 February 2025

    I've been working on improvements to the enemy AI and player avoid roll to (hopefully) improve the experience for players. It also seems a lot of demo players stop playing the demo before getting into the dungeon due to the intro sequence being mistaken for the end of the demo, so I will be adjusting how it is skipped so that you can get into the main section of the demo without missing it by mistake. I hope to have it back up in the next week or two and look forward to getting feedback! Best regards, Tech Gladiator

  • Valor & Blade Demo Update: Improvements Underway! - 12 November 2024

    Hey everyone, sorry for the lack of recent updates, I have been working longer hours and have had less time to work on development for Valor & Blade. I have temporarily taken the demo offline because it just not in a state that I feel like will properly represent the quality I hope to achieve with the full game. I am also working on completely rebuilding the enemy AI as it has a lot of issues with the current structure. Once the demo is in a state I am satisfied with, I will put it back online. Thanks to everyone who has played the demo already, and I hope to have it back up soon!

  • Update 0.22.0 - 26 October 2024

    Fixed Target lock issues when backed against a wall and skill list showing on settings and intro

  • 0.21.0 - 20 October 2024

    Fixed combat tutorial if no longer targeted Fixed saving after combat Fixed unlocked door message showing on overlap end Fixed other message issues

Patch notes and updates

S.noRelease datePatch nameGID number
124 January 2026Update 1.1.21822556746163227
221 January 2026Update 1.1.11822556746157136
34 November 2025Update 0.30.41815034433019388
424 July 20250.29.11806064758617340
58 May 2025Update 0.28.01799088287837289
67 May 2025Update 0.27.21799088287806791
720 October 20240.21.06212244583185583526
811 October 2024Support added for DirectX 11 and Vulkan6931694080295554521

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