ASCII Tower Defense news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score83% positive
- Total reviews6
- Release dateJul 21, 2024
- DeveloperDavid Segal Games
- PublisherDavid Segal Games
Genres: Strategy
Company pages: Developer: David Segal GamesPublisher: David Segal Games
ASCII Tower Defense Steam news
ASCII Tower Defense news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- NVIDIA Driver Bug - 15 February 2025
The glitchy text driver bug has been fixed as of the NVIDIA Driver 572.60! The text should be back to normal and readable again :D
- Prestige Rebalancing - 30 July 2024
Hello all, hope you're enjoying the Tower Defense Fest that started today! I've been working on rebalancing the prestige scaling. For those that haven't unlocked it yet, you get it by beating the game on Hard difficulty. It then scales the enemy health every time you beat the game. However, before today it scaled it very aggressively. To the point where beating prestige 20, which I think is a pretty standard number to have be the 'ultimate challenge', was absolutely impossible. I've eased up on the scaling so that it should be roughly half as hard as before. Beyond that, I've also done a couple of rebalances to make sure that it is possible. The start of that is rebalancing how enemy regeneration works. Regeneration of all kinds are max health percentages. However, as enemy health scaled, this regeneration made waves with high health enemies impossible to fully clear. So now, as enemy h…
- Game Release - 22 July 2024
Thanks for everyone's patience! ASCII Tower Defense is on the market! Thanks so much to all of the beta testers for their bug reports and suggestions! The game wouldn't be what it is without it! I made an official discord server for the game, if you feel interested. It will also be the place to post any bugs or suggestions you find! A special role will be given to those whose PBs are higher than mine. It doesn't particularly do anything, but it's something to commemorate your hard work. In the future, look forward to achievements being added. Some will be the expected 'beat the game' type stuff, others will be more niche, like killing a boss with a certain type of tower, or having a certain amount of money left over at the end. Again, thank you to everyone who helped out, you all are awesome.
- Small Update, New Stuff! - 19 June 2024
Hi all! It's been a bit since I gave everyone their beta keys, so I thought I'd make an update on the changes since then! First some big ones. Based on feedback, I added: A fast forward button A discount on your first tower of each type on easy mode Better descriptions on some of the towers (and some typo fixes) Fixed a decent amount of crashes, errors, and other stuff (WOO!) Found a couple blatantly overpowered towers and overpowered waves For some changes: The regen creeps have now had their regen cut when they have higher health, since their regen is based on their max hp. Based both on feedback (and my own testing), regen creeps became very hard to deal with if you didn't counter them with the right path Melee tower. This shouldn't be as necessary now. It may still be hard, I still want more feedback to make sure it's getting there I added a hotkey for pausing and unpausing (escape)…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 30 July 2024 | Prestige Rebalancing | 5963413094364502953 |
| 2 | 22 July 2024 | Game Release | 5969041959978000465 |
| 3 | 19 June 2024 | Small Update, New Stuff! | 5759622039971030647 |
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