SPSTEAMPULSELIVE ANALYTICS
Neverseas

Neverseas Steam metadata

Foamy Brew Productions | 2026 | game

Coming Soon

GameSteam Store content

ActionAdventureIndieMassively MultiplayerRPGSteam Store

  • Steam app typegame
  • Steam App ID2953540
  • PriceFree to play
  • Release date2026
  • DeveloperFoamy Brew Productions

Neverseas metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID2953540
  • PriceFree to play
  • Release date2026
  • DeveloperFoamy Brew Productions
  • PublisherFoamy Brew Productions
  • Parent gameNot available

Genres: Action, Adventure, Indie, Massively Multiplayer, RPG

Company pages: Developer: Foamy Brew ProductionsPublisher: Foamy Brew Productions

Top Steam chartsTop 100 gamesGame directorySteam Store page

Neverseas Steam metadata

Neverseas metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2953540/metadata
Steam Storehttps://store.steampowered.com/app/2953540/
Steam Communityhttps://steamcommunity.com/app/2953540
PCGamingWiki search
IGDB searchSearch IGDB for Neverseas

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Neverseas — Open Test Results & Closed Test Sign-ups - 12 June 2026

    🎉 OPEN TESTING IS COMPLETE — WRAPPING UP Hi everyone! The Neverseas open test has come to an end. Thank you to everyone who took part — these have been important weeks for us. Thank you Your participation, detailed feedback, and the huge number of bug reports helped us make the game noticeably more stable and better. We read every report and every suggestion — thank you for investing in the project alongside us. What's next We're now going through everything we've gathered and preparing the next open test — it's coming soon. We'll announce the exact date shortly — follow the news here on Steam and on our Discord server. If you already have access to the playtest version, you'll keep it — we don't plan to revoke access. The current build will get one more update with a batch of fixes, and after that it won't be updated until the next open test. Access & closed tests Until the next open…

  • Neverseas Open Playtest — starts May 18 at 18:00 GMT - 18 May 2026

    Captains, Ahoy!We're glad to share the news: on May 18, the Neverseas open playtest kicks off and runs for three weeks. That means you'll get your hands on a noticeably larger slice of the game than originally planned — and we'll finally get to hear what you think of it.Why an open playtest instead of a demoWe were originally putting together a classic demo. But the closer we got to this stage, the clearer it became that, for what we want to achieve right now, an open playtest is the better fit.A demo is, by design, a small and tightly curated slice — a fixed scenario, a polished set of mechanics, presentation-ready from top to bottom. It's a great format for showing the "face" of the project to people seeing it for the first time, but for our current goals that slice ends up being too small.An open playtest works differently. It lets us put a significantly larger chunk of the game in y…

  • 20,000 wishlists — the result of our shared journey and hard work. - 11 May 2026

    We’ve reached 20,000 wishlists, and we want to sincerely thank each and every one of you.For our small team, this is a very important milestone. Every wishlist, comment, discussion, piece of feedback, and share helps Neverseas move forward.Right now, we are actively working on the Neverseas demo, which is planned for release on May 18. The main focus of the demo is to show not just separate mechanics, but gameplay built around a living world simulation: economy, naval battles, sieges, trade, resources, and conflicts that do not simply happen on their own, but emerge from what is taking place in the world.We want players to feel that every action has consequences. A captured ship, a disrupted trade route, a shortage of resources, or a successful siege should influence the overall course of events and open up new opportunities.We are especially grateful to our friendly community — your su…

  • Demo Trailer Out Now! - 18 March 2026

    Welcome, dear friends!We’d like to share that we’re currently at a very important stage. We’re preparing a major update and a demo for May — including for the festival.Today we’re showing you the first teaser of what’s to come!It feels like this is no longer just a set of mechanics, but the point where everything starts coming together as a system. After playtesting, we significantly expanded the foundation: added boarding mechanics, factions, and began developing the management of your own holdings.But our main focus right now is the economy.We are gradually moving away from the idea of “economy somewhere in the background” toward making it the foundation of everything that happens. It begins to explain the conflict, the progression, and the player’s decisions.In the demo, you will experience:— Naval combat inspired by the Age of Sail (16th–17th centuries)— Team spirit: gather your fri…

  • Our Naval Playtest is now over! - 19 December 2025

    Ahoy, friends!Our Naval Playtest has come to an end!We'd like to thank you for participating in it!The main goal that we pursue is the goal that makes each of us crawl to our computers in the morning, spilling coffee along the way, the goal that keeps us sitting in our chairs for hours, like a kraken from the depths of the sea, wrapping its long tentacles around the developer...Thoughts about this goal keep you awake at night, and because of these thoughts, the developer may miss a night watch on the foremast a meal, or a nap. This goal is the answer to the question:Will they play our game?The idea may be great, the wrapper may be beautiful, but will the player want to play again? What is the key mechanic of the game, what actions will I repeat over and over again, and what will never bore me?It is the naval battles that we were excited about and that we would like you to enjoy. In this…

  • The horizon is clear: Neverseas sets sail! - 29 November 2025

    Friends—sailors, captains, and all who already hear the call of open waters!These days, the team is working at full capacity — like shipwrights preparing a vessel for a long voyage. Systems are being checked, builds tested, details fine-tuned, all so that each of you can experience the first wave of naval combat exactly as we envisioned it: atmospheric, smooth, deep.We know how much you’ve been waiting for this stage. We see your messages, your excitement, your worries, and your sincere desire to step aboard as soon as possible. For us, this is not just encouraging — it’s a reminder that Neverseas is not being created in isolation. You are part of the crew, part of the journey, part of this game’s future.Very soon, you’ll hear the creak of the deck, feel the tension of the sails, and take your place as captain. The battles ahead are filled with momentum, and the thunder of cannon fire w…

  • Neverseas - Naval Playtest! - 21 November 2025

    Dear sailors, captains, and adventurers,We’re pleased to announce the next stage of open testing — the Naval Playtest, launching on November 29, 2025. This stage is dedicated to one of the core systems of Neverseas — naval combat: its handling, pacing, balance, and the interaction between ships of different classes.Before diving into the details of the upcoming test, we’d like to share a bit about our development approach.Why We’re Running a Series of PlaytestsBuilding a deep, dynamic, and truly living game is no simple task — and doing it without listening to players is nearly impossible. Neverseas is designed as a world where open-sea exploration, economy, discovery, and combat form a connected ecosystem. Any change to a single mechanic can affect dozens of others.This is why we’re conducting a structured series of themed playtests. This approach allows us to:Evaluate individual mecha…

  • Neverseas - Developer's Log №6 - 21 August 2025

    Galleon — the Glory of the NeverseasGalleon — a large multi-deck sailing ship of the 16th–18th centuries with substantial artillery armament, used both as a warship and a merchant vessel. The origin of the word “galleon” goes back to the Spanish “galeón”, which is an augmentative form of the Latin “galea” — “galley.” In other words, a galleon is essentially a “large galley.”The galleon was the most advanced type of sailing vessel that appeared in the 16th century. This type of sailing ship emerged through the evolution of the caravel and was intended for long ocean voyages. Combining a full-rigged setup (three masts) and a large hold, the galleon became one of the most sought-after ships of its time.The reduction of the forecastle superstructure and the elongation of the hull led to an increase in stability (a measure of a ship’s steadiness on the water — in fact, it was due to problems…

  • Neverseas - Developer's Log №5 - 7 August 2025

    Ahoy, Captains!The sailing ship of the XVI–XVIII century is an incredibly complex technological object. The construction of the new sailing ship was an event, the result of the hard work of a huge number of people.The sailing ship was built taking into account the fact that it would spend most of its shipboard "life" on a raid – in battles, or off foggy distant shores, or, loaded to the waterline, scurrying back and forth - in a word, beneficial. Repairs and upgrades - "simple" in the port - were expensive for shipping companies.To increase the degree of autonomy, some of the maintenance tasks were transferred from the port to the ship, for example, workshops were set up.Workshops on sailing ships performed several important functions. They were used to repair sails, rigging and other important elements of the ship, as the sails could tear or wear out, and they needed to be repaired in…

  • Neverseas - Developer's Log №4 - 11 July 2025

    Ahoy, Captains!Today we’re diving into the ship armament system of Neverseas. This topic turned out to be so broad and complex that it sparked numerous heated discussions and several complete overhauls and redesigns.The main challenge was that the 16th–18th centuries marked a true revolution in the development of firearms and naval artillery. A vast array of weaponry emerged—from massive bombards and small-caliber mortars to falconets and demi-cannons. These technological advancements drastically altered naval warfare, opening new tactical and strategic possibilities. This revolutionary period was followed by relentless testing and field trials, where sometimes an admiral’s strategic brilliance was paid for by the lives of many brave sailors.Our goal was to maintain historical authenticity and variety while crafting engaging game mechanics that would make each weapon feel distinct and g…

  • Neverseas - Developer's Log №3 - 27 June 2025

    Greetings, travelers!Six bells on the watch — a new devlog rises on the horizon! Two weeks have passed, and we’re back with fresh updates on the development of Neverseas. Today, we continue the topic from our previous journal and dive deeper into the economic and political systems of the game world.Every team building an open-world game aims to make that world feel alive and dynamic — and we are no exception. Right now, we’re focused on creating an organic, responsive system that makes the seas of Neverseas truly breathe.During your voyages, you’ll encounter a wide variety of ships — from lone merchants to armed escorts, from small caravans to entire fleets. Our goal is to ensure none of these encounters feel random. Every ship, convoy, or fleet you meet has a purpose: trading vessels follow orders from their home colonies, while warships act under the directives of their factions. It’s…

  • Neverseas - Developer's Log #2 - 13 June 2025

    Greetings, travelers!It’s been a while since we last sent word from the deck of our sailing ship about the development of Neverseas. Today, we’re excited to share what we’ve been working on over the past months and lift the veil on some of the project’s key elements.Let’s start with the most important part: at the heart of our focus lies the core driver of gameplay — the simulation of economic and political activity unfolding across the vast seas of Neverseas. This system forms the backbone of the game’s meta-mechanics, filling the world with logic, conflict, and opportunities for every player — whether they choose to be a trader, a pirate, or the founder of their own faction.What happens at sea? Storms, calms, the struggle against the forces of nature — all of these are, without question, part of maritime life. But at the heart of every voyage, no matter how boldly the sailor sets out,…

  • Happy New Year! - 31 December 2024

    Ahoy, Captains! Today I'm pleased to announce that this weekend we're going to launch playtesting for coop mode. First 200 random requesters gonna receive their access, but those who are in discord, as always, can request key so you don't need to wait until gods of Steam random will choose you. 🙂 Sneak pick of our new ship Happy holidays, Captains, we are super grateful to everyone of you for joining us here! Happy New year!🎅

  • Coop Playtest launch! - 31 December 2024

    Ahoy, Captains! Today I'm pleased to announce that this weekend we're going to launch playtesting for coop mode. First 200 random requesters gonna receive their access, but those who are in discord, as always, can request key so you don't need to wait until gods of Steam random will choose you. 🙂 Sneak pick of our new ship Happy holidays, Captains, we are super grateful to everyone of you for joining us here! Happy New year!🎅

  • Aggrgh! All aboard, we're sailing to the playtest! - 27 October 2024

    A few months have passed and we are back with news about the project! First of all, we want to thank you for your interest in the demo version and massive feedback alongside with wishes left to us. But its time to move forward, the content present there lost its relevance, and does not correspond to the current state of development, so the demo version is no longer available to play. But we are here to invite you to a playtest! Prepare for an exciting journey with other brave captains! In just a few weeks, the beta testing of Neverseas will be open, but for now, you may apply for playtest on the store page! https://store.steampowered.com/app/2953540/Neverseas/ We decided to conduct a playtest in order to get feedback from you. Is our vision of the game correct? Will it find a response in the hardened hearts of brave captains? Apply for playtest! Let's cross blades! We've done a lot of w…

  • Neversas Devlog #1 - 1 July 2024

    Ahoy captains! Today we are starting our series of devlogs on the development of the adventure game “Neverseas” and want to share with you the level design process. On today's agenda is the construction of the Neverseas hub city (to be honest, we haven't come up with the name of the city yet). Let's start with the concept. The original city layout plan sketched in Paint)) The goal that we pursued at the prototyping stage was to ensure maximum functionality and not create entities that would then not be used in the gameplay, so that the island turned out to be quite compact, but at the same time, it seems to us that we managed to achieve what we planned. Final layout in Unreal (I apologize for the crappy light) As planned, the island should be a place where the player receives orders, sells and buys equipment, repairs and upgrades his ship, and also be the calling card of unprecedented s…

  • Optimization: DLSS and FidelityFX SR - 1 June 2024

    Optimization and Performance Lately we have received many reports of poor performance in the game on some machines. I hope you didn't wait too long, because all this time we have been working on optimization and performance. As a result, DLSS and FSR were integrated into the project, significantly increasing performance, as well as a number of other optimization edits that allowed us to gain a certain number of frames without losing image quality. DLSS The DLSS image enhancement algorithm allows you to increase the maximum resolution values, which ultimately directly affects the “playability” of the content and promotes deep immersion in it. Fidelity FX Super Resolution Fidelity FX Super Resolution is a real-time image scaling technology that allows you to increase productivity with minimal loss of final image quality. Updates and changes New control tips and new content have also been…

  • Festival update - 27 May 2024

    Recently, a system for creating items has been added, the initial tasks have been updated, which will allow you to immerse yourself in the world of Neverseas easier and more enjoyable, as well as a world-building system and much more. Our main goal with this update is to simplify controls, as well as provide you with more tips on how to control and interact with our game world. Separately, on behalf of the studio, we would like to express our gratitude to all the players who provided feedback through our Discord or video on Youtube. We have also made content updates to the current version of the game. Added item creation system. Now you can create materials and equipment that will help you in battles with opponents both at sea and on land. Добавлен новый корабельный модуль - Корабельная Сеть. В различных ее вариациях она сможет Вам помочь с восполнением ресурсов для команды или со сборо…

  • QoL regular improvements. - 16 May 2024

    Build 0.1.0.842 Added Tutorial widget so nobody could miss basic controls for any reason Small collision changes so NPC should be unable to jump into water and player wouldn't stuck in market buildings Localization update so the dialogues should be up to date in most cases Items placed into ship inventory now also have related widget, not only character inventory pickup.

Patch notes and updates

S.noRelease datePatch nameGID number
129 November 2025The horizon is clear: Neverseas sets sail!1817483467041382
216 May 2024QoL regular improvements.5747233970418380957

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2953540
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release date2026
DeveloperFoamy Brew Productions
PublisherFoamy Brew Productions
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2953540/

Short description

Neverseas is a tactical action-RPG set in an open sea world. Command your ship, engage in battles, explore the lands beyond the ocean gates, and shape a global conflict between empires. Will you uncover the secrets of the seas—or vanish with your crew in this ruthless war?

About this game

In the Age of Discovery, amid rumors of new lands, vanished fleets, and untold riches, there arose a legend of the Neverseas — a world beyond the known maps, hidden behind a veil of mist. For a long time the tale was dismissed as a fable. But when the first travelers found their way there and back, the great powers could no longer afford to ignore the rumors. Armadas, merchants, mercenaries, and adventurers set sail beyond the horizon. And so began a new race for power, resources, and trade routes. Neverseas is an adventure action RPG about a captain, a ship, and the struggle for influence across uncharted seas. Explore islands, wage battles at sea, make landfall, join sieges, trade, plunder, forge alliances, and bend the world's economy to your own ends. Venture beyond the known maps — to where the mist conceals new lands, ancient ruins, sunken ships, and perilous routes. Explore islands, seek out rare resources, chart new paths, and confront mysteries that for centuries have lain beyond the reach of the known powers. Your ship is more than a means of travel. It is your home, your weapon, and the foundation of your future influence. Command your vessel, gather your crew, and upgrade the hull, sails, armament, and rigging. Make the decisions that will determine the outcome of your voyage, the state of your crew, and your place in the world of the Neverseas. In Neverseas, trade, war, and politics are bound together. Haul cargo, supply settlements, intercept enemy shipments, and shape the flow of commerce. Engage in naval battles, maneuver under fire, pick your moment for a broadside, and win the advantage through cunning as much as through force. And when cannons are not enough, make landfall, take part in land battles and sieges, and seize control of key strongholds. Begin with a single ship and gradually forge it into a force to be reckoned with. Forge alliances, take sides in the conflicts of the factions, develop trade hubs, expand your influence, and harness the world's economy to shift the balance of power. In the Neverseas, every decision carries a price: a bargain struck, a raid, a disrupted supply line, or a battle won may prove the first st…

Supported languages

English * , Russian, French, Italian, German, Spanish - Spain, Simplified Chinese, Polish, Portuguese - Portugal, Japanese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Violência Drogas lícitas
steam germany16Drastische Gewalt Alkohol / Tabak Derbe Sprache
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

Neverseas's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Neverseas's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Neverseas at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

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