- v0.05.00 released! - 22 August 2026
TOKYO DRIVE “v0.05.00” major update was released today! The updated features and fixes are as follows. (Major Updates) ・ Display of Unique Structures Unique, special buildings will be displayed at specific locations. Additionally, dedicated objects will be displayed for certain types of buildings (primarily those included in the stamp collection). We believe this will help increase motivation to visit specific locations. (We've added more than 50 types of buildings.) (Other Minor Updates) ・ Changes to Some Stamp Categories and Names (“Railroad Company” -> “Public Health Center”) (“Power Company” -> “Tax Office”) That's all.
- Next Update And Official Release Plan - 11 August 2026
Announcement Regarding the Next Update and Planned Official Release It has been approximately three months since the previous release (v0.04). In this announcement, we would like to inform you about the schedule for the next update and the official release. (Release Date) - Scheduled for summer 2026 (This update is coming up soon.) (Major Updates) - Display of Unique Structures Unique, special buildings will be displayed at specific locations. Additionally, dedicated objects will be displayed for certain types of buildings (primarily those included in the stamp collection). We believe this will help increase motivation to visit specific locations. (Over 50 types of buildings are planned to be added) (Other Minor Updates) - Changes to Some Stamp Categories and Names (“Railroad Company” -> “Public Health Center”) (“Power Company” -> “Tax Office”) The official release was originally target…
- v0.04.00 released! - 10 May 2026
v0.04.00 released! TOKYO DRIVE “v0.04.00” major update was released today! This update is mainly focused on improvements to the display of white road markings and loading times. The updated features and fixes are as follows. (Major Updates) We have improved road loading times. (Because this update involves a comprehensive overhaul of the road rendering system, it is a major update.) -White lines are now displayed on roads at all times. -Loading times when displaying the drive screen have been reduced. -Loading times for roads when using the fast travel screen have been reduced. (Other minor changes) -We have removed the option to turn white lines on or off from the Options screen. (This is because performance has become more stable and faster, reducing the need to turn them off.) That's all.
- Development Update: Still in Progress (2) - 12 February 2026
It has been approximately two months since our last announcement. We would like to provide an update on the current development status. We are currently working on improving load times and implementing support for displaying white lines on roads. Development itself is progressing smoothly, but due to the overhaul of the loading process and the fact that we are implementing support for all areas within Tokyo's 23 wards, the work is taking time. Development has now reached the mid-to-late stages. However, due to the overhaul of the loading process, balance adjustments and testing will be required. Therefore, we are targeting the next release to be approximately 1 to 3 months from now. We apologize for the slight delay, but we are steadily progressing to ensure a more comfortable gaming experience. This concludes our current progress report. Thank you for playing.
- Development Update: Still in Progress - 10 December 2025
It’s been about three months since the September 2025 update (v0.03). We’ve kept working during this time, and development is still moving forward as we prepare future updates. Right now, we’re focusing on two things: preparing new features for upcoming releases and improving load times. Our first priority is to release the load time improvements, though the adjustments are still in progress. We’re also working on adding white line markings to roads. Looking ahead into 2026, we plan to keep adding features and move closer to a full release. That’s all for now—thanks for playing!
- v0.03.00 released! - 11 September 2025
TOKYO DRIVE “v0.03.00” major update was released today! This update is mainly focused on visual improvements. The updated features and fixes are as follows (Major Updates) -Improvements to the appearance of the loading screen. -Display of passing vehicles (cars) -Visual improvement of rivers and oceans. (For rivers, only large rivers such as the Arakawa and Sumida Rivers are supported) -Car headlights on (at night). -Updating objects around roads and on the ground. (Including seasonal trees (such as cherry blossoms) arranged according to the date in the game) -Adjusting the display position of ground/roads and rivers/seas. (Fixed and improved issues where roads were displayed in rivers and oceans.) (Other minor changes) -Changing road textures. -We have made the in-game date progress faster. (The date in the game now increases by the number of days that have passed since the game was la…
- Some experiments - 19 July 2025
It has been about three months since our last update. Development is still ongoing, with the main goal of improving the visuals. This time, we would like to announce our current efforts. (Items currently being worked on) (All of these are in the experimental stage, and the contents may be subject to change in the future. The release of the features and the timing of their release are also undecided.) ・Visual improvement of rivers and oceans (For rivers, only large rivers such as the Arakawa and Sumida Rivers are supported) ・ Display of passing vehicles (cars) ・ Display of white lines and sidewalks on roads ・ Review of layout around roads Improving the visuals of the game may put a greater load on the game, and we are currently making adjustments to the game to accommodate this. Therefore, we cannot guarantee the release of the features described here.
- v0.02.00 released! - 25 April 2025
TOKYO DRIVE “v0.02.00” major update was released today! This update is mainly to improve the display of buildings. The updated features and fixes are as follows (Major Updates) -Improvements to the size and angle of buildings (to bring them closer to the real world) In this game, buildings (with textures) are automatically placed in the game (different from reality) based on the location information of real buildings. The size and angle of the buildings to be placed in such cases are now closer to reality. (New!) -The new design has been improved so that buildings do not overlap with other buildings or roads as much as possible when they are placed. (This has improved comfort when driving on roads.) (New!) (Other minor changes) -Adjustment of moon size.
- "Tokyo" continues to move. - 21 March 2025
It has been more than two months since the major update (v0.01) in January 2025. Development is already underway for future updates. We hope to address visual improvements as a priority in several future updates. In the meantime, there will be more steady efforts such as visual adjustments, etc. This year, there may not be many announcements of additional features and other updates. However, the development itself is continuing. We would like to announce that the development is continuing and our current efforts. (currently under development, release targeted for 2025) In this game, buildings (with textures) are automatically placed in the game (different from reality) based on the location information of real buildings. We are planning to improve the size and angle of the buildings to be placed in this process so that they are placed closer to reality. (Please refer to the image below)…
- v0.01.00 released! - 3 January 2025
TOKYO DRIVE “v0.01.00” major update was released today! The updated features and fixes are as follows (Major Updates) -Adding functions for purchasing and transferring cars. -Enhanced title screen presentation. -Improvement of My Home Selection screen. -Improvement of Fast Travel screen. -Set WayPoint(destination), display distance and direction to WayPoint. -UI enhancement of in-drive screen (Guide View). -Collection elements (Discovery). -Add manuals to the game. -Listen to music during driving (classical music, etc.). -Simple implementation of night views (lights of buildings and street lamps). -Reduced processing dropout during drive. (Other minor changes) -Engine sound reproduction. -Set a unique name for each type of car. -Renewal of library images (library capsule). -Expanded ability to adjust drawing process. -Correction of some language settings that were not reflected correctl…
- Announcement of the schedule for the next major update - 2 October 2024
The next major update is scheduled for, “Early January 2025.” The features and fixes planned for release are as follows at this time. -Adding functions for purchasing and transferring cars -Listen to music during driving (classical music, etc.) -Expanded ability to adjust drawing process -Collection elements (Discovery) -Set WayPoint(destination), display distance and direction to WayPoint -UI enhancement of in-drive screen (Guide View) -Add manuals to the game. (Other minor changes) -Engine sound reproduction. -Set a unique name for each type of car. -Correction of some language settings that were not reflected correctly. -Renewal of library images (library capsule) -Improvement of My Home Selection screen. -Improvement of Fast Travel screen. (Development is in the final stages, but if problems are found before release, the release may be postponed or cancelled. We ask for your patienc…
- v0.00.02 Bug fixes and other releases - 17 August 2024
Fixed a problem in which events could not be started by pressing the Enter key. Fixed that the menu can be operated with the arrow keys on the keyboard. Fixed that race events were not displayed in areas other than Nerima Ward. Displayed the direction (north) on the mini-map while driving.
- Development of the next version has begun! - 13 August 2024
It will be a little while before the next update is released, We will announce the status of development. -Adding functions for purchasing and transferring cars: Under development. -Listen to music during driving: under development. (classical music, etc.) -Expanded ability to adjust drawing process : Under development. -Collection elements (Discovery): Under development. -Collection elements (Discovery): Under development. -Set WayPoint(destination), display distance and direction to WayPoint: under development -UI enhancement of in-drive screen: under development (Other minor changes) -Engine sound reproduction. -Set a unique name for each type of car. -Correction of some language settings that were not reflected correctly. -Renewal of library images (library capsule) (reference) (8/2 release date - as of 9/29) 11 units Development work will continue regardless of the total number of…
- TOKYO DRIVE - Released! - 2 August 2024
The game was released today!