SPSTEAMPULSELIVE ANALYTICS
Starship Simulator Dev Playtest

Starship Simulator Dev Playtest Steam metadata

Apr 26, 2024 | game

Released

1players observed · 23 September 2026 - 11:02:07 UTC

  • Latest observed players1 · 23 September 2026 - 11:02:07 UTC
  • SteamPulse tracked peak13
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Starship Simulator Dev Playtest metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 23 September 2026 - 11:02:07 UTC
  • SteamPulse tracked peak13
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews4
  • Release dateApr 26, 2024
  • DeveloperNot available
  • PublisherNot available

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Starship Simulator Dev Playtest Steam metadata

Starship Simulator Dev Playtest metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2957290/metadata
Steam Communityhttps://steamcommunity.com/app/2957290
PCGamingWiki search
IGDB searchSearch IGDB for Starship Simulator Dev Playtest

Reviews, pricing, and metadata

Review summary

4 user reviews

100% positive, 4 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Not available

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Monthly Update - August - 4 September 2026

    I don't usually post updates on this forum because I thought that you would mostly be on the KS or Discord but I see some are not, so I'll post here too for everyone to keep up with development :)I said at the end of last month's update that by the end of the month, we should be back to normal. I was wrong! Although, Dan is very happily creating again! :D Dan found that while he was putting the galaxy back together, it would be easier to get the volumetric areas designed before locking in the finished build. If you've seen the videos already, you know how awesome the first iterations of stars and gas giants are looking! He has now also created volumetric rings but that will all be in next months update.Update 13/08/2026As most of you know I'm currently going through a bit of a rebasing with the project, migrating our two Galaxy/System Gen systems into a unified Genesis system for creati…

  • Development Build 0.227.0.21 - 16 May 2026

    New / Changes Added some very simple reactor controls to the Engineering station on the Magellan's bridge. The Caravella Class is now completely flyable, and has functional NPC's on the bridge. Upgraded Unreal Engine to version 5.7.4. Started building the A Deck bathroom on the Magellan Class. Not Yet Implemented Created a more stable version of the sublight flight model with a fixed centre of mass. Created a modular thruster component that simply takes in Max Newtons * Throttle as an input. Optimisations Created a new optimised light component and converted the temp lights around the ship to use it (the round ones). Enabled stereo and foveated rendering for VR. Fixes Fixed the Caravella Class not loading. Fixed bug #02752 - Open/Close Refill Valve buttons on new bridge engineering screen have typo Fixed bug #02788 - Flying Camera shadows Fixed bug #02753 - Chat Spamming Fixed bug #0278…

  • Development Build 0.227.0.20 - 8 May 2026

    New / Changes You can now refuel the ship from the bridge! We don't have volumetric gas giants yet, so for now you simply need to be within 1.25-1.75 of a gas giant's radius to be in effective fuel scooping range. Ice giants are the best fuel sources, with effectiveness falling off on classes I through V. Added a temporary /refuel command to the chat box to save anyone that forgets to watch the fuel tanks. It'll set the tanks to 10%. Added a temporary (ish) flashing light above the Engineering console if any tank drops below 10% fuel. The F1 bug reporting tool has been updated, and now also lists all open bug tickets in-game. More functionality on that will be coming. Fixes The Caravella is now loadable for Admiral+ backers with portal accounts. Right now it's stuck in place, but you can poke around it. Fixed bug #02613 Bug reoprt form too short Fixed bug #02742 Floors aren't being clea…

  • Development Build 0.227.0.19 - 5 May 2026

    New / Changes The Bridge NPC's dialogue will now show in the chat box and in a speech bubble above their head. (Toggleable in the future) Added a little arrow under the speech bubble. Added the ability to spawn an NPC Captain. The captain will autonomously direct the ship to search for Earthlike worlds. Removed the Zoom In/Out orders from the Sensors NPC because it was just clunky and awkward to use. It will be replaced with a better solution. Improved the look and feel of the Nav and Sensor target markers. Set the Planet and Star labels out of the bridge window to Off by default, to improve system approach visuals. Targeted objects still show labels. Not Yet Implemented Built a new "Territory Bubble" generator which uses a Signed Distance Field mesh to display a Civ's territory as a 3D bubble on the Holo-Display. Fixes Fixed bug 2726: Holo display - Command targets are no longer saying…

  • Development Build 0.227.0.18 - 2 May 2026

    New / Changes Added a bit more in the way of outgassing to stars. Tuned the Sun Flare so that it fades out entirely as you approach a star closely. The Long Range Holo-Display will now immediately update the display of Org ships when zooming in/out. Not Yet Implemented Significantly progressed the local content spawning system, which creates grids for spawning small object throughout a star system. Optimisations Reduced the instruction count on the Sun Flare shader and added some better early-outs. Fixes Fixed bug 2709: Started a new game and the ship is shaking Fixed bug 2714: Ship reorientates on load Fixed bug 2718: wobbly ship on new launch Fixed bug 2703: Ship Registration Fixed bug 2693: Dwarf lava planets in Sol system Fixed bug 2710: The Sol system icy bodies are lava planets Fixed bug 2680: Character Gen Screen Bio Windows expands Fixed bug 2673: Star hiding out in data centre.…

  • Development Build 0.2270.17 - 1 May 2026

    New / Changes Added a dev-only debug mode to the game for testing, which greatly speeds up FTL/Scans. The Autopilot will now actively avoid flying through planets and moons. The Autopilot will now exit FTL alongside planets, ensuring to keep them on the Port side. The Autopilot will now always try to rotate itself to align with the star system's orbital plane. Clamped the Autopilot arrival throttle to a minimum of 10% to prevent slow approach crawls. Added little crowns above stars on the Long Range Holo-Display mode so you can see which systems have command actions queued. Upped the brightness on the Long Range Holo-Display stars slightly. Tweaked the FTL so that it ramps up a bit faster. It's now 1.05 times the current speed per tick, up from 1.025. Fixes Fixed bug 2699: Started orbiting a sun and saw 2 of my ship on the holo display Fixed bug 2697: I can see myself on the holo as ano…

  • Development Build 0.227.0.16 - 28 April 2026

    New / Changes Your ship will now report its number of fully scanned systems to the website. Changes made to your ship details via F3 will now sync with the website. Added the Description field to the F3 ship customisation menu. Updated the layout of the F3 ship customisation menu to accommodate the new fields. You will now see other vessels on the Holo-Display if they match your ship's Org Prefix. In the future this will be toggleable. Optimisations Removed the old Ship Customisation global event and replaced all instances of it with the improved Gameplay Messaging Subsystem approach. Fixes The Ship Customisation should now be working reliably in both single and multiplayer. Notes Updating your ship's Prefix & Registry will change its URL on the website, so if you have your ship profile up and try to refresh it, it will give you a 404 error. The URL will always be /fleet/Prefix_Registry…

  • Development Build 0.227.0.15 - 26 April 2026

    New / Changes The ability to use gameplay effecting debug commands is now gated behind staff account authorisation. The Target and Actual speeds shown on the Helm now transition to showing LY/H above 8,766 C (1 LY/H). The reactor draw value now shows voltage on the Helm UI, but it's going to need increasing when I do the next pass on it. Ships will now report Distance From Earth and Total Distance Travelled on the portal page. Fixes Fixed the breadcrumb trail not properly setting Earth as the initial origin point on new games. Fixed the Continue Mission menu option not working if the old legacy save is deleted. Notes If a debug command is used in-game (like teleporting the ship), it will flag as such on the ship's portal page and the vessel will then not be included in any league tables. Essentially that's cheating, so we need to ensure that sort of thing gets filtered out. The current…

  • Development Build 0.227.0.14 - 25 April 2026

    New / Changes Added a new "Breadcrumb Trail" to the holo display (GPS & Long Range), which will update every time FTL is disengaged. Added an "Account" section to the game settings. Built a new framework for connecting the game to the Starship Simulator online portal. The (very early wip) Caravella is now available for Admiral level backers with connected portal accounts. Renamed "Start New Mission" to "Launch New Vessel" on the main menu. We're doubling down on the ship being the hero of the story. Added a new Ship Configuration page to the Launch New Vessel menu sequence. Added a new Select Character page to the Launch New Vessel menu sequence. (Not much on it yet) Added a new Crew Roster page to the Launch New Vessel menu sequence. (Not much on it yet) Added a new Online Fleet Registry Submission page to the Launch New Vessel menu sequence. We now have multi-savegame support! The num…

  • Development Build 0.227.0.13 - 15 April 2026

    New / Changes Updated the "looking at nothing" Radial Menu to inherit your department colour instead of being grey. Updated the chairs so that the radial menu will always appear if you click them with E held, even if there is no NPC. Optimisations Reduced the instruction count of the atmosphere shader to improve performance. Fixes Fixed bug 2635: Shipwide Order Fails to Update Command Console that Mission is Complete Fixed bug 2604: Can't cancel shipwide order on the captain's console Fixed bug 2607: explore system shipwide order wont complete on UI or cancel Fixed bug 2554: Cable in Door Fixed bug 2371: Modelling - Pipes going through Engineering doors Fixed bug 2568: Radial Menu - Deadzone not scaling properly with screen resolution Fixed bug 2634: Lack of Command Target Selection Confirmation Fixed bug 2636: cant select systems in sensors holo display in center of bridge Fixed bug 26…

  • Development Build 0.227.0.12 - 14 April 2026

    New / Changes Significantly improved how moons are generated, enforcing Roche Limits and Hill Spheres. Added Roche Limit and Hill Radius data points to the holo display. Added a "System Overview" view mode to the Holo-Display on Medium Range mode. Created some generic planet-type textures for the new System Overview. Tweaked and polished various aspects of the star system generation code. Fixes Fixed bug 2436: Galaxy - L Class Brown Dwarf - Direction light too bright Fixed bug 2625: Habitable zone start and end visible inside star model in holomap Fixed Terrestrial planets having a weird green tint on the surface map. Notes The new System Overview isn't interactive yet, but that will be coming at some point. For now it's just there to provide a quick visual overview of the star system, whereby all objects are properly scaled relative to one another, including the star.

  • Development Build 0.227.0.11 - 11 April 2026

    New / Changes Added 16 new generic NPC skills on the Sensors Station. Added the ability to ask the Sensors NPC to "Search For Tech Signature" Added the ability to ask the Sensors NPC to "Search For Earthlike Candidate" Added Command Tasks to the command console. Added "Objective Complete" alerts on the command console, with the ability to set the subject as the current command target. Added Earth's moon in celebration of Artemis II. Added procedural moons to ~75% of exoplanets. Added some science-driven generation logic for determining where "Regular" moons should be generated. Non-regular will be added later. Not Yet Implemented New erosion based planetary surface shader. NPC Skill - Search for Tech Signatures NPC Skill - Search for Earthlike Analogues Fixes Fixed bug 2605: Short Range Scan Stuck in Infinite Loop Fixed bug 2600: Helm Continuously Engages and Disengages FTL Drive Fixed…

  • Development Hotfix 0.227.0.10 - 3 April 2026

    Fixed the FTL not working due to power loss.

  • Development Build 0.227.0.9 - 3 April 2026

    New / Changes Added the ability to cancel Shipwide, Helm and Sensor orders on the Command Console. Hooked up the Command Console's Holo-Display buttons so that they operate the Holo-Display properly. Updated the Radial Menu so that it gets its colour from the thing you are looking at. Blue for Sensors, Brown for Helm, etc. Overhauled the menu options on the Sensors Radial Menu so that they are more organised. Updated the Radial Menu so that it only shows options that are valid for the given context. Added DLSS 4.5 support. It's disabled by default, but you can turn it on with "/console r.NGX.DLSS.Enable 1" in the chat box. Fixes Fixed bug 2541: Galaxy Gen box is outside front bridge window Fixed bug 2564: Unable to dismiss Npc Fixed bug 2565: Unable to summon NPC at command chairs Fixed bug 2577: Chairs - Can't use the mouse scroll wheel on sensors while seated. Fixed bug 2579: Some cha…

  • Development Build 0.227.0.8 - 28 March 2026

    New / Changes Added a new radial menu to replace the NPC and Holo-Display popup menus. Clicking the left mousebutton while looking at objects in the world will now trigger the most relevant default action for that object. Pressing F (Action Key) while looking at objects in the world will now bring up a context-aware radial menu. Updated the chair prop handling system to be the same as the player character version. Updated the Holo-Display so that clicking on objects now sets a "Command Target". Added a "Use CMD Target" button to both the Helm and Sensors stations. Added new "Orders" buttons to the Helm and Sensors panels that list current station-relevant orders. Added the ability to cancel ongoing orders. Added the ability to queue up tasks for the NPC crew. Built a whole new multiplayer chat system from scratch. Optimisations Significantly improved the tracing/sensing code for how the…

  • Development Hotfix 0.227.0.7 - 16 February 2026

    A quick hotfix to fix bug 2514 - Clients joining a multiplayer game reset the ship position and break its FTL.

  • Development Build 0.227.0.6 - 16 February 2026

    New / Changes Updated the probes so that they actually leave the ship and come back with some test cargo. Just press the launch button on the probe body. Improved the Icy Body planet rendering so that edges perpendicular to the star's light are properly shadowed. Updated the Holo-Display so that it can be used in any location, on any ship. This was needed for the Caravella, and also for the future Astrometry Lab and Engineering Control Room. Not Yet Implemented None Optimisations Optimised the Orrery Map on the Holo-Display so that it doesn't render anything that's beyond the zoom range, or so small that you can't see it anyway. The autosave will no longer save the game if the ship is in the middle of engaging or disengaging the FTL, to prevent it loading in a stuck state. Fixes Fixed bug 2488: cold and dark tutorial stuck loading Fixed the NPC pop-up menu on the Sensors not generating…

  • Development Build 0.227.0.5 - 7 February 2026

    New / Changes Created v0.01 of the Probe system, which currently can only find pumpkins. Updated the Probe Facility with new exit/entry airlocks and a scattering of test probe models. Updated the player character so that it does not go to ragdoll when falling. It will do an impact roll instead. Updated the popup when starting the game to only show when first opening the game. Updated the science labs on C Deck with improved entrances and the addition of per-lab airlocks for health and safety. Not Yet Implemented Improved the NPC cargo handling system, so that NPC crewmembers can now move cargo from probes and put it on shelves. Built a new global Task Manager, which can track and manage tasks across all ship departments. Added a new Jobs Board master component that can display tasks for any given department. Tasks can now be raised for all 7 departments, plus the Bridge which is now its…

  • Development Build 0.227.0.4 - 27 January 2026

    Stopped the blue FTL coil glow from injecting into Lumen, because it keeps lighting up the ship when it shouldn't. Fixed the YouTube player not sharing the URL properly in multiplayer. Optimised the skeletal meshes in the bridge chairs as much as I can. Created a new macro for "Get Closest Player" in multiplayer, so we can use it to optimise NPC tickrates. Updated the NPC optimisation code on the Cat, Chicken and Crewmembers. (Claire gained around 17fps, I gained pretty much none) Updated the Bridge geometry to meet current standards, and progressed the WIP alcove consoles some more. Fixed the glass on the Bridge and in the VIP lounge not rendering correctly under Lumen lighting. Added the pop-up dialogue box back to the main menu in preparation for the demo update. Removed the planetary landings test system (will be added back straight after the demo update). Removed the shuttles test…

  • Development Build 0.227.0.3 - 21 January 2026

    Fixed the Holo-Display pop-up UI not working properly for issuing shipwide commands. Fixed bug 2254 - Multiplayer - Holo-Display pop-up UI's not usable by clients Fixed bug 2418 - UI - Mission timer not there Fixed bug 2387 - Character Customisation - Can't change hair Fixed bug 2389 - Despite Selecting an Empty Ship NPCs are automatically populated on the bridge Fixed bug 2053 - Sensors - Got to Sag A black hole Ran sensors now nothing is showing within 50LY of the black hole Fixed bug 2087 - YouTube - Youtube player is all kinds of broken. Fixed bug 2052 - Chairs - Mouse does not function while seated, with character customisation open Fixed bug 2428 - Summoned NCP break bridge tutorial Fixed bug 2343 - Character - Ejected outside the ship when leaving Helm-chair Fixed bug 1990 - Lighting - After turning off the disco lights, they still give off the rainbow light Added a couple of bas…

Patch notes and updates

S.noRelease datePatch nameGID number
116 May 2026Development Build 0.227.0.211832700592793863
28 May 2026Development Build 0.227.0.201832065502814308
35 May 2026Development Build 0.227.0.191831432155579402
42 May 2026Development Build 0.227.0.181831432155573168
51 May 2026Development Build 0.2270.171831432155570106
628 April 2026Development Build 0.227.0.161830797770244286
726 April 2026Development Build 0.227.0.151830797770239707
825 April 2026Development Build 0.227.0.141830797770237765
915 April 2026Development Build 0.227.0.131830163047253953
1014 April 2026Development Build 0.227.0.121829528821317242
1111 April 2026Development Build 0.227.0.111829528821311849
123 April 2026Development Hotfix 0.227.0.101828894815559768
133 April 2026Development Build 0.227.0.91828894815559537
1428 March 2026Development Build 0.227.0.81828441623105969
1516 February 2026Development Hotfix 0.227.0.71824644522846529
1616 February 2026Development Build 0.227.0.61824644522844568
177 February 2026Development Build 0.227.0.51823825466502432
1827 January 2026Development Build 0.227.0.41822556746168479
1921 January 2026Development Build 0.227.0.31822556746155874
2014 January 2026Development Build 0.227.0.21821922921809772

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2957290
Live current players1
SteamPulse tracked peak13
Live count (today's peak floor)1
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateApr 26, 2024
DeveloperNot available
PublisherNot available
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review type4 user reviews
Positive review percent100%
Positive reviews4
Negative reviews0
Total reviews4
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

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Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: Free
  • Highest observed: Free

Starship Simulator Dev Playtest's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Starship Simulator Dev Playtest's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Starship Simulator Dev Playtest at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-23FreeFreeNo discountSteam Store

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Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.