Witch Potions - Craft of Lust news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2957880
- PriceNo longer available on Steam Store
- Release dateQ2 2026
- DeveloperLovePotion
- PublisherLovePotion
- Parent gameNot available
Genres: Adventure, Early Access
Company pages: Developer: LovePotionPublisher: LovePotion
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Witch Potions - Craft of Lust Steam news
Witch Potions - Craft of Lust news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Девлог 4: Фестивальный - 1 May 2026
We’re taking part in a big two-week festival, and for this occasion we want to talk about our game’s development progress. It’s steadily gaining more content and mechanics, getting rid of old bugs and acquiring new ones.We’re still aiming for an Early Access release and doing everything we can to bring that moment closer. And our goal is not to put out a game for half an hour. We want to make a truly interesting simulator in which your decisions change the story –– and in the future, the world system itself. Yes, we’re making a witch simulator, not a pile of content. So we warn you right away: you will constantly be short on money, consumables, recipes –– and that’s normal. You won’t be able to solve all visitors’ problems at once. This is a game where you will suffer, but also get rewards for your decisions, which will bring you new alliances, animated scenes, funny situations, and uni…
- Bug fixes in the demo version - 8 February 2026
Game version update We fixed several important bugs and improved the visual effects and potion-brewing mechanics. This update does not add any new story elements, but it fixes some of the bugs that were noticed in the game. List of fixes - Fixed the game freezing after returning to the tavern and the inability to talk to characters there;- Expanded the world map visuals and added buildings that will become available to visit in the future;- Added the ability to scroll on the map;- Added support for 2K and 4K monitors - just change the screen resolution in the game settings;- You can now clear the game's configuration registry if you need to reset settings;- Fixed a bug that, when exiting to the menu, did not allow loading or would erase saves;- Saves from previous versions will be marked as outdated, so load them at your own risk (they may conflict with changed or expanded story chains)…
- Devlog 3: Content plan - 16 January 2026
During the time the Witch Potions - Craft of Lust demo has been on Steam, we've received quite a lot of feedback—both about bugs in the game and about possible improvements to game mechanics.We read your messages carefully not only in the discussions, but also on our social media, and we write down cool ideas that would be great to implement in the future. So we're always happy to get feedback and we're looking forward to it! Our next big step in development is an early access release. And we'll add a lot of content so that your playthrough becomes more interesting and doesn't end in half an hour. Now to what our team is working on and what our content plans are for the upcoming updates. First of all, we focused on reworking potion-making: the mechanics of stirring the brew and heating the cauldron.Now stirring has a large circular indicator and you only need to pick the correct color o…
- Без названия - 15 November 2025
Build update! Added background music in the tavern.Fixed dialogues with Glasswein and the Innkeeper - they now work correctly.Added the mechanic for giving the potion to Lord Glasswein in the tavern - simply hover the correct bottle over him.Reworked the character display system - it now takes into account the character's current location.Adjusted character sizes so they no longer hit their heads on the door when entering the cottage.Added layering to the world map - now Rena moves behind buildings.Added day and night cycle on the world map.Linked Rena's movement across the map to the time counter.Fixed resource duplication through starting a new game and loading. Fixed empty bottles appearing in the chest every time you return to the cabin. Fixed disappearing potions from the quick access panel when you enter the tavern. Old saves will be deleted, as we have completely changed the visi…
- The First Days of the Festival, a Bit of Lore, and the Healers - 17 October 2025
In just a few days, we not only gathered very important feedback from players –– which we’ll definitely use to improve the game and fix bugs –– but also reached another major milestone: 15.000 wishlists! Now Rena will receive an alternative appearance. We’ll prepare several concepts and put them up for a public vote. The winning design will be added to the game, and you’ll be able to choose between the two looks. And now, a bit of lore: In the world we’re introducing to Rena –– and to the players –– there are many unique forms of witchcraft, passed down to mortals from their creators. But not all wounds and illnesses can be healed with potions, salves, or spells. That’s why humanity has spent centuries developing the medical arts and has achieved great mastery! The guardian of medical knowledge was once the Order of the White Gloves –– a powerful and even fearsome organization, until it…
- Devlog 2: Demo is Coming - 9 September 2025
For those curious about how the game will look, we’ll include links to our social media. There you can always find and download the most up-to-date versions of the game with all fixes and updates. All this time we’ve been actively preparing the demo version for Next Fest, which will take place on October 13th, and a lot of work has been done. Unfortunately, not all mechanics we’d like to show you in the demo will make it in time, but they will definitely appear later.Now let’s talk about the story setup, the world, and the mechanics we plan to include in the demo release.The world stands at the crossroads of steampunk and classic fantasy, but with a few twists. The main one is that beings from any planes and realities can enter it. Because of this, the heroine will encounter both original and recognizable characters. Take Rena, for example. She was cleaning up an old cottage inherited f…
- Devlog 1: Plans, Festival, and the First Demo - 28 May 2025
Hello everyone! It's time to break the silence and publish our very first news post on Steam. First of all, for those curious about how the game looks and plays, we've included links to our social media where you can always find and download the latest builds of the game with all fixes and updates. At the moment, we're at Alpha Version 0.1, in which we introduced players to the project's art style, voiced characters, core gameplay mechanics (crafting, management, dialogue system), six animated hot scenes, and a few simple quests. This helped us gather crucial feedback and continue working on the game with renewed energy. Secondly, while we will continue releasing content updates, our main focus at this stage is preparing and launching the first Demo version of the game, which we plan to showcase at «Next Fest». This demo will also be made available on Steam. Here's what we plan to inclu…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 8 February 2026 | Bug fixes in the demo version | 1823825466503179 |
| 2 | 15 November 2025 | Без названия | 1816307528966326 |
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