- Update 1.1.1 — Tutorial and Ghost Fixes - 2 September 2026
GhostsFixed a bug where haunt mode stayed on (purple highlight, sound loop, target prompt) after you were teleported by a room being destroyed or by the Investigator's ultimate. TutorialFixed the Investigator tutorial getting stuck on the reporting step after the first report.Fixed the report target not appearing on floors and walls in the tutorial house.Fixed the scan step showing giant, flipped, T-posed ghosts on every camera.Fixed the mouse cursor disappearing and the camera not panning after closing the first tutorial popup.Fixed the zap beam staying on screen after the ghost was destroyed.Fixed the ghost tutorial leaving haunt mode on after a teleport.
- Update 1.1 - 1 September 2026
MultiplayerFixed a bug that made joining online games fail.Fixed a bug where ending a match would send everyone back to the main menu.Fixed a bug where a reported painting could show a different picture on each player's screen.Cut network traffic during matches by a lot. Should help on slower connections. AchievementsFixed bugs with numerous achievements. InvestigatorFixed a bug that caused scaled and hovering props to not be reportable.Fixed a bug where releasing your ultimate wouldn't stop it.Fixed a bug with the report focus effect — it now follows your cursor properly.Fixed a bug where the camera would spin forever after its room was destroyed.Camera panning is smoother now on clients.Doors, cabinets, toilet seats, etc. are set when the map loads. The house used to visibly rearrange itself the second the haunting phase started. Ghosts and balanceA successful report now pushes back t…
- The Cathedral Update Is LIVE! - 1 December 2025
NEW SITE: ISABEL’S HAUNTED CATHEDRALEnter Isabel’s Haunted Cathedral, home of the Nun. Expect eerie visuals, tense atmosphere, and plenty of new props to haunt.Also included:🎵 New Cathedral soundtrack🎵 New Police Station soundtrackSIMPLIFIED GHOST CONTROLSWe’ve streamlined ghost gameplay to make haunting smoother and more intuitive:Q → Enter Haunt ModeLMB (Prop) → HauntLMB (Ritual Orb) → ChargeKEYBIND CUSTOMIZATIONYou can now rebind your controls.SELECTABLE ABILITIESPlayers can now equip different abilities from the lobby.Ghost AbilitiesCamera Scare – Launches a ghostly clone at the Investigator’s active camera. Fake Haunt – Sends a false haunt notification to waste the Investigator’s time.Investigator AbilityProp Traps – Tag props; if a Ghost haunts one, they’re stunned and you gain a surge of ability power.UPDATED POSSESSION MECHANICPossession now transforms the Ghost into a random…
- Patch Notes: Y Inversion fixes for Demo and Live - 7 September 2025
Fixed a bug where y-inversion settings weren't respected while possessing a prop.
- Patch Notes: Demo and Live hot fixes - 2 September 2025
Prop Haunt Patch Notes: 9/2/2025 Thank you everyone for playing and providing feedback and bug reports! I'm pushing out some small fixes that have been reported over the past couple of days. As always, please leave feedback and bug reports either in the Steam Discussions or on the Discord! 🔊 Audio Fixed an issue where the Investigator was able to hear the Ritual Orbs Fixed an issue where the Zap sound was global and ignored audio settings. Fixed an issue where the Zap sound would spam when zapping a Ghost. 🎮 Gameplay Fixed an issue where Ritual Orb/Room destruction would incorrectly slow the Investigator if off the camera. Fixed an issue where the Ghosts were able to use their Ultimate while stunned. Fixed a bug where all Ghosts were teleported during room destruction, even if they weren't in the room. Fixed an issue where control settings were not loaded correctly during the tutorial…
- Prop Haunt’s Scare Fest event has begun! - 1 September 2025
Prop Haunt’s Scare Fest has begun! To celebrate the recent release of Prop Haunt, we want to see your scariest, most interesting, or funniest moments starting today and ending on September 29th. We’ll pick our three favorites to win a $50, 25$, or $10 Steam gift card. All you have to do is share your clip on Discord, Steam Hub, or social media to win. Happy Hauntings, everyone!Silent Forest Games🌲
- Settings Hotfixes - 31 August 2025
Fixed an issue where X and Y Sensitivity and Y Inversion settings weren't working. Smoothed the Ritual Orb destruction animation out in the Ghost Tutorial.
- Watch the Developer play live! - 29 August 2025
Happy Launch day, everyone! 👻 We're celebrating live on Twitch. Join me and friends as we play Prop Haunt live on Twitch
- Prop Haunt Is Available Now! - 29 August 2025
It’s been a long road, and I’m proud to finally announce... Prop Haunt has arrived in Early Access! After years of solo development, my first game is available now on Steam. Looking back at how far I’ve come to reaching this point, it’s a bit unbelievable. The first rendition of ghosts vs. the final version. Truly a long way!Visual changes are not the only thing that saw updates. With the help of friends and players, I’ve been able to take feedback from all over. This feedback has helped me redefine features, maps, hauntings, and game mechanics from big system changes to small, but important UI changes. When I say I couldn’t have done it without your help, I mean it from the bottom of my heart! Thank you to everyone who has provided feedback and joined the community. Prop Haunt is what it is today directly because of you. Now, this does not mean development is finished just yet. There i…
- Major Demo Update! - 18 August 2025
Another playtest is wrapped up, and big changes for the Prop Haunts demo come with it! Before I dive into all the changes you can expect, please take my heartfelt THANK YOU! None of these changes would have been possible without player feedback during the playtests and the public demo. Even though the playtests are officially over, as I prepare for the Early Access release (I can’t believe August 29th is already almost here), that doesn’t mean changes aren’t coming. There is still so much more to add to Prop Haunt before 1.0, such as new maps, new haunts, and more! I’ll be looking closely at player feedback and reports to continue to make Prop Haunt the best it can be with your help. Join the official Discord to report. Thank you again! New map in the works: Police DepartmentFind the patch notes below and enjoy the biggest demo update to date!Prop Haunt Demo Updates👻 FeaturesNew Haunt:…
- Play Prop Haunt on the Steam Deck! - 15 August 2025
You read that right. Prop Haunt is now Steam Deck ready! Play the demo now, or play with friends wherever you want when Prop Haunt comes to Early Access on the 29th! Just swap out the controller input and get to busting or making scares. 👻 https://www.protondb.com/app/2960220?device=steamDeck
- Prop Haunt is coming to Steam August 29th! - 7 August 2025
Prop Haunt haunts Steam on August 29th! After years of solo work, Prop Haunt is coming to Early Access on August 29th! Thank you to the community for all their support during this time, I couldn't have made it here without you.Enjoy the latest trailer, and I'll see you in the game soon!
- Bug Haunter Community Event is Back! - 29 July 2025
Hello, Ghouls and Investigators!It’s time for another community event to celebrate our very last playtest before release.👻 Bug Haunter is back! 👻 This time with our biggest prize yet, a $50 Steam gift card! (More than your average ghost hunter salary, to be honest)Either head on over to the community Discord and report a bug/feedback, or use the handy Feedback Form and let me know what you think. One randomly picked winner will receive not just one, but five copies of Prop Haunt when it comes to Early Access this summer to share with their whole ghostly crew.Enjoy the final playtest, and thank you again for being part of this ongoing journey with us! Haven’t signed up for the playtest yet? No problem, sign up to receive your keys here: Playtest Sign-up 🔍GuidelinesMust be signed up for the Prop Haunt playtest and played that versionFeedback can be submitted in Discord or with the Feed…
- Prop Haunt’s final closed playtest is here! Sign up to receive your keys! - 25 July 2025
It’s time! My final playtest for Prop Haunt has begun, and I’d love to get your feedback for the early access launch. Sign up today to guarantee your spot in the last playtest and receive four extra keys to invite your friends ASAP. Closed Playtest Sign Ups What to expect in the Closed Playtest: 👻FeaturesGhost and Investigator basic tutorials implementedCamera controls moved to WASD and QEGhosts have a new ability: Possess Props. Possess a Prop and activate its Haunt to taunt the Investigator into reporting you for a surprise :)🐛Bug FixesThe demo acceptance UI is kept fixed and only appears once now as intended.🖼️UI UpdatesImproved flow of UI in the lobby. WorldUI Pins disappear to make selecting options easier. Camera movement New Icons for Ghost AbilitiesNew UI for Ghost to better display game stateFixed UI conflicts on scoreboard🖼️Balance ChangesGhosts were winning a little too e…
- Prop Haunt’s final playtest starts July 25th! Sign up today! - 16 July 2025
After years of work, I’m very excited to say that I’m nearly ready to launch Prop Haunt in Early Access!Through this entire process, I’ve always developed Prop Haunt with player feedback and suggestions in mind. You all have already been such an important part of the process from start to finish, I couldn’t imagine releasing without one last playtest.👻🖤Join me and the community from July 25th to August 4th for one final playtest before the Early Access launch, to ensure Prop Haunt is in the best state possible before it goes live to the public.Sign up today to guarantee your spot in the last playtest and receive four extra keys to invite your friends and family. Sign Up Here Thank you to everyone for their continued and wonderful support! For more information, news, events, and more, don't forget to join Discord.See you in-game soon!
- Prop Haunt Demo Update - 24 June 2025
👻 Features & Additions:Match search now lists all lobbies sorted in the following order:Public joinablePublic FullPrivateIn Match🎧UI/Audio UpdatesNew UI for Haunt and Trap Ghost abilitiesWe'll be looking at overhauling the rest of the ability icons in future updates🛠️Bug Fixes:Fixed crash that happened when returning to lobby from a matchFixed bug where changing master volume wouldn't change other audio volumesFixed bug where the investigators ability power was reset to 0 when getting back on the cameras from the warehouse.Fixed bug where the ritual orbs were visible to the investigator when looking at the computer screen with the camera pointed at an orb.If you have feedback or run into a bug, please report it on the official Discord server. Thank you and happy haunting!
- Prop Haunt Demo Update - 23 June 2025
👻 Features & Additions:Clearer Tutorials. The tutorials are now interactive.Voice Chat and Mute option.Added Haunt for Ghosts.The Prop slowly turns towards the camera while the Investigator is in the same room as the Prop.Additional ways to scare the Investigators, both on and off-camera.Fake Haunts.The camera now indicates to the Investigator when there is an active Haunt in a room.Ghosts can “Fake” a Haunt to make the indicator appear in a room even if there isn’t a Haunt happening. This ability only has a cooldown and does not use ability power cost.The selected Ghost and its color remain between matches now. No need to keep changing back to the color you want after a match.Switched to charge-based Haunt system:Players are no longer limited to 1 Haunt per room.Ghosts now start with 3 charges of their Haunt ability, and use them to haunt props. One haunt = one charge.One charge retur…
- Prop Haunt’s First Roadmap & Post-Next Fest - 20 June 2025
That’s a wrap on the Steam Next Fest! First, I’d like to say thank you to everyone who watched the stream, wishlisted and played the demo. I couldn’t do this without you. This was my first ever Next Fest and I gotta say, I am happy with the results. During the event, a peak of 50 people watched the stream, we had a community game night and I’ve doubled the total wishlists. Again, thank you to everyone who participated! I also got great feedback and have been working hard on the future of Prop Haunt’s demo and launch. With all this inspiration in mind, please enjoy the first Prop Haunt Roadmap!JuneClearer Tutorials - Done!✅Interactive tutorials - Done!✅Voice Chat - Done!✅More Props for GhostsMore props overall, adding more items for ghosts to haunt (Currently, one new Haunt has been added!)More Scares for Investigators Both on and off-cameraJulyScare SystemGhosts can set up scares for th…
- Next Fest Just Got Haunted with Prop Haunt's Community Event! - 10 June 2025
Prop Haunt's Haunted Next Fest Begins TODAY!I'm hosting a community event with big prizes and two ways to win! How it works:👻 Sharing is caring haunting: Share in our community Discord a video, gif or screenshot of you playing your favorite Ghost or zapping the Ghosts for a chance to win a $50 USD Steam gift card and a copy of Prop Haunt!🔎 The community vote: Let us know your favorite Ghost to play in Discord. Everyone who votes will be entered to win a $25 USD Steam gift card!However you enter, good luck everyone and as always, happy haunting!
- Small update - 10 June 2025
Mouse not turningSome players are reporting a bug with not being able to turn their character with their mouse. This patch is attempting to address that but we have not been able to reproduce this issue ourselves. If you continue to experience this, please reach out via Discord or Steam to let us know so we can better troubleshoot.