- A New Era in the Galaxy: Space Bross Awakens - 10 July 2026
Devlog #6: Commanders, Our Radars Are Receiving Signals Again!Our systems, silent for a long time, are active once more.A new maintenance and improvement update for Space Bross is now live!In this update, we focused on making the overall game flow more stable, fixing several frustrating issues, and improving the balance of the gameplay experience, especially in later sections.This is not a major content update, but rather a quality update aimed at strengthening the core systems of Space Bross and giving players a cleaner, smoother experience.Key Improvements• The wave system on the 4th planet has been reworked• Several issues during wave transitions have been fixed• Enemy wave spawn timings have been improved• Sudden difficulty spikes in later stages have been made more balanced• Issues causing some enemies to move unexpectedly have been fixed• Various performance optimizations have bee…
- Space Bross is now out on Early Access - 31 July 2025
🛠️ Space Bross is now live in Early Access! 🚀After a long and chaotic journey through development, we’re incredibly excited (and slightly terrified) to finally share Space Bross with you.This is just the beginning. Early Access means we’ll be building the game with your feedback, shaping it into the most unhinged, turret-packed revenge saga it can be. Expect updates, balance tweaks, new content, and probably a few panic fixes along the way.To everyone who’s wishlisted, tested, shared, or just believed in a game where a retired astronaut goes to war over a chicken—thank you. You’ve helped bring this weird little universe to life.Now go melt some aliens. – The Space Bross Team
- Devlog #5: UI, QoL Changes and more! - 26 June 2025
Hello y'all! We'd like to start with a big thank you to anyone who hopped on the demo hype with us and provided very valuable (and much needed) feedback through any channel available. It was our first Steam Next Fest so we can not stress enough how much it means to us and to improving the game, so kudos to you for taking time for that. After the demo rollout with the Steam Next Fest, our main focus was to adress initial findings of you guys, regarding the tutorial (as a whole), UI-UX improvements and language support. Here is what we implemented; UI & Visual Updates; Various UI changes to the evolve screen, now you can see future upgrades and what you would get if you continue upgrading.Map sizes got smaller visually. Now, you can not see the parts of the map that you are not able to walk towards. So the actual gameplay area is the same, just the visual clutter beyond the fight arena is…
- Demo Update is Live – Thanks for All the Amazing Feedback! - 12 June 2025
Hey everyone!First off, a massive thank you to everyone who played the Space Bross demo and shared your thoughts with us. We’ve been overwhelmed (in the best way) by the interest, support, and insightful feedback from this awesome community. You guys rock. 🫶Based on your feedback, we’ve just rolled out a new update to the demo, and it packs a punch.What’s New?Wave System Overhaul Enemy waves are now tougher, faster, and more dynamic. Get ready to adapt and strategize, things are getting real out there.Map Size Adjustment We’ve reduced the overall map size to make exploration and combat more efficient and visually engaging. Less running around, more action, more impact.Balancing Improvements We’ve made tweaks across the board to ensure a more challenging and satisfying gameplay loop , especially for those of you looking for that extra edge.We’re just getting started, and your feedback c…
- *Cluck Alert* Suit Up, Commander: Demo is Almost Here! - 8 June 2025
Hey everyone, we hope you're all doing great! We wanted to take a moment to share an exciting update from our little corner of the galaxy. Since we started showing more of Space Bross, the support and feedback we've received have been incredible, and trust us, we’ve been listening to every word. To be honest, like many indie teams, we've always been a bit hesitant when it comes to sharing too much too soon. We kept polishing things in the background, holding back features, hiding chaos, and sometimes just overthinking what “ready” even means. But we’ve realized it’s time to open the hangar doors and show you what we’ve really been building. So here’s the big news: A public demo is on its way to Steam on June 9th with the Steam Next Fest! Yep, you'll soon be able to jump into the absurd, chaotic, hand-drawn world of Space Bross, blast alien hordes, and try to rescue that very special chi…
- Devlog #4: Big Changes, Bigger Chaos – Space Bross Update - 8 June 2025
Hey everyone, We’ve been hard at work behind the scenes, and today we’re excited to share one of our biggest updates yet. From gameplay tweaks to visual polish, this patch brings a lot of improvements aimed at making Space Bross more fun, more dynamic, and easier to jump into. Here's what's new: UI & Visual Upgrades New UI added at the beginning of levels for better flow and readability. Weapon animations have been revamped to make attacks more clear and satisfying. Maps have been reworked again for improved pacing and visual clarity. Turret visuals now evolve with upgrades, so it's easier to track your build. https://i.imgur.com/BTrH1EL.gif https://i.imgur.com/8vnXmmk.gif Quality-of-Life Improvements Reworked keybindings for skills to feel more natural. The tutorial is now skippable for players who want to dive right in. Scroll wheel now cycles weapons. Zooming is handled with Ctrl + s…
- IMPORTANT UPDATE: New Planet, Perk System & Major Balance Changes! - 24 March 2025
Hey everyone! Your continued support and feedback mean the world to us! With this update, we’re introducing a brand-new planet, new enemies, a revamped perk system, and some exciting balance changes. Oh, and trust us, things are about to get even better! New Planet: Scrapheim https://i.imgur.com/yMDMUvI.gif Welcome to Scrapheim, a vast galactic junkyard that has become a dangerous, hive-minded machine collective. Once just a scrapyard of discarded tech, an advanced quantum AI has taken control, forging the planet into a synchronized mechanical force. Every pile of scrap, every rusting machine, everything now serves a singular purpose: to expand and upgrade. Expect coordinated machine attacks and unpredictable threats as you explore this ever-evolving wasteland. New Monsters https://i.imgur.com/0aDj7I1.gif Scrapheim wouldn’t be complete without some deadly new foes. Meet your latest nigh…
- New Planet On The Horizon: #DEVLOG 3 - 14 January 2025
Hey everyone! Thank you for your incredible support and feedback! Your suggestions and insights continue to shape the journey of Space Bross. In this update, we’re introducing exciting new content, balancing gameplay, and squashing some pesky bugs. And what you asked for is finally here! Be sure to check out meta changes! New Planet: Zars’kin The second stop on Sam’s journey has arrived! Zars’kin is a barren, desert-like planet that once thrived as the home of the Zar’ki, a brilliant ancient civilization. Now reduced to ruins, its golden age lies buried beneath scorching sands. Explore sprawling temples and enigmatic artifacts that whisper of a lost legacy. Story Mode Story mode is now ready for testing! Feel free to jump in, give it a try and leave us your suggestions! New Monsters Ruinkin: Descendants of the Zar’ki, twisted by time and the planet’s harsh conditions. These hostile crea…
- Game-Changing Updates Are Here #DEVLOG 2 - 12 December 2024
Hey everyone, Big things have been happening behind the scenes, and we’re excited to share some serious upgrades that will make your time in the game even better. From visual tweaks to entirely new features, we’ve packed this update with a lot to discover. Here’s what’s new: A Smarter, Cleaner UI We’ve rebuilt the interface to be more functional and easier to navigate. The new HUD design prioritizes clarity, so you can focus on the action without feeling overwhelmed. Animations That Hit Harder We’ve worked on animations to add more punch to every moment. Dying Animation: Creatures now perish with more dramatic and dynamic movements, heightening the intensity of battle. Base Damage Animation: Feel the impact as your base takes damage, with visuals that showcase the destruction in real time. Building Collapse Animation: Structures crumble realistically, adding a layer of cinematic flair t…
- Adventure Begins - First Update From Us #DEVLOG 1 - 25 October 2024
We’re beyond excited to finally share this journey with you—our years of dreaming and creating are coming to life, and we can’t wait for you to be a part of it. It’s no secret that plenty of developers start PC game projects filled with passion, and even if the journey isn’t easy, they keep going. Lavega Games is one of those studios: we’ve imagined Space Bross for a long time, and now feels like the perfect moment to pour our energy into this game and make it something truly memorable. Lavega Games began as a team of three focused on mobile games but always with a love for PC gaming. That love led us to expand into creating a game that’s not only unique and fun but also distinctly ours. Our team has now grown to ten, united by a common dream: to stay independent as long as we can, making games that we—and hopefully you—will cherish. What’s Space Bross and Why Does It Have an Extra “S”?…