SPSTEAMPULSELIVE ANALYTICS
Upgraded

Upgraded Steam metadata

Bomb Jaguar | Oct 15, 2024 | game

Released

0players observed · 23 September 2026 - 14:49:31 UTC

ActionFree To PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Upgraded metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews9
  • Release dateOct 15, 2024
  • DeveloperBomb Jaguar
  • PublisherBomb Jaguar

Genres: Action, Free To Play

Company pages: Developer: Bomb JaguarPublisher: Bomb Jaguar

Top Steam chartsTop 100 gamesGame directorySteam Store page

Upgraded Steam metadata

Upgraded metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2966680/metadata
Steam Storehttps://store.steampowered.com/app/2966680/
Steam Communityhttps://steamcommunity.com/app/2966680
PCGamingWiki search
IGDB searchSearch IGDB for Upgraded

Reviews, pricing, and metadata

Review summary

9 user reviews

100% positive, 9 positive, 0 negative

Price and discount

Free to play

Platforms

Windows

Categories

Multi-player, PvP, Online PvP, Family Sharing

Achievements

Not available

Platform releases
  • Steam 15 October 2024

Latest Steam announcements

  • I got a job - 18 September 2026

    I still have a fond felling to this game, it is kinda dumb wanting to make your dream game being a total amateur, but I fell like i'm larping being a real dev sometimes. there will be updates still, but way slower, thanks

  • New Map, new code, new look - 26 August 2026

    Working hard, I hope you guys like it, always open for suggestions in the steam forums. New AI enemies in the new Map, Twin City More to come, want to focus on vehicles and the mecha mode Bugs are probably around, didnt test everything, but feel free to contact me through steam, thanks!

  • Bunchafixes - 22 August 2026

    Fixes and upgrades, what to say, new map coming soon

  • First Major Update Coming - 21 May 2026

    Yeah lots of new stuff, I ain't writing all that Bugs are expected, contact me or open an issue on steam. Cheers.

  • Finding The Game's Identity - 4 August 2025

    Major changes, and now the game will have a stedied progress, i'm introducing the new main mechanic: Credits Now you buy weapons and can infinetly equip them, so its more of a 'licence to print once per life' kind of deal Helping in objectives gives you credits, those being: Collecting chips, capturing points and hacking bank machines (those don't give points to your team) Grinding Rails New map coating Customizable game rules (Time, points and starting cash) FFA winning is determined by whoever reaches the money goal first I'm eager to get feedback, now I'll focus on new weapons and modules, and expanding this game-mode, before going to the next map or game-mode project

  • We're back - 11 July 2025

    New main gamemode: Conquest Map: City (for now, lots of intentions with this new map) - Collect chips and deliver them, capture objectives or eliminate players to accumulate points for your team New scoring system, only points counted, not KDA ratios Disabled map selection for focus on the main gamemode, all will come back but changes in the overall architecture will demand time for adaptationSome new equipment, not all fully developed Full BHop enabled for all characters (Hold Jump to Bhop) New dash system: Dashing torwards where you're looking Wall grinding: You slow your fall when hugging a wall, can conserve horizontal speed and while grinding you can always wall-jump Lots of stuff being made, for now we need testing Feedback is appreciated, the main focus for now with this gamemode is to try and understand what makes a good objective map, and get the game to feel right. When thats…

  • Last update for awhile - 14 February 2025

    So... i got a job! In a place where I really wanted to work and I'll focus on my carreer for now. Some weapons and equipments added, not everything is finished from them. Updates will be even slower now, many ideas but now I have to focus on my actual carrer. Thanks for everyone who played it for the time being, development WILL continue but considerably slower, this is a passion project. Any suggestions, send me an email and I'll try to get back to you, thanks!

  • New game design - 23 January 2025

    You can now build your class with equipment and perks, click and drag to equip, click to un-equip. Previously made characters will not be used anymore, but some models and codes will be used Graphics are mainly placeholder Mech mode put to rest for awhile Cosmetics will come to this newly made design (no transactions (ever)) New map Added: Tranwreck There are plans for a total rework of the menus, their UI is insatisfactory and don't reflect the current present characters ##### More updates to come, if all goes well I'll try making simple bots. I believe we have some good modules, just gotta get some more out there and their equipment icons, also new maps and gamemodes are the intention, but I gotta get better at making them, use blender more for terrain making. ##### Any feedback and bug reports i'll be glad to hear at : [email protected] Thank you!

  • Mech melee and going forward - 14 December 2024

    New Mech Melee ('Q' default, same as 'sub-skill') New animations for melee and slightly remade torso models New shoulder weapon for mechs, the double barrel shotgun New map for mechs Removed boosters from torso, unique booster models will come Less focus on the 'default' mode for now, feeling like remaking all of it with my new experience making mechs and I think I can make it way better and fun in the future, by having you assemble your android as well More to come, mainly in mech content for now, but I will remake the humanoid characters and game Maps are simple but I need to get my own idea on how to make them better, for now they are usable, minimum viable product, but they can be great, I'm just not ready yet Hope you have fun and I'll answer any suggestions or feedback.

  • Small fixes - Mechs and General - 28 November 2024

    An issue with networking packets has been resolved, still being investigated for more returns. If successfull, the game should run smoother now. Mech horn selectable on spawning, 'V' on keyboard to use, not mappable yet New sounds for dashing and boosting Boosting horizontally (SHIFT) or vertically (JUMP) now produces heat based on the boost power Dashing changed, now sets your speed on a given direction based on your dash power, no longer having a 'slow down' animation Global health and max heat nerfs, mechs were too tanky and mobile, not needing thinking through, balancing is being studied Next there will be more parts, stepping sounds, weapons, and a proper map is being studied. Feedback is appreciated, thanks for listening.

  • Small fixes - 27 November 2024

    Mech colors now selectable Mech UI light redesiign, improovement will happen Working on new parts and a proper Map for mech combat Feedback is appreciated!

  • Mecha - 26 November 2024

    We got mechas now or 'AC at home' as i'd like to call. At the game lobby, there is a 'Test Zone (Mecha FFA)' Map that you can choose to play it. - For now there are few parts, 2 weapons and 2 shoulder weapons - Melee is intended in the future - Heads are only cosmetic - There is only one coolant type with a passive reduction in heat Your character is red but i'm working on color selection. More game-modes are intended for the mecha mode, maybe even a crossover with the normal 'android' mode. I'm pushing this update for testing purposes, mainly to see if its actually fun to play, feedback is always appreciated.

  • Small fixes - 15 November 2024

    Occluder in some maps resulting in meshes not rendering correctly, hopefully solved Outsider blink reworked, requires 2 presses, launches the blink symbol then you blink to it - Previous model was resulting in the character getting stuck in the map too often Analysing sudden frame-drops/stutter, implemented forced 60fps cap for the game, can be changed later to be user-controlled. Any sugestions or feedback I'll be happy to hear!

  • Small fixes - 13 November 2024

    Colony (Map) - altered colors, hopefully improving player visibility Outside - Some 'blink' issues patched, you could blink outside the map, fixed for the moment Fullscreen mode in the Options Menu 2 new game-modes being worked on, new map being produced Feedback and sugestions, I'll be happy to hear/answer!

  • Leveller rework small bugfixes - 9 November 2024

    Missile camera bug solved

  • Leveller Rework - 8 November 2024

    The leveller didn't feel unique and was full of bugs New weapon (secondary): RM-C4N1 - An autocannon with 6 bullets, hitscan detection, explodes on impact New skill: Remote Missile - A missile that speeds up and can be controlled by the player, explodes after 5 seconds or on-hit New weapons Preview:

  • New Game Mode and Map on test branch - 4 November 2024

    Map - Corners Game mode: Scavenge, collect chips to earn score for your team, score is only counted when delivered to a delivery zone, those change with time, you drop your chips on death so anyone can collect. Chip respawn time (in-map): 30 seconds Zone change time: 60 seconds

  • New Character - Outsider - 31 October 2024

    Outsider Kit The hunter kit has: - 100 shields (medium class) - Eastern Edge / Wind Slash (secondary fire) - Blink (sub-skill) - Realm Shift (unable to attack and be attacked for 3 seconds) Questions, feedback or suggestions you can contact me here: [email protected]

  • InputMap fixes - 23 October 2024

    Fixed some bugs with input mapping, Primary and Secondary fire are default for Mouse 1 and Mouse 2, be careful when mapping to mouse buttons, might not work. Low priority issue for the time being.

  • New Character and Menu Functions - 23 October 2024

    As seen previously, a new character has been added, the Hunter kit. And new input mapping fucnionalities. The hunter kit has: - 75 shields (light class) - Chaged bow - Snare Trap - Sonar pulse (reveals enemy players) Having done 2 debuffs for this kit will pave the path for more to come. The mouse mapping is a bit buggy for now, just in the loading department, as it shows 'UNSET' when loaded but it still works. - You can now save your configs automatically, both audio, mouse sensitivity and keymapping. - Changed some aspects of the TAB player list (removed backgrounds) Questions, feedback or suggestions you can contact me here: [email protected]

Patch notes and updates

S.noRelease datePatch nameGID number
122 August 2026Bunchafixes1841579228671981
214 December 2024Mech melee and going forward1785774543598113
328 November 2024Small fixes - Mechs and General1784506359024782
427 November 2024Small fixes1784506358984859
515 November 2024Small fixes1783238125253618
613 November 2024Small fixes1783238125192069
79 November 2024Leveller rework small bugfixes6148070194801650986
84 November 2024New Game Mode and Map on test branch6146943657174041658
923 October 2024InputMap fixes6212245217911798718
1021 October 2024Test Branch implementation6212244583190675559

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2966680
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateOct 15, 2024
DeveloperBomb Jaguar
PublisherBomb Jaguar
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type9 user reviews
Positive review percent100%
Positive reviews9
Negative reviews0
Total reviews9
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2966680/

Short description

Upgraded is a PVP, multiplayer game with the theme of androids fighting for corporations they've been hired or built by.

About this game

This is a passion project born from my favorite ideas in games The game is free and will continue to be as far as my intentions go You can contact me whenever on steam forums to report bugs or feedback I can't promise a great product, but I do my best to follow the game's name I hope you like it, and if not, I would like to hear how to make it better. I hope to make a game that can be shared and enjoyed by many.

Supported languages

English

Steam categories

Category IDCategory
1Multi-player
49PvP
36Online PvP
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência fantasiosa
steam germany12Fantasy-Gewalt
igrs18Interaksi Daring Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: Free
  • Highest observed: Free

Upgraded's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Upgraded's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Upgraded at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-23FreeFreeNo discountSteam Store

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