SPSTEAMPULSELIVE ANALYTICS
Checkout: Cashier Simulator

Checkout: Cashier Simulator Steam news

Nessie Games | Jan 10, 2025 | game

Released

0players observed · 25 September 2026 - 09:06:20 UTC

CasualIndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak58
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score95% positive

Checkout: Cashier Simulator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak58
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score95% positive
  • Total reviews173
  • Release dateJan 10, 2025
  • DeveloperNessie Games
  • PublisherNessie Games

Genres: Casual, Indie, Simulation

Company pages: Developer: Nessie GamesPublisher: Nessie Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Checkout: Cashier Simulator Steam news

Checkout: Cashier Simulator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Cozy Job Simulators Sale 2026 - 14 June 2026

    Hello Cashiers,We’re happy to announce Checkout: Cashier Simulator is part of the Cozy Job Simulators Sale hosted by Rogue Duck from June 13th-June 26th! This sale is full of super cozy job sim games - from running a restaurant, to managing a store, to cleaning and moving, this collection offers a little something for everyone! Check out the Steam Event page HERE! There are some great discounts across the board, so this is a great chance to add some fun little games to your library.Have fun! Management

  • Version 1.1.18 - 16 March 2026

    Patch Notes Converted audio nodes to non-positional. On the opening scene of Story mode, remove awaiting sfx to finish playing before game can continue. Added Produce PLU code to product pop-up - If you didn't know, hovering over a product for a short time will bring up a bubble that shows more information about the product. Produce items now display the PLU code as well.

  • Version 1.1.17 - 14 March 2026

    Notes Set display scale to fractional - hopefully alleviates some cashier's issues with game not scaling up to window size. Set max fps to 60 - may help with performance on some devices.

  • Checkout: Cashier Simulator is Part of #RelaxingEvent - 13 March 2026

    Hello Cashiers, We have exciting news! Checkout: Cashier Simulator is part of Relaxing Event hosted by Rogue Duck from March 12-20th. This event highlights relaxing games from all genres. There will be cooking games, oddly satisfying games, relaxing job games, cozy builders, fishing games, and so much more! If these sound like your kind of games, definitely check out the Steam Event Page! Many games will also have discounts (including Checkout!), so now might be a great time to snag a game you’ve had your eye on, or find your new favorite! Happy relaxing! 🙂 -Management

  • New game incoming! - 23 December 2025

    Hello Cashiers!We hope you're all doing well! Isn't it crazy how the end of the year is just around the corner? It feels like it was just yesterday when we started working on Checkout. When we first started we only expected to make a few sales from friends and family. But to see Checkout come close to selling 9,000 copies is just absolutely surreal! You've all really made our dreams come true. No words can ever express our gratitude, but still, thank you.So what have have we been up to? Well, we'd like to announce our next game,.."Cold Case: The Red Dress Murder" puts you in the shoes of detective investigating a 16 year old case. You'll spend your time going through various documents to find vital information to expand your investigation. If you've played any deduction detective games before, we'd describe it as a blend of "The Roottrees are Dead" and "The Case of the Golden Idol". We…

  • Checkout: Cashier Simulator is now available in German! - 21 September 2025

    Hey Cashiers,We've been working hard to get the game in a state to receive translations. We're excited to announce that Checkout has now been translated into German!It turns out Checkout has a lot of words (we went hard on the dialogue) and translation expenses add up quickly. For now, we're starting with German and hope to support more languages in the future!Thank you for your support! Management

  • Version 1.1.15 update - 9 February 2025

    Fix Numpad keys turn pages and closes/open produce handbook

  • Version 1.1.14 update - 9 February 2025

    Changes Points for duplicates and misses are calculated separately at the end of an order Update negative score icons in How to Play screen Interact key is displayed when player can interact with objects and characters Fixes Endless mode's score setting inherits previous mode's score settings Dialogue typo

  • Introducing Endless mode - 3 February 2025

    Hello Cashiers, You asked, we listened: Endless Mode is here! Customize your ideal shift and play as long as you want. No timer, no stress, no problem. Changes Added Endless mode. Consolidate score guide into "How to Play". Fixes Break room typo.

  • Version 1.1.12 update - 22 January 2025

    Fixes Star scores tool-tip can't get parameter for level 25 Exclusive fullscreen window mode causing visual issues - revert to standard fullscreen

  • Version 1.1.11 update - 21 January 2025

    Fixes Checkout timer did not pause with shift timer, resulting in inflated AVG. checkout times Center star score to star icon at report screen

  • Version 1.1.10 update - 18 January 2025

    Made some UI changes to help you understand the game a little better. Happy hunting! Changes Add score parameter for each star at report screen Add tooltip in pause menu that indicates level and score parameter for stars Add option to retry shift at report screen Add score guide in main menu and pause menu Add player movement slide in "How to Play" - in case you forget how to move and interact Add qty indicator on register screen Slightly increase contrast of "code" in break room

  • Version 1.1.9 update - 15 January 2025

    Nothing of interest here for most of you. Keep doing your thing. Changes Refactored how achievements are set

  • Version 1.1.8 update - 12 January 2025

    Changes Rendering - We've switched to Godot's Forward+ rendering option which will result in snappier performance. Note: If you are now unable to run the game because of this change then a possible solution may be to add the following flag --rendering-driver opengl3 in the launch options in Properties > General. Fixes Crash when exiting shift screen. Character dialogue typo. edit: Added note about rendering option not allowing older device to run the game.

  • 1.0.7 patch update - 11 January 2025

    Hello cashiers, We have a small patch that hopefully fixes some issues. Fixes Overtime Mode - Due to an oversight, the game would try to reference some data from your save file. If you had not created a save file or a save file had not been loaded then it would crash as a result. Multiple Save Slots - When creating more than one save, previous data was not properly cleared and caused new data to inherit previous data values. Skipping Tutorial - Some people could not skip the tutorial video. I'm not sure if this was a bug or a result of bad design. Initially, you had to wait for the prompt to disappear before pressing and holding the escape key. Now it should work immediately when the prompt appears. Take notice of the circular loading icon in the upper right hand corner that indicates time pressed remaining before the skip takes place. Save file related crashes We've had reports of game…

  • Calling all cashiers! - 10 January 2025

    Open for business Wow. It's launch day. First, we apologize for arriving a little past our scheduled release date. It took longer than expected for Steam to approve our build. But know that we took that extra time to improve, polish, and play-test Checkout to ensure that you're getting the best experience. We'd like to say a huge thank you to everybody who played our demo and gave feedback on how Checkout could be improved. Trust me when I say that we listened to every point and implemented almost every suggestion. Checkout is 100 times better because of you cashiers. Also, we'd like to thank all the kind words and support that we have received. We never imagined this little game would resonate with so many people. We've been gamers for as long as we can remember and only in the past year did we finally muster up the courage to make games ourselves and now here we are. It truly is a dre…

  • Final Demo Update - 23 October 2024

    Hello Cashiers, We have another demo update and will likely be the last update as we make the final push to complete the full game. Drag and Drop Improvements: We've enhanced the drag-and-drop mechanic. Previously, it felt clunky, but now, moving and placing products will feel much more intuitive and natural. Increased Chances for Collections: We've consolidated product departments and made some behind-the-scenes improvements to increase the likelihood of products from the same department appearing. Improved Product Department Readability: Along with department consolidation, we've updated the visual language for each department, making it easier for players to quickly distinguish between them. We want to extend our thanks to everyone who played the demo and provided both positive and constructive feedback. We've worked hard to incorporate your suggestions and it has made Checkout an ev…

  • Demo Update - 26 September 2024

    Hello Cashiers, We’ve updated the visual language of some products to better match their department counterparts. This change aims to help players quickly and instinctively identify products within the same department, making the bagging process easier and more enjoyable. While we're not quite 100% there yet, we are making progress and will continue to improve throughout development. We’ve also enhanced the aesthetics of our menus. We hope you find them more polished and visually appealing! Lastly, we fixed a bug on the leaderboard screen that was causing duplicate entries to appear when scrolling down. It should now function as expected. Happy cashiering!

  • New point system changes - 13 August 2024

    Hello Cashiers, We're excited to share some updates to the point system. We've made some changes designed to give you more opportunities to earn points. Increased Base Score: You'll now earn 3 points per product within a department group when bagging. Score Multiplier: Bagging multiple groups of products will now apply a multiplier based on the number of groups. "Overachiever" Bonus: The previous requirement of completing 25 or more orders to earn this bonus has been lowered to 10 or more orders. "Speed" Bonus: We've reduced the time threshold needed to acquire this bonus when completing an order. New "Full Bag" Bonus: Clearing a full bag will now reward you with an additional 10 points. We believe these changes will make the point system more rewarding and encourage better product management. In addition to the point system, we've also made some UI and quality-of-life improvements: Red…

  • Global leaderboard is now available in our Demo! - 5 August 2024

    Hello Cashiers! We’re thrilled to announce the launch of our global leaderboard in the demo! Dive into Overtime Mode to earn a high-score and see how you stack up against your fellow cashiers. But that’s not all! This update also brings: Products Galore: Over 80 new products added! Dynamic Shift Timer: Now pauses during the bagging or payment process in the last 5 seconds so you can wrap up the current customer. Settings!: We now have sound and display settings. We hope you love the new features, and we’re eager to hear your feedback. Happy cashiering!

Patch notes and updates

S.noRelease datePatch nameGID number
116 March 2026Version 1.1.181826992588601065
214 March 2026Version 1.1.171826992588597448
39 February 2025Version 1.1.15 update1790848102714752
49 February 2025Version 1.1.14 update1790848102707365
522 January 2025Version 1.1.12 update1789580505268173
621 January 2025Version 1.1.11 update1789039014490250
718 January 2025Version 1.1.10 update1789039014403423
815 January 2025Version 1.1.9 update1788945554742337
912 January 2025Version 1.1.8 update1788311419113435
1011 January 20251.0.7 patch update1788311419078640
1123 October 2024Final Demo Update6212245217911793070
1226 September 2024Demo Update6339469370180708748
1313 August 2024New point system changes5963414363407807443
145 August 2024Global leaderboard is now available in our Demo!5963413728349609014

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