- High Hell by Terri Vellmann and Doseone Out Now! - 23 October 2017
The follow up to Terri Vellmann and Doseone's Heavy Bullets - High Hell - is out now on Steam with a 10% discount and a free copy of Heavy Bullets for those that don't own it yet! Please share the news and thanks for your support! http://store.steampowered.com/app/673000/High_Hell/ https://youtu.be/mcTW8TyKtaM
- High Hell by Terri Vellmann and Doseone Out Now! - 23 October 2017
The follow up to Terri Vellmann and Doseone's Heavy Bullets - High Hell - is out now on Steam with a 10% discount and a free copy of Heavy Bullets for those that don't own it yet! Please share the news and thanks for your support! http://store.steampowered.com/app/673000/High_Hell/ https://youtu.be/mcTW8TyKtaM
- STRAFE 20% OFF DISCOUNT - 1 June 2017
For a limited time anyone that bought Heavy Bullets on Steam can get an automatic 20% off of fellow roguelike FPS STRAFE at checkout. http://store.steampowered.com/app/442780/ https://youtu.be/wyBX_TG7V7M
- STRAFE 20% OFF DISCOUNT - 1 June 2017
For a limited time anyone that bought Heavy Bullets on Steam can get an automatic 20% off of fellow roguelike FPS STRAFE at checkout. http://store.steampowered.com/app/442780/ https://youtu.be/wyBX_TG7V7M
- Have You Played Heavy Bullets? - 21 September 2015
Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time. Six bullets in the cylinder of a snubnosed revolver is a good limitation to build a roguelikelike around. That’s Heavy Bullets , an FPS kicking you into a procedurally-generated indoor jungle with only six bullets. You can collect and reuse your bullets, but that’s not much use when they’re spent on the other side of the room and a chirping mutadog is charging towards you. …
- V1.05 October 11 - 11 October 2014
Hey everyone, 1.05 is up with the following changes: - Fixed ORE CHUNK max text - Tweaked enemy collisions - Tweaked audio systems & performance - Tweaked WASP movement patterns - Added RELOAD tooltip - Fixed ITEM name bug (in Portuguese) - Fixed TURRET BOSS non aggressive bug - PAUSE now triggered when game loses focus I will be with Devolver at the Brasil Game Show today and tomorrow, so if you're around come say hi!
- V1.05 October 11 - 11 October 2014
Hey everyone, 1.05 is up with the following changes: - Fixed ORE CHUNK max text - Tweaked enemy collisions - Tweaked audio systems & performance - Tweaked WASP movement patterns - Added RELOAD tooltip - Fixed ITEM name bug (in Portuguese) - Fixed TURRET BOSS non aggressive bug - PAUSE now triggered when game loses focus I will be with Devolver at the Brasil Game Show today and tomorrow, so if you're around come say hi!
- V1.02 September 26th - 26 September 2014
Changes V1.02 - Added FPS CAP settings - Added MOUSE SMOOTHING toggle - Fixed bug where ROCKETS couldn't be shot into BOSS ROOMS - Fixed invulnerability bug - Optimization tweaks - Fixed SAVEGAME bug with CARRY ITEM LVL
- V1.02 September 26th - 26 September 2014
Changes V1.02 - Added FPS CAP settings - Added MOUSE SMOOTHING toggle - Fixed bug where ROCKETS couldn't be shot into BOSS ROOMS - Fixed invulnerability bug - Optimization tweaks - Fixed SAVEGAME bug with CARRY ITEM LVL
- V1.01 September 22nd - 22 September 2014
Changes: V1.01 - Tweaked VSYNC OFF FPS settings - Fixed getting HURT while game is PAUSED - Tweaked TURRET shot speed - Fixed gaps in LEVEL GENERATION - Optimization Tweaks - Update Unity engine to 4.5.4 - Finer MOUSE SENSITIVITY and FOV settings - Fixed HOMING BOMB, ROCKET and MEGABOMB + BACKPACK SWAP exploit - Fixed dropping ITEMS + BACKPACK SWAP or PICKUP NEW ITEM bug
- V1.01 September 22nd - 22 September 2014
Changes: V1.01 - Tweaked VSYNC OFF FPS settings - Fixed getting HURT while game is PAUSED - Tweaked TURRET shot speed - Fixed gaps in LEVEL GENERATION - Optimization Tweaks - Update Unity engine to 4.5.4 - Finer MOUSE SENSITIVITY and FOV settings - Fixed HOMING BOMB, ROCKET and MEGABOMB + BACKPACK SWAP exploit - Fixed dropping ITEMS + BACKPACK SWAP or PICKUP NEW ITEM bug
- Now Available on Steam - Heavy Bullets, 15% off! - 18 September 2014
Heavy Bullets is Now Available on Steam and is 15% off*! Heavy Bullets is a randomized FPS dungeon crawler where players make their way through a colorful maze, while protecting themselves from aggressive creatures and malfunctioning security devices. The goal lies at the end of the 8th level, where they must reset the security mainframe to restore order and reap the rewards. *Offer ends September 25th at 10AM Pacific.
- V1.00 September 15th - 15 September 2014
Hello my steam friends, With this update we're moving out of Beta, and on Thursday the game will become a full release. Early Access has been a great experience, all the feedback and support was invaluable in making the game what it is now. While there are no plans to add more content, I will stick around the boards and keep fixing bugs and getting feedback from players. Thanks to everyone who contributed, you are awesome! Oh, and you've asked for it: DOSEONE's amazing soundtrack will be added the store very soon. terri Changes: V1.00 - Added STEAM ACHIEVEMENTS & LEADERBOARDS - Tweaked ENEMY AI & LEVEL GENERATION
- V1.00 September 15th - 15 September 2014
Hello my steam friends, With this update we're moving out of Beta, and on Thursday the game will become a full release. Early Access has been a great experience, all the feedback and support was invaluable in making the game what it is now. While there are no plans to add more content, I will stick around the boards and keep fixing bugs and getting feedback from players. Thanks to everyone who contributed, you are awesome! Oh, and you've asked for it: DOSEONE's amazing soundtrack will be added the store very soon. terri Changes: V1.00 - Added STEAM ACHIEVEMENTS & LEADERBOARDS - Tweaked ENEMY AI & LEVEL GENERATION
- V0.25 August 25 - 26 August 2014
Progress! Spent some time adding Brazilian Portuguese support, happy with how it turned out. Also bug fixes and tweaks. V0.25 - Added PORTUGUESE BR language support - Fixed bug when taking damage after using END LEVEL HATCH - Fixed bug where BLACK POTION was overriding POISON IMMUNITY - Tweaked SETTINGS text alignment - Removed blur from IMAGE EFFECTS - Performance tweaks
- V0.25 August 25 - 26 August 2014
Progress! Spent some time adding Brazilian Portuguese support, happy with how it turned out. Also bug fixes and tweaks. V0.25 - Added PORTUGUESE BR language support - Fixed bug when taking damage after using END LEVEL HATCH - Fixed bug where BLACK POTION was overriding POISON IMMUNITY - Tweaked SETTINGS text alignment - Removed blur from IMAGE EFFECTS - Performance tweaks
- V0.23 July 29th - 29 July 2014
V0.23 - Added new PROPS, COLORS and LIGHT changes throughout the game. - Added 4 ITEMS that spawn behind SECRET DOORS - Replaced BLOODSUCKER enemy with LEECH TURRET - Replaced INTRO and END GAME texts - Tweaked enemy AI - Added GLOBAL SOUND VOLUME options - Moved INVERT Y AXIS and LOOK SENSITIVY to CONTROLS - Tweaked GAMEPAD support - Tweaked SOUNDS - Can now find COINS instead of ORES when breaking ROCKS with the PICKAXE
- V0.23 July 29th - 29 July 2014
V0.23 - Added new PROPS, COLORS and LIGHT changes throughout the game. - Added 4 ITEMS that spawn behind SECRET DOORS - Replaced BLOODSUCKER enemy with LEECH TURRET - Replaced INTRO and END GAME texts - Tweaked enemy AI - Added GLOBAL SOUND VOLUME options - Moved INVERT Y AXIS and LOOK SENSITIVY to CONTROLS - Tweaked GAMEPAD support - Tweaked SOUNDS - Can now find COINS instead of ORES when breaking ROCKS with the PICKAXE
- V0.22 Update, July 3rd - 3 July 2014
V0.22 - Added SAVE & QUIT option to LEVEL TRANSITION screen / RESUME to TITLE SCREEN - Added LOG to PAUSE SCREEN - Tweaked SOUNDS - Added DISRUPTOR item - Fixed SPIKED HELMET storage bug
- V0.22 Update, July 3rd - 3 July 2014
V0.22 - Added SAVE & QUIT option to LEVEL TRANSITION screen / RESUME to TITLE SCREEN - Added LOG to PAUSE SCREEN - Tweaked SOUNDS - Added DISRUPTOR item - Fixed SPIKED HELMET storage bug