- Linux Support (Gone) - 19 August 2025
The Linux version of Winter Winds is non functional, and I have been unable to make it work. Therefore, the Linux version of this game is being taken off the shelf. I apologize greatly for this very unprofessional oversight on my end.
- Update - 23 January 2025
Ain't much to talk about, mostly just bug fixes. (Still so many bugs bruh)
- Final update - 19 December 2024
Big stuff: - Nothin' Stuff: - Added travellers in the outposts, they are randomized and don't do anything. (They are mainly there for lore logistical information) Small stuff: - Fixed Rain still appearing in lavender outpost. (big oversight on my bad, my bad) - Made it so that Aly sometimes wont like it when you burn things to death - - - - - - * I have added an email address on the store page if you wish to contact me. * - - - - - - - - - - - - Pretty much the final update. There's nothing else I really wanna add, plus I don't really have any motivation to continue developing this game. I think it's turned out pretty decent for a tiny little passion project. I will probably continue to add small, incremental changes and fixes in the future. - - - - - - Also, I should mention that in the previous update notes, I called out someone who left a bad review because their bad review was becau…
- Polaris Update - 24 November 2024
Big stuff: - Nothing really. Stuff: - New manual * It is worse stylistically but it's a way smaller file size and has updated info. - "Coloration" in respect to reconstruction * The protagonist will now regain color to their hair and skin if you don't die or exit the game for one hour. - New library books and some corrections to others. - Some more dialogue options. - Added a quiet lil intro jingle when you start the game. - New cheat code: AAR. This cheat code puts all three companions in your party at the same time. ordinarily you can only have one at a time because balancing. (You can check all current cheat codes in a list in the game files) - Another cheat code: HAT. Gives you a cool hat :D (You can check all current cheat codes in a list in the game files) - Added Hunter's Carcass journals scattered throughout the map. There's 4 of them buried under the snow. If you find all of th…
- Controller support and bug fixes - 9 October 2024
Mostly a quality of life update, no new content. Changes and stuff: - Added custom-built controller support - no PlayStation :( - Bug fixes - Made Aly's Angelic Slash attack do a little less damage - Updated the tutorial and the journals 'helpful information' - primarily added controller config to the these - You need to return Rain to his house for him to leave your party now - Increased the chance that the angel stone will allow you to be able to talk from 10% to 50% if you pick the health option
- Bug fixes - 1 October 2024
Some bugs have been fixed.
- "Township" Update - 25 September 2024
The goal of this update is to improve Thornhill and it's contents. Big stuff: - Increased spawn rates on all maps except the area between your house and lavender outpost/ - Added notes in the journal for a few people of interest. - Ambient sounds. * When outside you'll hear ambient sounds (usually spooky ones) every 2 minutes (with a 25% chance of failure). Stuff: - Rain has a home now that he spawns in. - Rain appears after an hour instead of an hour and a half. - Added the winter winds sdk tool cheat code. (The code is "SDK") - Added another Iceheart somewhere... (Hint: North-west) Small stuff: - Increased the price of the shovel. General bug fixes - Fixed reconstruction sickness removing all of your defense. - Fixed storage system (again). - Fixed bottle of rot disposal taking away health. A few other small bug fixes and grammatical corrections.
- Update 3.0 "Blackout" - 8 September 2024
Major stuff: - New character! * The character is named Rain, and will appear in Lavender Outpost after an hour and a half of playtime. * He has a few unique abilities and passively regenerates focus. * Not very fleshed out honestly. Stuff: - Nothing this time. Small stuff: - Nothing this time. ~ ~ ~ ~ ~ Plans: I'm planning to give each update after this a sort of codename (this one being 'Blackout') and try to make each update more meaningful, but this means more time between updates. I currently believe that, except for some balancing and bugs, Winter Winds is basically done and a finished product. Winter Winds is entirely a passion project, and I have made almost no money off of it (About $100 in total in the last 3 months, of which I've seen zero because Valve still has all of it). Thanks to everyone that has played my game.
- Update 2.31 - 7 September 2024
Big stuff: - Major rebalancing: All enemies (including bosses) now have much more health. (Give or take 10%- 20% increase.) Stuff: - Added more dialogue and overall content relating to Anna / Anezka. * Anna can now open almost all locks. * A few bugs relating this character have been resolved. * Anna now has a little more to chit chat about. * Anna has a lot more comments about the world and what you're doing. Small stuff: - Changed the stairs on the hillside to make it more fluid. ~ ~ ~ ~ ~ Quick side thing: I've made a little over $100 off of this game. Valve doesn't send you money until you the total made is over $100, but despite this they've sent me nothing. What's up with that? Sure, it's only 100 bucks and it's not going to change my life or anything, but it's mine.
- Update 2.3 - 3 September 2024
Major stuff: - Finally figured out how to fix the crab enemy so it doesn't freeze the game every time. - Increased the health for all enemies a little. - Added a new character that can walk around with you! * The character is a treasure hunter from Sapphire City named Anezka, or Anna for short. * Not nearly nor will be as fleshed out as Aly. * Can be found at Stormridge Outpost, but after the first time you see her she'll move to a spot in the forest, just north-east of Lavender Outpost. * I will try to add more stuff for this character when I can. Stuff: - Nothing today. Minor stuff: - Some extra lore has been added to the library. I'm planning to add another character eventually that has much more lore significance.
- More characters? - 25 August 2024
Do you want to see some new characters that can be in your party? I'm thinking about adding some new characters that can travel around with you. The problem with this is the entire game has been developed with having either one or two party members in mind. Not only that but it could make Aly a less special character, which is not what I want. I primarily have two characters I want to add: one which is a long term friend of the protagonist, and one who isn't from Thornhill and came there to hunt monsters. If this is going to occur, it could be in a few different ways. It could be that new characters would be locked to certain areas. It could be that they can go anywhere but they won't be anywhere nearly as developed as Aly terms of usefulness, lore or general interactivity. Plus, Aly is already a real yapper, so they won't be talking as much as her anyway. I'll also need to find a meani…
- The game can launch now lol - 21 August 2024
After I added the Linux build I messed up some stuff and the game wouldn't launch on Linux or Windows. It should be fixed now but you'll have to relaunch Steam for it to take place.
- Winter Winds on Linux! (Probably) - 19 August 2024
I have made a distribution package of my game for Linux, however I do not own any Linux-based devices so I can't test it and am honestly not sure if it will actually work. I don't have a lot of faith since rpg maker mv's distribution, since the macOS distribution straight up doesn't work but hopefully Linux does. On other news I might be able to get Winter Winds running on Mac but only maybe, I haven't started that process yet and it might not ever happen. I do own a Mac device though so I will be able to test it. If the distribution doesn't work on Linux, send me an email @ [email protected] (yes seriously, this is not a joke email, it is real).
- Update 2.2 - 18 August 2024
Big stuff: - Tasks! - You can now sign up for three different tasks from Georgie for money. Stuff: - Many places where you go from one map to the next, you had to hit one tile, despite there being two open tiles. Many places have been updated so you can touch either tile to travel to the next map. Small stuff: - Fixed a handful of discrepancies and bugs, mostly ones created during this and the previous update.
- 2.11 - 15 August 2024
A small patch that doesn't do much.
- Update 2.1 - 14 August 2024
Big stuff: - Added a new section to the map! ~ A hilly area just west of Stormridge Outpost, or north of the abandoned temple. ~ It includes... not much! There's a small library, some spots you can jump over rocks, and a pillar that doesn't do anything. Stuff: - Added a shortcut from the temple (which is by the players home at the beginning of the game) to this new area, which is by Stormridge Outpost, which is the furthest north of the map. Small stuff: - Nothin'.
- Small patch - 15 July 2024
Fixed 1 (one) unintended inclusion relating to Rosey.
- Update 2.02 - 13 July 2024
There isn't a lot of new content, but here's an overview: Rosey - Rosey is a stuffed bear toy from the protagonist's childhood that can be found in the abandoned temple west of your house. You'll need to buy soap from Georgie (it's 25 G) and acquire a bottle of water to clean it, then you can equip it to your hands slot. Once equip you can never let go of it, and it gives you an ability that will completely restore your focus. New sound effects - Some new sound effects have been added (about ~17). These include a handful of brief TTS dialogue using a program called SAM, which you can find here. I believe its the same TTS program Faith uses, so it should give it a bit of an uncomfortable horror feel and not a shitty horror game asset flip feel. A little bit of balancing and bug fixing - Just the usual miscellaneous stuff. One of the mains things I wish to mention is technically not part…
- Update 2.01 - 7 July 2024
I've added three mostly empty houses to the map for Thornhill's residents. They'll never be there, but it's the thought that counts.
- Update 2.0 - 1 July 2024
I did what I stated in the previous post about this update, which you can find here. I added a few instances of some tts voice acting, but its (hopefully) distorted enough to be creepy and not sound like a game penguinz0 would play. I hope to add more of this later but its a long, tedious and joyless activity. I had it mention that Georgie is east of where you start since it seems more direction was needed.