Highway Hijinks news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score92% positive
- Total reviews13
- Release dateJul 22, 2024
- DeveloperOde Software
- PublisherOde Software
Genres: Action, Indie, Racing, Early Access
Company pages: Developer: Ode SoftwarePublisher: Ode Software
Highway Hijinks Steam news
Highway Hijinks news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update 0.2.1 - 1 August 2026
Hello all! We have released a small update for Highway Hijinks. It makes some minor gameplay adjustments and fixes a few bugs. Here's what's changed:GameplayChanged health/shield pickups to give 25 health/shield instead of 20% of your maximum healthAdjusted hitboxes for tier 3 obstacles and increased size of those that block 2 lanesIncreased the distance that tier 2 and 3 obstacles can be pushedPrevented car from spinning out when reaching 1 healthAdjusted obstacle spawning in tutorialPit StopRestored previous location of voucher button in the shop pageMade voucher button in the shop page automatically use a voucherPrevented tabs from wrapping around on pit stop screenFixed gift card icon showing on voucher button in shop pageVisualsMade arrows directing to the pit stop not occupy the pit stop laneFixed lane markings on pit stop lane sometimes appearing before the start of a laneFixed l…
- The Weed Removal Update - 0.2.0 - 20 June 2026
Greetings, fellow Hijinksters, new and old! We present to you the Weed Removal Update, a major update for Highway Hijinks!The focus of this release is to remove many of the long-standing annoyances (”weeds”) that have been in the game. We’ve rebalanced the game difficulty, overhauled the UI, improved the visuals, fixed a whole bunch of bugs, and made some significant improvements to the performance. This is a big step towards our planned exit from Early Access later this year.Check out the trailer for the Weed Removal Update:Or, have a look at these exciting screenshots:Here is a full list of what has changed in this update:GameplayAdded a pit stop at the start of each run that lets you choose 1 of 3 random modulesAdded damage resistance systemAdded some energy gain for destroying obstaclesAdjusted weapon energy consumption scaling with fire rateAdjusted decay rate of excess energy when…
- Update 0.1.5 - 25 December 2025
Happy Holidays, hijinksters!We have a small patch for you to celebrate the holidays!ChangesBug FixesImproved bullet collision (bullets should phase through things way less)Fixed a bug that caused the entire game to be slightly blurry (gruh)Fixed Santa hat floating above the scooter obstacleAdditionsIt’s snowing!We were hoping to get a major update out for the holidays, but we still need a few weeks to iron out some kinks. In the meantime, here's a teaser:We will be releasing more information about the upcoming update on our Discord over the next couple weeks.Thank you for your support so far! We can't wait to show you what we’ve been working on!
- Update 0.1.4 - 30 July 2025
After all of your wonderful feedback from GDX 2025, we’re back with another update! This update mainly consists of bug fixes, but we also made some significant gameplay changes to speed pads and explosions.GameplayRemoved slow pads.Explosions created by the player no longer damage the player.Removed Intelligent Demolition.Turrets now flash an indicator before firing.Turrets fire slower.Prevented selling Max Health Boost if doing so would kill you.Fixed golden speed pads not existing.Fixed speed being limited to 100 km/h after completing the tutorial.Fixed More Barrels race debuff not working.Fixed Pit Stop sometimes not spawning aligned with the road.Fixed being able to fire weapon for one frame at start of tutorial.Fixed being able to accidentally restart the game for one frame immediately after dying.Fixed being able to interact with the Pit Stop UI while in the pause menu or Voucher…
- Update 0.1.3 - 4 July 2025
A new update has arrived! It consists mainly of a visual overhaul to the world, the HUD, and the Pit Stop.GameplayAdded a 5 second delay before shields begin recharging after being broken.Shield no longer uses energy while charging.Prevent shield and energy from decaying while in the Pit Stop.Prevent Status timers from decreasing in the Pit Stop.Fixed health pickup interfering with pushed objects.Fixed opponent racer hitboxes being too tall. That was causing mortar projectiles fired by the player to unexpectedly hit them.Fixed Pit Stops spawning in the wrong location if a run goes on long enough.ItemsOverheal now converts 50% instead of 100% of excess healing into shield.Adrenaline Rush no longer gives damage resistance.Follow Through max resistance reduced from 35% to 25%.Golden Explosion has been removed.RamIncreased Ram energy used per damage blocked from 3 to 5.Ram now only passivel…
- Upcoming Update Preview! - 17 June 2025
Thank you to everyone who checked out Highway Hijinks and supported us at Game Con Canada 2025! We had a great time, and we're excited by the response we've received to the game — in fact, Highway Hijinks was named the Most Innovative indie game of Game Con Canada 2025!GCC 2025 attendees got a preview of the upcoming update to the game, mainly consisting of a visual overhaul. For those who haven't seen it, here's a preview:This update should release on Steam within the next two weeks. We greatly appreciate the feedback we've received from you all, and we're working hard to use it to make the game the best it can be.Of course, we're always excited to hear more from you! The best place to discuss the game and give feedback is our Discord server.Thank you all for supporting the game!
- Update 0.1.2 - 25 December 2024
Merry Christmas and happy holidays! As a gift to you, we're releasing another update for Highway Hijinks. This update adds some holiday cheer, support for macOS, more video and input settings, and a special new Module! Visual For a limited time, it is Christmas in the world of Highway Hijinks. Technical Changes Add support for macOS Add menu to customize keyboard, mouse, and controller inputs Improve support for DualShock, DualSense, and Nintendo Switch controllers Add setting for video resolution Add setting for windowed/full screen mode Modules Add Gift Gatherer, a new Rare Module Fix Emergency Repairs not working Thanks to everyone who has been playing. We're still working on new content, bug fixes, and performance improvements, which you'll get to experience in future updates releasing next year. As always, please tell us your thoughts about this update, report issues, and suggest f…
- Update 0.1.1 - 5 August 2024
Thank you all for playing Highway Hijinks! For our first update, we have introduced a couple new items, and made a number of tweaks to the game. Several issues have been fixed as well. Mechanics Fix turrets being able to fire at player during race countdown Prevent turrets from firing at player for longer when entering or leaving Pit Stop Reduce radius of damage given by turret Slow pad combos are now possible Items Rewrite many item descriptions to make them easier to understand and provide more useful information, include energy usage Replace some item sprites Abilities Reduce energy cost of Boost from 40 e/s to 30 e/s Reduce energy cost of Jump 50 e/u to 15 e/u Increase shield generation of Protective Coating by 50% , reduce its energy cost from 60 e/s to 50 e/s Increase slowness of Slow Motion from 50% slow to 60%, reduce its energy cost 60 e/s to 50 e/s Consumables Add Overtime, a…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 1 August 2026 | Update 0.2.1 | 1839676055890849 |
| 2 | 25 December 2025 | Update 0.1.5 | 1819386365107973 |
| 3 | 25 December 2024 | Update 0.1.2 | 1786573930815364 |
| 4 | 5 August 2024 | Update 0.1.1 | 5963413728351068303 |
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