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No-Hi

No-Hi Steam news

MTM Games | Coming soon | game

Coming Soon

GameSteam Store content

AdventureIndie

  • Steam app typegame
  • Steam App ID2973850
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperMTM Games

No-Hi news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2973850
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperMTM Games
  • PublisherMTM Games
  • Parent gameNot available

Genres: Adventure, Indie

Company pages: Developer: MTM GamesPublisher: MTM Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

No-Hi Steam news

No-Hi news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Pre Event Update - 28 August 2026

    Patch Notes - V0.78.0Out now for Linux and macOS.- Environment - Breakable scenery objects.Lighting, focus and framing system for dialogues.Rabbit City scenery added to all 23 stages.New NPC Larry from Rabbit City.River Forest scenery reviewed and updated.Added pre-boss dialogues.New Battle track for Rabbit!- Mechanics -Platforms with only one active side (player passes through the others).Platforms that fall after you stand on them for a while.Bosses now counter-attack when they take too many hits from the same ability, and go right back to the ability afterwards.Bosses can now fly.Bosses can now have Stances, which change their attacks and patterns.Boss AI now also predicts Slide, Shoot, Uppercut and the rest of the moves (even Slip, Corner grabs and more, since it's the same system shared with the Preview one used for stage creation).New projectiles that home, bounce, and modularity…

  • Patch Notes - V0.75.2 - 17 April 2026

    New Content Achievements: 13 new achievements added! Defeat bosses, complete speedruns, discover secrets, and more. A notification pops up on screen whenever you unlock one. Item Sets: Items now belong to themed collections. Complete a set to earn a special achievement! Comic Book Intro: A comic-style story recaps the events leading up to the adventure every time you launch the game. Hold any button to skip. Breakable Objects: Branches, bamboo, and small scenery objects can now be cut with your slash or destroyed with projectiles. Secret Passages: Some walls hide hidden paths. Explore carefully! One-Way Platforms: New platforms that you can pass through from below and land on from above. New Item: Dragon's Breath added to the item pool. Improvements Minimap: Now shows only the playable terrain, without the outer borders. Cleaner and easier to read. Camera: Better respects the boundaries…

  • Patch Notes 0.74.3 - 14 April 2026

    v0.74.1 — Dialogue System — Visual Overhaul + Bug Fixes Dialogue System Persona transitions replaced with smooth slide + fade animations. Personas now auto-adjust to match each character's resolution and sprite. Player character is now locked in idle pose while a dialogue is open. Map is hidden during active dialogues. Dialogue text font size slightly reduced. Effects & Ability Fixes Color and effect indices in text with spaces are now calculated correctly. Fixed player X velocity cutoff (was checking the wrong axis). Dive modifier now uses the correct knockback value. Fixed descriptions on Dash, Dive, Jump, Shoot, and Walk modifiers. v0.74.2 — Dialogue System — Behavior & Saving Dialogues Player choices now persist across sessions. Skipping a dialogue allows you to return later and make any pending choices. Exhausted dialogues no longer reopen when revisiting a character. Amy's persona…

  • Patch Notes – V0.74.0 - 10 April 2026

    🔊 V0.73.7Audio and Sound EffectsCreated and added Brunt’s sound effects.Added modularity to sound references, allowing long sounds to be stopped before they finish.Adjusted Hare’s Hurricane sound.Player jump sound now has a defined duration.Added effects to the player's shooting sound.Adjusted the pitch of Dash audio tracks for better consistency.Added modular variations to the player's sounds.🔊 V0.73.8Audio System and OptimizationsAdded compatibility with multiple bosses for the movement "Draw Attribute," allowing boss sounds to be organized within a single reference.Adjusted Hare’s teleport and attack sounds.Added footstep sounds for the Hare.Recreated sound instances (references disappeared after being modified).Removed manual serialization of boss movements in audio and implemented an Odin-based system.🔊 V0.73.9New Sounds and ImprovementsSlide sound now plays when performed from…

  • V0.73.6 - 3 April 2026

    V0.73.2Added visual feedback for the weight system in the inventory.Improved item selection text.Added new items.V0.73.3Fixed item image issues.Rebalanced Double Jump Boots: jump force reduction changed from 30% → 8%.Fixed an issue where the pause menu would not open due to missing data serialization.Created 2 out of 5 (estimated) post-Brunt tutorial stages.Equipping/unequipping items from the inventory now correctly applies modifiers.Added costs to item selection (visual polish still in progress).V0.73.4Added two new post-Brunt tutorial stages.Reordered areas to ensure the tutorial appears correctly.Fixed items that could cause bugs (generally due to missing modifier descriptions).Fixed a bug where the boss could cancel its death animation, becoming immortal.Made the tutorial door modular so it can be used across all linear areas.Added tutorial signs to the "TutorialSlide" area.ItemsOd…

  • V0.73.2 - 30 March 2026

    V0.72.8MovableMovement doors repositioned to avoid contact during mob activation.Removed visuals that impaired the player’s view while moving through passages.Fixed a bug that caused the screen to turn black when entering specific stages.Fixed an issue where Hare would leave her arena during the fight, which in turn broke the camera.V0.72.9UI displaying the player’s movement count has been revised and now works correctly with collectibles.Pogo is now split into 5 object categories: Spike, Damager, Boss, PlayerShoot, and LightPole (allowing finer control over individual forces).Doors now appear on the map.Fixed a bug where the options menu wouldn’t open due to missing object serialization.V0.73.0Input is now determined by the player’s last used device.Tutorial signs no longer display controller icons if a controller is connected but the player is using keyboard.Camera adjustments now wor…

  • No-Hi Beta now available! - 24 March 2026

    Here you can find:Open exploration, but linear progression (Just go! You will reach where you need to be).Fighting combos in a platformer? That's it!Movement cleaner than my bank account at the end of the month.Refreshing fusion of roguelike and metroidvania? Also true!Challenging for the tryhards! But will not suffocate casuals.After almost 4 years...We are so happy and anxious for you guys to test our game!Our Beta has around 20% of the overall content. But the necessary systems are almost 85% done! That means you can have an almost complete experience, just with shorter gameplay. Also, we’re keeping some secrets for the future, hehe.The full Beta gameplay is between 1h00m and 2h00m. Just enough to play in one sit.If want to talk with us...check our Discord: https://discord.gg/NyHZjbuJ56(Or press F1 in game).P.S.I'm very curious to see how fast you guys can beat this Beta, or which cr…

  • No-Hi Alpha is now Live! - 30 August 2024

    Discover an Unforgettable Journey - Join the Alpha of No-Hi! We're beyond excited to announce that the alpha for No-Hi is officially live on Steam! This is your chance to be one of the first players to explore and test the world we've been passionately crafting. At this early stage, we’re eager to hear your feedback and find out what we can improve. Join our community on Discord and become a part of No-Hi's development. Support our project financially, crowdfunding campaign available on Catarse. Get ready to dive into this adventure and help shape the future of our game! We can’t wait to hear (and read, haha) your thoughts and work together to create the best experience possible! Download the alpha now and embark on this journey! 🦊

Patch notes and updates

S.noRelease datePatch nameGID number
11 May 2026Patch notes V0.75.71831432155572448
224 April 2026Patch Notes v0.75.41830797770237606
317 April 2026Patch Notes - V0.75.21830163047261471
414 April 2026Patch Notes 0.74.31829528821318743
510 April 2026Patch Notes – V0.74.01829528821310937
63 April 2026V0.73.61828894815561245
730 March 2026V0.73.21828441623110585

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