SPSTEAMPULSELIVE ANALYTICS
Monster Quest

Monster Quest Steam news

WeirdBitGames | Coming soon | game

Coming Soon

GameSteam Store content

CasualRPG

  • Steam app typegame
  • Steam App ID2975790
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperWeirdBitGames

Monster Quest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2975790
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperWeirdBitGames
  • PublisherWeirdBitGames
  • Parent gameNot available

Genres: Casual, RPG

Company pages: Developer: WeirdBitGamesPublisher: WeirdBitGames

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Monster Quest Steam news

Monster Quest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Demo Update! - 10 June 2024

    Demo Update: 19/05/2024 https://pbs.twimg.com/media/GN8Pvb5W0AArgLE?format=jpg&name=large Patchnotes: You no longer start with large scrolls (someone said they were a bit redundant) The turn ends once you use an offensive spell An exit button has been added to the combat scene in case you wish to flee! "Effective" will now show if you use an element on a monster that they're weak to "resisted" will no longer appear, "immune" will still appear if the monster is immune to the element Monsters can no longer miss (someone was confused when the would miss occasionally?) A new Door meter has been added to indicate how many monsters you have to slay to escape! You can choose to continue a battle by attacking the door

  • Demo Update 2 - 21 May 2024

    ​Demo Update 2: 21/05/2024 https://pbs.twimg.com/media/GOIfRPbXsAAwV0V?format=jpg&name=large Patchnotes: Clicking exit on the battlescreen take you to dungeon select Sound effect added for when items poof away in the chest scene Iventory opens and closes to show the item being added Medium dungeon should now unlock properly Level 1 mushroom HP reduced from 3 to 2 The pool of items you can receive from the mystic is adjusted depending on dungeon difficulty Low level encounters appearing in level 3 dungeons fixed Monsters should no longer appear for a split-second prior to the door appearing The max number of each item you can hold is now fixed at 9 Using the crystal ball now has a sound effect

  • Playtesting Open! - 16 May 2024

    Playtesting Open! Try not to break it too much, but report anything when you do: https://weirdbitgames.itch.io/monster-quest-demo Password: playtest

  • Demo Update - 15 May 2024

    Demo Update: 15/05/2024 So I made silly sounds into a microphone! https://twitter.com/i/status/1790854692450205845

  • ​Release version devlog 2 - 11 May 2024

    ​Release version devlog 2: 11/05/2024 Rogue-like adventure map added: https://pbs.twimg.com/media/GNU1_kgXUAAJUcy.jpg Before: The imp would give you a random item from an infinite pool.. Now: You have an inventory of items (you start with a basic set of scrolls etc..) and any that you gain get added to your sack and the helper draws from them.. so eventually you'll get that item you know you have in there somewhere. ​ ​https://pbs.twimg.com/media/GNU2AsXWMAANYkI.png But where can you get these extra wands and tomes from? Well after combat monsters may drop them.. but also from chests: https://pbs.twimg.com/media/GNU2BhzWQAA18mE.png You can also purchase them from shops: ​https://pbs.twimg.com/media/GNU2CZYWcAAMTfk.jpg

  • Steam Version Devlog 1.5 - 8 May 2024

    Game genre changed to Turn-Based and Rogue-like! https://pbs.twimg.com/media/GNFsXmzXUAAHWjo.jpg Monsters can now miss! ^ 6th Element added! ​ https://pbs.twimg.com/media/GNFshhdWwAEkwZm.jpg ​ A healing element (no staff as yet!) Also the new defensive items (ring and amulet) you can see pictured are now working! They protect you from 1 or 3 points of damage from a specific element! Imp now offers you 2 items to choose from! https://pbs.twimg.com/media/GNFsihSXMAAnnTE.png ​ Monsters now have elemental melee attacks! Item generation is now longer random, you in fact have a deck/sack that the game draws from: https://pbs.twimg.com/media/GNFsjiBWMAAgh0V.png

  • Steam Version Devlog 1 - 6 May 2024

    Things are happening! https://pbs.twimg.com/media/GM6MtmoXgAAm8jc.png I've made all wands the same shape now (instead of being bent) https://pbs.twimg.com/media/GM6MtmsWYAEffDz.png and I've added amulet and ring items too! Also you can now choose between 2 items every time the helper appears!

  • Post-Jam Dev Log 2 - 4 May 2024

    Patch notes: Itch.io version updated to be the Demo Sprite monster replaced with Slime. Slime animation now shows slime as attacking Tomes now look like tomes (with pages!) Game Over screen changed slightly Fire wand art changed Red squares are working again Trash hitbox increased in size Wand stacking bug hopfully solved. WeirdBit logo now skippable Titlescreen scrolling fixed

Patch notes and updates

S.noRelease datePatch nameGID number
110 June 2024Demo Update!5746109972564483074
221 May 2024Demo Update 25747233970437990513
315 May 2024Demo Update5747233970416113325
411 May 2024​Release version devlog 25768625435404058685
58 May 2024Steam Version Devlog 1.55768625435393336797
66 May 2024Steam Version Devlog 15766372999958732317
74 May 2024Post-Jam Dev Log 25766372999951572888

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.