Hyperspace Striker news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score78% positive
- Total reviews9
- Release dateJan 17, 2026
- DeveloperDAEMONTECH
- PublisherDAEMONTECH
Genres: Action, Indie, Early Access
Company pages: Developer: DAEMONTECHPublisher: DAEMONTECH
Hyperspace Striker Steam news
Hyperspace Striker news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Full Controller Support - 21 August 2025
Hey Strikers! Your New Update is Here!You asked, we listened! The latest update for the Hyperspace Striker Demo is live, and it's a big one. Get ready to kick back and play from the couch, because full controller support has arrived!Check out what's new:š® Full Controller Support is LIVE!That's right! Plug in your favorite controller and enjoy full ship control and UI navigation. We're already working on future improvements like rumble and other cool features to make it feel even better.Here's the control scheme:LT: Fire Energy Weapons (Hold to charge!)RT: Fire Main WeaponsLB: Drop MinesRB: Fire RocketsLeft Stick: Movement & Menu NavigationRight Stick: Scroll through menus (Hangar, etc.)A Button: Select / ConfirmB Button: Dash (in-game) / Back (in-menu, hold to go back a screen)X Button: Start Reload MinigameStart: Pauseš§ Stuff We Fixed (Bug Squashing!)Enemy bullets will no longer blowā¦
- Bugfixes - 14 August 2025
As promised, we've solved several issues that were found since our last patch. Please give the game a try and let us know if you encounter any new problems.Bug FixesCombo buffs no longer remain active after switching ships.Retrying a level now correctly resets your build to the one you had at the start.The mining beam no longer consumes power ammo or halt its regeneration.Turret drones no longer use regular ammo or spend it on left-click.Damage indicators now display as intended.It's no longer possible to pause the game during events that have their own pause state, such as leveling up or viewing the demo splash screen.New FeatureUpon game over, you now have the option to retry the level with your current build. Doing so will forfeit all credits earned during that run. The credit cost for this option will increase with each subsequent retry.
- Full Gameplay Overhaul - 8 August 2025
Patch notes for the Demo version 0.6ImportantThis is still a work in progress and does not represent the final state of the full release of the game.Although an extensive effort was made to remove all detected bugs, some may still occur. We are still working on the best balance in terms of damage and enemy health; there will be builds that might not be viable in all cases or are still too weak or not fun to use.We are still working in the best balance in terms of damage and enemy health, there will be builds that might not be viable in all cases or still too weak or not fun to use. No saves will break in this update, but some customized ships might still need some readjusting.We have worked hard to make sure we could deliver a proper upgrade to the gameplay of our game, making it a more dynamic and enjoyable experience from the start. Please consider this a sneak peek of things to comeā¦
- HOTFIX: v0.02a - 12 June 2025
Bug FixesFixed a minor issue where the game saved your credit amount every time credits were collected. The game now saves after earning 100 credits, at game over, when pausing, upon leveling up, or after completing an enemy wave.Resolved an issue where the advanced ship class did not include its full starting build. The missing Tier 1 engine upgrade now correctly appears in the build menu.Fixed the demo timer not pausing with the game. It now tracks time in sync with the rest of the game, preventing the demo splash screen from appearing when the game is paused.
- Update Time! - 12 June 2025
No progress will be lost.QoL ImprovementsHints and TooltipsMultiple additions to every menu now include a small tooltip explaining the function of each section. These tooltips will appear on every new game launch and will be addressed in a future update, allowing players to turn them off or reset them.Level UnlockedThe level-up menu now explains how to upgrade your ship's systems, making it easier for new players during their first run.Menu ImprovementsItās now possible to return to the ship selection screen from the pause and game-over menus.Ship unlockedThe ship selection screen now displays a notification whenever a new ship is unlocked.New BuildsNew ships come with preloaded tools and weapons suited to their class, making them easier to test immediately.More UpgradesAll ships now come with two slots to improve armor, engines, or add tools as intended. ImprovementsPerformance Improveā¦
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 14 August 2025 | Bugfixes | 1808061939335681 |
| 2 | 12 June 2025 | HOTFIX: v0.02a | 1802354289575705 |
| 3 | 12 June 2025 | Update Time! | 1802354289561015 |
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