Metro Gravity news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 25 September 2026 - 04:27:10 UTC
- SteamPulse tracked peak154
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score93% positive
- Total reviews897
- Release dateJun 19, 2025
- Developermrkogamedev
- Publishermrkogamedev
Genres: Action, Adventure, Indie
Company pages: Developer: mrkogamedevPublisher: mrkogamedev
Metro Gravity Steam news
Metro Gravity news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- v1.1.6 - Spanish - 9 July 2026
- Spanish (Latin American) fan translation courtesy of Gaspar de Torrontegui (aka JazzP)
- v1.1.5 - Japanese + Chinese - 1 May 2026
- Japanese translation by: takasago - Simplified Chinese translation by: 27ddl TE-Eh ToD 带辐饼 - Removed the triple flamethrower puzzle in Greenbelt (for mental health reasons). I've been saying I wanna remove it for months now so I finally did it. But if it needs to come back for any reason it can...
- v1.1.4 - Russian - 3 April 2026
- Russian language by Morgæn Rei and v-mordecai - tiny bug fixes (probably) - Japanese coming soon and hopefully Chinese. Spanish was highly requested but I cannot confirm.
- v1.1.3 - French and Turkish - 22 February 2026
- Added some more fan translations! - French by Kol_Oss - Turkish by Eylül Doğa Bolat - Fixed a mausoleums map softlock - Other small bug fixes
- v1.1.2 - pt-BR and Sr - 23 September 2025
- Added localization for Serbian and Brazilian Portuguese - other minor bug fixes I probably should have done localization before releasing it but... Whatever. Maybe more languages in the future.
- v1.1.1 - Boss Gauntlet - 16 August 2025
- Added the "boss gauntlet" item added to the inventory after beating the game. Makes fighting bosses more convenient - ultrawide map bug fix - other minor map tweaks/bug fixes
- 1.1 - Drumsticks of Doom Update - 20 July 2025
Hard mode and Easy modePick up the Drumsticks of Doom (found on the couch in the sewers at the start) after completing the game to fight harder versions of the bossesAdded Extended Parry in settings which is basically easy mode. Or practice mode. It disables boss scores when active though. (Warning: May be a bit janky)Spinjutsu Scroll buffed2 new outfitsAdded Military Outfit (guns(?) included)Added Beach Outfit (tanlines included)Outfits now carry over across save files (but don't count as real items)Speedrunner Mode SettingTracks game time for youSkip dialogue by holding ConfirmAnd other minor map changes, optimizations and bug fixes. Have fun!
- v1.0.8 - Even tinier fixes - 3 July 2025
- added skips to final boss to make refighting a bit more bearable - fixed bug where you fall out of some trains at low fps - highway flip bug patched?? (iykyk) - other bug fixes
- v1.0.7 - Tiny fixes - 27 June 2025
- palace and cave softlocks fixed - inventory and map usable in NPC houses - fixed bossfight thunderplate bug
- v1.0.6 - Puzzle tweaks - 25 June 2025
- some puzzles in the aqueducts, greenbelt and palace have been tweaked to be more forgiving - added setting explanations and new setting for deadzone curve precision - save quit now asks "are you sure?" - bug fixes of various importance
- v1.0.5 - Demo Update - 22 June 2025
- demo update version 1.6 (probably the last one) - makes the demo more representative to the full game - allows save files from demo to be used in the full game - other bug fixes
- v1.0.4 - More QOL - 22 June 2025
- WASD is rebindable - tool wheel only unequips after holding 1 second - aiming the gravity beam, wrench, and tuning fork is more precise on controller - select opens map like M key - some ui fixes - small map changes
- v1.0.3 - Settings fixes + QOL - 22 June 2025
- inventory menu QOL (gifts, map) - some enemy attacks made clearer - fixed some settings issues - fixed controller binds and vsync - various misc little map changes
- Metro Gravity takes a little bit of Gravity Rush, and a dash of Sekiro to make a mean metroidvania, and it's out now - 21 June 2025
Ever since Gravity Rush 2 came out eight years ago (let's not focus too hard on how much time that actually is for my mental health), I have, unfortunately, not been able to stop thinking about it. It is a game with a world full of whimsy, video game ass mechanics, and, most interestingly of all, a plot that quite directly deals with topics like class. What more can you want! And yet a sequel has never materialised. Lucky for me, just yesterday a new gravity shifting game entered the scene: Metro Gravity. Read more
- v1.0.2 - Hotfix - 21 June 2025
Fixed greenbelt momentum puzzleThe one where you jump through fire
- v1.0.1 - Day 1 Hotfix - 21 June 2025
fixed weird bug where some settings were duplicated like 5 timesfixed some softlocksfixed leaderboards scrolling issuevarious other minor world patchesThank you day ones for sticking through v1.0.0!
- Metro Gravity Releasing June 20th - 17 June 2025
Launch Trailer!This Friday.Metro Gravity will be available on Friday, June 20th 2025 Thank you for all of your support this past year and a half! I can't believe I'm saying this, but I am actually releasing my first game. I never thought I'd get to say that. Also I'm releasing my first album! The OST will be out on streaming platforms the same day as release.-mrkogamedev
- Demo v1.5 - Steam Next Fest February 2025 Edition - 20 February 2025
Nice features every game should have Added Keybind menu Boss dialogue skips after first attempt Taking damage should be more obvious Map panning Some settings Invert X/Y Axes Camera roll speed Resolution/window settings "Distance field shaders" toggle that (hopefully) fix that glowing water bug Ambient Occlusion Slight world changes Performance Optimizations: Map is loaded by sections instead of all at once Lots of enemies Respawn Enemy balancing changed slightly Little music changes Other random stuff Aqueducts are bluer and greenbelt is greener More forgiving attack damage cooldown You can make the game harder by clicking the heart piece (if u want for some reason) Doctor changed slightly Threadable objects are highlighted A gazillion bug fixes Changed Stephanie's look a bit P.S. The game is like 90% done. That's why I'm participating in Next Fest.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 9 July 2026 | v1.1.6 - Spanish | 1836506165584342 |
| 2 | 1 May 2026 | v1.1.5 - Japanese + Chinese | 1831432155572335 |
| 3 | 3 April 2026 | v1.1.4 - Russian | 1828894815561125 |
| 4 | 22 February 2026 | v1.1.3 - French and Turkish | 1825093633191650 |
| 5 | 23 September 2025 | v1.1.2 - pt-BR and Sr | 1811772772192964 |
| 6 | 16 August 2025 | v1.1.1 - Boss Gauntlet | 1808061939397599 |
| 7 | 3 July 2025 | v1.0.8 - Even tinier fixes | 1803527891722218 |
| 8 | 27 June 2025 | v1.0.7 - Tiny fixes | 1803527891554932 |
| 9 | 25 June 2025 | v1.0.6 - Puzzle tweaks | 1803527891457525 |
| 10 | 22 June 2025 | v1.0.5 - Demo Update | 1802893906840374 |
| 11 | 22 June 2025 | v1.0.4 - More QOL | 1802893906834283 |
| 12 | 22 June 2025 | v1.0.3 - Settings fixes + QOL | 1802893906809478 |
| 13 | 21 June 2025 | v1.0.2 - Hotfix | 1802893906782233 |
| 14 | 21 June 2025 | v1.0.1 - Day 1 Hotfix | 1802893906778752 |
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