SPSTEAMPULSELIVE ANALYTICS
Corporate Beatdown

Corporate Beatdown Steam news

Vindoozle | Feb 27, 2025 | game

Released

0players observed · 24 September 2026 - 00:02:42 UTC

ActionSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Corporate Beatdown news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews4
  • Release dateFeb 27, 2025
  • DeveloperVindoozle
  • PublisherVindoozle

Genres: Action

Company pages: Developer: VindoozlePublisher: Vindoozle

Top Steam chartsTop 100 gamesGame directorySteam Store page

Corporate Beatdown Steam news

Corporate Beatdown news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 3/9/25 UI Improvements - 10 March 2025

    - "New Best" popup now appears on summary screen if you hit a new high score for that level - "Rest Area" intro text is shown and remains on screen for clarity. - Small controller support improvements, the cursor is easier to control now, with a circular radius around the player like a twin-stick shooter control scheme. UI controller navigation still needs work

  • Big Corporate Beatdown Demo Improvements - 5 March 2025

    The Corporate Beatdown demo has been updated to have greater parity with the full version of the game! A Quick Overview: Better overall performance New graphics settings (Low/Med/High) Improved controls responsiveness New Intro Cutscene! Refined UI The demo now represents a more accurate idea of what to expect in the full game! If you like details... Better overall performance The demo has been updated from Unreal Engine 5.1 to 5.4 and I've refactored a lot of code to remove numerous unnecessary per-frame event ticks on destructible objects, characters, and walls. Frame rates have been more consistent and higher in general. New graphics settings (Low/Med/High) I've implemented general graphics settings that alter texture, lighting, and shadow quality, etc.. Certain particle effects are also omitted on lower graphics settings. Wall animations were causing quite the impact for some reason…

  • 3/3/25 Pizza Bug Fix - 4 March 2025

    Pizza now gives the correct amount of health ... FULL HEALTH. Yum! Also made small tweaks to UI of level select and corner menu for clarity and consistency.

  • 2/28/25 Menu Bug Fix - 1 March 2025

    Fixed post-credits bug where your mouse would disappear!

Patch notes and updates

S.noRelease datePatch nameGID number
110 March 20253/9/25 UI Improvements1793384379485654
24 March 20253/3/25 Pizza Bug Fix1792751526157540
31 March 20252/28/25 Menu Bug Fix1792751526063462

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