Lost Resolve news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak6
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score96% positive
- Total reviews24
- Release dateJul 11, 2025
- DeveloperSwinklyDev
- PublisherSwinklyDev
Genres: Action, Adventure, Indie
Company pages: Developer: SwinklyDevPublisher: SwinklyDev
Lost Resolve Steam news
Lost Resolve news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Sunset Snow DLC out now! - 25 August 2025
Hey everyone, After a longer-than-expected wait to get the DLC approved for release, it is out right now! As I've mentioned, it is a short experience, but I hope you'll enjoy having a few new stages to speedrun! Please feel free to let me know of any issues you find in the discussions. After this DLC, my plan is to move away from Lost Resolve in favor of working on the next big project (and perhaps a game jam here and there) but if any major fixes are needed, I'll do my best to address them. Thanks for playing! Swinkly
- Patch 1.1.1 - 23 August 2025
Since there were no patch notes for 1.1.0, I will combine those with the new changes: - Recent changes to falling platforms caused one to spawn improperly at the start of Celestial Causeway 1. This has been fixed. - Fixed a bug where falling glass blocks would shoot into the air after a death or restart. - Fixed a bug where Soul could sometimes get stuck in the "slam" state on the ground until the next directional input. - Fixed bugs in several boss fights, and prevented restarting during cutscenes and other moments that could trigger events to play at improper times. - Added a light bridge over the spikes once Sleep Paralysis Demon is defeated, preventing an death afterward in some cases which also caused issues. Hopefully this will resolve most of the common issues at this point, but if you do encounter any more feel free to post in the discussions. See you soon in the DLC! Swinkly
- Oops! A very slight delay to the DLC... - 23 August 2025
Hey everyone! Unfortunately I had a bit of an oversight and didn't format the title of the DLC store page properly (I called it "Sunset Snow" instead of "Lost Resolve - Sunset Snow"), so it was rejected by Steam upon being reviewed. I immediately fixed and re-submitted it for approval. Usually it only takes a couple of days for these requests to be approved, and other than that the DLC is completely ready to go, so it shouldn't be long! Apologies for the delay - Sunset Snow will be out very soon! Hope you all will enjoy it. See you soon, Swinkly
- Hotfix - Patch 1.0.5 - 15 July 2025
Unfortunately, the ability to restart from the last checkpoint has been reverted, as it had some major game-breaking implications for the boss fights. And in the absence of a backup of build 1.0.4 (oops), I had to start from the previous build and re-implement the subsequent changes. Everything should now be virtually identical to build 1.0.4, minus the checkpoint feature and the workaround for the wall collision glitch, which also seemed to have caused some unintended interactions. Sadly, I won't have very much time to work on the game in the next few weeks, as I desperately need to get caught up on finances after taking several days off for the game's launch, not to mention being completely burned out from all the time spent on the game leading up to said launch. That said, re-implementing the restart at checkpoint ability properly is something I'd love to do when I have the time and…
- Patch 1.0.4 - 14 July 2025
New Features: - Added choice to restart from last checkpoint or retry stage in pause menu - Using analog stick to slam is now optional and disabled by default Fixes: - Added missing spike tiles to Relegated Ruins I - Prevented false collision detection on walls from removing the effect of the infinite walljumps gem - Pause menu can no longer opened during death or respawn animations - Camera now re-centers upon respawn - Application title no longer contains (DEBUG) when running
- Patch 1.0.3 - 12 July 2025
- The glitch with memories being awarded incorrectly should be completely fixed now. - Icons have been added to the Time Trial level select to indicate if you've unlocked each level's corresponding hint - Missing collision was added to spikes in the start of Relegated Ruins III EDIT: Made another revision that fixes the Deathless+ achievement, which was bugged.
- Patch 1.0.2 - 12 July 2025
- Fixed an issue where the controls menu would not focus buttons after closing and reopening - Fixed missing collision in Wasted Wilderness 1 - Fixed Wasted Wilderness 1 awarding an incorrect duplicate memory - Prevented players from accessing a secret unlockable without actually unlocking it - Other small changes and improvements
- Day 1 Patch - Version 1.0.1 - 11 July 2025
Known issues: - Accursed Apparition appears to be able to respawn at the wrong location after the player dies - AI freeze possible on Sleep Paralysis Demon under specific circumstances Bugfixes: - Fixed a glitch where a checkpoint time would display unintentionally at the start of Relegated Ruins I - Fixed a glitch that caused the Feverish Hope and Second Wind abilities' effects to be swapped - Fixed a glitch that would unintentionally cause damage to a boss after landing a homing attack on another target - Fixed a bug that would cause the Accursed Apparition's hand to spawn at the wrong height after death - Fixed a glitch where destructible platforms would not reset to the correct locations - Fixed a glitch where the camera limit would be set incorrectly in Celestial Causeway II General improvements: - A gate prevents Soul from exiting the elevator in Relegated Ruins I and missing it -…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 23 August 2025 | Patch 1.1.1 | 1808601382515065 |
| 2 | 15 July 2025 | Hotfix - Patch 1.0.5 | 1805065414376934 |
| 3 | 14 July 2025 | Patch 1.0.4 | 1805065414340992 |
| 4 | 12 July 2025 | Patch 1.0.3 | 1805065414282729 |
| 5 | 12 July 2025 | Patch 1.0.2 | 1805065414274817 |
| 6 | 11 July 2025 | Day 1 Patch - Version 1.0.1 | 1805065414249865 |
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