SPSTEAMPULSELIVE ANALYTICS
Eternal Rain

Eternal Rain Steam news

Sepxikon | Jun 18, 2024 | game

Released

0players observed · 23 September 2026 - 23:45:58 UTC

ActionCasualStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Eternal Rain news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews7
  • Release dateJun 18, 2024
  • DeveloperSepxikon
  • PublisherSepxikon

Genres: Action, Casual, Strategy, Early Access

Company pages: Developer: SepxikonPublisher: Sepxikon

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Eternal Rain Steam news

Eternal Rain news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Eternal Rain: Reforged - 18 September 2026

    Hello Everyone! As you could see from the last announcement made, I had to pause the project for quite some time. But... I have an announcement to make. Eternal Rain will get a big rework! Eternal Rain: Reforged What will be changed, what is planned to get a rework, what will be added new for the remake? Here is a list of things that I plan on changing before releasing the first version of the remake: A new Meta-Progression System called the Rain Forge - How does it work? You'll find out soon enough! Gameplay - Still keeps the 15:00min timer, but with reworked waves and better spawning of enemies. Damage, Health amounts etc. are all changed for the player and enemies alike. One final boss in the end of a map. Elite enemies spread through the run next to usual waves spawning. Enemies - Enemies get a small upgrade in their pathfinding. Taking damage from enemies also works different now.…

  • Final Update for now - v1.0 - 21 March 2025

    Monsters & Bosses - Final Boss added for the first map - Wasp Queen: 30.000 HP | Currently using the sprite of the drone - The final boss is required to beat the run - Mini Boss Serpent King: - Max HP: 6000 → 8000 UI - Stats can also be checked in the victory and death screen - More stats are now displayed - Player Icons in the main menu are now slightly larger - Some text adjustments Bug fix - Icons of drone enemy are now displayed correctly - Temporarily disabled the displayment of controls until some visual bugs are fixed - Fixed a bug that caused the player to push bosses infinitely away

  • Eternal Rain - v0.24 Leo, Guide of Souls - 28 December 2024

    - Leo, the Guide of Souls: - Weapon: Grim Reaper’s Scythe - Multiple Damage, Close Range, Medium Speed - Special Ability: Soul Release - Collect souls dropped by enemies on death - Release a soul explosion scaling with the amount of souls - Gets an extra bonus if used with maximum amount - Ascensions: - Sow and Harvest: - Enemies killed by Leo’s scythes have a 60% chance to grant an addtional soul Scythe spin duration +1.0s Scythe base damage +2 - Spiritual: - Increases the max amount of souls Leo can hold by 50% Soulsplosion base damage +2 Soulsplosion base area +0.5m - Warming Souls - Holding the max amount of souls for 90s heals Leo for 1 hp Soul attraction speed +50% Soul attraction range +25% - Redesign of heart containers - Timer size slightly increased - Small ammo text added - Few more shadows added - Lighting & fog changes - Lightning Strike reworked - Enemies are now cleared i…

  • Eternal Rain - v0.23 Balancing & Bug fixes - 12 August 2024

    - Scrim, the Dragonkin: - Energy Ball tick damage decreased → 3 - Eyes of Reminiscence: - Damage tick timer increased → 1.5s - Burn modifier decreased → +25% - Poison extra damage decreased → +5% - Freeze slow decreased → +5% - Buffs to all types of monsters in every wave after the first boss fight on the Grasslands Map - Enemy bullet speed increased - Serpent King: - Max Health increased: 3000→ 3500 - Eyes of Reminiscence now uses the correct cooldown

  • Eternal Rain - v.022 New Character: Scrim, the Dragonkin & Optimization - 11 August 2024

    - (QoL) Upgrade ban window moved to the mode selection - Character hitbox reworked - Scrim, the Dragonkin: - Weapon: Energy Balls: - Slow Speed, High Damage, Range, AOE - Special Ability: Draconic Claws - Targets 6 enemies with claws - Enemies hit by claws are inflicted with Wounded - Wounded enemies take double damage from Energy Balls AOE - Ascensions: - Lightning Strikes Twice: - Special lightning strikes now target energy balls dealing extra area damage Every time a special lightning strikes the ball it increases in size and area Energy Ball AOE damage +1 - Bayle's Revenge: - The amount of claws now equal the level of Scrim, the Dragonkin Claw cooldown -2.0s Claw base damage +2 - Eyes of Reminiscence: - Every 30 seconds open the Eyes of Reminiscence Inflicts all enemies with basic status effects (Burn, Poison, Freeze) for 10 seconds and damages them for 3 damage per second Burn modi…

  • Eternal Rain - v.0.21 Secret added & Small fixes - 1 August 2024

    - Lilly passive interaction with ‘Trinity’ ascension fixed - Pow-Pow: - Projectile Spread decreased: +10 → +5 - Lead Storm Lvl. Max: - Projectile Damage -40% → Projectile Damage -30% - Forest Spirit Projectile changed - Experience orb changed - Little secret added in the main menu, good luck finding it :)

  • Eternal Rain - v.0.2 Ascensions added & Bug fixes - 25 July 2024

    - Ascensions added. Drops from the half-time boss of every map - FPS Counter in the top right corner added - Azami, the Rogue Ascensions: - Shurikhell: - Every greater shuriken has a 20% chance to spawn 12 smaller shuriken on hit - Mistra’s Cyclones: - While her passive is active Azami spawns 10 cyclones every 2.0 seconds travelling through enemies and dealing 8 damage on hit - Increases the active time of Winds of Mistralia by 5.0 seconds - Generalist: - Projectile Damage +20% Attack Speed +10% Move Speed +15% Reload Rate +15% Attraction Range +30% Dodge Chance +5% - Charon, the Grim Reaper Ascensions: - Bone Splinters: - After travelling for 0.75 seconds bone spear shoots out two smaller bone spears - Projectile Damage +20% Attack Speed +15% Max Ammo + 2 - Summon Damage -15% Summon Attack Speed -15% - Summon: Scythe: - Summons another scythe targeting random enemies and inflicting doo…

  • Eternal Rain - v.0.19 Controller Support added & More scaling insight - 19 July 2024

    - Controller support added - East Button (B / Circle) Dash - Right Stick (Cursor Movement) - Left Stick (Player Movement) - Start Button (Pause Game) - Cooldown indicator for characters with active ability added - Visual indicators for scaling | Red = Projectile Scaling; Purple = Summon Scaling - Lilly, the Blade of Death: - Reload time decreased: 1.2 → 1.0 - Multi Shot Tree: - Fragmentation Lvl 3: - Damage multiplier increased: 0.2 → 0.4 - Piercing Kunais Tree: - General: Another wave of kunais added - Base amount decreased: 12 → 10 - Cooldown increased: 5 → 6.5

  • Eternal Rain - v.0.186 Hotfix - 13 July 2024

    - Charon, the Grim Reaper kunai bug fixed

  • Eternal Rain - v.0.18 Part 2 - 12 July 2024

    - Parts of the endless mode added - Retry button added in pause menu - Rebinding buttons in options - Charon, the Grim Reaper - Scythe outline removed - Lilly, the Blade of Death - Sword sprite changed - Deck of Cards Tree: - Visual changes - Empyrean Protection Tree: - Shield rotation removed - Forest Spirit Tree: - Spirit pierce decreased: 2 → 1 - Spirit damage decreased: 7 → 6 - Piercing Kunai Tree: - Starting kunai amount increased: 8 → 12 - Starting kunai cooldown decreased: 6.0s → 5.0s - Kunai size increased: 0.4 → 0.5 - Kunai speed increased: 12 → 15

  • Eternal Rain - v.0.18 Part 1 - 7 July 2024

    - Fang, the Poison Spider: - Poison Extra Damage decreased: 40% → 30% Nature’s Gift Tree: - Nature’s Gift Lvl. 1: - Poison Extra Damage decreased: 20% → 15% - Serpent: - Movement speed reduced slightly: 1.5 → 1.45 - Overall slightly reduced spawn rates in all waves - Overall reduced Enemy p/spawn - Exploder: - Movement speed reduced slightly: 2.0 → 1.9 - Drone: - Overall slightly reduced spawn rates in all waves - Overall reduced Enemy p/spawn - Characters can now be obtained by holding the icon in the selection menu - Clicking the character icon (if unlocked) opens the monsoon level window to start the run - Banish: - You can now ban upgrade trees before the run to reduce the list from the beginning - Banish base cost is now 1000 increasing by 1000 for every banish obtained - For now you have to reassign the bans every time you go back to the menu or restart the whole game. This will b…

  • Eternal Rain - v.0.16 New Upgrades, Small Character Rework & UI Changes - 30 June 2024

    - Helios, the Lord of Ashes - Sword & wave attack removed → Turned into a fire breath like attack - Deck of Cards Tree: - Deck of Cards Lvl. 1 - Joker Lvl. 2 - Stacked Deck Lvl. 3 - Twisted Fate Lvl. Max - Discus of Light Tree: - Discus of Light Lvl. 1 - Enlightened Lvl. 2 - Counter-Clockwise Lvl. 3 - Golden Order Lvl. Max - Elemental Mastery Tree: - Elemental Mastery Lvl. 1 - Coalescence Lvl. 2 - Song of Ice and Fire Lvl. Max - Empyrean Protection Tree: - Empyrean Protection Lvl. 1 - Unwavering Bulwark Lvl. 2 - Sunlight Shield Lvl. 3 - Divine Intervention Lvl. Max - Serpent King: - Move speed increased: 1.6 - 1.7 - Drone - Move speed increased: 1.0 → 1.2 - Boru (Exploder) - Move speed increased: 1.8 → 2.0 - Code input field removed - Minor changes made to UI

  • Eternal Rain - v.0.15 More Challenges, Reroll & Banish System - 25 June 2024

    — Gameplay — - Monsoon level 4 & 5 switched - New Monsoon levels added: - 6: Healing disabled - 7: 30% Additional enemy health - 8: 25% Reduced EXP - 9: Bosses attack 50% more often - 10: No vision outside the light radius - Reroll & Banish System added — Characters— - Azami, the Rogue: - Base weapon damage increased: 8 → 10 - Max Ammunition: 12 → 14 - Base attack speed reverted: 3.25 → 3.5 - Charon, the Grim Reaper: - Summon damage modifier increased: 125% → 135% - Summon attack speed modifier increased: 120% → 125% - Fang, the Alchemist: - Spider amount increased: 6 → 8 - Summon damage modifier increased: 110% → 120% - Helios, the Lord of Ashes: - Orb burn chance increased: 30% → 40% - Orb damage increased: 10 → 12 - Max Ammunition increased: 8 → 10 - Base weapon damage increased: 8 → 9 - Lilly, the Blade of Death: - Base weapon damage increased: 10 → 12 - Attack speed modifier increa…

  • Eternal Rain - v.0.145 Rework, Balancing & Visual Changes - 22 June 2024

    — Characters— Azami, the Rogue: - Max HP: 4 → 3 Charon, the Grim Reaper: - Cost reduced: 5.000 → 4.000 - Doom damage: 25% Max HP → 20% Max HP Fang, the Alchemist: - Cost reduced: 7.500 → 5.000 - Poison cloud chance increased: 20% → 25% Helios, the Lord of Ashes: - Cost reduced: 10.000 → 8.000 Lilly, the Blade of Death: - Cost reduced: 12.500 → 10.000 - Chains Rework: Chains now spin for 8 seconds and have 10 seconds activation cooldown - Bleeding effect fully removed - Summon damage modifier: 25% → 50% - Summon attack speed modifier: 25% → 75% Stefanie, the Trigger-happy: - Cost reduced: 12.500 → 10.000 - Projectile damage modifier decreased: 150% → 125% - Summon damage modifier increased: 25% → 50% - Summon attack speed modifier increased: 25% → 75% - Rocket base damage increased: 12 → 15 - Rocket amount increased: 10 → 12 - Explosion Range increased: 1.5 → 2.0 — Upgrades — Attractor T…

  • Eternal Rain - v.0.14 Balancing & Visual Changes - 21 June 2024

    — Characters — Azami, the Rogue: - Base attack speed decreased: 3.5 → 3.25 - Starting attack speed modifier: 110% → 100% - Reload time increased: 0.85s → 0.9s Charon, the Grim Reaper: - Base weapon damage: 12 → 15 - Base attack speed increased: 1.5 → 2.0 - Spread angle reduced: 15 → 10 Fang, the Alchemist: - Chance to spawn poison cloud decreased: 30% → 20% Helios, the Lord of Ashes: - Orb amount: 8 → 10 - Orb base damage: 8 → 10 - Orb cooldown: 6.0 → 5.0 - Base damage: 6 → 8 - Base attack speed: 6.0 → 6.5 - Reload time: 0.8s → 0.75s — Upgrades — Attractor Tree: General: - Fixed a bug where the Attraction modifier was added incorrectly Cleaning Up Lvl. 1: - Attraction: +50% → +60% Enthusiasm Lvl. Max: - XP double chance: 5% → 10% Blood Link Tree: General: - Aura range increased: 3.5 → 4.0 - Transfusion Lvl. 3 & Lacerate Lvl. 4 merged Vampirism Lvl. Max: - Heal chance increased: 0.05% →…

  • Eternal Rain v.0.131 - Hotfix - 20 June 2024

    - Auto Fire can now be enabled/disabled with pressing Q - Victory Screen delay removed

  • Eternal Rain v.0.13 - Small Buffs & Nerfs - 19 June 2024

    —— Characters —— Charon, the Grim Reaper: - Ammunition size increased: 4 → 5 - Bone Spear projectile speed increased: 6 → 7.5 - Scythe base damage increased: 6 → 8 - Scythe base movement speed increased: 5.5 → 6 Lilly, the Blade of Death: - Chain rotation speed increased: 150° p/s → 200° p/s - Bleeding chance increased: 30% → 40% - Ammunition size increased: 10 → 12 - Weapon base attack speed increased: 3.5 → 4 - Attack speed modifier decreased: 110% → 100% - Max Health decreased: 6 → 5 - Blood Link now also applies Bleeding if “Transfusion” was obtained Stefanie, the Trigger-happy: - Weapon base projectile damage: 4 → 6 - Reload time: 2.4 → 2.2 - Tactical rocket base damage: 8 → 12 —— Upgrades —— FLOATING AXE TREE Floating Axe Lvl. 1: - Summons two axes → Summons three axes FOREST SPIRIT TREE General Changes: - Spirit base damage increased: 10 → 12 - Spirit base attack speed increased:…

  • Eternal Rain v.0.121 Hotfix - 19 June 2024

    - UI scaling issue in Selection & Shop fixed - Victory Screen not showing up fixed: If the player has paused the game or managed to get a level up when the timer was reaching 0:00 it sometimes happened that no Victory Screen popped up and so the player was not able to win the game. This has now been fixed. - Character Progress is now also bound to the achievements: Some players save data was not saved correctly if Steam Cloud was used. To prevent the loss of the obtained characters and give back the progress it should now check which achievements are unlocked and unlock the character counter-part ingame. - A small audio feedback when buying a character was added

Patch notes and updates

S.noRelease datePatch nameGID number
128 December 2024Eternal Rain - v0.24 Leo, Guide of Souls1786573930920427
212 August 2024Eternal Rain - v0.23 Balancing & Bug fixes5963414363404556304
311 August 2024Eternal Rain - v.022 New Character: Scrim, the Dragonkin & Optimization5963414363401528410
41 August 2024Eternal Rain - v.0.21 Secret added & Small fixes5963413728335066936
525 July 2024Eternal Rain - v.0.2 Ascensions added & Bug fixes5963413094349306991
619 July 2024Eternal Rain - v.0.19 Controller Support added & More scaling insight5969041959968200442
713 July 2024Eternal Rain - v.0.186 Hotfix6000566704272310932
812 July 2024Eternal Rain - v.0.18 Part 26000566704270140452
97 July 2024Eternal Rain - v.0.18 Part 15842939267346363898
1030 June 2024Eternal Rain - v.0.16 New Upgrades, Small Character Rework & UI Changes5842939267322065799
1125 June 2024Eternal Rain - v.0.15 More Challenges, Reroll & Banish System5759622039994366178
1222 June 2024Eternal Rain - v.0.145 Rework, Balancing & Visual Changes5759622039984882793
1321 June 2024Eternal Rain - v.0.14 Balancing & Visual Changes5759622039980353352
1420 June 2024Eternal Rain v.0.131 - Hotfix5759622039977183981
1519 June 2024Eternal Rain v.0.13 - Small Buffs & Nerfs5759622039972925014
1619 June 2024Eternal Rain v.0.121 Hotfix5759622039970977558

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