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Ritter & Rotwein

Ritter & Rotwein Steam news

Hurdy-Gurdy Games | Jul 20, 2026 | game

Released

0players observed · 25 September 2026 - 14:24:59 UTC

ActionAdventureIndieSteam Store

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Ritter & Rotwein news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak18
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJul 20, 2026
  • DeveloperHurdy-Gurdy Games
  • PublisherHurdy-Gurdy Games

Genres: Action, Adventure, Indie

Company pages: Developer: Hurdy-Gurdy GamesPublisher: Hurdy-Gurdy Games

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Ritter & Rotwein Steam news

Ritter & Rotwein news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Quality of Life and Bug Fixes - 28 July 2026

    Patch Notes Balance & Gameplay Updates Vintner (Winzer): Buffed with increased stability. -Warhammer: Nerfed against NPCs. -Movement & Controls: Added a new jump style when standing directly in front of objects to prevent getting stuck; reduced transition time after landing. -Game Speed: Increased overall game speed by +2%. -Player Adjustments: Slightly reduced collision damage to the knight's feet. -QoL: Added a "Restart" button to the pause menu; added Xbox controller icon support. Historical Accuracy -Lustschloss Scene: Replaced dogs with historically accurate breeds (Labradors were only introduced to Europe in the 19th century). -Dog Chase: Increased difficulty slightly; dogs move faster through obstacles. Bug Fixes -Combat & Physics: Fixed warhammer physics self-destructing the player; fixed high energy release during weapon-shield collisions; fixed un-despawned weapons from defeat…

  • Usability Patch - 23 July 2026

    Patch Notes Tutorial Notification: Players will now receive a one-time notification about the tutorial before entering the main game to ensure they are better prepared. Character Creation Pot: The pot now responds while you are still holding the food in your hand, making character creation much easier. Bug Fix: Fixed an issue where certain enemies had an active, invisible neck armor collider, making them significantly harder to hit than intended.

  • Stability Update - 21 July 2026

    Being a knight means working hard on yourself every single day. Balancing a ragdoll character is just as challenging. Our goal is to create a game that is both rewarding and challenging, where mastering a deliberately difficult-to-control physics-based character is the core experience - without making it feel frustrating. It's a fine line to walk, but thanks to your feedback, we believe this update brings us a little closer to that sweet spot. Changes:Improved Character Stability: Many of you told us that the character ended up on the ground too easily and had a hard time getting back up. We've increased the character's stability, making our knight much more resilient and better at staying on his feet.Easier Recovery: Getting back up is now easier. After a short time, the character will automatically stand up, or you can get back up immediately by pressing up.Game Over Removed: Losing y…

  • Stability Update - 21 July 2026

    Being a knight means working hard on yourself every single day. Balancing a ragdoll character is just as challenging. Our goal is to create a game that is both rewarding and challenging, where mastering a deliberately difficult-to-control physics-based character is the core experience - without making it feel frustrating. It's a fine line to walk, but thanks to your feedback, we believe this update brings us a little closer to that sweet spot. Changes:Improved Character Stability: Many of you told us that the character ended up on the ground too easily and had a hard time getting back up. We've increased the character's stability, making our knight much more resilient and better at staying on his feet.Easier Recovery: Getting back up is now easier. After a short time, the character will automatically stand up, or you can get back up immediately by pressing up.Game Over Removed: Losing y…

  • Sharpen Your Blades – The Medieval Fest Update is Here! - 21 April 2026

    Expanded Tutorial: A more comprehensive guide to help you master the mechanics of R&R.New Weapons & Combat Styles: Experiment with new gear, each offering a unique way to take down your enemies.New Enemy Variations: Challenging new opponents have been added to the demo.Balance & Polishing: General improvements to gameplay feel and performance.

  • ⚔️ New Demo Build is Live! 🍷 - 18 March 2026

    We’ve been busy polishing the armor and sharpening the blades. A new update for Ritter & Rotwein is now available with some much-needed fixes and a highly requested feature!What’s new in this build:Custom Keybindings: You can now fully rebind your controls in the new Settings menu. Tailor the chaos to your liking!Crossbowman Fix: Our archers finally learned some discipline. The Crossbowman now correctly takes his shot,and stops firing afterwardInfinite Score Glitch Squashed: We removed a bug that allowed for infinite scoring.Leaderboard Notice: We are sorry that the leaderboard currently shows some invalid high scores due to this glitch. We are looking into ways to keep the rankings honorable!

  • Combat Improvements & Bug Fix - 26 February 2026

    Latest Combat Improvements:Balanced Difficulty: Nerfed enemy "One-Shot" attacks to make combat more tactical and fair.Bug Fix: Fixed the stabbing damage calculation (it’s now as deadly as it should be!).Better Feedback: Added visual hit feedback when the player takes damage.

  • 🛡️BEAT THE STREAMER WALL! Can you finish what they started? - 25 February 2026

    Description:It was an absolute blast watching legends like LIRIK & Matteo from BONJWA take on our Knight yesterday! We saw 21,000 people cheering (and laughing) as the physics took its toll.But here’s the thing: The game won. 💀Even the biggest pros couldn't reach the end of the demo. They hit the "Streamer Wall" and had to surrender... BUT CAN YOU DO BETTER?THE CHALLENGE:We want to see the first Knights to actually conquer the peaks where the pros failed.Your Goal: Reach the end of the Demo.Proof: Take a screenshot of your End Screen.Where to post: Share it here in the comments or join our Discord https://discord.gg/SppCXVTmH3 and post it in the #challenge-hall channel.THE REWARD:The first 100 players to provide proof of finishing the demo will be immortalized in the official Game Credits under the "Knights of the First Hour" section!

Patch notes and updates

S.noRelease datePatch nameGID number
128 July 2026Quality of Life and Bug Fixes1839041357038974
223 July 2026Usability Patch1839041357026756
321 July 2026Stability Update1838407329269312
421 April 2026Sharpen Your Blades – The Medieval Fest Update is Here!1830163047268816
518 March 2026⚔️ New Demo Build is Live! 🍷1827626365750179
626 February 2026Combat Improvements & Bug Fix1825727806708148

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