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Divine Omen

Divine Omen Steam news

Ruby Ring | Apr 25, 2026 | game

Released

0players observed · 23 September 2026 - 07:33:27 UTC

AdventureIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
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Divine Omen news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateApr 25, 2026
  • DeveloperRuby Ring
  • PublisherRuby Ring

Genres: Adventure, Indie, RPG, Early Access

Company pages: Developer: Ruby RingPublisher: Ruby Ring

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Divine Omen Steam news

Divine Omen news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • DEVLOG 4: I'VE DONE IT!!! The BONES are COMPLETE! - 10 September 2026

    CAN YOU BELIEVE IT?I can. I knew this was coming. The Chapter 3 skeleton is COMPLETE. Now…don’t get too excited. We have a long, long way to go before release - I’m talking months. But progress is progress and it deserves to be shared! Things have been slow for this game, but I’ve developed a little pool of people who are so dedicated to seeing this thing through and you wouldn’t believe how grateful I am to have you along. This is for us! Be proud! I know I am!Now that we’re out of the sketching/brainstorming/super inconsistent workload phase…I feel it’s time I go back to posting. Once I have artwork to share, I plan on making a new TikTok to see if we can revive this game. I don’t have that new account/username just yet, but if you’re interested in being a part of that, you’ll be able to access it from my old one which you’ll find here. Once I have it up, I’ll make an announcement ove…

  • DEVLOG 3: The C3 Skeleton is ALMOST COMPLETE! - 7 August 2026

    Well, it's been a month - you know what that means. It's time for another Chapter 3 update!Oh boy oh boy I know you must be on the edge of your seat! Don't worry, I won't keep you waiting. Let's dive right in.Game exposure has really stalled, and I mean really stalled. That's just part of making a game, right? I don't bring this up to feel sorry for myself but rather to provide this information to help developers understand what they should expect when starting out on their own like this, especially going into a genre like the one I chose. Since this time last month, Divine Omen has gained 10 Steam wishlists. The TikTok account has died and I do plan on just starting up a new one. That's another thing: don't be afraid to start over. I've even contacted support over the account and they just told me I was submitting my request into the wrong portal then guided me to one that genuinely, a…

  • DEVLOG 2: We're getting somewhere!!! - 3 July 2026

    I’M BACK.My goal from now on is to write a monthly-ish devlog just to give everyone a chance to be informed on where the project stands and how long until release. If I mentioned this already in the last devlog…no I didn’t. Writing these with a little more frequency/purpose will be great for documenting the process, plus honestly…it takes some of the weight off of having to post on social media. Tiktok was the only platform I’ve gained any traction on and my account has since been suppressed, so there’s not much point in wasting the time on making content for reach. Whatevs. My focus has always been the game anyway and itch has been really generous with me lately. There’s always a silver lining! As a social media hater in the first place, this lining is a little extra silver too.Now, onto the stuff we actually care about… Remember that cutesy little graph I made for our last devlog? I t…

  • DEVLOG 1: Divine Omen C3 Progress - 29 May 2026

    Hey Everyone! This is my first real devlog here on Steam (now that the game is in early access I have a little more freedom to do these), but I actually have quite a collection of them over on itchio if you're interested in reading the old stuff. I will be crossposting these updates from now on!Things have been crazy on itchio! We got a sudden surge in visibility that put Divine Omen right on the front page and it was even #1 in some of the genre tags! The funniest part is I still have no clue how it happened. I guess itch just decided it was time for us to explode! The excitement has since died down and we’re averaging a very comfortable 40-50 views, which you’ll never catch me complaining about. I’m just glad the game was given a chance to reach a wider audience of people who really seem to be loving it! The outpouring of support couldn’t have come at a better time - I can’t express j…

  • Divine Omen Chapter II is OUT NOW! - 25 April 2026

    Yes, the allegations are true...Chapter II of Divine Omen is complete and ready to unsettle you!This marks a MASSIVE milestone for the game's production - it now costs money! Yay! Yay for me, anyway. Let's dive into what exactly that means for the future of the game:The good news is Chapter I will always be free to play on the game's demo page.The other good news is I'll continue to update Chapter I as I make improvements to the base game.The other other good news is I'll finally be posting devlogs here now! This is also bad news depending on how much you want to hear about this game. Hopefully you want to if you're here already, right?Now let's talk more specifically about Chapter II and Divine Omen as a whole.There's one key thing to note here: the game is out, but it's still in Early Access. Why? So I can give you guys each chapter as it releases instead of making you wait years and…

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