SPSTEAMPULSELIVE ANALYTICS
Pixelitos - Spritle Royale

Pixelitos - Spritle Royale Steam metadata

ElStrawFedora | Jul 2, 2024 | game

Released

0players observed · 22 September 2026 - 14:00:39 UTC

ActionStrategyFree To PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak53
  • Units sold (VGI)3,071
  • Revenue (VGI)No data available
  • Review score65% positive

Pixelitos - Spritle Royale metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak53
  • Units sold (VGI)3,071
  • Revenue (VGI)No data available
  • Review score65% positive
  • Total reviews40
  • Release dateJul 2, 2024
  • DeveloperElStrawFedora
  • PublisherElStrawFedora

Genres: Action, Strategy, Free To Play

Company pages: Developer: ElStrawFedoraPublisher: ElStrawFedora

Top Steam chartsTop 100 gamesGame directorySteam Store page

Pixelitos - Spritle Royale Steam metadata

Pixelitos - Spritle Royale metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2999540/metadata
Steam Storehttps://store.steampowered.com/app/2999540/
Steam Communityhttps://steamcommunity.com/app/2999540
PCGamingWiki search
IGDB searchSearch IGDB for Pixelitos - Spritle Royale

Reviews, pricing, and metadata

Review summary

Mixed

65% positive, 26 positive, 14 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Family Sharing

Achievements

6

Platform releases
  • Steam 2 July 2024

Latest Steam announcements

  • PIXELITOS UPDATE VERSION 1.2.15.1 - 23 October 2024

    Audio Updates: -Sound Effect for Tier Change Added -Sound Effect for Explosions Added Graphical Updates: -Particle Effects for Tier Change Added -Particle Effects for Time Increase Added (Fast Fall Only) System Updates: -Lowered Frequency of Deleting Old Teams from Server --This Allows For More Diversity In Opponents Faced Online Fixed Bugs: -When Entering Story Mode For the First Time After Updating to 1.2.15, Empty Bugged Shop Appears

  • DEV LOG 6: NEW MODE, NEW RANKING SYSTEM (AND FUTURE UPDATES?) - 18 October 2024

    It's been a while since the game's last update. As the developer, I know that better than anyone. The past few months have brought a lot of personal major life changes. Mostly good, but very time consuming. Similarly, constant work on the game for over 3 months since release left me burnt out. But my desire to keep improving the game has never waned! Which is why I am back with a more feature-oriented update. As always, we have a new Event Mode: Fast Fall! As you may have noticed, we will be moving from monthly to seasonal modes to allow for a smoother development pace. Expect the next event mode sometime around wintertime! In the meantime, I expect this mode to offer a fun time-investment-free way to play the game! Ever wanted to play Pixelitos for just a bit, and not 10+ whole rounds? This mode is for you! In addition, we've added a new ELO-like system, called GPR (Global Pixel Rankin…

  • PIXELITOS UPDATE VERSION 1.2.15 - 18 October 2024

    New Features: The Third Event Mode, Fast Fall, is Now Available -A Speedy Game Mode Meant for Players Who Want Short & Sweet Runs -Runs are Only 1 Round --90 Gold in Shop --1 Minute Shop Time Limit -New Fast Fall Exclusive Item: Tiermeric --Raise Tier of the Shop by 1 -New GPR (Global Pixel Ranking) System Added --Score that Measures a Player's "Skill" in Online Matches --Increases/Decreases Based on Wins/Losses and Opponent's GPR --Each Online Game Mode has Unique GPR --Player's GPR Visible in Online Battles and Leaderboard --New Players' GPR Set to 1200 --Returning Players Will Recieve GPR Based on Past Win/Loss Record -Story Mode Progress Can Now Be Paused and Resumed Mid-Run in Bases and Dungeons UI Updates: -Pixelpedia Now Displays Battle-Relevant Data (Stats & Abilities) for Seen Pixelitos --Show/Hide Battle Data Button Added to Pixelpedia --Battle Data Visible for Any Seen/Won Pi…

  • PIXELITOS UPDATE VERSION 1.2.14 - 20 August 2024

    Yaku Updates: 14 New Yakus Added: (Higher ID Number Indicates Priority) 34 -Clothed Yaku 40 -Professional Yaku 41 -Circle of Life Yaku 50 -Inanimate Yaku 51 -Baby Yaku 52 -Canine Yaku 53 -Three Little Pigs Yaku 61 -Magical Yaku 63 -Fairy-Tale Yaku 73 -Ice Yaku 76 -Heavenly Procession Yaku 78 -Royal Yaku 79 -Snake Charmer Yaku 80 -Wolf in Sheep's Clothing Yaku -Old Yaku Conditions Have Been Updated to Accept Newest Pixelitos -Fauxmeleon Now Acts as Substitute for Any Basic (Tier/Type) Yaku Requirements Graphical Updates: -New Battlefield Variant Added: Volcano --Story Mode Fire League Base Battlefield Changed to Volcano Gameplay Updates: -D-L-C Dungeon Gamemode Set to Default (Joust but Default Slots) UI Updates: -Glossary Now Includes Tier Info for Experimental Pixelitos --Will Only Display if Experimental Pixelitos Enabled -Glossary Tier Pixelito Highlight Color Now Matches Pixelito Ty…

  • DEV LOG 5: AUGUST ADVANCE IS HERE! (+ MANY OTHER CHANGES/ADDITIONS) - 13 August 2024

    A new update is here, and this one's a doozy! Not only do we have our last wave of new Pixelitos, but we have a new seasonal event mode, and various fun new gameplay updates! First off, the new seasonal event for August is known as August Advance! In this mode, Pixelitos no longer move in turns, but rather, move in realtime based on their respective speed stats! Many players have voiced concerns over the speed stat, and have shared many interesting suggestions, so August Advance aims to try some of these ideas out! Naturally, since this mode completely flips the game upside down, we suspect there may be some bugs or unintended balance issues, so please share any and all of your findings! In addition, a new feature has been added to the D-L-C Dungeons: Void Effects! Every 5 rounds, the dungeons will shift, and a random Void Effect will be applied to the player's shop/team! These effects…

  • PIXELITOS UPDATE VERSION 1.2.13 (AUGUST ADVANCE UPDATE) - 13 August 2024

    New Features: The Second Event Mode, August Advance, is Now Available -Teams Formation is 2x4 (4 Back Row, 2 Front Row) -BattleField is 4x6 Grid -Non-Turn-Based! All Pixelitos Move At Their Own Timing -All Pixelitos' Attack Stats Divided By 5 New Feature Added to D-L-C Dungeons: Void Effects! -Every 5 Turns, Random Void Effect is Selected, Impacting Team, Shop, or Opponents -Void Effect Can Be Beneficial or Detrimental New Badge Added: Strategist Badge -Gained After Creating All Available Yakus Gameplay Updates: -Main Mode, Spritle Royale, Now Uses 3x6 Grid (As Voted by Community) -All Main Online GameModes' Required Number of Wins Reduced: --Wins: 12 -> 10 -Spritle Royale with Old Ruleset Available Now as Spritle Royale CLASSIC Pixelito Updates: 9 New Pixelitos Have Been Added (Experimental)! -Pebbuin -Arcticrystal -Gemperor -Pipepede -Valvil -Tubeetle -Cannibud -Wilthorn -Blossomon Th…

  • DEV LOG 4: ENTER THE D-L-C DUNGEONS WITH THESE NEW PIXELITOS! - 3 August 2024

    July is over, and with it, its time to say goodbye to July Joust! I will share the results of the July Joust questionnaire in the next Dev Log. Hopefully by then, I can introduce the next Event Mode, which I'm excited to share with everyone. But before that, we have a new Game Mode! Say hello to the D-L-C Dungeon! This is an endless randomized dungeon featuring dungeon bosses (taken from the pool of recent community Pixelitos!). This is a fun way to experience the new Pixelitos in a single-player capacity. To access it, you must have at least 3 badges in Story Mode. The mode is currently relatively easy, so all you badge-chasers better get your new badge now, before I make it harder next update! Anyway, onto the new Pixelitos! From Left to Right Spectralamb (by @Tsunderella) - Faint: Haunt Attacker, Spawn Ghost Form if Attacker Knocked Out Pirooette (by @DrewTwoBlue) - Attack: Swap Oppo…

  • PIXELITOS UPDATE VERSION 1.2.12 - 3 August 2024

    New Features: Introducing D-L-C Dungeons! -New Endless Mode Where Dungeon Contents are Randomized Every 2 Hours -Each Rotation Has 2 Types and a Boss -Current Bosses Use New Experimental Pixelitos Only -Dungeon Contents are Seeded and Same for All Players at Given Time -(Game Mode Only Accessible to Players Who Have More than 3 Badges in Story Mode) New Badge Added: Spelunker Badge -Gained After Reaching Floor 30 in D-L-C Dungeons Pixelito Updates: 9 New Pixelitos Have Been Added (Experimental)! -Spectralamb -Ewerei -Bansheep -Pirooette -Waltzaby -Tangoroo -Slungus -Sporeslugger -Sluggernaut The Following Pixelitos Have Had Their Tier Changed -Chickash (2 -> 1) -Frosshrew (6 -> 3) -Polepulation (4 -> 6) The Following Pixelitos Have Had Their Stats Changed -Frosshrew (32,30,60 -> 32,20,50) System Updates: -Leaderboard Calculation Updated to Only List Distinct Users Graphical Updates: -Ne…

  • PIXELITOS UPDATE VERSION 1.2.11.1 - 28 July 2024

    Audio Updates: -Unique Sound Effect Added for Speed Stat Boosts -Sound Effect Added for Pixelito Spawning Graphical Updates: -Unique Particle Effect Added for Speed Stat Boosts -Lowered Brightness Intensity of Piousol Sunrays Fixed Bugs: -Crabbarazi and Cosmite's Abilities Endlessly Trigger One Another -Nymflute and Cosmite's Abilities Endlessly Trigger One Another -"On Faint" Abilities with Multiple Executions Not Properly Multiplying with Bouzoom's Ability -Crabbarazi Continuously Deboosts Opponent Even if Opponent's Stats Cannot Go Lower -Sedimelementary Evos Not Always Spawning All "Children" Before Fainting

  • DEV LOG 3: NEW PIXELITOS, NEW ITEMS, AND MUCH NEEDED BALANCE CHANGES - 27 July 2024

    I expected to have the Story Mode integration for the new Pixelitos ready by now, but as always, life gives you other priorities. Hopefully it won't be too long now; I think people will enjoy it. But it's that time of the week again! The next round of new Pixelitos are here! And with them, a couple changes people might have been waiting for... From Left to Right Bouzoom (by @Marceline) - Ally Faints: Repeat Ally's "On-Faint" Ability Nymflute (by @DrewTwoBlue) - Opponent Combos: Give Random Ally 5 Attack Fauxmeleon (by @infitros) - Battle Start: Copy Opposing Pixelito In addition to these new Pixelitos, we also have a new item, Natt-Ouch!, which should allow players some more teambuilding creative range. Lastly, several changes have been made to improve the overall balance of the game. Some of the changes may seem obvious at first glance, but outside of just "make this Pixelito weaker",…

  • PIXELITOS UPDATE VERSION 1.2.11 - 27 July 2024

    Pixelito Updates: 9 New Pixelitos Have Been Added (Experimental)! -Bouzoom -Hamsail -Pomorise -Fauxmeleon -Camouphony -Synchrofessional -Nymflute -Clericnet -Saxofairy The Following Pixelitos Have Had Their Tier Changed -Clayby (3 -> 2) The Following Pixelitos Have Had Their Ability Adjusted -Phalaphant's Ability Now Has Limited Uses (1,2,3) -Phalaphant's Ability Now Only Affects Adjacent Allies -Arachnapprentice's Ability Now Only Affects Adjacent Allies -Clayby's Ability Now Gives Flat Speed Increases (5,10,15) -Clayby's Ability Now Has Multiple Uses Per Evo Stage (1,2,3) Item Updates: -New Item Added: Natt-Ouch! --Shop Start: Take 10 Damage -Stamomile Effect Changed: If Hit By OHKO Attack, Survives with 10 HP UI Updates: -Added Text Indicator to Experimental Pixelitos Toggle To Make Setting More Readable -New Icon Added to Info Box to Indicate Remaining Phalaphant Ability Uses Audio…

  • DEV LOG 2: THE FIRST NEW BATCH OF PIXELITOS ARE HERE! - 24 July 2024

    I have been reading people's feedback for the July Joust questionnaire, and its clear that a rousing majority is in favor of making the 3x2 format permanent! As we move into August, I will gradually work to bring these changes to the main game. In more important news though, with the help of the community, I would like to introduce our first new batch of Pixelitos since the game's release! From Left to Right Clayby (by @DrewTwoBlue) - Less than 50% HP: Breaks Outer Shell and Gains Speed Glanissary (by @Tsunderella) - Battle Start: Swap Places with Direct Opposite Pixelito Searpent (by @ElStrawFedora) - Hurt: Summon Vortex on Opponent, Dealing Damage Every Turn These Pixelitos are only the first in an upcoming new set, and as such, should be treated as incomplete experimental Pixelitos. They are available in-game now, but you are not required to use them or face them in game yet, and can…

  • PIXELITOS UPDATE VERSION 1.2.10 - 24 July 2024

    New Features: Introducing Experimental Pixelitos! -Allows Players to Try Newly Introduced Pixelitos Before They're Officially Added -Enable/Disable this Setting Before Starting a Match Online -This Setting is ON by Default -If Experimental Setting OFF, Teams with Experimental Pixelitos will be Replaced with Random Pixelitos Pixelito Updates: 9 New Pixelitos Have Been Added (Experimental)! -Glanissary -Chevalirror -Mirronin -Clayby -Amphoraide -Goverjar -Searpent -Fuegobra -Coilcoatl Gameplay Updates: -Consecutive Evolution Bonuses No Longer Overwrite Previously Granted Bonus Slot -Various Pixel Spire Battle Teams Stats Updated for Difficulty System Updates: -Logic Implemented to Reduce Situations Where Abilities Recursively Trigger One Another Infinitely Fixed Bugs: -PopUp Warning For "Character Not Created" When Starting Game Not Appearing When Selecting Online Game -Wealthy Yaku's Dam…

  • PIXELITOS UPDATE VERSION 1.2.9.2 - 21 July 2024

    System Updates: -Added New Player Survey for Event Modes (Accessible in Results Screen After Winning Run in Event Mode) -Added Fixed Server Region for Versus Mode -Increased Variability in Opponents Matched Against Online -Added Logic to Prevent Game Crashes if Player Uses Old Game Version Versus Players with New Pixelitos Graphics Updates: -Lowered Intensity of Point Lights in Certain Battlefields -Lowered Bloom Lighting in Sea Battlefield Gameplay Updates: -Kili Pepper Effect Updated to Work As Originally Intended Fixed Bugs: -Magnet Cabinet Not Interactable (Android Only) -Some Users Cannot Find Expected Rooms in Versus Mode -1/5 Chance of Game Still Hanging After Pressing Battle Button in Shop -Wealthy Yaku's Damage Output Fixed After First Finished Shop with Yaku -Story Mode Battle May Not Start After Playing Online

  • DEV LOG 1: CALLING ALL PIXELITO DESIGNERS - 20 July 2024

    Over the past few weeks, players have shared tons of valuable feedback about the current gameloop. And it obviously has a lot of changing to do. I hope that the July Joust has helped mitigate some of the concerns over the randomness of team placement. Later this week, I plan to include a questionnaire in-game to allow players to share their thoughts on this new mode. However, I also think that a consequence of an autobattler is that critical players may get caught up in analyzing the battles, when in reality, the heart of the game lies in the shop. Originally when I made the shop, I was worried that players would have little agency in making their teams, so I added items like Toprika or Friennel to push back against the RNG. Almost a year later, and now I see that its actually the opposite problem: Players can make any team they want in any run, and that's bad In a game like this, strat…

  • PIXELITOS UPDATE VERSION 1.2.9.1 - 16 July 2024

    System Updates: -Increased Variability in Opponents Matched Against Online -Adjusted Pixelito Speed-Turn Order Calculation Algorithm (Planned to Be Adjusted Further in Future Update) -Added Logic to Online Matchmaking to Avoid Facing Previously Submitted Teams -Added Logic to Online Matchmaking to Avoid Facing Same User From Last Round Pixelito Updates: -Oakannon's Green Beam Hitbox Adjusted Internally (Change Should Be Unnoticable to Players) -Oakannon's Green Beam Now Capable of Hurting Allies -Particle Effects And Sound Effects Added for Cosmite's Ability Fixed Bugs: -Levelled Up Dolfusion Causes Level Bar to Appear Despite Being Fully Evolved -Tarragone Doesn't Allow Stat Resetting After Battle -Berserk Slot Stat Boosting Not Working Exactly As Intended -Previously Earned Story Mode Base Badges Don't Display Properly Upon First Re-Entering Story Mode -Battle Wallpapers Displayed Ups…

  • PIXELITOS UPDATE VERSION 1.2.9 (JULY JOUST UPDATE) - 14 July 2024

    New Features: Introducing Event Modes! -Online Battle Mode with Unique Experimental GameRules and Mechanics -First Event Mode is July Joust (Available Now!) --Teams Battle in 2 Columns of 3 --Battlefield is 3x6 Grid --New Boost Slots Added: Tank, Berserker, Neutral, Slow --Required Wins to Complete Run is 10 Pixelito Updates: The Following Pixelitos Have Had Their Abilities Changed: -Sacko --Opponent Boosted: Place "Good" Item on Ally Side of Field (3/6/9 Uses) -Huggopod --Hurt: Create Love Field, Which Grants 10/20/30 HP Per Turn -Bullyboy --Ability Trigger Changed from Shop Start to Shop Start and Battle Start -Cosmite --Any Field Ability Triggered: Launch Meteorite on Random Pixelito from Team of Ability User -Tomboy's Ability Particle Effect Adjusted (Properly Shows Fainted Pixelitos) -Arachnapprentice's Ability's Scaling Modifier Halved (10/20/30 -> 5/10/15 Per Spawn) System Update…

  • PIXELITOS UPDATE VERSION 1.2.8.3 - 11 July 2024

    Graphical Updates: -Added Visual Indicator for Traversable Water Sections in Story Mode Overworld -Amplified Pixelito Faint Knockback Particle Effects System Updates: -Reworked Database Interface Logic to Ensure More Stable Connection -Further Reduced Circumstances for Game Crashing When Starting Battle -Added July Joust Database Interface Support UI Updates: -Updated Flux Seed Description -Changeable Window Size Option Added in Settings (PC Only) Fixed Bugs: -Under Certain Circumstances, Player May Face Their Exact Same Current Team -Sometimes Player Will Pull Data for Opponent That Has Already Been Removed from Server -Badge Save Data Not Being Generated Even When Badge Conditions Are Met -After Accruing Wins, Won Team Data Sometimes Not Logging -Flux Seed Effect Not Functioning As Written (+10/-10 Instead of +20/-10) -Pixelitos Revived by Faechick Faint Again on Next Acting Turn -Fam…

  • PIXELITOS UPDATE VERSION 1.2.8.2 - 10 July 2024

    System Updates: -Mitigated Conditions Causing Game Crashing After Starting Battle -Mitigated Conditions Causing Battle Not Starting After Losing Game Window Focus -Countermeasures Implemented to Prevent Game Hang When Game Is Left Idle Too Long Before Starting Battle -Preliminary Framework Logic for July Joust Implemented UI Updates: -League Base Difficulty Indicator Added in Story Mode -Adjust Badge Positioning in Battle Team Bar -Redesign Shop Slot Info Box Display Logic (Should be Unnoticable for Players) -Updated Boost Slot Descriptions (For Visibility) Fixed Bugs: -Checking for Badge Achievement Not Triggering in All Circumstances -Screen Resolution Much Lower Than Expected on Some PCs

  • PIXELITOS UPDATE VERSION 1.2.8.1 - 10 July 2024

    Apologies for the series of battle-breaking updates. 1.2.8 was an urgent fix to the game's database interface system after the game received a large influx of new players. As such, some oversights caused new unforeseen issues in the Shop Battle Button. The goal is to share these necessary updates with players as promptly as possible while avoiding creating any glaring subsequent issues in the process. Please bare with us as we gradually work to improve the game's stability. Fixed Bugs: -Story Mode Battle Not Starting (Due to Database Logic Update in 1.2.8) -Versus Mode Battle Not Starting (Due to Database Logic Update in 1.2.8) -Online Battle Not Starting on Random Occasion -Badges Not Loading for Player in Battle

Patch notes and updates

S.noRelease datePatch nameGID number
123 October 2024PIXELITOS UPDATE VERSION 1.2.15.16212245217911791229
218 October 2024PIXELITOS UPDATE VERSION 1.2.156212244583180033366
320 August 2024PIXELITOS UPDATE VERSION 1.2.146909171012614275016
413 August 2024PIXELITOS UPDATE VERSION 1.2.13 (AUGUST ADVANCE UPDATE)5963414363409236683
53 August 2024PIXELITOS UPDATE VERSION 1.2.125963413728342416157
628 July 2024PIXELITOS UPDATE VERSION 1.2.11.15963413094359235019
727 July 2024PIXELITOS UPDATE VERSION 1.2.115963413094355029198
824 July 2024PIXELITOS UPDATE VERSION 1.2.105963413094344991569
921 July 2024PIXELITOS UPDATE VERSION 1.2.9.25969041959976081281
1016 July 2024PIXELITOS UPDATE VERSION 1.2.9.16000566704284346908
1114 July 2024PIXELITOS UPDATE VERSION 1.2.9 (JULY JOUST UPDATE)6000566704277390944
1211 July 2024PIXELITOS UPDATE VERSION 1.2.8.35842939267361304949
1310 July 2024PIXELITOS UPDATE VERSION 1.2.8.25842939267357513755
1410 July 2024PIXELITOS UPDATE VERSION 1.2.8.15842939267354964445
159 July 2024PIXELITOS UPDATE VERSION 1.2.85842939267353787804
168 July 2024PIXELITOS UPDATE VERSION 1.2.7.15842939267350400956
178 July 2024PIXELITOS UPDATE VERSION 1.2.75842939267350288220
187 July 2024PIXELITOS UPDATE VERSION 1.2.65842939267346668477
196 July 2024PIXELITOS UPDATE VERSION 1.2.55842939267342886619
204 July 2024PIXELITOS UPDATE VERSION 1.2.45842939267335572435

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2999540
Live current players0
SteamPulse tracked peak53
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateJul 2, 2024
DeveloperElStrawFedora
PublisherElStrawFedora
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent65%
Positive reviews26
Negative reviews14
Total reviews40
Steam recommendationsNot available
Achievements6
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2999540/

Short description

A creature-collecting teambuilding autobattler with over 130 unique elemental creatures to collect and battle with! Assemble a team of Pixelitos to face opponents in 6v6 auto battles. Face off in online asynchronous multiplayer, online versus with friends, or in the single-player campaign.

About this game

Enter the colorful world of Pixelitos! Your role as a Pixelito Trainer is to build teams of digital creatures, known as Pixelitos, to fight on your behalf. You only need to make the team, no need to tell them how to fight! After a round is up, you will go back to the shop and make your team stronger. Keep it up, make stronger and smarter teams, and soon enough you will be a Pixel Master! Climb the Online Global Ladder, challenge your friends in Online Versus, or take on the league in Story Mode. With over 130 Pixelitos to collect, the perfect Pixelito experience is waiting for you!

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany12Fantasy-Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

Pixelitos - Spritle Royale's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Pixelitos - Spritle Royale's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Pixelitos - Spritle Royale at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,148,04022 September 2026 - 15:22:41 UTC1,818,368
2Mechabellum3,55722 September 2026 - 14:12:56 UTC5,341
3Dota 2824,64222 September 2026 - 15:22:42 UTC1,291,328
4Once Human23,70822 September 2026 - 15:22:41 UTC231,343
5下一站江湖Ⅱ9522 September 2026 - 01:22:30 UTC4,637
6Battle Teams 222722 September 2026 - 08:48:11 UTC7,966
7火炬之光:无限41522 September 2026 - 15:21:41 UTC7,911
8Wallpaper Engine101,81922 September 2026 - 14:43:17 UTC150,271
9古魂122 September 2026 - 10:53:24 UTC60

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,148,04022 September 2026 - 15:25:10 UTC1,818,3689,826,471Valve
Dota 2824,64222 September 2026 - 15:22:42 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS595,32722 September 2026 - 15:22:42 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
WARDOGS210,80722 September 2026 - 13:05:15 UTC399,748Not availableBULKHEAD
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust97,24822 September 2026 - 15:16:26 UTC259,6461,359,516Facepunch Studios
HELLDIVERS™ 286,37822 September 2026 - 15:04:58 UTC458,2081,150,310Arrowhead Game Studios
The Binding of Isaac: Rebirth76,26922 September 2026 - 14:56:02 UTC156,156391,633Nicalis, Inc., Edmund McMillen
War Thunder75,99622 September 2026 - 14:30:50 UTC125,317781,076Gaijin Entertainment

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2824,64222 September 2026 - 15:22:42 UTC1,291,3282,758,031Valve
Slay the Spire 293,48922 September 2026 - 14:12:47 UTC574,638199,438Mega Crit
Baldur's Gate 348,00622 September 2026 - 15:02:30 UTC875,343836,282Larian Studios
Don't Starve Together41,26222 September 2026 - 13:14:19 UTC122,662531,182Klei Entertainment
Hearts of Iron IV39,48322 September 2026 - 12:42:50 UTC93,196366,107Paradox Development Studio
Arena Breakout: Infinite36,19422 September 2026 - 14:48:27 UTC65,94478,112Morefun Studios
Sid Meier’s Civilization® VI35,18922 September 2026 - 13:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord33,30522 September 2026 - 14:38:46 UTC248,034297,199TaleWorlds Entertainment
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
RimWorld31,31422 September 2026 - 13:28:42 UTC95,851239,107Ludeon Studios
Total War: WARHAMMER III27,83822 September 2026 - 15:19:26 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Once Human23,70822 September 2026 - 15:22:41 UTC231,343179,110Starry Studio

Free To Play

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,148,04022 September 2026 - 15:25:10 UTC1,818,3689,826,471Valve
Dota 2824,64222 September 2026 - 15:22:42 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS595,32722 September 2026 - 15:22:42 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
TBH: Task Bar Hero89,73622 September 2026 - 13:10:57 UTC546,13043,714Nugem Studio, Tesseract Studio
War Thunder75,99622 September 2026 - 14:30:50 UTC125,317781,076Gaijin Entertainment
Team Fortress 265,33722 September 2026 - 13:05:08 UTC253,2251,230,475Valve
Warframe59,81422 September 2026 - 15:08:38 UTC181,509676,031Digital Extremes
NARAKA: BLADEPOINT56,78522 September 2026 - 13:05:10 UTC385,770302,33024 Entertainment

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