Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3000230 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | White Wolfy |
| Publisher | White Wolfy |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
REPROACH is a narrative beat 'em up with time-travel and gay cowboys. Help 50’s detective Stout and his new friends, the hard-core band Potus Flotus, to close time rifts across space-time and save his detective partners scattered across time.
About this game
A timeless classic with mechanics already known from beat 'em up's and mixed mechanics with other genres, including a parry system, for a more fluid gameplay! Familiar and unfamiliar places are part of this multiplayer 2.5D universe where present-past-future times intertwine while an exciting narrative unfolds to prevent the end of time itself. REPROACH OR APPROACH? Within the traditional gameplay of a beat 'em up, we implement a new mechanic to the genre. We can Parry an attack and choose if we continue to beat 'em up or flee for a moment and wait to rethink our strategy. Because the enemies have different patterns, we have to know when it's time to be aggressive or take advantage of a mistake they make. THE TIME AND TRAVELS We have 10 different stages to beat. Each of them has unique boss battles in different time periods, and one after another, we know more about Stout's journey through awesome cutscenes. The main goal of the game is to close time rifts and rendezvous with the rest of the gang to discover what happened and what caused all this mess. Who is right in this situation? Who do we have to REPROACH?
Supported languages
English, Portuguese - Brazil * , Spanish - Spain * languages with full audio support
