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Senile Zombies

Senile Zombies Steam news

Elewyth, Colardra, TheBlackSeraph | Jun 21, 2024 | game

Released

0players observed · 25 September 2026 - 03:56:48 UTC

ActionCasualIndieFree To PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score53% positive

Senile Zombies news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score53% positive
  • Total reviews17
  • Release dateJun 21, 2024
  • DeveloperElewyth, Colardra, TheBlackSeraph
  • PublisherSelf-Published

Genres: Action, Casual, Indie, Free To Play

Company pages: Developer: Elewyth, Colardra, TheBlackSeraphPublisher: Self-Published

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Senile Zombies Steam news

Senile Zombies news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 1.5.0 - 13 July 2024

    Features Added button to main menu to join the Senile Zombies discord server Added option to invert mouse X- and Y-axis Balancing Crystals rewarded for killing enemies are now split between all players instead of being awarded to all players Minimum mana regeneration delay increased from 0.1 to 0.2 Mana Upgrade Reduced mana regeneration delay reduction from 0.05 to 0.03 Spell Upgrade The Spell Upgrade was simplified, as it was unclear to players what the Spell Upgrade does exactly, since it was doing too much. It now only increases shooting speed and damage, and no longer increases the mana cost of shooting. Reduced mana cost increase of shooting from 2 to 0 Reduced spell size increase from +1% to +0% Bug Fixes Fixed Lich boss maintaining focus on downed players Fixed "Joining..." spinner not being removed when joining failed Fixed multiple overlapping error windows being shown when fai…

  • Update 1.4.0 - 4 July 2024

    Added a new Lich boss that spawns every couple of rounds Rebalanced enemy scaling to be exponential. This means enemies will be easier in early rounds but much tougher in later rounds (especially on higher difficulties). Adjusted preset difficulties, overall making all of them slightly easier Fix enemies stopping moving when too many are spawned Added detailed enemy settings to lobby Added cheat settings to lobby Added button to revert settings back to their default values in the lobby Opening the in-game menu now pauses the game in singleplayer, or if you are the host

Patch notes and updates

S.noRelease datePatch nameGID number
113 July 2024Update 1.5.06000566704273520774
24 July 2024Update 1.4.05842939267336144051

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