SPSTEAMPULSELIVE ANALYTICS
How We Die

How We Die Steam metadata

Doublsb Soft | Sep 13, 2024 | game

Released

0players observed · 23 September 2026 - 18:28:52 UTC

AdventureIndieSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak14
  • Units sold (VGI)399
  • Revenue (VGI)$3,827
  • Review score86% positive

How We Die metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak14
  • Units sold (VGI)399
  • Revenue (VGI)$3,827
  • Review score86% positive
  • Total reviews22
  • Release dateSep 13, 2024
  • DeveloperDoublsb Soft
  • PublisherPsychoFlux Entertainment

Genres: Adventure, Indie, Simulation, Strategy

Company pages: Developer: Doublsb SoftPublisher: PsychoFlux Entertainment

Top Steam chartsTop 100 gamesGame directorySteam Store page

How We Die Steam metadata

How We Die metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3008240/metadata
Steam Storehttps://store.steampowered.com/app/3008240/
Steam Communityhttps://steamcommunity.com/app/3008240
PCGamingWiki search
IGDB searchSearch IGDB for How We Die

Reviews, pricing, and metadata

Review summary

Positive

86% positive, 19 positive, 3 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

43

Platform releases
  • Steam 13 September 2024

Latest Steam announcements

  • February 14 Bug Fix - 14 February 2025

    - Modified the system to reset save data if it becomes corrupted and prevents further progress. Logs of corrupted data will be recorded on the server, and if you report a recovery request via email or the Steam Community, we can restore it for you. This information will also be displayed in a popup when an error occurs.

  • February 8 Bug Fix - 8 February 2025

    - Fixed an issue where the game would not progress while enemies were not attacking. We sincerely apologize for the inconvenience. If the same issue occurs repeatedly, please report it to us.

  • January 20 Bug Fix - 19 January 2025

    - Addressed an issue reported via Alteria by user liu******, where "Prophecy" tools could not be used when the number of dice became excessively high. Now, if the number of possible outcomes exceeds 20, players must manually input the predicted sum. - Optimized the calculation process for "Prophecy" tools to improve efficiency. - Fixed an issue where the tooltips for "Fumble" and "Super Critical" were swapped.

  • December 29 Bug Fix - 29 December 2024

    - Fixed an issue where Steam Cloud data was not syncing after November 18. - Fixed an issue where invalid sum options were displayed when using "Prophecy" tools.

  • Patch Notes – December 23, 2024 - 22 December 2024

    Hello, We’re sharing the details of today’s update. Game Pack UI/UX Improvements - Based on survey results, the Game Pack UX has been improved. - The number of game packs has been reduced to three categories: Classic, Chaos, and Precision. - Classic: "Effort." Contains tools and traits requiring buildup to progress. - Chaos: "Luck." Includes tools and traits with unpredictable results influenced by luck. - Precision: "Skill." Features tools and traits that emphasize dice modification and strategic planning, minimizing randomness. Custom Game Pack Functionality Added - In addition to the three predefined packs, a new feature allows players to customize their own game packs. - A custom pack must include a minimum of 60 tools and 30 traits. New "Prophecy" Themed Tools Added (10) New "Prophecy" tools, requiring players to declare a sum and use the tool only if the declared sum matches, have…

  • Survey Winner Announcement and Update Plans - 14 December 2024

    Hello, The survey regarding the game pack feature has concluded. The winner of the Steam gift card is hun*******. An email has been sent to the winner, so please check your inbox. The survey results show that most participants responded positively to the game pack feature. However, a common piece of feedback highlighted that its UX is unclear, and we plan to address this in the next update. As for the in-game difficulty balance, opinions were divided between making it easier, keeping it as it is, and making it harder. We will consider alternative solutions for this matter. Below is the update schedule based on the survey feedback. --- The next update is scheduled for December 22, 2024, and it will include the following features: 1. Game Pack UX Improvements We aim to simplify the selection process to reduce decision fatigue: Each game pack will include 60 tools and 30 traits. The total…

  • How We Die Game Pack Feature Update Survey - 25 November 2024

    Hello, it has already been two months since the release of How We Die. We are conducting a survey to gather feedback on the game’s update direction and the game pack feature. Participants will be entered into a draw to win a $10 Steam Gift Card, so we highly encourage you to take part. The survey will be open until December 13, 2024, and the winners will be announced on December 14, 2024 (KST). https://forms.gle/mPskKeWk59Y28mfm7] Thank you!

  • Patch Notes – November 18, 2024 - 18 November 2024

    Hello, We’re sharing the details of today’s update. Story Replay Feature Added Thanks to suggestions from **-***ok0520 and ***5939 via Alteria, the story replay feature has been added to the game. By selecting the "Memory Replay" menu on the title screen, you can revisit any story you’ve already seen. UI/UX Improvements - The design of the Game Pack UI has been updated. Further improvements will be made to ensure a smoother experience for new players. Balance Adjustments - The balance of five underutilized traits has been improved: Helmet: Start with 5 → 10 Armor. Strategist: Deal 1 → 5 damage to all enemies whenever you draw a turn-condition tool. Maximalist: At the start of combat, if your bag contains 20 → 15 or more tools, draw +1 tool. Minimalist: At the start of combat, if your bag contains 3 → 4 or fewer tools, gain +1 die. Last Stand: Previously activated when starting with 10 o…

  • October 26 Bug Fix - 25 October 2024

    Fixed an issue where the tutorial would not progress after October 22.

  • October 22 Small Patch - 22 October 2024

    - Fixed an issue where the BGM volume option only applied values of 0 and 100. - Fixed an issue where the screen resolution option was duplicated in the settings. - Fixed an issue where the "Make Tool Conditions Easier" option on the rest map did not apply already modified conditions.

  • Patch Notes – October 22, 2024 - 21 October 2024

    Hello, We are sharing the update details applied on the morning of October 22. Game Pack Feature Added A new Game Pack feature has been added, allowing players to play with only specific tools/traits. Each pack consists of 10 cards and 5 traits, and players must choose at least 6 packs. As a result, the tools appearing in the game will consist of tools/traits in the pack, unlocked tools, and custom tools. A random game pack is pre-selected each time you start a new game. If you have any suggestions for improvements, please feel free to share them on the Steam Community or through Alteria. Companion Recruitment Option Added **-***ok0520’s suggestion through Alteria has been added, allowing players to recruit companions during the game. You can now recruit specific characters as companions through dice rolls to fight alongside you. The following characters can be recruited: Act 1: Fracta,…

  • October 15th patch - 15 October 2024

    We have fixed issues that occurred after the October 13 patch. The issue where Hadar's tools were not functioning correctly has been resolved.

  • Patch Notes – October 13, 2024 - 13 October 2024

    Hello, we are sharing the patch notes for today's update. UI/UX Improvements Map popup UI has been added. In the rest map, when making conditions easier, specific changes to the conditions are now provided. A "Inspect" feature has been added to the tooltips. The settings UI has been improved. Balance Changes Characters Hadar: The range of the roulette number has been changed from 5~14 to 5~10. She Who Trusts No One: Draw 2 -> 3 / HP 40 -> 50 She Who Needs Information: Draw 2 -> 3 / HP 40 -> 50 He Who Supports: HP 30 -> 45 She Who Has No Leisure: HP 40 -> 50 He Who Smiles: HP 45 -> 50 / Draw 2 -> 3 Vaccine A: Draw 1 -> 2 Story Content Muscle Fool: The trait obtained through the event has been changed. (Well-Planned) He Who Lost Everything: The dice roll value for the persuasion option has been changed. (Straight 2 -> Sum 5 or less) The trait obtained through the event has been changed. (…

  • Patch Notes – October 9, 2024 - 8 October 2024

    Hello, we are sharing the patch notes for today's update. We mentioned "if possible" last time, but it seems we missed the update time again... We'll say "definitely" for the next update by 00:00 on October 13th. Due to unforeseen circumstances, the update has been delayed by 24 hours... We apologize for the inconvenience. UI/UX Improvements The health changes of upper group characters have been modified to be more noticeable. You can now hover over the group character UI to view details about the character. UX has been improved so that you don't have to manually calculate the damage of tools. (Example: The result of tool creation amount x2 is now displayed immediately) Effect Improvements The effect when a tool is destroyed has been improved. A damage amount effect has been added when a character takes damage. Bug Fixes The description for the trait "Unfree Will" had an error, which ha…

  • Patch Notes – October 6, 2024 - 5 October 2024

    Hello, we are announcing today's patch notes. The update was delayed compared to the initially announced time. We will try to release future updates at the scheduled time. UI/UX Improvements The blue book has been improved to show the reason for failure upon death. The UI/UX has been improved to display the results of previously experienced story choices. Hovering over the SD card icon image on the choice will display a tooltip. Choice experience data will be saved starting from this update. You can now preview the 3D tokens of characters on the next path with '!' and '!!' icons on the map. Bug Fixes Fixed an issue where, after selecting a trait as an alien/boss reward, traits did not need to be removed even if they exceeded 8. Fixed a bug where the tooltip UI sometimes did not work properly. Next Patch Preview (October 8) The UX will be improved to allow immediate confirmation of tool…

  • October 4th patch - 4 October 2024

    We have fixed an issue that occurred after the October 3rd patch. An issue where, after clearing the game, if the player exited the game without starting a new one and then relaunched it, the clear screen would appear again has been fixed.

  • Patch Notes – October 3, 2024 - 3 October 2024

    Hello, We are sharing today’s patch notes. Act 3 Alien Tool Rework Mizar's alien tool has been reworked. The alien rework process is now complete. UI/UX Improvements You can now press the 'S' key during battle to end the turn using a shortcut. When scrolling to the next story text, it will now automatically start from the top of the scroll. Balance Adjustments Alien Map: After winning, you can now select one trait. Bug Fixes Fixed an issue where the "Compass" only created tools with 'activates after N turns' and did not generate 'activates every turn' tools. Fixed an issue where upon first entering Act 3, the relic UI displayed the number of relics from the previous playthrough. Rarely, if there was no empty space when drawing tools from the bag, the tool would disappear. This has been fixed. Fixed an issue where the "Madness" trait would activate even during the enemy's turn. The "Is t…

  • Patch Notes – October 2, 2024 - 2 October 2024

    Hello, We are sharing today’s patch notes. New Alien Events Added Two new alien events have been added, one each to Acts 2 and 3. Please welcome the newly introduced Hadar and Atria. Act 3 Alien Tools Rework The alien tools of Proxima and Castor have been reworked. They now trigger completely different interactive effects. UI/UX Improvements The UI/UX for dice modification has been improved. When performing a gambling choice in the story, only the faces of the dice you own will be displayed. Most actions can now be canceled even after selecting a story choice. Balance Adjustment Swing: 12 -> 13 damage. The damage has been adjusted as it was equal to that of Molotov after the last patch. Bug Fixes Fixed an issue where the effect of the 'Hammer' was not triggering properly. Removed an error where certain custom tools contained data that couldn’t be created. Tools with such effects have be…

  • Patch Notes – September 25, 2024 - 24 September 2024

    Hello, We are sharing today’s patch notes. Improved Play Experience After the ending, you will now be able to ask two questions at a time. After the ending, you will now be able to unlock two tools at a time. 'System Reboot,' which didn’t function properly in the Act 3 boss fight, has been removed. Initially, it was intended as a meta element where clicking it would return you to the title screen immediately, but it has been deemed unfair and thus removed. The options menu can no longer be opened when another popup is displayed. Balance: Shop Removal and Refresh Costs Adjustment This does not apply to Story Mode. The price will increase if you remove or refresh items multiple times at a single shop. The price increase resets when you move to a different shop. The cost increases by 25G with each removal or refresh. As the number of items for sale in shops increased from 6 to 10 in a prev…

  • Patch Notes – September 21, 2024 - 21 September 2024

    Hello, We are sharing today’s patch notes. Difficulty Mode Patch Although the Hard Mode patch was announced for Sunday, we managed to complete it sooner, and the update will be live today. After selecting your character, you can choose from the following difficulty modes: Story Mode: Start with 5 tools of your choice and a mode where damage is reduced by 50%. Normal Mode: Same as the existing game. Hard Mode: A mode with 10 stages of restrictions. Achievements are available. You must clear each stage of Hard Mode before proceeding to the next. Balance: Player-Exclusive Tools Buff Due to feedback indicating a lack of the feeling of getting stronger, the performance of all player-exclusive tools has been buffed to ensure that rewards are always stronger than basic tools in the bag. Molotov: 10 -> 12 damage BB Gun: 5 -> 7 damage Baton: 7 -> 9 damage Golf Club: 8 -> 10 damage Taser: 7 -> 8…

Patch notes and updates

S.noRelease datePatch nameGID number
114 February 2025February 14 Bug Fix1791580425997939
28 February 2025February 8 Bug Fix1790848102686852
319 January 2025January 20 Bug Fix1789039014438241
429 December 2024December 29 Bug Fix1786573930940181
522 December 2024Patch Notes – December 23, 20241786573930724628
618 November 2024Patch Notes – November 18, 20241783238125336761
725 October 2024October 26 Bug Fix6212245217911858812
822 October 2024October 22 Small Patch6212244583193776676
921 October 2024Patch Notes – October 22, 20246212244583191607402
1015 October 2024October 15th patch6211118320240638167
1113 October 2024Patch Notes – October 13, 20246211118320234235166
128 October 2024Patch Notes – October 9, 20246350729003512802387
135 October 2024Patch Notes – October 6, 20246350729003502813825
144 October 2024October 4th patch6350729003498144112
153 October 2024Patch Notes – October 3, 20246350729003494324670
162 October 2024Patch Notes – October 2, 20246350729003490764353
1724 September 2024Patch Notes – September 25, 20246341720536521832313
1821 September 2024Patch Notes – September 21, 20246341720536509882445
1919 September 2024Patch Notes – September 19, 20246341720536502902145
2018 September 2024Patch Notes – September 18, 20246341720536498668633

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3008240
Live current players0
SteamPulse tracked peak14
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateSep 13, 2024
DeveloperDoublsb Soft
PublisherPsychoFlux Entertainment
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent86%
Positive reviews19
Negative reviews3
Total reviews22
Steam recommendationsNot available
Achievements43
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3008240/

Short description

Pack your bag with good tools, modify your character's dice, and reach the end of the story.

About this game

How We Die is a deck-building roguelike game with a board game/TRPG feeling that transforms uncertain probabilities into certainties. The Game Becomes Reality Hic and Illec complete a TRPG scenario that summons aliens. The next day, they hear news of an alien invasion in reality. Their game master, Is, leaves only a message saying, "Come to my home," before disappearing. Pack Useful Tools in Your Bag You can't achieve anything with bare hands. Defeat enemies and gather various tools to progress to the next map and reach your destination. Use Tools Consecutively As long as you meet the conditions, you can use tools as much as you want. Maximize your efficiency by utilizing combos to the fullest. Enhance Your Character as You Go Dice are resources and action points. Strengthen and modify the numbers on the dice faces to increase probabilities and create better combinations. Add Settings to Your Character Shouldn't we avoid adding alien worship beliefs to Illec? What's the harm if it increases the draw count?

Supported languages

English, Korean

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
kgrb12이용 등급 : 12세이용가 (12+) 포함 내용 : 폭력성 등급분류번호 : SGHS-SP-240529-0003 등급분류일 : 2024-05-29 17:39 (+9)
dejus12Drogas lícitas Linguagem imprópria Atos criminosos
steam germany12Alkohol / Tabak Gewalt Schimpfwörte
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Penggunaan bahasa Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

How We Die's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

How We Die's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records How We Die at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$14.99$14.99No discountSteam Store

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Indie

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Simulation

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Stardew Valley42,48023 September 2026 - 17:17:33 UTC236,6141,016,067ConcernedApe
Hearts of Iron IV40,84223 September 2026 - 18:42:38 UTC93,196377,014Paradox Development Studio
Don't Starve Together40,13223 September 2026 - 14:37:08 UTC122,662531,182Klei Entertainment
Football Manager 2637,31423 September 2026 - 18:33:14 UTC82,75035,608Sports Interactive
Graveyard Keeper 232,55923 September 2026 - 08:59:41 UTC32,559Not availableLazy Bear Games
Garry's Mod26,94623 September 2026 - 17:01:50 UTC73,7501,258,308Facepunch Studios
RimWorld26,56923 September 2026 - 18:10:44 UTC95,851239,107Ludeon Studios

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2766,09223 September 2026 - 18:47:12 UTC1,291,3282,758,031Valve
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Baldur's Gate 345,31123 September 2026 - 16:34:50 UTC875,343836,282Larian Studios
Hearts of Iron IV40,84223 September 2026 - 18:42:38 UTC93,196377,014Paradox Development Studio
Don't Starve Together40,13223 September 2026 - 14:37:08 UTC122,662531,182Klei Entertainment
Arena Breakout: Infinite38,16823 September 2026 - 18:32:05 UTC65,94478,112Morefun Studios
Football Manager 2637,31423 September 2026 - 18:33:14 UTC82,75035,608Sports Interactive
RimWorld26,56923 September 2026 - 18:10:44 UTC95,851239,107Ludeon Studios
Sid Meier’s Civilization® VI23,70623 September 2026 - 08:59:42 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord22,98623 September 2026 - 11:23:39 UTC248,034297,199TaleWorlds Entertainment
7 Days to Die22,64423 September 2026 - 18:30:15 UTC124,449398,822The Fun Pimps
Black Desert21,66523 September 2026 - 17:51:22 UTC59,91792,632Pearl Abyss

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