Isles of Silence news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak56
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score88% positive
- Total reviews32
- Release dateJul 25, 2024
- DeveloperLonely Frontier Studio
- PublisherLonely Frontier Studio
Genres: Adventure, Casual, Indie, Early Access
Company pages: Developer: Lonely Frontier StudioPublisher: Lonely Frontier Studio
Isles of Silence Steam news
Isles of Silence news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 0.6.13 - Hotfix - 13 September 2026
FIXES: - The 'stoon bolt' recipe has been fixed, one item was notably wrong - Fixed repeated textbox showing up after defeating an Act 3 monster - Can no longer compost 'crystil brick's - Refinery golems and fertilizer golems no longer share a to-do list. Not sure how/why they ended up doing so to begin with - Fixed a bug where the 'Looking Good' Achievement would not trigger. Craft any applicable piece of armor to unlock it - Fixed non-healing potions not working in combat
- 0.6.12 - Hotfix - 23 August 2026
FIXES: - Fixed a rare bug that could block unlocking the 6 + 7th Hunters - Put a story progression block if trying to enter an area that required characters you hadn't unlocked (rare to encounter)
- 0.6.11 - Hotfix - 20 August 2026
FIXES: - Fixed the infinite objectives loop that could trigger after an Isle 3 event
- 0.6.1 - End of Act 3 & Objectives++ - 19 August 2026
NEW: - Finally added the last objectives up through End of Content (44 - 49) - Due to a very stupid bug, the final fully-built cutscene and story of Act 3 never triggered in the launch build, this now works. Beat the Raid Boss aiagn to trigger story progression. - New Hint for fighting the Raid Boss CHANGES: - Reordered the last two Library monsters to better represent progression FIXES: - Giant village characters should be gone for good - Isle 3's last monster now has the correct Library background
- 0.6.03 - Hotfix - 2 August 2026
CHANGES: - Increased odds of getting rarer Cryite in the Cluster, to hopefully speed up story progression FIXES: - Fixed a bug where unlocked equipment could not show up in the Reinforce tab after a reload - Visual cracks in the Crystil Cluster should now go away permanently after a while, instead of resetting when you change tabs - Rarity sparkles on the Crystil Cluster Spire now go away when the Cryite is removed
- 0.6.02 - Hotfix - 28 July 2026
FIXES: - Going into combat unarmed no longer gives you double defense - Fixed several issues with the Equipment inventory, including duping equipment and losing equipment after unlocking Resonance layered armor. Sincere apologies to anyone affected. - Fixed a rare issue that could freeze loading the game while in the middle of specific combat animations - Ia's dialogue now properly triggers the Furnace unlock when needed to
- 0.6.01 - Hotfix - 27 July 2026
FIXES: - Fixed an issue where the Equipment Sets box wouldn't scale properly - Fixed a re-introduced issue where the Objective log could cause the whole page to scroll - Fixed a weapon recipe using an incorrect base weapon
- 0.6.0 - Clear Horizons - 2nd Birthday! - 26 July 2026
Thru'a's Heart PulsesAct 3 reaches its finale in the game's first ever RAID, a multi-phase boss fight with several unique mechanics. To complement this finale, combat has been reworked, new animations and weapons have been added, and story beats now have accompanying artwork.Crystil ClusterGrow Crystils to enhance the strength of Resonated Armor Skills, and discover patterns to mutate and create new kinds. Work your way up through 5 different rarities per Crystil, and implant them into Ersil's Spire to reap their benefits.2 Years on the Isles!No new major events, but the Birthday Hats are back if you didn't get them before! I'm just glad to still get to be working on this game 2 years later. Thank you all for playing! While we're at it, here's an early roadmap for the year ahead. I'm incredibly excited for this next phase, as this is when a lot of systems and story beats will come to a…
- 0.5.13 - Hotfix - 1 June 2026
FIXES: - Fixed a bug where time would display as 0m 0s if the seconds perfectly rounded to an hour - Hopefully patched the mulch recipe not unlocking in certain conditions
- 0.5.12 - Hotfix + Steam Overlay - 6 May 2026
FIXES: - Early Rime-Root tip unlock is fixed finally for real this time - Any related early unlocks have been reverted, so they should re-trigger at the correct time - 'Need for Seed' Achievement unlocks at the correct time - Fixed Village 'Garden' description referencing a character by the wrong name - Steam Overlay now works on the Steam Version Note: The Steam Overlay finally working is a result of changing how the engine is run. From my testing it's been as stable as previous, but if you encounter any issues, please alert me in Discord or on the Steam Forums.
- 0.5.11 - Hotfix - 3 April 2026
CHANGES: - Added Illid back. The new character just wasn't working out FIXES: - Major bug with the manual crafting queue has been fixed - Maximum offline time is now calculated possibly, could previously forget certain upgrades - Some small stuff that prevented year+ old saves from loading has been patched - Can talk to the Trader again
- 0.5.1 - Eggcellent Event 2026 - 1 April 2026
It's that time of year again! From now until the end of April, the egg hunt is afoot! Gather eggs across the first 2 isles to create several silly themed outfits. The event will end, but anything you make will be yours to keep!While we're here, a couple major optimizations with the Crafting system are now live, as well as a few smaller tweaks. Illid has also been replaced, to try to breathe some new life into the cast.The next major update is coming along smooth, but very little of that content is in enough of a polished state to be added here, though the updated dialogue system does make a small cameo~NEW:- Eggcellent Event is live, with two brand new outfits and one returning! Runs through the end of April, and can be toggled in settings- Replaced Illid with a new, fresher character. This is the beginning of a larger cast re-design- Talk to the new character at certain points to recei…
- 0.5.04 - QOL + Hotfix - 9 March 2026
NEW QOL: - Added 'Hold-to-Craft' on recipes to save from extra clicking in the mid-game. Hold left-click on any crafting recipe to queue up bulk - Added right-click functionality to the 'Remove Crafting' buttons. This will remove all items in queue (currently can noticably lag with large queue sizes, optimizations to come) CHANGES: - Added a new Objective between #38 and #39 that should help smooth out a hole in story progression - Can now have either boat be sailed manually without a golem, with a limit that only one at a time can be sailed this way - 'Smouldering' and 'Latent Strength' still show up in the damage calculation window if the skill is equipped but the multiplier is x1 - Hunters have less variance in their swing speed, down from 20% to 10% - Weapons now have different swing speeds. This will be fleshed out further very soon FIXES: - Another boat auto-load fix, this time fo…
- 0.5.03 - Boatfix - 25 February 2026
NEW QOL: - Can now view all the notes you've received via the journal FIXES: - Fixed an issue where some early-game tips wouldn't trigger - Automated Boats will now automatically leave Isles with empty inventories, if they detect their destination Isle has at least one item their current Isle is requesting (this was already working in some cases, but this fixes a major edge case)
- 0.5.02 - Hotfix - 23 February 2026
CHANGES: - Added seed icon to relevant item cards - Golem Farm Level 15 Bonus now functional - All currently non-functional Golem bonuses are crossed out FIXES: - Hunters with large health pools will now use their healing items at proper times - 7th Monster's drops now have the correct color and are tied to the correct Monster - Layered Armor becomes equippable after purchasing some from the Trader if it wasn't already - 'Illusive Encounter' Achievement unlocks correctly
- 0.5.01 - Hotfix - 22 February 2026
FIXES: - Characters now scale properly regardless of your screen resolution when spoken to - More typos located and culled - Ship Upgrades now properly update (only a problem for the Shallop) - Boats now update their current location properly - Golem page is now scrollable - Some formatting fixed - Fixed an issue where the save sometimes wouldn't load if Golems were auto-crafting but the resident was not
- 0.5.0 - Resonant Airwaves - 16 February 2026
A Mysterious FaceA new Survivor appears upon the Isles, offering to trade an abundance of foreign, rare, and exotic goods in exchange for the resources you have on hand. With a mix of upgrades, enhancements for your Hunters, and familiar cosmetics, her ever-expanding stock will surely have something that catches your eye.Resonate your... Armor?Looking to take your Skills above and beyond? Help Minrah discover the secrets of the Crystil Spire, and - actually, that's all I'll say here.Better GolemsWith the ability to Craft finally here, it seems the Golems have a few new tricks up their sleeves (arms?)! A full re-work of the levelling system brings with it new milestones, as Golems will learn new tricks in each skill the more experience they have.Full ChangelogNEW CONTENT:- New Weapons for the Rivik and Shrist, as well as the Drodden- Added 2 New Mechanics to Isle 3:-- RESONANCE to provid…
- 0.4.1 - Polish + Fixes - 16 November 2025
NEW QOL:- Added unique tracking text per monster- Added variations on the message that is displayed when you bail from a quest, based on how much damage the monster did- Isle 3 tabs now have proper artCHANGES:- Notably buffed the Shrist to encourage Isle 3 exploration- Buffed the Rivik's health and armor, as well as some damage values- Made Orym a more prominent player in Isle 3's story. Further reworks to come- 'Gelid seed' requires 2 less Fuel to heat up- Added some new UI art to the quest page. Further reworks to come- Tabs automatically shrink if they would otherwise go off-screen at current size settings- Zoomed in the Quest camera to prepare for upcoming Combat animations- Offline progress should be notably faster when calculating GolemsFIXES:- Some typos fixed- Offline Progress sometimes listed 'seeds planted' incorrectly- The boat should no longer become unusable before heading…
- 0.4.01 - Hotfix - 7 November 2025
CHANGES:- Added (WIP) to the Golem crafting category, as it's not yet implemented- 'Golem' tab has been renamed- Tab icon resolutions have been enhancedFIXES:- The Fert Golem task no longer has issues- Some of Illid's dialogue pertaining to Isle 3 no longer unlocks early- Golem bonus numbers should no longer have long decimals
- 0.4.0 - Crystil Hearts - 6 November 2025
Golems are here!And with them come (almost) full automation. Explore the heart of Isle 3, and see what secrets and horrors may lurk beneath its surface. This one's got it all: A new major system, new monsters, new story, new characters, and a new Seasonal Event to top it all off! Add to that the myriad of bug-fixes, quality-of-life improvements, and a full UI overhaul, and you've got the result of many sleepless nights and a reason to return to the Isles.Spooky Season is upon us!It's perhaps a week late, but better late than never! Candy is raining from the sky onto the Isles through the entire month of November. Multiple brand-new layered armor sets are available to be created over the course of the event (and permanently kept after), thanks to our wonderful artist responsible for many of the existing armor designs you see in-game. Keep an eye out too, more may be added as the event go…
Patch notes and updates
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