- Run and Gun WIP Animations - 19 August 2026
We recently showed you the first raw work-in-progress animations for Run and Gun. Now the movement is getting smoother, the character is textured, and the whole system is starting to feel much more natural. The goal remains the same: let you move and shoot at the same time, making ranged combat in Carbon feel more fluid and responsive. This is still a raw WIP, so you may notice the character skating across the surface a little for now. On the bright side, it makes those graceful moves stand out even more. There is still plenty of polish ahead, but this gives you another look at WASD Run and Gun taking shape.Wishlist Carbon. Stay Augmented.
- A Message to the Carbon Community - 4 August 2026
Over the past months, many of you have asked how Carbon is doing, shared your thoughts, and reminded us why we started this journey in the first place. This update is inspired by you. A few days ago, community member Jawzandrex shared a thoughtful post about Carbon. These are just a few excerpts that truly resonated with us: "The sci-fi genre is severely underrepresented, and gamers are starved for a proper futuristic setting.""The atmosphere in Carbon is immaculate. Mixing raw neon decay with bio-augmentations gives it a unique identity.""Please do not give up on this project. The foundation you built with the prototype demo is responsive, fast, and incredibly fun. The ARPG community is incredibly loyal, and if you keep refining this, we will support you all the way through Early Access." The excerpts above are just a small sample of the incredible support we continue to receive from o…
- SHIP SYSTEMS V - 21 May 2026
Personal spaceships are not designed to replace the core ARPG experience, but to expand it through tactical support, modular progression, and a mobile hideout that gradually becomes part of your identity inside the sci-fi world of Carbon.We introduced several examples of the ship systems, including Damage, Utility, and Engine Modules, over the last few weeks, together with examples of how these mechanics connect to progression, exploration, combat support, and survival during missions. Missile Pods, Cargo Shuttles, Mining Rigs, Target Painters, Stabilizer Cores, and Phase Skimmers are all part of a much broader structure built around customization and strategic choices. There will be far more systems and combinations available than what we have shown so far.Many of these mechanics will make the most sense once fully integrated directly into gameplay, where all systems begin interacting…
- SHIP SYSTEMS IV - 19 May 2026
Engine Modules define how your spaceship moves, survives, and escapes impossible situations during space travel. Some modules focus on efficiency and long-range travel. In contrast, others provide specialized tools designed to bypass hazards, survive high-risk zones, or slip past dangerous blockades hidden deep within the world of Carbon.One example is the STABILIZER CORE, a module that enhances overall engine efficiency and reduces fuel and resource consumption during long-distance trips. Another is the PHASE SKIMMER, an advanced system capable of briefly phasing your ship, allowing it to bypass hazards or evade deadly situations that would otherwise end the journey.Just like other ship systems, there will be far more Engine Modules available than you can equip at once, allowing players to tailor their ships to their own strategies, priorities, and preferred style of survival.Another f…
- SHIP SYSTEMS III - 14 May 2026
Not every ship module in Carbon is built for total annihilation. Another important category of spaceship systems is: UTILITY MODULESThey are designed to support your missions, progression, exploration, and long-term survival across dangerous zones. From passive resource extraction to advanced hunting tools and remote cargo support, these systems can dramatically change the way you approach the world and prepare for future encounters. One example is the MINING RIG, capable of passively extracting valuable resources even while you are offline. Another is the TARGET PAINTER, a specialized module designed to reveal rare enemies and high-value targets on the map, giving hunters a significant tactical advantage during dangerous operations. For players focused on longer expeditions, the CARGO SHUTTLE can dispatch a remote support craft capable of emptying your backpacks and transporting collec…
- SHIP SYSTEMS II - 12 May 2026
In our previous post, we introduced the Player Ship system in Carbon and how personal spaceships gradually become an important part of the endgame experience. Now it is time to take a closer look at one specific category: DAMAGE MODULESGive your spaceship active combat abilities capable of dramatically changing the way you approach dangerous zones, hunts, and large enemy encounters. Rather than acting as passive bonuses hidden somewhere in menus, these systems are designed to become a direct extension of your combat style and tactical decision-making.One example is the MISSILE POD, which launches a devastating salvo of homing missiles capable of clearing entire enemy groups and delivering strong burst damage during intense encounters. Another is the CORROSIVE GAS EMITTER, a module that deploys a toxic cloud slowly consuming both machines and organic enemies while transforming the battle…
- SHIP SYSTEMS I - 6 May 2026
Can you imagine commanding your own spaceship in Carbon? Yes, you will have one! Your ship is far more than a simple hub between missions. It is your personal hideout, a mobile base traveling with you across dangerous zones, hostile environments, and high-risk activities where preparation can mean the difference between survival and failure. This is where your next run begins. Before stepping into combat, you will be able to adjust your loadout, manage onboard systems, and customize your ship with modules that can significantly influence your gameplay and the way you approach encounters. The interface shown here presents an early whitebox look at part of the ship module structure, including utility, engine, and damage-focused upgrades that will gradually expand as your vessel evolves. And this is only one fragment of the larger picture behind personal ships in Carbon. More data will rea…
- First Look: Technical Corridor (Graybox Stage) - 15 April 2026
We are taking you behind the scenes with a first look at one of our technical corridors, built using our whitebox-first approach. We start by shaping environments in their simplest form, focusing on gameplay, layout, and player experience. Only once the foundation works are finished, we move on to visual polish.At this stage, the priority is structure and readability. Geometry is still in progress, and the space is intentionally kept minimal to validate scale, navigation, and overall flow. You can already see the early lighting pass beginning to shape the atmosphere, but this is far from final. The next major step is UV mapping and material work, which will bring the scene much closer to its final visual identity.More updates soon.
- 40,000 Wishlists Logged - 4 February 2026
Augs,We just hit 40,000 wishlists. That is not a vanity number. That is momentum. A clear signal that what we are building is landing with the right people and reaching further than we could have hoped. Every single wishlist is a signal of interest and trust, and together they add up fast.We will keep sharing progress as Carbon moves forward. The next steps are already in motion, and we want you along for the ride. If you have already wishlisted, you are part of this milestone. If you have not yet, now is the best time to do it and help Carbon reach the next threshold.Join the discussion on Discord: discord.gg/8WuB5PYyThank you for following Carbon, talking about it, and bringing new eyes into the network. > SIGNAL OPEN> CHANNELS UNLOCKED Hardwired Studios
- Tech versus Bio - 30 January 2026
You begin as a nameless convict, drafted into forced service for a megacorporation’s private army. Before deployment, your body is rebuilt. Rewritten at the DNA level or reinforced with black market cybernetic implants, until you are no longer fully human. Dropped onto Earth’s ruined surface, you are sent into combat zones crawling with rogue AI, hostile factions, and warped remnants of failed experiments. Survival is not freedom. It is proof of utilityTech or BioThis choice cannot be undone. It will shape your abilities, combat rhythm, and ultimately your identity within the world of Carbon.TechRebuild your body through cybernetic implants and engineered precision.Resource management Most offensive abilities generate heat. As heat accumulates, systems begin to strain, and overheating can temporarily lock out certain skills. Managing cooldowns, implants, and heat-free abilities is essen…
- Carbon - new year update - 14 January 2026
Hey Augs,We would like to share our progress with Carbon’s development. We have decided to continue using a whitebox approach. That means visuals take a back seat for now, while we prioritize what actually matters: gameplay, feel, systems, and fun.In simple terms, we are building the core of the game first. Polish comes later, once we commit resources to full production.This approach allows us to:move fastermake sure the gameplay feels right before polishing anythingfocus on mechanics, systems, and contentgive testers and the community early hands-on accessuse resources wisely and avoid waste later For those who want to support Carbon’s development actively, there will be a way to do so directly through BackerKit, starting in February. It allows us to keep development open and gives you a direct, transparent way to support the project outside of a traditional campaign.We will also be sh…
- NEON CITY SYSTEM UPDATE: “RACE TO THE HELIPAD” RESULTS - 2 December 2025
Hey Augs. The streets are cooling down, but the data feeds are burning hot. The Race to the Helipad has concluded, and to verify the results, send us a message on Discord with a screenshot to validate your identity in the Central Grid.HARDCORE DIVISION — TOP 3🥇 GIOA 🥈 MATRIX 🥉 CHRONOSOFTCORE DIVISION — TOP 3🥇 GIOA 🥈 MATRIX 🥉 INVIProps to all runners who entered the race.Thanks from team Hardwired.
- CARBON BROADCAST: POST-KICKSTARTER STATUS - 20 November 2025
The campaign flatlined, but the project’s heartbeat is steady.The Kickstarter run didn’t hit critical funding levels, but this isn’t a shutdown, it’s a systems reboot. What we see isn’t failure, but signal: data, feedback, voices from the network.We’re dissecting the campaign, tuning into the community’s feedback, and forging our next moves. Nothing’s been lost - quite the opposite. The response proved there’s real interest and support in the grid.And that’s enough to keep the Carbon engine running hot. We’re not stepping back. We’re pushing forward, rebuilding the path to bringing Carbon online.To everyone who watched the campaign, hacked through the demo, amplified the project, or backed us in any way, huge THANK YOU! Your support means everything to us.If you want to stay synced with development, follow us here on Steam or/and on our Discord. https://discord.com/invite/dT68qHcTeam Ha…
- Last day of the campaing! - 19 November 2025
Hey Augs,We’re down to the final cycle, just 19 hours left and the whole community helped us to get to this stage.You can feel it: the chatter, the momentum, the hum of everyone coming together. Every post, every share, every pledge has been another spark in this massive community-powered machine we’ve built together. And now we’re right on the edge of full ignition.To everyone who’s already joined us: thank you! You’re not just backing a game, you’re helping shape a world of steel, circuitry, augments, mutations, drones, and stories we can all claim as our own. This entire surge? It’s because of you.If you’ve been watching from the sidelines, these last 19 hours are where the community’s signal hits its peak. No pressure, just an open invite to jump in, amplify the energy, and help push this project past the finish line with the rest of us.We’ve got to give a huge shout-out to Moxsy fo…
- Two days left mission report - Thank You, Legacy of Valor - 18 November 2025
A massive shoutout to the crew behind Legacy of Valor for spotlighting Carbon in their latest Kickstarter update. Their signal boost lit up the grid, and it was incredible to see so many new runners jack into our project because of their support. Moments like this - Czech indie teams helping out each other during the heat of their campaigns - are the kind of community energy that keeps the whole scene alive. We’re genuinely grateful.https://www.kickstarter.com/projects/legacyofvalorgame/legacy-of-valor-medieval-rpg-build-conquer-rule/posts/4544679Meanwhile, Carbon is hitting the final stretch of its own final sprint. We’ve breached 82% funding with just 2 days left on the clock. The finish line is glowing on the horizon, and every share, repost, whisper, and new backer strengthens the push that gets us there.Thank you for standing with us, spreading the word, and being part of this comm…
- 3 DAYS LEFT: THE SIGNAL JUST GOT LOUDER ⚠️ - 17 November 2025
Hey Augs, We’re deep in the final stretch, no turning back, no rerouting, no safehouses left to crawl into.But today the grid flickered… and then lit up.Fextralife just blasted our project across the citywide feed. The huge channel itself dropped our name in their latest video, pushing our signal deeper into the sprawl than we ever could on our own. That’s a boost even the corpos didn’t see comingMore runners are tuning in. And that means it’s time to push harder than ever.If you’re already part of this uprising - THANK YOU!. You’ve kept our systems alive. If you’ve been watching from the rooftops… you’ve got 69 hours left to jump in before the grid resets. If you want this grim, neon-drenched ARPG of steel, circuitry, and survival to go bigger, meaner, and more unshackled…Now is the moment to join, spread the word. The data-storm is building. Three days left in the fight.Jack in. Boost…
- ⚠️ 92 HOURS LEFT TO BREAK THE SYSTEM ⚠️ - 16 November 2025
Hey Augs, The city never sleeps, and neither do the corpos watching your every move. Our Kickstarter is down to its last 92 hours. The grids are jammed, the sirens are screaming, and the fate of our world is hanging by a thread of frayed signal.For weeks, you’ve been running in the shadows, cracking codes, and keeping the lights of this project alive. But now… the final stretch hits. Four days. Four days to ignite the fire, push past the firewall, and make this world ours.If you’ve been waiting, lurking in the back alleys, or thinking you’ll jump in later - later is gone. Now is the time to pledge, to share, to shove this signal through the neon-smog. Every backer adds another spark. Every share spreads our virus through the city. Every pledge keeps this world breathing.The streets are burning, the corps are closing in, and only we can fight for the world we want to see.Jack in. Load yo…
- The Signal Surges Past 75% - 11 November 2025
Hey Augs,The network is pulsing stronger than ever. We have breached the next firewall and reached over 75% of our goal. The Carbon grid grows stronger with every new connection.Every backer adds power to the signal and keeps the project alive. With your support, we are getting closer to bringing Carbon fully online.If you have already joined the network, thank you for being part of it. If not yet, now is the perfect time to connect and amplify the signal.Together, we are approaching the final barrier!Team Carbon
- Race to the Helipad Starts Now with Rewards Unveiled - 10 November 2025
Hey, Augs.The Helipad lights are on. The shuttles are spinning up. The Race has officially begun.You have one shot to climb through the Ruhan mines, dodge collapsing shafts, and reach the extraction point before the sky seals shut. Choose your mode, Softcore or Hardcore, and prove what kind of Runner you really are.RewardsEach mode has its own prizes, with unique frames and banners marking your run through the grid.🏆 1st Place Victory Player Frame Victory Banner T3 Carbon T-Shirt Coins🥈 2nd Place Victory Banner T2 Carbon T-Shirt Coins🥉 3rd Place Victory Banner T1 Carbon T-Shirt CoinsSoftcore and Hardcore winners will receive separate frames and banners, each styled to reflect their mode.Every participant who completes at least one valid run will receive the exclusive Helipad Racer profile frame.The Race runs until Nov 20, 17:00 CEST. Download the demo, hit the mines, and fight your w…
- Race to the Helipad Starts Tomorrow - 9 November 2025
Hey, Augs.The grid’s burning hot tonight. Streetlights flicker like dying stars. Word’s out across every sector:Race to the Helipad begins tomorrow.This isn’t just another blast through the mines. It’s an all-out scramble for survival. A vertical dash to the last extraction point before the corp shuttles close the sky. And this time, you choose how deep you bleed.Two Ways to Run Softcore Mode Run fast, crash hard, get back up. Respawns are active, and failure just means you’re learning the map. Perfect for fine-tuning your build and mastering the turns before going full speed.Hardcore Mode - “One Run. One Life.”No respawns. No mercy. You crash, you’re out. Your run data is archived, your name marked red on the global grid. Only the most precise Runners reach the Helipad in Hardcore.Every mode earns rewards - and the prizes will be announced tomorrow when the event goes live.How to JoinD…