JACKPOISON news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak41
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score44% positive
- Total reviews25
- Release dateOct 3, 2024
- Developeroyajinojiike
- Publisheroyajinojiike
Genres: Indie, RPG, Simulation
Company pages: Developer: oyajinojiikePublisher: oyajinojiike
JACKPOISON Steam news
JACKPOISON news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Corrections in 1.1.3~1.1.7 - 21 November 2024
This is a summary of bug fixes from 1.1.3(11/19)~1.1.7(11/21). Fixes in the main game Fixed that enemies appearing at the same time as the boss fight also escape. Fixed a bug that caused skill points to be overwritten Fixed a bug that skill points could be increased infinitely. Fixed a bug that caused the game to freeze. Fixed a bug that caused the effect of Sakura Bamboo to become almost 4 times stronger. The time description has been changed so that it is always updated. Fixed a bug that caused the beginning of the first day to be at night. Fixed a bug that allowed the maximum level of mushrooms to be released more than once. Fixed a bug in the UI. Fixed a bug that prevented players from turning slots using the keyboard on the title screen. Fixed a bug that prevented retiring during result or during result transition. Fixed a problem with the volume bar in the settings screen. Fixed s…
- JACKPOISON 1.1.3 - 18 November 2024
*Because the patch note was not uploaded due to a bug, this update was made around noon today (11/18) Japan time. Please note that bugs discovered after noon have not been fixed. Bug Fixes The bug occurred when enemies appeared at the same time as the transition to the boss battle, but it has been changed so that enemies appearing at the same time as the boss battle also escape. Fixed a bug that caused skill points to be overwritten. Fixed a bug where skill points could be increased infinitely. Fixed a bug that has been delayed. We apologize, but we are still investigating the cause of the unspinnable phenomenon during boss battles. We will definitely resolve this issue by the end of this week, so please be patient. Added functions The “A,W,D” keyboard keys can now be used to press the “Left, Center, Right” stop/spin buttons. Translated with DeepL.com (free version)
- major update1.1.0 - 15 November 2024
Thank you for your patience. A major update of JACKPOISON has been implemented. Slots Slot has been changed so that the reels can be stopped at any time by pressing the button at the bottom. The color of the mushroom pattern has been changed, and it is now implemented as a role that can be formed if one of the mushrooms appears on the left reel. The mushrooms are now represented as “Chance” or “Reach” depending on the type of mushrooms. We are planning to add more chance and “riichi” patterns in the future. About the overall game flow When the start button is pressed, the stage selection screen is now displayed. The game progresses according to the clock and date gauge. When the clock hand reaches the rightmost point, the date gauge advances by one day, and the clock hand returns to the leftmost point. As the date progresses, more powerful enemies appear. A boss will appear on the morni…
- apology - 11 November 2024
Thank you for reading. First of all, we would like to apologize. We have decided to postpone the update date until 11/15, as I was notified on the same day in X. Due to my negligence, I failed to inform you of this on steam. This is completely due to my negligence. I am very sorry. The reason for the update postponement was the sale. I was wrong about this as well. I know some of you were very disappointed. I am very sorry. What will happen with this update? It is very difficult to say, We would like to update on 11/15 as we have announced. We have decided to postpone the update because we believe that we can make the game a little more interesting and satisfying. We are currently in the process of reviewing and adjusting skills and game balance, so the update cannot be implemented immediately. Why did you decide to postpone the update? I have been working on the update with the intenti…
- Update Postponed - 30 October 2024
As announced earlier on X (formerly Twitter), the update scheduled for 10/31 has been We have decided to postpone the update scheduled for 10/31 until 11/08. Reason Due to certain circumstances, we thought that the date of 10/31 would reduce the opportunity for Steam users to play the game. We have completed most of the updates as previously announced (except for the font change). We will also use the time saved by the postponement to add a few more effects. Changes from the previous update The following is a list of additional changes to the previous update. The changes have not yet been applied to the current version of the software. We have eliminated the “attack, damage taken, enemy appears” role. Enemies will now have a certain probability of appearing when a spin is made during non-combat. Attacks and damage taken will now alternate with each spin. Also, the enemy's attack will be…
- Pre-release of major update details - 10 October 2024
All currently scheduled updates will be made public. Please note that these are currently planned and may change in the future. Changes to the overall game Four stages will be changed so that players can select one of them at the title screen. The second and subsequent stages will be made playable by clearing the previous stage. Changes related to combat When the game is over/the game is cleared, the player is returned to the title and the contents related to coins and mushrooms are reset. When the game is over/game is cleared, skill points will be awarded according to the results. Add HP to enemies. About Boss Battles The special game system currently used for boss battles will be abolished. We are currently thinking of adopting the same format as normal battles, but this is still likely to be changed. Changes related to skills We will move the skill button to the title screen and chan…
- Update Details and Next Update - 9 October 2024
This time, we changed the mushrooms you get when you defeat an enemy. This time, we changed the mushrooms you get when you defeat an enemy so that you can choose from three options. In addition, in the recent update schedule, we had announced that we would change the probability and payout of slots, but we did not update these items this time. We have concluded that this update will not be made without the scheduled updates, and that it may upset the balance of the game. About the next update We had planned to update the game little by little, but due to the nature of the game and the interaction of various elements, we have decided to update the game after all the planned changes have been implemented. The next update is scheduled for October 31, but the schedule may change due to the long span of implementation work. Please understand. We will provide all the details regarding the nex…
- Minimal functional additions, etc. / Next update - 6 October 2024
Here are the contents of last night's (10/05) update. Fixed a bug that prevented the spin button from being pressed under certain conditions. Damage text is now more scattered. (Fixed a situation where damage notations overlapped, making 1 x 3 damage look like 111 damage.) Changed the long-press rotation to the initial implementation. Added black borders to white text that was difficult to see due to color. Added commas for every 1000 in numbers. (The font will be changed in the near future.) Added functions Changed so that the ESC key can be used to display the settings screen. Added master volume to the settings screen. Window/fullscreen can be changed in the settings window. Next update This time, we have fixed small issues first, considering that frequent updates will not be possible due to the major update work that is in progress. In the next update, we plan to implement the follo…
- Future plans (positive ones) - 4 October 2024
If you have purchased JACKPOISON or are at all interested, thank you for taking a look. ...Preface. The fact that my current production of JACKPOISON is quite unpopular is apparent. I have read the reviews on STEAM and the posts on social networking sites. It is very informative. I am very interested in your comments and opinions, and most of them are correct, but some of them are elementary points for marketing the game. Specific improvements Here are the most recent concrete plans. First of all, we will improve critical bugs, such as the inability to turn slots. Next, Here are our immediate concrete plans. The combat element took away too much of the thrill of the coins and the ups and downs of the game. The slots have become too much of a controller to control the lead, instead of a combat element to the slots. We would like to make significant improvements mainly in the position of…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 21 November 2024 | Corrections in 1.1.3~1.1.7 | 1783872411968911 |
| 2 | 18 November 2024 | JACKPOISON 1.1.3 | 1783238125339441 |
| 3 | 9 October 2024 | Update Details and Next Update | 6360862737591522809 |
| 4 | 6 October 2024 | Minimal functional additions, etc. / Next update | 6350729003503884973 |
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