SPSTEAMPULSELIVE ANALYTICS
Creeping Dusk

Creeping Dusk Steam news

PolyShroom | Aug 15, 2024 | game

Released

0players observed · 25 September 2026 - 01:23:43 UTC

IndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak81
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive

Creeping Dusk news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak81
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive
  • Total reviews94
  • Release dateAug 15, 2024
  • DeveloperPolyShroom
  • PublisherPolyShroom

Genres: Indie, Strategy

Company pages: Developer: PolyShroomPublisher: PolyShroom

Top Steam chartsTop 100 gamesGame directorySteam Store page

Creeping Dusk Steam news

Creeping Dusk news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 1.3 - 29 November 2024

    🌵 Desolate Plateau (endless) Adjustments - Difficulty of the first ~30 waves has been lowered - Music now changes every 10 nights 🥇 Friends Leaderboard - Every location now shows highscores of your Steam friends - Campaign locations show how much time it took to complete the location - Desolate Plateau (endless) shows how many nights the player managed to survive 🔨 Improvements - Fade-in and fade-out animations have been added to the tooltips

  • Discord Server - 22 November 2024

    Discord server has been created for the game. If you want to leave feedback, suggest an improvement, report a bug or ask a game related question - you're welcome. A link to the server may be found on Credits screen or Steam Store page. https://discord.gg/53tDMJ4fAB

  • Update 1.2 - 3 November 2024

    Campaign overhaul Campaign has been split into 3 parts (locations) Blueprints from previous location are available in the next one from start Separate location for endless mode has been added Complete re-balancing Amount of XP required to earn upgrade points on higher levels has been reduced Exploration - Chance to find a PoI in the fog has been increased - Number of cells explored with Explore card has been increased to 2 (3 for Explorer) Ossuary and altars - Amount of skulls required by altars has been reduced - Altar buffs: Altar - Bounty, Altar - Repair, Altar - Anatomy - Skull price has been increased to 2 gold Upgrades - Town Gate upgrades now reduce repair cost during the day - Immobilizing Shot, Searing Shot, Explosive Formula upgrades now become active immediately, no need to purchase them in the Laboratory - Buffs: Searing Shot, Explosive Formula, Spikes In-game Upgrades - Pri…

  • Update 1.1 - 26 August 2024

    Patch Notes: Add buttons to speed up time Increase number of points of interest hidden in the fog at the start of the game Display information about new monsters in the morning Bind Tab key to switch focus between towers of the same type Show help messages on loading screen and pause menu Warn about upcoming boss fights - "Blood moon" nights Change Combustion mechanic: reduce interval between hits instead of less hits and more damage Lower the amount of skulls required by altars, reduce Ossuary capacity Nerf Grave Digger. Buff Archer, Bomber and Arbalist Nerf Mortar Tower Shockwave upgrade Upgrade to Godot v4.3 Other bug fixes and balance tweaks

Patch notes and updates

S.noRelease datePatch nameGID number
129 November 2024Update 1.31784506359055343
222 November 2024Discord Server1783872412008405
33 November 2024Update 1.26146943657174003397
426 August 2024Update 1.15875595438704275518

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