- So what have we been up to?! Development Update Time! - 1 September 2026
Greetings, fellow Survivors,Noticed we’ve been a little too sheepish about the general updates and what's what we should be sharing (that’s our Baaaaa-aaad)!That said, let’s start with a quick recap from the latest playtest:Overall, the feedback on the demo was fairly positive.Balancing and difficulty overall needed a bit of a pass, with easy being closer to where we would want normal to be and so on.We saw which weapons people used the most. Some of it comes down to what weapons were common and easy to find, but people seemed to understand which weapons are better than others.We also noticed that there are some weak points we needed to work on, such as the bot behaviour and a few special enemy mechanics, such as the woolspinner grab. So what’s coming next? We’ll for one, we will be having a few more rounds of playtesting, be it public or invite-only (so please be sure to join us on Dis…
- Stay tuned for the next Playtest! - 29 June 2026
Hey everyone,We’ll be closing our demo today after 2 weeks of sheepocalypse chaos! Thanks to everyone who jumped in during Steam Next Fest and continued to jump in this past week. We’ve gotten a lot of amazing feedback and comments from the community and can’t wait to share more with you very soon!We are planning some closed playtests in the coming weeks, so keep an eye out for news on that if you’d like to participate.Come hang out on Discord in the meantime, and we hope you’re having a great summer so far!
- Demo Update: More localizations - 26 June 2026
Patch Notes — 25 JuneA new patch has been pushed adding new language options, improving gameplay systems and fixing some issues. New features:Shepherd has a new attack: Slam. Fixes & PolishFinal encounter has been made clearer and fuel canister amount required reduced.Zipline interaction adjusted, hold action removed.Visual effect for multiple items adjusted and improved.Collisions for multiple assets adjusted.Improved cutscene reliability, spectator mode, fades, and player-ready handling.Fixed the phone booth effect getting stuck.Fixed wound count replication.Improved enemy movement and targeting so enemies get stuck less often.Cleaned up UI fonts, button sizing, localisation text, and menu presentation. LanguagesWe have added and improved support for more languages, including:Italian, Polish, German, Spanish, Brazilian Portuguese, Russian, Korean, Japanese, Chinese, Icelandic, and Fre…
- Thank You for the Support and Feedback - 22 June 2026
From our team at Bunkhouse Games we want to thank everyone who has tried our demo and special thanks to everyone who has given us feedback. We are furiously working towards the next Playtest and we know you are excited to play it. Due to so many people jumping into Flock Off! this weekend, we are announcing that we'll be keeping the demo up through next weekend. We are working on adding additional languages to the demo and will keep you posted when those patches go live. Thank you again, and please join our Discord and share your thoughts with us on what you liked and what you didn't like about the game.
- Demo Update - Localization and Balancing! - 18 June 2026
We've just pushed out a small update to the Flock Off! Demo, enabling localization for multiple languages as well as some minor balancing changes.Game difficulty is now set to easy as the default settingReduced Armored Sheep health from 600 -> 400 HPFood items are now more likely to spawn in cratesFridges can now spawn stacks of food instead of singular itemsWe now support German, French, Spanish and Portuguese. We are currently working on getting Chinese, Japanese, Korean and Russian implemented, those were sadly delayed due to technical difficulties. There are a few elements that have not been translated yet and will be coming with the missing languages.We need your help! Since we are a small team, we depend on a mix of machine translations and friends/family for aspects of the localization. If you want to help us improve our translations for your language, don't hesitate to reach out…
- Flock Off! Demo is LIVE in Steam Next Fest! - 15 June 2026
Flock Off! is part of Steam Next Fest! Jump into the demo now Steam Next Fest is here which means you can jump into our gameplay demo right now!What to expect from the demo:The Prologue (Tutorial)One playable campaign level250+ unique items/weaponsA lot of zombie sheep shenanigansWe can’t wait for you to play, and we’d love to hear what you think! Bunkhouse Games is a small team and Flock Off! is in active development, so your feedback is extremely important to us! Join us on Discord to chat, play and cause chaos over SNF and onwards! See you in the Highlands!Known Issues:Translations are missing in the current build, but are on the way very soon!If the server host has over 100 FPS, physics replication becomes weird for other players if there are more than 2 players connected to the server. Suffering from success, or something 😭Workaround: Host limits FPS below 100Throwing other player…
- Flock Off! Playtest is Now Open! - 6 November 2025
Hello fellow shepherds!The sheep are hungry, and you're on the menu.Flock Off! is running an open playtest from Nov 6-16, and we need YOU to help us improve the game!New enemy variantsNew final encounter (VERY MUCH WORK IN PROGRESS!) Weapon and enemy balancing + tweaksYou can sign up for the playtest on our Steam Store page with one click, and everyone who participates can invite up to 3 friends to join the chaos!We'd really like to hear your feedback and thoughts, so be sure to fill out our form (and include your email for a chance to win a free copy of Flock Off! when it launches)Finally, if you're a content creator, we'd love to hear from you and chat potential opportunities! Join Discord- The Bunkhouse Team
- Looking for Playtesters - Join the Flock Off! Discord! - 25 September 2025
Hey everyone!We're super excited to officially start playtesting for Flock Off! and open the doors to our Discord server. To gain access to the playtest, make your way to the Discord and there you'll find all the information on how to receive your Steam key. Join the Flock Off! DiscordThe playtest will be open from right NOW until Sunday 28th at 11:59PM UTC. Can't wait to chat to all of you!- The Bunkhouse Games Team
- Dev Blog #1 - Announcing Flock Off! - 26 June 2025
Hey everyone!We’re the team behind Flock Off!, and we couldn’t be more excited to officially reveal our game to the world.So, what is Flock Off!?It’s a chaotic first-person action adventure game for 1-4 players, where everything is a weapon, even your friends! After a cloning experiment gone wrong, the Scottish Highlands are infested with zombie sheep, and you have to use whatever you can to survive the horde.Why Are We Making This Game?We love co-op games. And we especially love the ones that don’t take themselves too seriously. We wanted to make something that was silly, tense, and most importantly fun. The most memorable moments for us when playing games is when things go horribly wrong and you end up in tears of laughter. That’s the kind of chaos we want to bring to the world!Where We’re AtWe’re deep in development and have been working on Flock Off! for a while now. We can’t wait t…