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Bonanit - A Menorcan Horror Story

Bonanit - A Menorcan Horror Story Steam news

Necesito Estudios | Oct 29, 2025 | game

Released

0players observed · 24 September 2026 - 18:48:19 UTC

IndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak13
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score76% positive

Bonanit - A Menorcan Horror Story news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak13
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score76% positive
  • Total reviews55
  • Release dateOct 29, 2025
  • DeveloperNecesito Estudios
  • PublisherNecesito Estudios

Genres: Indie

Company pages: Developer: Necesito EstudiosPublisher: Necesito Estudios

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Bonanit - A Menorcan Horror Story Steam news

Bonanit - A Menorcan Horror Story news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • New Game Modes and Technical Improvements - 22 November 2025

    Hello everyone! A new update for Bonanit is now available, focused on expanding the gameplay experience and improving overall performance. Below are all the details: Easy Mode (New) A more balanced mode, designed for players who want an intense experience without it becoming impossible. The loop will not fully restart after each failure. Players will have several accumulated attempts. Upon reaching the limit, the game will offer a final chance to continue from the current point. Includes an automatic save point upon reaching the final phase of the game. Hard Mode (Original) The classic Bonanit experience as it was originally conceived: Maximum difficulty, with no help or concessions. Designed for those seeking the purest challenge. Includes an automatic save point upon reaching the final phase of the game. Technical Improvements General performance optimization and FPS improvements. Lig…

  • Game Update - 16 November 2025

    Text Corrections Various grammatical errors present in the game’s text have been corrected. Graphics Configuration Improvements We detected that many players were having issues with the Extreme graphics mode because several models were in 8K. Impossible! The graphics modes have been reduced and reorganized to: Low, Medium, and High. High is now the equivalent of the old Extreme mode, offering more stable performance. General Optimization Optimization has been improved and an increase in FPS has been achieved. We continue working to further improve performance in upcoming updates. New Anomalies New anomalies have been added, even rarer and more bizarre. May randomness help you discover them. Game Modes We are performing the final checks to ensure everything works correctly. They will be available very soon.

  • ¡New Update! - 5 November 2025

    It’s finally here, Checkpoint Added in the Final Phase! After reading your feedback and suggestions, I’ve added a checkpoint in the final phase of the game, designed to make that part a bit fairer without losing the tension of the moment.Many of you have been asking for this feature for a while, and I wanted to find the right balance between maintaining the challenge and avoiding the need to restart the entire game from the beginning.This update also includes performance and stability improvements, as well as groundwork for upcoming features.I’m still working on the two new game modes, which will arrive very soon and offer different experiences for different types of players.Thank you so much to everyone supporting Bonanit with your reviews and messages! Your feedback means a lot and truly motivates me to keep improving the game and adding new content.

  • Small Stability Update - 2 November 2025

    A few minor bugs have been fixed, and small adjustments have been made to improve overall stability and gameplay experience. Thank you for continuing to support Bonanit!

  • Gameplay Improvements and Bug Fixes - 1 November 2025

    Patch Notes:A bug in the final phase has been fixed that could cause confusion for the player when interacting with the phone, potentially skipping essential information needed to complete the game. This issue only occurred if the player kept the zoom active in that area. Now, the interaction and environmental elements are more intuitive, making it easier to understand the final objectives.A dialogue issue has been resolved where two lines from the main character could overlap, ensuring that text is displayed correctly and sequentially.These fixes aim to improve the overall experience and prevent unnecessary frustration during gameplay.I’m still working on the big update for the different game modes, which will be coming very soon.

  • Upcoming Major Update for BONANIT - 31 October 2025

    Over the past few days, I’ve been closely watching and listening to the feedback from streamers and players who’ve tried Bonanit. Your playthroughs, reactions, and comments have taught me so much. Since this is my first game, I have to admit I went a bit overboard with the difficulty — when you play your own game a thousand times, you end up knowing it by heart… my bad.Thanks to all your suggestions, I’m already working on a major update that will include a difficulty selector with two distinct modes, along with several performance improvements.Nightmare Mode (New, coming soon)A more balanced mode designed for those who want an intense experience — but not an impossible one.The loop won’t restart completely after each failure.Players will have a limited number of accumulated mistakes.When that limit is reached, the game will offer one last chance to survive and continue from where you l…

  • Bug Fixes, Optimizations, and Lots of Love from the Developer - 30 October 2025

    Document Reading Bug Fix Some players were experiencing issues when trying to read multiple documents at the same time. We’ve fixed this issue by allowing zoom only once per document and reactivating it only after closing the current document. This way, it’s no longer possible to read more than one at a time, preventing the errors that affected the more impatient players. Final Item Pickup Bug Fix I just watched a streamer finish the game live and discover a bug right at the end. What an embarrassing moment! Thanks to them, I was able to fix an issue that occurred when picking up the last item of the game, where the character would get stuck with their eyes closed and couldn’t continue. Now it’s fixed! Graphics Menu Improvements Several issues in the graphics options menu have been fixed. All settings are now properly available, including Lumen, Screen Space, or Disabled (which is the d…

  • Interface Improvement and Visual Guide on Rules Screen - 29 October 2025

    We’ve added a new icon at the bottom of the Rules screen, which appears when looking at the “?” on the ceiling. This helps players better understand how to exit the rules guide and continue playing. We’re continuously improving the gameplay experience to make it clearer and smoother.

  • Bonanit is now available! - 29 October 2025

    After many months of work, sleepless nights, scares, and way too much coffee, Bonanit is officially released. I still can’t believe it. It’s been an intense journey, made with a lot of care, patience, and a fair dose of fear, both real and digital. Bonanit is a first-person psychological horror experience where every night is different. You’ll never know what’s waiting in the dark… or when it will appear. Your only defense: Blink… and survive until dawn. I want to sincerely thank everyone who has followed the project since the demo, those who added it to their wishlist, and the creators brave enough to try it and share their reactions (some of them were pure gold). Every comment, every word of support, has been the driving force to reach this point. From today on, I’ll be keeping a close eye on your impressions. I’m really excited to see how you experience it: what scares you, what surp…

  • Bonanit is closer than ever! - 3 August 2025

    I know I've been quiet around here for a while... but I haven't been idle. As you already know, Bonanit is a solo project, and that means everything moves a bit slower "but with a lot of love and dedication". Today, I can finally share something that makes me incredibly excited: The release date is now very, VERY close.First of all, I want to say THANK YOU to all the content creators who dared to try the demo. It was a very early version (maybe too early), but even so, you jumped in and gave me a lot of feedback. I've read all your comments and applied a ton of improvements to make the final game more solid, more immersive… and much more terrifying.For those who haven't heard about it yet: Bonanit is a psychological horror game where you're trapped in your bed, a victim of sleep paralysis, while something moves in the darkness of your room on a stormy night. Each run is 100% random, no…

  • The First Bonanit Demo is Now Available on Steam! - 14 October 2024

    The moment you've been waiting for is here! You can now download and play the first playable demo of Bonanit on Steam. Get comfortable (if you dare), turn off the lights, and prepare to experience one of the most terrifying games we've created so far. In Bonanit, you're trapped in your own bed, helpless against the horrors lurking in every corner of your room. Every blink counts, and every object might be changing. The best part? Every playthrough is different, so no two scares are ever the same! Why should you try it? Because we want you to experience the fear firsthand before the full game releases. The demo lets you feel the tension, discover the unique mechanics, and share your feedback with us so we can keep improving. Your experience is crucial in helping us perfect every last detail. Are you brave enough? Download the demo now and put your courage to the test! If you survive this…

  • Perfecting Every Detail - 27 August 2024

    We are excited to share that we are in the final stages of developing our game, and we haven't left any stone unturned to ensure that the experience is as immersive as possible. We take pride in polishing every little detail, no matter how imperceptible it may seem, to offer you an adventure that truly draws you into our world. One of the adjustments we recently made was fixing a small issue with the flickering lights. Although it might have gone unnoticed by most, we realized that after a flicker, the lights retained the "on" material in their static mesh, even when they were off. As the perfectionists we are, we couldn't ignore this detail. We know that these small elements can make all the difference in the player's experience, and we made sure everything works perfectly. Additionally, we've added more random anomalies to keep the tension high and the experience fresh in every playth…

  • Try the Bonanit Demo in October and Immerse Yourself in Terror - 16 July 2024

    Upcoming Bonanit Demo in October: Dive into the Terror and Add it to Your Steam Wishlist! Discover the Horrors of Bonanit with Our Free Demo in October Get ready to live a unique experience with the demo of "Bonanit" that will be available in October. Immerse yourself in a night of sleep paralysis, where every shadow hides a danger and every blink could be your last. Explore the oppressive atmosphere and discover how each game offers a different experience thanks to our random events. Coming in October: The Bonanit Demo Will Be Available! We are excited to announce that the demo of "Bonanit" will be available in October on Steam. This demo will allow you to experience the first moments of the game, face sleep paralysis, and the horrors that lurk in the dark. Add "Bonanit" to your wishlist to be the first to know when the demo is available. Experience the Terror of Bonanit: Playable Demo…

Patch notes and updates

S.noRelease datePatch nameGID number
116 November 2025Game Update1816307528967756
22 November 2025Small Stability Update1815034432980148
31 November 2025Gameplay Improvements and Bug Fixes1815034432947210
430 October 2025Bug Fixes, Optimizations, and Lots of Love from the Developer1815034432882268
529 October 2025Interface Improvement and Visual Guide on Rules Screen1814942955103511
627 August 2024Perfecting Every Detail5875595438705881406

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