SPSTEAMPULSELIVE ANALYTICS
None Shall Intrude: Descent

None Shall Intrude: Descent Steam news

Aeterna Ludi | Sep 27, 2024 | game

Released

0players observed · 25 September 2026 - 07:43:47 UTC

IndieStrategyFree To PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak946
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive

None Shall Intrude: Descent news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak946
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive
  • Total reviews260
  • Release dateSep 27, 2024
  • DeveloperAeterna Ludi
  • PublisherGrabTheGames

Genres: Indie, Strategy, Free To Play

Company pages: Developer: Aeterna LudiPublisher: GrabTheGames

Top Steam chartsTop 100 gamesGame directorySteam Store page

None Shall Intrude: Descent Steam news

None Shall Intrude: Descent news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Full version Released! - 21 January 2025

    Hello everyone, None Shall Intrude, the full game is now out! Thank you for playing our prologue. The feedback we got was a tremendous help in shaping this release. We will keep updating the full game based on your feedback. See you there! https://store.steampowered.com/app/2518630/None_Shall_Intrude/

  • Hotfix - 8 November 2024

    Hotfixes Card Reward save files are changed. You can no longer load back to change your claim reward outcomes Fixed bugs that causes game to freeze if theres still incoming units while enemy hero is slain Dragon Lance damage in card description now shows correct numbers Fixed an issue to prevent clicking on things below "Claim" button in fountain by accident Fixed an issue where if you had 0 cards in draw pile and discard pile but tried to draw a card, you would get infinite of that card. Fixed Oldoron's Soul relic so that it no longer breaks if it overlaps with other ap reduction mechanics Fixed Quick Temper Card Knocking enemies into goldmine now damages the enemies properly

  • Hotfixes - 11 October 2024

    Hello everyone, we have hotfixes and small balance tweeks again. Bug FIxes Dragonlord's Pinnacle talent has been fixed. The card "Overwhelm" that creates the last exhausted card for 0 AP creates itself upon use and you can only create the same card over and over again - Fixed The Attack Bonus enemies gain from Heroism scales correctly now Hoarder Bags damage bonus now works correctly if a firebomb triggers a second firebomb. Poison Card no longer damages end of combat if they are in hand. Balance Dragon Slayer card damage increased from 7500 to 10000 Scar damage increased from 500 to 1500 Increased cost of cards for sales in merchant by 50 gold.

  • Patch - 4 October 2024

    Hello everyone, we have big fundemantal changes to emphasize and improve on the fantasy of playing a Raid Boss, along with difficulty balancing. Major Changes Starting HP increased to 50000. Healing to full after combat is removed, it instead happens now after every raid.(every 5 map move) All numbers are changed and scaled higher (x100) You can now change your Boss Mechanics before every raid fight. Army Nodes have been added. Ulti Cards have been added. Army Nodes We have added a new node type called Army Node. This node does not have any Hero units in it. It is basically a horde of fodder units attacking you. Goal: Showcase aoe/cleave cards and interactions without having to deal with single targeting a Hero. Less stressful fight where players can learn/experiment with game mechanics. Reward: Gain +100 attack permanently. Goal: We are introducing new ways to increase your damage so t…

Patch notes and updates

S.noRelease datePatch nameGID number
18 November 2024Hotfix6148070194801630103
211 October 2024Hotfixes6931694080295584090

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