- HotFix_NotDeadYet - 23 October 2025
New Bug fixes and improvementsUI: Adjustments to the description of items and buttons on the "Parking" level for better readabilitySystems : Animal keys now stay in the inventory and do not disappear, preventing a level loading error from occurring.Fixed several colliders in the first level "Hotel" where they were blocking the player's path.
- Hotfix #5 - 11 July 2025
Fixed Checkpoints from "The Tunnels" chapter not working sometimes.Fixed "The Tunnels" chapter not appearing on the Chapter Selector even after playing it.
- HotFix #4 - 6 July 2025
- Fixed the note from The Sewers that had a missing page. - Fixed the lever from The Sewers that after being activated, if you reloaded the game, it would duplicate. - Fixed an issue with the Torch tutorial cinematic objects not enabling or disabling properly. We recommend reloading the current chapter you may be currently playing if you see any errors.
- Small Update v.1.0.5 - 2 July 2025
New: - Added a disclaimer at the Main Menu about potential game issues/errors, with a direct link to the newe troubleshooting page. - Added a disclaimer text below the Main Menu options, that indicates if the player is properly connected to Steam. Fixes: - Fixed NPC not having footstep sounds. - Fixed some text missing translation. - Fixed some missing collisions. - Fixed wrong video playing during the torch tutorial. - Potential fix to some players not being able to place the missing elevator button in The Mansion. - Potential fix to some "Fire-Barriers" not killing the player. - Potential fix to some players not being able to load any checkpoints from The Tunels. - Fixed a dialogue during The Sewers that had no audio. Changes: - Changed and added some checkpoints in The Parking and The Sewers for a better player experiencie. Known Issues: - The Golden Carpinchos collectables aren't wo…
- Troubleshooting & How to Fix Softlocking. - 2 July 2025
Troubleshooting & How to Fix SoftlockingHello!Here's a quick post with some troubleshooting that could help you fix some issues you may be having with the game. We will be updating this page if necessary in the future. i have found a bug/glitch/error, where can I report it so it can get fixed?Please report any bugs, errors or glitches on our Discord Server.I can't get a certain achievement, what is happening?There's a chance you either aren't connected to Steam, or that the game had some issues connecting to its server. We recommend restarting the game, and checking the small status text below the Main Menu buttons to see if you're connected.I am softlocked and cannot continue the level proplery, what should I do?We recommend resetting the level on the "Chapters" option in the Main menu.How to reset your Save File in case of a complete SoftLock / Loading issues with chapter selector:If,…
- Small Update v1.0.4 - 28 June 2025
New: - Added a cursor speed setting on the options menu. Fixes: - Fixed some missing collisions. - Fixed Golden Carpinchos being shared when transitioning to another level, automatically giving you the achievement on the new level. - Changed the checkpoint from the Generators Puzzle, from being before completing it to after completing it.
- HotFix #3 - 27 June 2025
- Minor collision fixes - Fixed a note on The Sewers having the wrong text.
- HotFix #2 - 26 June 2025
- Fixed and issue where, if you died on the Sewers before completing the "Pressure" puzzle, you wouldn't be able to interact with it again after respawning, forcing you to restart the level. - Fixed some weird missing collisions on some walls of the Mansion. - Fixed an issue where The Priest wouldn't kill the player when hiding on a box on the Mansion. - Fixed some issues related to collectable achievements. - Added missing icons to some achievements. - Fixed some text not having translation.
- HotFix #1 - 25 June 2025
- Fixed some text not having translations.
- Demo Update & Release Date Details - 6 June 2025
New Demo UpdateWe have recently updated our demo with a partch that represents a very close to finished version of the game.However, due to some technical issues, we have decided to remove the "Parking" Demo. The older version will still be available as a "beta" on the games properties on your steam library.Release Date DetailsWe originally planned our release date for May 23rd, however, there's a chance you may already know that we recently announced on our socials that the game has been delayed, and that the new release date is June 24th, 2025. We hope you understand.Thank y'all for the support, and see you very soon!Known issues:We know there's a bug where, if you get killed by The Priest during the demo, the door needed go end the level won't open. We are already working on a fix and should ship tomorrow!
- DEVBLOG #4 | Map Showcases, Mechanic Overhouls, OST Preview & More! - 22 March 2025
Hello everyone! Welcome to our fourth Devblog here on Steam. It's been some time since the last time we made a DevBlog, so we have quite a lot to show you! This DevBlog will showcase some parts of the game that have been overhauled and some others that are brand new, such as the Original Soundtrack & a new Enemy that hasn't been revealed yet... Keep in mind, none of these changes are applied to the Demo, and probably won't be until closer to release. Chapter Map Showcase During this time, one of our developers has been working on improving some of the older levels of the game so they are at the same quality as the newer ones. At the same time, we wanted to show you an overall look at some of the most creepy and interesting areas of each chapters' map (Except Chapter 2, since that one didn't change much): Prologue (The Portal): Chapter 1 (The Mansion): Chapter 3 (The Sewers): {STEAM_CLAN…
- New Trailer & Latin American Games Showcase participation! - 11 December 2024
New Trailer! We just released a new trailer for La Salamanca, showcasing a bit more of some other levels like The Mansion and The Sewers, with a stronger participation of "The Basilisk", another enemy you will encounter in the game alongside The Priest. We hope you like it! Latin American Games Showcase Alongside the new trailer, we participated in the "Latin American Games Showcase" online event, where the new trailer was shown to millions of users around the world. If you check our Steam Page, you can see that there's a tiny banner on top that mentions we're participating on the Steam Event for LAGS. Be sure to check out the event, and browse a selection of more than 100 titles all from Latin America on the LAGS event page! New Cool Stuff coming soon! Even tho that's all what we can share for you today, we want to let you know that we're working on new DevBlogs for y'all. We have been…
- Demo Hotfix #2 - 26 November 2024
We have just updated our demo to fix some issues and bugs, mainly the slow loading screen issue that has now been resolved. Changes and Fixes: - Potential fix to the Slow Loading Screen issue, now the game should load significantly faster. - Game installation package size reduced by around 2 GB. - Fixed some issues with UI. - Fixed an issue that produced slow framerate when loading and unloading most parts of the levels. - Fixed some doors having wrong sounds/no sounds at all. - Fixed an issue that cause the final cinematic for the Parking Demo to not disable the player's model. - Add a new text label on the "before you play" menu for the Parking Demo so it shows the keybind for the flashlight. Known Issues: - The main menu background remains completely black when coming back from the Parking Demo.
- La Salamanca's "PARKING" Demo RELEASED! - 8 November 2024
Parking Demo Released! We have recently released the demo for the second chapter of the game, "The Parking". This demo as a focus in stealth and action, with less puzzles. We recommend playing the "Prologue" demo first. You now will be able to select both the older demo and the new demo in the "Demo Selector" when you click on the "Play" button: Slow Loading Screens Issue Since this problem still persists, we will mention the existance of this issue again: We wanted to let you know that we are aware of the issue that some people have with the Demo where the loading screen may take a serious amount of time to load the level (Normally taking around 2 or 5 minutes which is extremely abnormal). We are investigating the issue and have a potential solution while we try to fix it: First, it seems that the issue is mainly affected by those who have the game installed on HDD Disks, so we encoura…
- Known Issues and Halloween Update Delay - 31 October 2024
Halloween Update Delay Hello! We wanted to make this quick post to tell all of you that the Halloween Demo Updated we planned for October 31st will be available on November 8th instead. We found some serious technical issues that need to be resolved before we can make it public, and to polish it out as much as we can to match our quality standards. Slow Loading Screens Issue Additionally, we wanted to let you know that we are aware of the issue that some people have with the Demo where the loading screen may take a serious amount of time to load the level (Normally taking around 2 or 5 minutes which is extremely abnormal). We are investigating the issue and have a potential solution while we try to fix it: First, it seems that the issue is mainly affected by those who have the game installed on HDD Disks, so we encourage to move the install of the game to a SSD Disk instead if possible.…
- La Salamanca "Prologue" Demo Livestream - 14 October 2024
Gameplay Livestream showcasing the latest update for La Salamanca's "Prologue" Demo.
- Prologue Demo Updated & Halloween Update Announcement - 13 October 2024
New Trailer We released a new trailer! Go watch it if you haven't! Demo Update for Steam Next Fest We recently updated our demo with a very close to final build of the Prologue. This version includes entire new systems like the Inventory, reworked notes, reworked Player Movement, reworked cinematics, among others. This was mainly done because we are taking part of the "Steam Next Fest" event and we want our players to have a better experience when trying the demo. Here's the entire Changelog: Main Menu - Changed the entire UI Layout of the menu, improving the visuals. - Changed the Main Menu music. - Added the "Enable V-sync" option in the options menu. - Included an "Add to Wishlist" button. - Slightly modified the credits layout. Player Systems - Added a new movement system, where you can now actually see your character. - Added the new Inventory System, where you can pick up items an…
- Demo Hotfix - 22 September 2024
Recently, while working on some surprises for October, we have released a small update for the La Salamanca's Prologue Demo. Changes and Fixes: - Fixed bug that caused "The Priest" to not "kill" the player while being at the right distance. - Fixed bug where the player was able to grab the key to 7C room through a wall. - Fixed bug that caused the player's footsteps to be grass sounds in a certain room, they should now be wood sounds. - Potential fix for bug that caused demo achievements to sometimes not trigger. - Fixed bug where a room frame would disappear if you were far enough away. - Revised notes with spelling mistakes in the Spanish language. - Slightly adjusted the "VHS" effect so it can be seen a bit more. - Changed the 3D model and animations of "The Priest" to the new updated model. - Changed the chase music. - Minor changes to the main menu, such as UI elements and music. -…
- DEVBLOG #3 | "The Parking" - 20 August 2024
Hello everyone! Welcome to our third Devblog here on Steam, today this Devblog will be split into three parts, the first one dedicated to one of the game's scenarios, "The Parking", the second one about a small sneak peak of the game's enemy AI, and the last one about an event we attended last weekend, Rosario's "Crack Bang Boom". What is The Parking? "The Parking Lot" is one of the first levels that was conceived for La Salamanca, a level planned for Chapter II of the story, which had several 'remakes' for some thime before staying on its current final version. It is likely that some images of this level that you have seen before are from outdated versions. The current version is probably the largest and darkest of them all. Normally, every apartment complex tends to have a parking lot so that residents can store their vehicles in a nearby and safe place, it was clear that a place as l…
- DEVBLOG #2 | Meet The Priest! (With a brand new 3D Model!) - 11 July 2024
¡Hola a todos! Welcome to our second Devblog here on Steam, where we will show the public for the first time the new model for "The Priest", one of the main enemies of La Salamanca, along with a little information about the character. Who's The Priest? The Priest is one of the enemies, if not THE main enemy of "La Salamanca". He falls under the "Stalker" Enemy category, where there is one particular enemy that always follows the player throughout the game. The Priest will behave this way, searching for the player during almost every level. If you have played the Demo,this is the enemy that appears multiple times and chases you at the end of the Demo. In the full game, the Priest will appear at key moments in the story to search for the player throughout the level, and it is during these moments when the player must try not to be spotted by hiding in different places, either behind a pil…