- 1.6 - The Dread Update! - 12 March 2026
Hear ye Dice rollers! We're happy to present our next free update, the Dread update! This update aims to make the earlier player experience easier, and the later experience harder, with rewards for progressing through the difficulty (Dread) levels! This update gives you greater variety and replayability with new cosmetics, vassals and dice to unlock to improve and vary your build across multiple runs. Fight your way through the Dread levels for an increasing challenge, and gain exclusive unlocks that will help you on your journey. For a more in-depth look at the goals behind the changes in this update, be sure to check our two previous devlogs where there's more detail on the intentions behind some of the major changes. Otherwise jump in now and be the world's first player to beat the dreaded (pun intended) 7th difficulty! Alongside that you can expect multiple bug fixes, balances, UI r…
- Devlog: Progression & Rewards - 28 February 2026
Hey all! Time for another teaser on what's to come in the imminent Dread Update, as well as some insights from Stef, our creative lead, on the purpose and intention behind the changes and additions. First up we know variety is key, so we’ve tried to add a sprinkling of new content across the whole game, this includes new quest dice and vassals but also a new class and dice effect that comes with progression in the game. This is on top of new visual updates including cosmetics that you can unlock to keep things looking fresh! Magik dice are a new stackable effect that can be unlocked, alongside quest dice that relate to this new mechanic. This should give you another build path to explore and it’s linked with the unlockable class to help you get the most out of the mechanic. whats this? suprise dice?Stef adds that for progress rewards originally we went down the route of ‘more quest dice…
- Devlog: The Dread Update - 17 February 2026
Hey folks, Dicealot devs here with some news on what we’ve been working on and some of the things you can expect from our next major patch, we’re calling the ‘Dread Update!’ Previously, the difficulty progression (known as Dread) was pretty linear, foe health increased at a flat rate and the only incentive to keep beating higher difficulties was for the love of the game and those precious achievements. No longer! We’re working on an overhaul of the whole system, Dread is much more of a curve now, so you’ll find the lower difficulty levels easier by comparison, but the highest levels are going to be seriously tough. To help you out and reward you for your climb, you’ll find new rewards waiting for beating each Dread level. We’ll be teasing more of the types of rewards you can expect in an upcoming devlog, but it’s a mix of everything, including a whole new system and class that can only…
- A new year, a new Gwynevere. - 27 January 2026
Happy 2026 Dice enjoyers! After some medieval festivities we've been hard at work polishing up your favourite Arthurian dice-builder. We've got plenty of stuff in the works, including more quest dice (of course), broad changes to the difficulty system and its reward structure, as well as some new stall owners to meet between bouts. We will also be adding the community design challenge winning Vassal in short order! So lots of fun stuff incoming. In the meantime, Gwynevere has been busy sourcing some new outfits and we'd love some feedback! We wont specify just yet how these are attainable by the player, but I'm sure you could make a solid guess. We'd love to get some feedback for Gwynney's new duds. You can hop into our discord to see the full display! We'd love to hear your thoughts! Thanks so much to everyone who has played, given feedback, reached out to us, we're really lucky to hav…
- Brand new update and 33% Discount! - 11 December 2025
We are back with a new exciting update! Not only can you find some great bug fixes and balance changes, we have also added 26 new vassals that allow many more synergies, strategies and more chaos to your builds! We are also running a 33% discount from now until the end of the Steam Winter Sale so if you have been holding off on picking up Dicealot there is no better time to grab it and many other great games in the Yogscast Games Holiday sale!
- Dicealot_v1.09 Now Live - 10 December 2025
We have implemented some bug fixes and balance changes as well as introducing a whole host of new Vassals to allow players to create more builds and even more exciting new combos! Balance changes & New FeaturesFixed soft-lock in Hybrid Shop (Tutorial),Implemented On-Rage camera zoom for foes,Implemented effect for player death,Balance pass for Quest Dice, Fortune Dice and Classes,Added success and fail SFX for single-dice rolling moments,Bug FixesJewel Dice unlock conditions fixed,Anvil Dice unlock Conditions fixed,Dawn Curiass unlock conditions fixed,New Vassals added! Added House Antagon Vassal,Added House Monac Vassal,Added House Wandrine Vassal,Added House Bossom Vassal,Added House Lyreindane Vassal,Added House Falt Vassal,Added House Lonnie Vassal,Added House Chevallier Vassal,Added House Krownless Vassal,Added House Neufiure Vassal,Added House Olm Vassal,Added House Idolin Vassal,…
- Steam Awards 2025! We'd Love Your Nominations - Best Game You Suck At - 24 November 2025
Hey folks! As the Steam Awards nominations open up, we'd love your support in nominating our little game for 'Best Game You Suck At'! But lets face it, you're all too good at Dicealot anyway.
- v1.06m - 11 November 2025
The main themes of this are addressing player feedback, and controls. Namely the key rebinding, the adjustable game-speed, and dice that are unscoreable are now auto-unheld, when you try and score with them. Added moving arrows to tutorialFixed new dice highlight animationsFixed some celebration particles going outside of the frameFixed House Gorbast effect not scaling properlyTweaked Map Reward item positioning and scaleFixed incorrect Charm effect value stackingHeal and damage values of 0 are now not shownAdded time-scale menu (in-game mini menu)Non-scoreable PWR dice now return to the play-board on Roll/StrikeAdded key re-binding menuFixed issue with discovery data resetting resetting default unlocksAdded effect for roll-oversAdded effect for first hand, 6 dice scoreable situationsAdded tracking zoom for single dice-rollsAdded music sound-ducking for single-dice roll momentAdded on-h…
- Behind the Dice: Motivations - 24 October 2025
Happy Friday, dice rollers!We hope you're still enjoying Dicealot and all the updates and fixes we've been rolling out! We've hit 142 reviews, we're so close to the thirs community stretch goal! Tell a friend, tell your grandparents, tell your pets - Dicealot is the coolest (duh, totally not biased).This week on Behind the Dice, we asked the devs: What was your motivation for getting into game development?This one's from Stefan!"It sounds cliché but I have always wanted to make games. Even when I was studying acting, me and my then housemate were making paper prototypes of table top games to amuse ourselves. In my first year of the games arts course I studied, I formed a group of my peers to try and do some extracurricular game development (shout out to the short lived Rush Studios), nothing came of it but you can see the pattern emerging. The motivation for goodviewgames however, came…
- Dicealot v1.0482 - Updates and Fixes - 22 October 2025
Greetings Dice-rollers!Today we bring forth our first major post-launch patch to address a number of reported bugs and make some changes based on player feedback! The following main updates and changes: Reworked shops - PWR Dice and Vassals can now be sold.Implemented Sale/Refund system (Dice and Vassals can be sold at 50% purchased value).Removed default PWR dice being offered in shops.Removed the dice replacement animation in the shop - dragging a purchased dice to a slot now swaps it instantly (so be careful!)Purchased Quest dice will now automatically be equipped if you have a free slot.Updated the visuals for the PWR dice scoring animation based on player feedback.Added new shop background art and updated the art scale.Changed blank faces on PWR dice to no longer be scoreable in certain combos.Other fixes: Updated Quest dice tooltip visualsImplemented a fix for a softlock where 7 d…
- Behind the Dice: Easter Eggs! - 17 October 2025
Hey folks!It is once again Friday and the weekend is almost upon us (hooray!) What are your plans for this weekend? This week on Behind the Dice, we asked the devs: Are there any fun easter eggs in the game? Read on to find out!There are a few! Well it depends on your definition I suppose. Even though we didn’t really have the bandwidth to do much storytelling, I wanted to sneak as much worldbuilding in as possible. Many of the characters contain references to particular bits of Arthurian lore, Balin’s thinly veiled nods to the fact he accidentally killed his brother, the playable spear wreathed in the beards of defeated kings, etc. In a more traditional sense this is also true. A couple of the achievement names are Monty Python lines, and we included some real-life knights into the foe roster! Namely Reginald, a hastily pieced together character used in a fantastic Dicealot promotional…
- Dicealot Community Design Challenge! - 13 October 2025
We're pleased to announce our first Discord Community Design Challenge, to celebrate reaching 100 reviews! This is an opportunity to have your ideas added to the game, and to receive a spot on the credits as a Community Designer.For this Challenge, we want you to come up with a new Vassal!This could include: ✍️ Name for the Vassal ('House __')🛡️ Drawing or written description of the crest🛡️ What gameplay effect it hasMake a submission by creating a new post in the dedicated Discord channel.You're welcome to make multiple submissions if you like, but please put different submissions in different threads, and keep it to a maximum of five submissions per person - if you want a sixth, please remove the one you feel is weakest. Feel free to discuss and comment on other player's suggestions, and help each other out with ideas and designs - but please keep discussion friendly and constructi…
- 50 Reviews, Thank You! - Discord Community Stretch Goals?? - 11 October 2025
Happy Saturday folks! We hope you're having a great weekend so far.Dicealot now has over 50 reviews and we're Very Positive!! Thank you so so much, again, as we keep saying (and we always will!) for all the love and support!To celebrate hitting 50 reviews, we're running a giveaway in the Dicealot Discord. The winner will be able to choose one Steam key for any of the following strategy/roguelike titles from the Yogscast Games portfolio: Tales & Tactics, The Royal Writ, Hexarchy, Hexguardian, Dungeons & Degenerate Gamblers, or Kaya's Prophecy. Check out the post in Discord for more details - enter before Wednesday, 15 October 2025 15:00 BST. Terms & Conditions apply. If that's not enticing enough for you folks, here are some of our stretch goals!🛡️ 100 Reviews - Design A Vassal Community Challenge! We'll let you, the community, give us your ideas and designs for new vassals! We'll then…
- The Tutorial and Language Update - 10 October 2025
Heya!As promised, we're rolling out the first of many updates and we hope this makes for a better playing experience for you! Here's what's in this one - Fixed a bug that caused all dice to get banked into one slot.Text printing and a continue-button-fade-in added to the tutorial to prevent soft-locking.Updated translations for Asian languages.Various syntax fixes for Asian languages.Changes to Fox + Main Gauche dice to make evasion more useable.Do let us know how it goes, or if you have any other feedback or bug reports! In the mean time, we hope you have a fantastic weekend filled with no farkles!
- Thanks for an Amazing Launch - Updates and Fixes Coming! - 10 October 2025
We'd like to start by saying thank you so much for all the support and positive feedback we have received in less than 24 hours since launch! We're honestly super stoked that so many of you are enjoying your time on Dicealot (some of you even resisting the urge to get sucked in - give in to the dark side ;) ) We're reading your reviews and it really does mean a lot to us - do share the builds and strategies you're discovering with us and the rest of the community!On that note, we would also like to address the feedback and bug reports that many of you have shared with us since launch yesterday. We're taking note and working on new patches to get out to you guys as soon as we can. The reports of crashes and soft-locks during the tutorial are our top priority for the first update to come so expect that very soon!As always, reviews and feedback are extremely valuable to us - they help us u…
- Your Quest Begins - Dicealot Now Available! - 9 October 2025
🎺 Cue fanfare 🎺 Beloved people of the realm, The time is upon us to march against King Arthur's enemies and lift the curse that has been laid upon him. Bring your finest strategies, push your luck and show the kingdom that you have the nerves of steel to keep rolling with everything on the line. Dicealot is out NOW and you can begin your adventure with a 20% launch discount! You can save an extra 10% OFF by snagging one of the bundles with other amazing Yogscast Games titles, Stray Path and Border Pioneer. Or bundle it with our partner publisher, Gamersky's title, Dice & Fold - complete the set for all of these, so only pay for the game you don't have yet! A humble request from your Queen and the royal court: If our kingdom has earned your favour, we would be most grateful for a review on Steam! Such endorsements are among our most powerful weapons in the great battlefield of Steam -…
- Behind the Dice: Lessons - 3 October 2025
Hello everyone! It's been a while since we've met on another Behind the Dice - we've been busy busy getting the game shaped up and ready for launch! We're less than a week away, can you believe that?? We're still pinching ourselves over here. It's been such a fun journey and we've been so happy to have you along with us, supporting us, leaving reviews and feedback - the whole deal! And on that note, this week we asked the devs: What are some of the biggest things you've learned through the development process of the game?It's an endless list really, especially as this is our first independent game we have been wholly responsible for. I think the most useful stuff for us going forward usually falls into one of two camps: things we don’t like doing, and things we are bad at. Being acutely aware of your own shortcomings is important for something like this I would wager, we know better whe…
- Release Date be Upon Ye! Dicealot Coming Out October 9th! - 18 September 2025
Hear ye, hear ye! The announcement you have been waiting for is here! Following our grand reveal at the Convergence Games Showcase, we are thrilled to announce that Dicealot shall be released upon the kingdom to all you eager and loyal dice rollers on October 9th!Mark thy calendars, for on this auspicious date, all strategists may finally test their mettle in the high-risk, high-rewards battle to save our beloved King Arthur! 🎬 New Trailer!Our scribes have prepared moving images to commemorate this momentous occasion! Witness the grandeur of Dicealot as Queen Gwynevere and the King's faithful knights fight their way through a hoard of powerful enemies!The time draws near when your strategy and perseverance shall be tested, the path to your own victory forged and the kingdom restored.Save The Kingdoms Quiz Competition! To celebrate the launch date announcement, we're running a quiz comp…
- Another Showcase?? Convergence Games Showcase, Here We Come! - 17 September 2025
After Six One Indie tomorrow, we'll be in yet another showcase!We're in this year's Convergence Games Showcase (we're shaping up to be quite a big deal, not to toot our own horn or anything). With hosts like CohhCarnage, Dexbonus, Yogscast's own Ravs and Sips and more, it's sure to be a fantastic showcase! Where to watchThe Convergence Games Showcase will be streamed on their YouTube Channel, so click the button below to subscribe and stay tuned! The showcase will also be streamed on Twitch and Steam! Convergence Games Showcase When: September 18th at 11:30AM PT / 2:30PM ET / 7:30PM BST Two showcases in one day? Absolutely spoiled. P.S., We may even have a little announcement for you guys in the Convergence Games Showcase, let us know if you catch it!
- Six One Indie Showcase - We're In! - 12 September 2025
Six One Indie Showcase The wonderful folk over at Six One Indie have put together a showcase of incredible indie games and guess what - we're going to be a part of it! It's such an honour to be besides so many incredible titles being made by other indie teams like ourselves. There's so much talent and creativity out there, you definitely don't want to miss this showcase!Where to watchThe showcase will be streaming via IGN, GameSpot and Six One Indie's channels so be sure to tune in!Save the date - 18th September at 8:50AM PT / 11:50AM ET / 4:50PM BST