SPSTEAMPULSELIVE ANALYTICS
Echo's Inc

Echo's Inc Steam news

UwRekening | May 11, 2026 | game

Released

0players observed · 24 September 2026 - 05:17:21 UTC

ActionAdventureIndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Echo's Inc news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateMay 11, 2026
  • DeveloperUwRekening
  • PublisherUwStudio

Genres: Action, Adventure, Indie, Simulation

Company pages: Developer: UwRekeningPublisher: UwStudio

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Echo's Inc Steam news

Echo's Inc news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch Notes — v0.7 - 28 June 2026

    Bug Fixes Fade-out animation: Fixed an issue with the fade-out transition not working correctly. Improvements Pixelation effect removed: Removed the pixel filter to improve overall visual clarity. Thanks for your continued feedback and support!

  • Patch Notes — v1.0.6 - 3 June 2026

    Patch Notes — v1.0.6 Bug Fixes Minigame fixes: Fixed several bugs with the minigames and adjusted them to be a bit easier. Improvements Performance: Further performance improvements resulting in smoother gameplay. Scene transitions: Added a fade-out effect when switching between scenes for a smoother experience. Thanks for your continued feedback and support!

  • Patch Notes — v0.5 - 18 May 2026

    Bug Fixes Elevator skip: Players can no longer skip to the elevator at the end without first activating all levers. Performance: Reduced lag spikes during gameplay. The main menu is no longer experiencing performance issues. Improvements Puzzle difficulty: Adjusted the puzzle to be slightly easier without making it too simple. Thanks for your continued feedback and support!

  • Patch v0.4 - Puzzle Difficulty Adjustment - 11 May 2026

    Patch v0.4 - Puzzle Difficulty Adjustment Made adjustments to one of the puzzles, decreasing its difficulty for a better challenge. Changes Decreased the difficulty of one of the puzzles Think you can handle it? Let us know what you think in the discussions!

  • Patch v0.3 - Puzzle Difficulty Adjustment - 11 May 2026

    Patch v0.3 - Puzzle Difficulty Adjustment Made adjustments to one of the puzzles, increasing its difficulty for a better challenge. Changes Increased the difficulty of one of the puzzles Think you can handle it? Let us know what you think in the discussions!

  • Patch v0.2 - Checkpoint Save Fix - 11 May 2026

    Fixed a bug where your last checkpoint would not be saved properly, causing you to spawn at the wrong location when rejoining the game. Bug Fixes Fixed checkpoint not saving correctly on exit Players now correctly spawn at their last saved checkpoint Thanks for the reports! Keep them coming if you spot anything else.

  • Patch v0.1 - Door Interaction Rework - 11 May 2026

    Doors have been reworked. Instead of dragging or sliding them open manually, you can now simply press E to interact with any door. Along with this change, the door system has been fully optimized to fix the bugs that came with the old approach. Changes Doors now open and close by pressing E — no more dragging or sliding Optimized door interaction system to resolve bugs from the previous drag/slide mechanic Improved overall feel and responsiveness of door interactions Thanks for playing and supporting the game! If you run into any issues with the new door system, let us know in the discussions below.

  • Important Update About the Demo - 13 February 2026

    Important Update About the DemoHey everyone,I’ve got an important update regarding the demo.After working on it for a while, the demo kept growing bigger and bigger. At some point I realized it didn’t make sense to separate it anymore.So here’s the decision:There will no longer be a standalone demo.Instead, everything is being merged into the full game. That means the first time you play, it’ll be the complete experience not a shortened version.What’s left before release?Final improvements to the save systemOne extra jumpscare 👀PlaytestingBug fixes and polishingWe’re very close. These are the final steps before release.If you’d like to participate in playtesting, join the Discord server and head to the game-testing channel. I’d love to get feedback from you.Thank you for your patience and support — the wait will be worth it.

Patch notes and updates

S.noRelease datePatch nameGID number
128 June 2026Patch Notes — v0.71836506165558777
23 June 2026Patch Notes — v1.0.61834602721184963
318 May 2026Patch Notes — v0.51832700592797582
411 May 2026Patch v0.4 - Puzzle Difficulty Adjustment1832065502822198
511 May 2026Patch v0.3 - Puzzle Difficulty Adjustment1832065502821983
611 May 2026Patch v0.2 - Checkpoint Save Fix1832065502820662
711 May 2026Patch v0.1 - Door Interaction Rework1832065502820644

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