SPSTEAMPULSELIVE ANALYTICS
Stratagem Lost

Stratagem Lost Steam metadata

Hybrid Fiction Games | Coming soon | game

Coming Soon

GameSteam Store content

IndieRPGStrategy

  • Steam app typegame
  • Steam App ID3041220
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperHybrid Fiction Games

Stratagem Lost metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID3041220
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperHybrid Fiction Games
  • PublisherHybrid Fiction Games
  • Parent gameNot available

Genres: Indie, RPG, Strategy

Company pages: Developer: Hybrid Fiction GamesPublisher: Hybrid Fiction Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Stratagem Lost Steam metadata

Stratagem Lost metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3041220/metadata
Steam Communityhttps://steamcommunity.com/app/3041220
PCGamingWiki search
IGDB searchSearch IGDB for Stratagem Lost

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Camera Comfort, Color Alternatives, Custom Volume Controls

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Devlog #13: Final Testing Incoming - 24 July 2026

    Hey everyone, this'll be a shorter update, but one that's important for those hoping to participate in the final round of testing before our launch in the winter!Thank You for 10,000 Wishlists!Over the weekend, we had the pleasure of having a playable demo at Southeast Game Exchange!We got a lot of feedback that we'll use to improve the game, like improvements to the UI/UX! We've already made some notable changes, and we hope to make even more in the future!Enemy attack patterns are now displayed simply by hovering over a character! In addition, certain icons have been made more readable, and there's also a constant indicator of which character is selected, since we noticed certain new players losing track before!On top of helping us improve the game, we were also fortunate enough to reach over 10,000 wishlists on Steam! This is a massive milestone for us -- one that I never thought we'…

  • Devlog #12: Nonstop Disco - 26 June 2026

    Hey all and welcome to devlog #12! We've got a couple new things to show, and some plans to communicate! Let's get right into it!Character Reveal: Conroy DusterEveryone make way for The Conroy Duster! There's no one who walks like him, talks like him — even if they did, they'd never have the right to be him.The adopted sibling of Remy, Conroy Duster has always been destined to be a shining star. Though combat is a performance sport in his line of work, the experience has shaped Conroy Duster into a boisterous, free-spirited celebrity. He can even do a flip on command!On the battlefield, Conroy Duster stuns the opposition with his flashy moves! Boasting a high critical chance and high avoidance, he's able to perform some deadly maneuvers and get away with it! His Inner Vision, High Octane, allows him to guarantee his own safety if those hit rates are still looking a little too high. With…

  • Release Window and Beta Testing! - 22 May 2026

    \ Trailer and Release WindowTo commemorate the game reaching this point in development, we have a new trailer to showcase!As the trailer details, we're announcing the game's release window to be this Winter! While we have yet to confirm the exact date, development has been steady enough to make us confident in the tentative window!We're also proud to reveal the game's new key art! The updated look was crafted to fit the game's finalized atmosphere and theming. It's moody, mysterious, and with a tinge of naturalistic beauty to it. In addition, we're starting beta testing again with backers, and the game's demo has been updated once more! Check it out, and be sure to give us feedback! We're excited for this new chapter of development! Though we still have a ways to go until the end, the end isn't far from sight! Thank you for your time and support, -Smithy, Hybrid Fiction Games

  • Devlog #11: Arc 2 Beta Incoming! - 30 April 2026

    Hey all and welcome to devlog #11! This is a bit of a shorter devlog, since it's bridging the gap between now and a future update on the horizon! Let's get right into it!Character Reveal: Corva KnoxThose who played the recent alpha build will recognize this face, but for everyone else, here's a new character in the roster!Though she rarely makes herself known, Corva is amongst the most adept and elite members of the squad, learning to execute missions with flawless efficiency from a young age. Loyal to her boss, Pryce, she'll get the job done in the blink of an eye. Outside of combat however, she never really seems to be around, opting to stay hidden in the shadows until her next command. For her, people are either objectives or targets, never friends.On the battlefield, Corva brings the only thing she needs — her knife. Similar to Grover, she can attack from both close and far away, al…

  • Devlog #10: Alpha Incoming! - 5 March 2026

    Welcome to devlog #10! Double digits! We're at a point where we have to be careful about what we reveal, but we've got a short character reveal and important details on the Arc 2 Alpha!Character Reveal: Marlene HammerBefore we start the overview, let's introduce one more character to the roster! Marlene is a wild child coming from the slums of Harkford. Though others in the group are reluctant or even outright antagonistic about being drafted, she doesn't let anything get her down. The way she sees it — she's there to break something, anything. If she makes friends or helps the nation, that's an added bonus. Marlene knows where's she's from, she knows she's around people who look down on her, but she doesn't care.Marlene is all about brawling with reckless abandon. Extreme aggression, high damage, less than stellar defenses. She solves her problems by hitting hard, and if that doesn't w…

  • Devlog #9: Duality - 19 January 2026

    Welcome to devlog #9, our first one of 2026! Hope everyone had a relaxing holiday! With the Arc 2 Alpha/Beta on the horizon, we're sharing a couple new characters, progress on some features, and more!Character Reveal: ReubenHere's another character coming to the roster in the next build, or rather, a pair of characters!Enter Reuben and his silent partner, Wyatt. Enduring tragedy at a young age, Reuben turned to an isolated life as a bounty hunter alongside a hulking mysterious figure, whom he named Wyatt. Despite only being 12, Reuben develops his own equipment, handles his own jobs, and looks out only for himself and Wyatt. So long as he's paid, he'll hunt down anyone, even if his naivete can show in childlike outbursts.In combat, Reuben prioritizes a defensive playstyle through distraction and control. He's one of the game's bow users, which allows him to attack from afar, bobbing and…

  • Devlog #8: Perfect Circle - 13 November 2025

    Welcome to devlog #8! As we're approaching the Arc 2 Alpha/Beta, we'd like to unveil a couple new characters, show off some new features, and more!Character Reveal: Remy DusterGuess who won the last character poll by just a hair! Remy Duster is here, ready to get the job done perfectly!Remy is another draftee met early on in the story. Currently fighting for sport, Remy views combat surgically and intensely. She's rather aloof and prickly, not being one to waste time with small talk or really anything that doesn't progress her towards cultivating her skills.In combat, Remy exercises a balanced stat line, though she leans into being an aggressive physical attacker. Remy's skills tend to be strong, but come with some sort of downside. A notable skill is the Adrenaline Passive, which boosts her avoidance when she's been damaged, but reduces avoidance when she's completely healthy. Other sk…

  • Devlog #7: Moving Right Along! - 18 September 2025

    Welcome to devlog #7! This is the first update since our Alpha/Beta releases over the last few months! Development is still ongoing at a steady pace, and we'd like to show a couple new characters and announce some new events!Character Reveal: Phinehas TownsendThe first new character in a while, please give a warm welcome to Phinehas Townsend!Phinehas has a unique place in the game's cast, having few ties to other characters and looking to already be on his own journey. He accompanies the gang seemingly on a whim, and keeps his conversations light and impersonal. Though, digging into his past reveals a history of violence, hubris, and loss.Have you ever wanted your magical force to be bulkier? Does Carina keep dying in two hits? Does everyone else keep dying right after that? Phinehas might be able to help. Dedicated to his craft, Phinehas keeps the team alive with a bevy of healing skil…

  • Arc 1 Beta and Brand New Demo are live! - 22 August 2025

    Arc 1 Beta is Live! For those who backed us last October/November, the Arc 1 Beta is live! You'll be able to play the first 10 chapters of the game! Other players can also try the new free demo! Today, we're releasing the Arc 1 Beta to our backers, as well as massively overhauling the game's demo! The demo features three new chapters, brand new story content, and tons more characters to use! In addition, the game's map graphics have been completely redone with a fresh, HD coat of paint!This is still a beta, so let us know about any errors or bugs that you encounter! For any questions, concerns, etc—do not hesitate to contact us here in the Steam forums, on our community Discord, or via our email ([email protected]).Thank you for your support and your time! With the Arc 1 Beta's release, we're over a third of the way through the game! -Smithy, Hybrid Fiction Games

  • Devlog #6: Arc 1 Beta Drops 8/22! - 14 August 2025

    Welcome back to another update! This one's smaller, but that's because we're able to announce the release date for the Arc 1 Beta!Arc 1 Beta Drops 8/22!The Arc 1 Beta will be released to backers on 8/22/25! This also means that we will be distributing Steam Keys to backers on that same day.If you qualified for the Alpha, you should have already received your key earlier this year in your Kickstarter inbox. Do note that the Arc 1 Beta will not require a special branch to opt into like the Alpha.In addition, we'll be updating the Steam demo to include the first five chapters of the game, as opposed to the first two.We've included a small preview of Arc 1's story and gameplay below! We've come a long way since the Kickstarter demo, that's for sure! Feedback is Appreciated!For those who will be playing the Beta, we're still looking for feedback! The comments and suggestions from the Alpha h…

  • Devlog #5: Alpha and More! - 5 June 2025

    Welcome to devlog #5! We're finally at the point where alpha testing is right around the corner! Character Reveal: Grayson Brannigan Before we start the overview, we've got a couple more characters to fully reveal. These characters have been present in previous promotional materials, but we haven't gotten the chance to get to know them yet. Running up the back line is Grayson Brannigan! Grayson takes on a friendly, older brother-like role in the story. He's sociable, easy-going, and is genuinely committed to helping out his comrades. While most of the members of the squad are present out of obligation, Grayson's here on his own accord. His ultimate goal is to reclaim his hometown from Egdel—but are his motives pure, or driven by revenge? Grayson brings a new spin on ranged attackers by utilizing guns in combat. Guns have a range of 2-5 nodes away, more than bows' 2-3 range. However, the…

  • Devlog #4: The Audio Update! - 1 May 2025

    Welcome to devlog #4! This one is mainly focusing on audio! Alongside getting the game fully functional, we've been in the trenches getting the game's voice acting and audio ready for Arc 1's release. We'd like to preview some of the sounds you'll hear in the game! Character Reveal: Harriet Colbourne But before we jump into covering the audio, holding down the front line—it's Harriet Colbourne! Harriet is about as rigid as it gets. She's stoic, tough, and utterly devoted to Anyta's future. To her, protecting Anyta is a mission, one where failure would be worse than death. It's debatable whether or not Harriet is even capable of relaxing—no one has seen her laugh before. However, sometimes her words carry less bravado than usual. It appears that not even the most durable suit of armor can shield the heart. On the battlefield, Harriet serves as the premier tank in the roster. With strong…

  • Devlog #3: New Recruits! - 27 February 2025

    Welcome to devlog #3! The game is steadily making progress, though certain things need a bit more time before we show them off. However, we're still hard at work on the game, and we'd like to show some of the upcoming features as we get closer to Arc 1! Character Reveal: Kingsley Armstrong Here comes a new fighter! Kingsley Armstrong is here to fight, improve, and then repeat! Kingsley's a simple man with a simple life, being content in the everyday so long as he pursues his true passion—combat. To him, every fight is a story, with a lesson to be learned. He sees his place in the squad as an opportunity to battle new opponents and gradually better himself through his art. Between skirmishes, Kingsley is a friendly, approachable guy—not a drop of ill intent in his soul. In combat, Kingsley excels in the front line, dealing high damage while being able to take a hit or two. The brawler ge…

  • Devlog #2: New Faces! - 9 January 2025

    Welcome to devlog #2! Hope everyone had a great winter holiday! Today, we're showing some new characters! Character Reveal: Margo Rheedus Here's a new character that we're formally revealing—Margo Rheedus! She's briefly appeared in some of the trailers and promos, but this is the first time we've talked about her. Despite being drafted like the others, Margo's someone that belongs anywhere other than a battlefield. She's not exactly an intimidating person—anyone can see that just by looking at her. However, she's resigned to giving up on her own ambitions in order to support her family. While combat stresses her out, you won't see her express it much—she's not really that talkative. In combat, Margo brings a lot of support tools to the table. Wielding a bow, she's naturally able to out-range melee enemies. Her starting Command is Siphon Shot, which inflicts the Siphon status condition.…

  • DEVLOG #1: Events and Our Future! - 22 November 2024

    Here's devlog #1! This one's pretty varied, and there's also some other announcements thrown in, but allow us to shed some light on current developments! Our Tentative Schedule! Here's probably the most important announcement on the list! This is our planned schedule as of right now. These are tentative dates, not set in stone by any means, but with how development is going, this looks like when it's all going to happen. What this means for Arc 1 is that it's going to be finishing development around Q2 2025. Alpha builds will start 1-2 months before the beta is properly released for all backers. Mechanic Spotlight: Aggro (Reworked) During some devlogs, we'll be highlighting some of the game's mechanics and going over any changes that have been made from the demo. We're choosing to talk about Aggro first, since it's received the biggest rework since the demo's release. Aggro was a mechan…

  • Campaign Over! Thank you! - 13 November 2024

    Everyone, thank you! As of right now, our campaign has reached its conclusion! We raised $20,928 with the help of 316 backers! You can check out our update and overview of our future plans here! Despite the thresholds for Stretch Goal #1 (Custom Campaigns) and Social Goals #3 and #4 (New Game+ and Bowling) not being met, we’re going to do them anyway, as a thank you to the backers and in response to the unpredictable times in the world! One last thing too, late pledges are active on the Kickstarter page! Despite the campaign being over, you can still back the game before it releases, and you’ll get access to alpha/beta testing and even the creative rewards like other backers! Development on the full game is already put into motion, but know that we’re thankful for all of the support! Hope to see you again in the future! -Smithy, Hybrid Fiction Games

  • Kickstarter Week 3 — The Victory Lap! - 4 November 2024

    Hey everyone, welcome to the end of week 3! We've got just about one more week of this Kickstarter! Hope everyone had a great Halloween last week! Fall is one of my favorite seasons, and part of it is that all of the holidays are really fun. Halloween fits right in with the game too. Work has already begun on the next update, in the time that we've had between managing social media and the campaign! We've taken note of experiences that people have had with the demo, and we're using them to revamp and adjust mechanics and game balance, as well as developing assets needed for the future! You can expect more on this after the Kickstarter! Sneak peak of upcoming visuals, subject to change. Also, we're happy to say that we're going to be doing an Ask Me Anything on the r/JRPG Reddit on Wednesday, November 6th starting 9 AM EST! You'll be able to ask us questions about the game alongside othe…

  • We're Funded! Thank You! - 1 November 2024

    Hey everyone, we did it! We hit $18,000 today! That means we're funded! We can't say thank you enough, the whole team is so incredibly grateful for your support. Every dollar and every spreading of the word has enabled us to pursue our dreams! We also have the luxury of reaching our goal with about 12 days in the Kickstarter left! To that end, we can try to reach stretch goals! Up next is custom campaigns! That's gonna include such like randomizing characters, adjusting their skillsets, modifying some mechanics, etc. Check out the Kickstarter here! Even if we don't hit the stretch goals, we're still very lucky to have gotten this far. From all of us at Hybrid Fiction Games—thank you! The future is looking bright! -Smithy, Hybrid Fiction Games

  • Demo Patch Notes 0.4.0.2 (10/28/24) - 28 October 2024

    Thanks for playing Stratagem Lost! We've taken some of the feedback and errors that people have found and implemented solutions! There are some issues that are still being worked on. 0.4.0.2 Fixes/Additions Adjusted auto toggle in novel segments. Auto should not skip or hang for too long on certain voiced lines. Some grammar/typo fixes. Prevented some crashes from lower end users due to shaders being compiled incorrectly. Fixed a bug in which Hazel's Vanish {B} would make enemies unable to be targeted. Known Issues The game might slow down for some lower end players on the Battle Forecast when trying to initiate combat with Hazel or against the boss in Chapter 1, or against the boss in the Challenge Map. They are using color paletted code, which may be touched up in the future for performance reasons. If you're starting the game with a controller plugged in, Steam may or may not receive…

  • Kickstarter Week 2 — Over 80% Funded, Almost There! - 28 October 2024

    Hey everyone, we're now past week 2 of the Kickstarter campaign! Welcome to week 3! We recently had the pleasure of commissioning DJSATURN to celebrate us getting over 50% funded in less than a week! Since then, we've skyrocketed past 50% to 82% funded! The project is now at about $15,000 funded, with only about $3,000 left! It's no secret that week 2 is usually the slow week for crowdfunding campaigns, so to see this much enthusiasm still is breathtaking! We're confident that we can hit our goals and then some, and it's all thanks to your support! If you haven't already backed our Kickstarter, you can do so here! Like has been said before, thanks for the support on our social medias too! Bluesky in particular has been shown a lot of love—we've already reached over 100 followers! We're nearing our next social goal for New Game+, so you can give us a follow if you want to see that in the…

Patch notes and updates

S.noRelease datePatch nameGID number
128 October 2024Demo Patch Notes 0.4.0.2 (10/28/24)6212245217911962991
224 October 2024Demo Patch Notes 0.4.0.1 (10/24/24)6212245217911822558

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3041220
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
DeveloperHybrid Fiction Games
PublisherHybrid Fiction Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Brave perilous turn-based strategy encounters and uncover dark conspiracies in a broken world. Draft your team of unique characters and have them learn skills from each other. Welcome to hard times—can you recover what's been lost?

About this game

Our rightful sovereign gone. Apathy prowls the land. War has left us crippled. Some scars are here to stay. Tensions between the last nations left will soon burst. Conspiracies. Drafts. Sabotage. All unseen to the naked eye. Screams in the night herald the death of us. We're not the future. Just what's left. Free-form Turn-based Tactics Command a team of colorful characters in turn-based battles! Characters can flexibly attack, move, use skills—in any order—as long as they have the stamina to do so. Throw units around the map, use Positive Marks to enhance and unlock skills, and take advantage of the varied traits that your units have! Avant-Garde Punk Presentation Inspired by expressionist art and punk aesthetics, the world of Stratagem Lost comes to life through its twilight punk art direction. Feast your eyes on grungy, stylish visuals in every aspect of the game! Battles play out with striking illustrations, cutscenes are imbued with vivid imagery—everything is cranked up a notch. Hard Rockin' Soundtrack Taking a page out of dynamic musical genres like alternative rock and nu metal, Stratagem Lost's soundtrack enhances the game's outspoken, bold attitude. Live guitars are used to take the music to the next level! All-Star Voice Cast Stratagem Lost sports a prodigious lineup of voice actors from animation and video game industries, making each character feel alive! Expansive Character Customization Stratagem Lost features an abundant cast of characters, each with their own unique design, gameplay, and voice. Characters can establish Comrade Duos with one another, allowing them to share skills, enabling boundless team building. Each character can also sport multiple color palettes for some fun visual flair! Some Deal in Goods, Some in Bullets Recruit a varied assortment of mercenaries to assist your units in battle! Mercenaries can block attacks, energize your units, and disrupt enemies. Higher ranked mercenaries even come with their own iconic skills, drastically altering the course of the fight. Be wary, such power... always comes at a price. A Tale of Intrigue and Paranoia The world of Stratagem Lost is somber, unnerving. Explore the mystery that…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
67Camera Comfort
66Color Alternatives
68Custom Volume Controls
78Adjustable Difficulty
75Keyboard Only Option
80#category_playable_at_your_own_pace
74Playable without Timed Input
55DualShock Controller Support
57DualSense Controller Support
79Save Anytime
65Subtitle Options
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Violência Temas sensíveis Linguagem imprópria
steam germany18Sexualisierte Gewalt / Sexual violence Drastische Gewalt Drogen
igrsBANNEDRokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Stratagem Lost's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Stratagem Lost's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Stratagem Lost at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$0.00$0.00No discountSteam Store

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