Overview
COLOR comes from Dual Studios, Sam McGarry and is published by Dual Studios. Steam currently lists it for Coming soon, so SteamPulse focuses the page on launch metadata, followers, regional audience, and store setup rather than unreleased player counters.
Store reviews and relationship
COLOR has not launched yet, so player observations, tracked peak, and monthly player history are intentionally hidden. The early signals worth reading are followers, regional audience mix, wishlist age, library-size patterns, and official launch updates.
Language and system requirements
COLOR is available in 5 languages including:
regional rating details listed by Steam when available
| Platform | Type | OS | Processor | Memory | Graphics | Storage |
|---|---|---|---|---|---|---|
| Windows | Minimum | Not listed | 2.0 Ghz | 1 GB RAM | 128mb Video Memory | 500 MB available space |
| Windows | Recommended | Not listed | Not listed | 1 GB RAM | Not listed | Not listed |
| macOS | Minimum | Mac OS X 10.6 Snow Leopard (or newer) | 2.0 Ghz | 1 GB RAM | 128mb Video Memory | 500 MB available space |
| Linux | Minimum | Ubuntu 14 or above | 2.0 Ghz | 1 GB RAM | OpenGL-capable graphics card with valid driver | 500 MB available space |
Recommendations and store value
COLOR currently has recommendation data pending, while regional audience and wishlist signals can still show who is following the release before launch. Twitch and unit-sales metrics become meaningful only after the game is public.
