The Overseer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews16
- Release dateJul 12, 2024
- Developermars
- Publishermars
Genres: Indie, Early Access
Company pages: Developer: marsPublisher: mars
The Overseer Steam news
The Overseer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- [1.4.0] New map: Safe House! Separate Story Mode! - 28 October 2025
Hello there! Long time no see, sure, but here come some bigger changes! Changes: Added new map: Safe House. Added short Story Mode that links maps together. "Old" way of playing became Casual Mode. Removed generic briefing screen. Now each map has custom briefing shown only during Story Mode. Some various fixes I didn't bother to write down :P What's next? I plan to finalize the game, that is go out of Early Access, in the following weeks. There will be a bit more explanation regarding the story and the overall setting, as well as some tweaks to UI and general improvements. I need to update translations, the store page, screenshots, trailers, all this "stuff around", which taaaakeees tiiiimeeeee. Wanna help? Just play the game. And perhaps then give me some feedback, especially on the newest map. And maybe throw a link to the game to some friends. Totally not necessary. But I will kiss…
- [1.3.0] New Entity anomalies on the menu! Happy Halloween! - 28 October 2024
Hello there! Changes: Added two Entity anomalies to Bowling Alley map Added three Entity anomalies to Office map Temporal pumpkins for the Halloween season
- [1.2.2] Report Menu QoL - 3 August 2024
Hello there! Changes: Added settings option to enable/disable Report Menu keeping up after submitting a report
- [1.2.1] Français! Русский! Portugues do Brasil! - 26 July 2024
Hello there! Changes: Added French language Added Russian language Added Brazilian Portuguese language Fixed elevator doors a bit \o/ (still need some time spent on it, but it's been hours already)
- [1.2.0] English (duh)! Polski! 日本語! - 22 July 2024
Hello there! Changes: Added language support. Consider it a bit experimental, but it's there! Added Polish language. Added Japanese language. Known issues: Guess what, the elevator doors are still glitchy!
- [1.1.1] A necessary one - 20 July 2024
Hello there! Changes: Fixed camera anomalies in Office:Entrance causing game hangs Added one extra anomaly in Office Modified slightly one anomaly in House:KidsRoom to avoid confusion Known issues: I'll probably keep writing about the elevator doors sometimes being dark till the end of time
- [1.1.0] Introducing difficulty settings! - 18 July 2024
Hello there! Changes: Added difficulty settings: Kindergarten, Casual, Hard, Insane Kindergarten: Limited cameras to 3/4/5 (Bowling/House/Office) Kindergarten: Set game duration to 10 minutes Kindergarten: Intruder, Entity and any scary or disturbing anomalies are prevented from spawning Casual: Limited cameras to 4/4/5 (B/H/O) Casual: Set game duration to 15 minutes Hard: Limited cameras to 4/5/6 (B/H/O) Hard: Set game duration to 20 minutes Insane: All cameras available Insane: Set game duration to 20 minutes Reworked spawning logic to prevent semi-softlocks Small changes to several items' positions Known issues: Elevator doors on the Office can sometimes be dark
- [1.0.3] Yes, another one - 15 July 2024
Hello there again! Changes: Increased time of initial "warmup" before the shift begins Added timer showing time left before the shift begins Added button allowing to skip the warmup and begin shift immediately Added confirmation modal on Main Menu and Restart Level buttons in Pause Menu Repositioned buttons on the Pause Menu Known Issues: Dark elevator doors on the Office level
- [1.0.2] Smol update - 14 July 2024
Hello there! Changes: Added setting to toggle directionality of music on the levels Slightly bumped probabilities of Entity, Intruder and Other anomalies Known Issues: Dark elevator doors on the Office level Forgot to update the build version shown in the Main Menu (keeps showing 1.0.1)
- First post-launch update - 13 July 2024
Hi! I've noticed a bug regarding gathering one statistic counting towards the achievements. This update should set up the current value to the same of the "all anomalies" achievement and from there it should persist and be updating on its own correctly. If anyone still notices issues with the numbers, please let me know. Additionally, in one or two places, I decided to remove some "noise" objects. Less distraction should ease the initial play a bit :) Happy spotting!
- Early Access Release! - 12 July 2024
Here we go! Hope you'll all enjoy the game
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 28 October 2025 | [1.4.0] New map: Safe House! Separate Story Mode! | 1814309641586009 |
| 2 | 28 October 2024 | [1.3.0] New Entity anomalies on the menu! Happy Halloween! | 6212245217911954437 |
| 3 | 3 August 2024 | [1.2.2] Report Menu QoL | 5963413728343781620 |
| 4 | 26 July 2024 | [1.2.1] Français! Русский! Portugues do Brasil! | 5963413094352191811 |
| 5 | 22 July 2024 | [1.2.0] English (duh)! Polski! 日本語! | 5969041959980126449 |
| 6 | 20 July 2024 | [1.1.1] A necessary one | 5969041959970403322 |
| 7 | 18 July 2024 | [1.1.0] Introducing difficulty settings! | 5969041959965711944 |
| 8 | 15 July 2024 | [1.0.3] Yes, another one | 6000566704278370859 |
| 9 | 14 July 2024 | [1.0.2] Smol update | 6000566704277258522 |
| 10 | 13 July 2024 | First post-launch update | 6000566704273923073 |
| 11 | 12 July 2024 | Early Access Release! | 6000566704269960682 |
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