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Idle Tower Defense

Idle Tower Defense Steam news

ZNZ Games | Dec 26, 2024 | game

Released

9players observed · 6 October 2026 - 17:23:22 UTC

CasualIndieStrategyClickerTower DefenseSteam Store

  • Latest observed players9 · 6 October 2026 - 17:23:22 UTC
  • SteamPulse tracked peak326
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score54% positive

Idle Tower Defense news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players9 · 6 October 2026 - 17:23:22 UTC
  • SteamPulse tracked peak326
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score54% positive
  • Total reviews117
  • Release dateDec 26, 2024
  • DeveloperZNZ Games
  • PublisherZNZ Games

Genres: Casual, Indie, Strategy

Company pages: Developer: ZNZ GamesPublisher: ZNZ Games

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Idle Tower Defense Steam news

Idle Tower Defense news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 1.1.8 - 20 August 2025

    - Fixed an issue where the framerate dropped to 0 under certain circumstances.

  • Version 1.1.7 - 15 August 2025

    - Fixed a bug causing unresponsive controls after Ascension

  • Version 1.1.6 - 13 August 2025

    - Fixed the bug that causes game crash. If the game crashes again, please let me know.

  • Version 1.1.5 - 12 August 2025

    - Fixed a bug causing automation modules to upgrade out-of-order - Resolved animation playback issues - Corrected localization errors - Removed achievement: Ascension 100 Times!

  • Version 1.1.4 - 5 August 2025

    Fixed a bug where waves occasionally failed to end.Fixed a bug preventing Ascension functionality.Fixed animation playback bugs.

  • Version 1.1.2 - 4 August 2025

    - Fixed a bug where the tower's effect was not recognized as . - Fixed a display issue with the Electric Shield. - Fixed a bug causing the Area to be unable to attack enemies.

  • Version 1.1.1 - 3 August 2025

    - Overload Sanctuary now has an 8s cooldown - Fixed localization errors - Resolved animation playback issues

  • Idle Tower Defense V1.1.0 - 1 August 2025

    Hello everyone! The major V1.1.0 update is officially live now!This update took longer than expected to complete. Thank you all so much for your patience and continued support!This time, we've implemented significant changes and added plenty of new content:A brand-new Talent System with 63 unique talents.Added 50 all-new modules.Completely revamped Ascension Effects – now featuring 13 distinct effects.Adjusted the effects of certain existing modules.Tweaked overall game balance/numerical values.Fixed crashes and lag/stuttering issues during extended play sessions.Optimized the loading process.Addressed various bugs.

  • Dev Log - 7 April 2025

    Dear Players, After three months of continuous development, we have completed 40 brand-new modules! It’s important to note that the current version remains in the development phase, and the full release will still take some time. Progress has been relatively slow, as the current version is primarily developed by a single individual. We would like to extend our heartfelt thanks for your long-term attention and support!

  • Develop Plan - 16 January 2025

    Hello everyone, since the release of Idle Tower Defense, we have received a lot of encouragement, suggestions and criticism. Thank you all very much for playing. I know Idle Tower Defense was not released as early access, but we will continue to update it with more content. Thank you all for your support and understanding. Here's our current development plan: 1. a new talent system. 2. more linkage between effects 3. some new modules 4. some new ascension effects 5. adjustments to existing modules and effects

  • [v1.0.17] Update Log - 7 January 2025

    - Adjusted module values - Adjusted enemy attack and HP value

  • [v1.0.16] Update Log - 6 January 2025

    - Optimized lagging issues - Information panel now shows more information - HP is 1 when the module is not equipped. - Fixed font display issue

  • [v1.0.14] Update Log - 4 January 2025

    - Added scientific notation option to settings - Fixed a bug where enemies would sometimes be left behind - Fixed a bug where armor was removed after ascension - Fixed missing fonts

  • [v1.0.13] Bug Fixed - 3 January 2025

    - Fixed a bug where sometimes you couldn't advance to the next wave - Fixed bug where enemies would attack from a distance

  • [v1.0.11] Update log - 2 January 2025

    - Memory and performance optimization - Fix enemy speed bugs - Fix UI display bugs - You can now set in the module interface

  • [v1.0.10] Update Log - 1 January 2025

    - now speeds up the death animation - Adjusted enemy speed - Memory and performance optimizations

  • [v1.0.9] Bug Fixed - 1 January 2025

    - Fixed damage bug. damage = attack * (1+attack bonus) * (1+damage bonus) + extra damage

  • [v1.0.8] Update About Ascension - 31 December 2024

    Modules can now be permanently unlocked and upgraded at Ascension, and all skill points can be retained. Also the effect becomes a damage bonus, with all damage bonuses calculated in a separate multiplier zone. The damage formula: Attack x (1 + Attack Bonus) x (1 + Damage Bonus)

  • [v1.0.7] Update Log - 30 December 2024

    - Module unlock changed to one click - Fixed value problem - Fixed description error

  • [v1.0.6] Update Log - 29 December 2024

    Fixed memory leaks

Patch notes and updates

S.noRelease datePatch nameGID number
120 August 2025Version 1.1.81808601382406856
215 August 2025Version 1.1.71808061939365841
313 August 2025Version 1.1.61807966710801360
412 August 2025Version 1.1.51807332909727785
55 August 2025Version 1.1.41806698490845377
64 August 2025Version 1.1.21806698490806025
73 August 2025Version 1.1.11806698490775101
87 January 2025[v1.0.17] Update Log1787858252874684
96 January 2025[v1.0.16] Update Log1787858252842400
104 January 2025[v1.0.14] Update Log1787858252778804
113 January 2025[v1.0.13] Bug Fixed1787858252743573
122 January 2025[v1.0.11] Update log1786573931066905
131 January 2025[v1.0.10] Update Log1786573931036529
141 January 2025[v1.0.9] Bug Fixed1786573931020437
1531 December 2024[v1.0.8] Update About Ascension1786573931003639
1630 December 2024[v1.0.7] Update Log1786573930961172
1729 December 2024[v1.0.6] Update Log1786573930943236
1829 December 2024[v1.0.5] Update Log1786573930941041
1929 December 2024[v1.0.4] Update Log1786573930933291
2028 December 2024[v1.0.3] Update Log1786573930908505

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