SPSTEAMPULSELIVE ANALYTICS
FranknJohn

FranknJohn Steam metadata

bitSmith Games | Mar 4, 2015 | game

Released

1players observed · 23 September 2026 - 09:17:50 UTC

ActionIndieRPGEarly Access

  • Latest observed players1 · 23 September 2026 - 09:17:50 UTC
  • SteamPulse tracked peak1
  • Units sold (VGI)1,320
  • Revenue (VGI)$15,551
  • Review score59% positive

FranknJohn metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 23 September 2026 - 09:17:50 UTC
  • SteamPulse tracked peak1
  • Units sold (VGI)1,320
  • Revenue (VGI)$15,551
  • Review score59% positive
  • Total reviews22
  • Release dateMar 4, 2015
  • DeveloperbitSmith Games
  • PublisherbitSmith Games

Genres: Action, Indie, RPG, Early Access

Company pages: Developer: bitSmith GamesPublisher: bitSmith Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

FranknJohn Steam metadata

FranknJohn metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/305460/metadata
Steam Communityhttps://steamcommunity.com/app/305460
PCGamingWiki search
IGDB searchSearch IGDB for FranknJohn

Reviews, pricing, and metadata

Review summary

Mixed

59% positive, 13 positive, 9 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Linux

Categories

Single-player, Multi-player, Co-op, Shared/Split Screen, Full controller support, Remote Play Together

Achievements

Not available

Platform releases
  • Steam 4 March 2015

Latest Steam announcements

  • Update 0.5.8 - New garden enemy and other stuff - 14 July 2016

    Hey everyone, Sorry for the slow updates, it's slow going these days as we are all working in other jobs to make ends meet. But anyway, first of all, work is continuing on the next area, we can't wait to show it off. So in this update we've added a new enemy to the garden. It is cocoon that hatches into a spider. At the moment the spider hatches as soon as the player goes near it but maybe it might be better if there's time to destroy the cocoon before it hatches...Let us know what you think of it, good/bad/needs work? Also in the update are lots of tweaks to gameplay and some bug fixes. Thanks, the bitSmithers Release Notes - Version 0.5.8 Added New enemy, cocoon/spider appears in part 2 of garden Changes camera pulled out a teeny bit more mary anne walks down to surgical table in tutorial now tweaks to furnace Enemies Nibbler health reduced by 5 zombie axe health reduced by 5 fnj base…

  • Update 0.5.8 - New garden enemy and other stuff - 14 July 2016

    Hey everyone, Sorry for the slow updates, it's slow going these days as we are all working in other jobs to make ends meet. But anyway, first of all, work is continuing on the next area, we can't wait to show it off. So in this update we've added a new enemy to the garden. It is cocoon that hatches into a spider. At the moment the spider hatches as soon as the player goes near it but maybe it might be better if there's time to destroy the cocoon before it hatches...Let us know what you think of it, good/bad/needs work? Also in the update are lots of tweaks to gameplay and some bug fixes. Thanks, the bitSmithers Release Notes - Version 0.5.8 Added New enemy, cocoon/spider appears in part 2 of garden Changes camera pulled out a teeny bit more mary anne walks down to surgical table in tutorial now tweaks to furnace Enemies Nibbler health reduced by 5 zombie axe health reduced by 5 fnj base…

  • Update 0.5.7 - 14 May 2016

    Hey everyone, Been a while since the last update. Reworked most of the pathfinding system. Works a lot better now and is a lot more efficient. It's been moved onto another thread so there's no performance drop when lots of enemies are trying to find their way to you. We also hope to have the trading cards out at some point over the summer. Lots of other fixes, tweaks and changes in the release notes below :) Thanks, bitSmith Release Notes - Version 0.5.7 Added new pathfinding system, works better and much more efficient mortar / rocket projectile added, model rotation follows the velocity of the projectile Changes lots of tweaks and changes tweaks to trap spawning, more traps in garden but sprinkler spawns less often secret appearance changed flamegoat doesn't spawn in packs anymore camera zoom in/out a bit more snappy camera rotate more snappy too less of a chance for 2 healths to spaw…

  • Update 0.5.7 - 14 May 2016

    Hey everyone, Been a while since the last update. Reworked most of the pathfinding system. Works a lot better now and is a lot more efficient. It's been moved onto another thread so there's no performance drop when lots of enemies are trying to find their way to you. We also hope to have the trading cards out at some point over the summer. Lots of other fixes, tweaks and changes in the release notes below :) Thanks, bitSmith Release Notes - Version 0.5.7 Added new pathfinding system, works better and much more efficient mortar / rocket projectile added, model rotation follows the velocity of the projectile Changes lots of tweaks and changes tweaks to trap spawning, more traps in garden but sprinkler spawns less often secret appearance changed flamegoat doesn't spawn in packs anymore camera zoom in/out a bit more snappy camera rotate more snappy too less of a chance for 2 healths to spaw…

  • Update 0.5.6 - Just a small update - 24 March 2016

    Hey, Just a small update to get things moving again and let you all know we're still here. Work has started on the next area so there won't be any big updates until then. Will still try to push out updates each Thursday no matter how small they are though. As always release notes below, Thanks, bitSmith Release Notes - Version 0.5.6 Added added new upgrade that increases the chance of a better pill being spawned added new furnace room with a moveable platform, just a test to see how it goes Changes Smoother transition when zooming in on fnj at level start if you can't afford an upgrade surgical table says "N/A" in the ooze left after upgrade text field pathFinding changes for the moveable platform widened a small platform in garden a bit bossified enemies always see player tweaks to pill spawning same skullcap doesn't spawn twice in a row anymore Fixes fixed bug where surgical animation…

  • Update 0.5.6 - Just a small update - 24 March 2016

    Hey, Just a small update to get things moving again and let you all know we're still here. Work has started on the next area so there won't be any big updates until then. Will still try to push out updates each Thursday no matter how small they are though. As always release notes below, Thanks, bitSmith Release Notes - Version 0.5.6 Added added new upgrade that increases the chance of a better pill being spawned added new furnace room with a moveable platform, just a test to see how it goes Changes Smoother transition when zooming in on fnj at level start if you can't afford an upgrade surgical table says "N/A" in the ooze left after upgrade text field pathFinding changes for the moveable platform widened a small platform in garden a bit bossified enemies always see player tweaks to pill spawning same skullcap doesn't spawn twice in a row anymore Fixes fixed bug where surgical animation…

  • Update 0.5.5 - Custom Keyboard Controls - 18 February 2016

    Hey all :) Not a big update really, not too spicy either, but important for those who need/want custom keyboard controls. Not alot else in the update, few little tweaks and changes. Details as always below. There'll be no update next week but hopefully the following week we can get something nice out. Till then, thanks for playing, bitSmith. Release Notes - Version 0.5.5 Added custom keyboard controls vignetting narrow on death Changes flame goat / flame goat elite when hit wait until cooldown is down before attacking now mortar bro has longer attack pause flame goats projectiles don't go as far fnj falls to ground before keeling over on death (instead of floating in air) tweaks to death screen timings Fixes health resets on resurrect ( need to add in effect)

  • Update 0.5.5 - Custom Keyboard Controls - 18 February 2016

    Hey all :) Not a big update really, not too spicy either, but important for those who need/want custom keyboard controls. Not alot else in the update, few little tweaks and changes. Details as always below. There'll be no update next week but hopefully the following week we can get something nice out. Till then, thanks for playing, bitSmith. Release Notes - Version 0.5.5 Added custom keyboard controls vignetting narrow on death Changes flame goat / flame goat elite when hit wait until cooldown is down before attacking now mortar bro has longer attack pause flame goats projectiles don't go as far fnj falls to ground before keeling over on death (instead of floating in air) tweaks to death screen timings Fixes health resets on resurrect ( need to add in effect)

  • No update this week - 12 February 2016

    Hey everyone, Didn't have a lot of development time this week, sorry. But been working on custom keyboard controls, there's still a few niggles left in it at the moment. So would rather wait until they're properly done to push it out. So it'll be next Thursday until the next update comes out. Until next week, bitSmithers

  • No update this week - 12 February 2016

    Hey everyone, Didn't have a lot of development time this week, sorry. But been working on custom keyboard controls, there's still a few niggles left in it at the moment. So would rather wait until they're properly done to push it out. So it'll be next Thursday until the next update comes out. Until next week, bitSmithers

  • No update this week - 12 February 2016

    Hey everyone, Didn't have a lot of development time this week, sorry. But been working on custom keyboard controls, there's still a few niggles left in it at the moment. So would rather wait until they're proberly done to push it out. So it'll be next Thursday until the next update comes out. Until next week, bitSmithers

  • FranknJohn Update 0.5.4 - Pills! - 4 February 2016

    Hello everyone, A new pickup has been added to the game this week. Pills! They temporarily increase your stats. For example, one of them will increase your damage. They also stack on top of each other. So with the damage pill, the more you find the more damage you do. The thing is though, is that they only last for one run, so if you die they get reset. They were added in to make each run a little different. They add a bit more randomness to each run. Also in the update is more bug fixes and tweaks to the game. See you all next week for another update, bitSmith Release Notes 0.5.4 Added pill pickups added to game (7 different pills added) added text in surgical table to say how much ooze you would have left if you purchased an upgrade (help with planning purchases) added percentage sign if upgrade is % based on the upgrade UI Changes flying nest fly don't drop anything anymore (could fa…

  • FranknJohn Update 0.5.4 - Pills! - 4 February 2016

    Hello everyone, A new pickup has been added to the game this week. Pills! They temporarily increase your stats. For example, one of them will increase your damage. They also stack on top of each other. So with the damage pill, the more you find the more damage you do. The thing is though, is that they only last for one run, so if you die they get reset. They were added in to make each run a little different. They add a bit more randomness to each run. Also in the update is more bug fixes and tweaks to the game. See you all next week for another update, bitSmith Release Notes 0.5.4 Added pill pickups added to game (7 different pills added) added text in surgical table to say how much ooze you would have left if you purchased an upgrade (help with planning purchases) added percentage sign if upgrade is % based on the upgrade UI Changes flying nest fly don't drop anything anymore (could fa…

  • FranknJohn Update 0.5.3 - FranknBall Mini-Game - 28 January 2016

    Hey FranknJohners, New exciting update this Thursday. Have added a new mini-game to the game, well the only mini-game. Plus some fixes and tweaks to the main game. Details of which are in the release notes below. The new minigame is called FranknBall, a 2 to 4 player competitive football (or soccer depending where you are) mini-game. I think it plays a bit more like air hockey than anything. Just a bit of fun really. Made it over a week last summer and thought it'd be fun to put up and see what people think. Can be accessed through the main menu. Give it a go and let us know what you think. Anyway, till next week. The Smithers of Bits Release Notes 0.5.3 Added FranknBall minigame added Integrated FranknBall back into game Franknball option in main menu Fixes Furnace enemies health bars weren't set properly Small room placement fix Area /level number moved down to bottom corner Outline f…

  • FranknJohn Update 0.5.3 - FranknBall Mini-Game - 28 January 2016

    Hey FranknJohners, New exciting update this Thursday. Have added a new mini-game to the game, well the only mini-game. Plus some fixes and tweaks to the main game. Details of which are in the release notes below. The new minigame is called FranknBall, a 2 to 4 player competitive football (or soccer depending where you are) mini-game. I think it plays a bit more like air hockey than anything. Just a bit of fun really. Made it over a week last summer and thought it'd be fun to put up and see what people think. Can be accessed through the main menu. Give it a go and let us know what you think. Anyway, till next week. The Smithers of Bits Release Notes 0.5.3 Added FranknBall minigame added Integrated FranknBall back into game Franknball option in main menu Fixes Furnace enemies health bars weren't set properly Small room placement fix Area /level number moved down to bottom corner Outline f…

  • Update 0.5.2 - Linux Support and New Skullcaps - 21 January 2016

    Hey All, Another Thursday another update, these Thursday updates seem to be going well. Anyway, 5 new Skullcaps have been added into the game this week. Can you find them all :) Hope you have fun with them. Have finally added in Linux support, been wanting to get a working version out for a while. I have only tested it on Ubuntu 14.04 so far, but I am sure it will work on others too. Let me know in the forums of any success on other distros or any problems encountered, thanks. Plus, lots of fixes, tweaks and changes. Details in the release notes below. See you next Thursday for another exciting update, the bitSmithers Release Notes 0.5.2 Added Now playable in Linux 5 new skullcaps added Fat Cat Skullcap: increase chance of getting ooze Flyboy skullcap: jump really high and no fall damage Hyperspace Skullcap: Special aboity is a chance to jump to next level Nuclear Explosion Skullcap: bi…

  • Update 0.5.2 - Linux Support and New Skullcaps - 21 January 2016

    Hey All, Another Thursday another update, these Thursday updates seem to be going well. Anyway, 5 new Skullcaps have been added into the game this week. Can you find them all :) Hope you have fun with them. Have finally added in Linux support, been wanting to get a working version out for a while. I have only tested it on Ubuntu 14.04 so far, but I am sure it will work on others too. Let me know in the forums of any success on other distros or any problems encountered, thanks. Plus, lots of fixes, tweaks and changes. Details in the release notes below. See you next Thursday for another exciting update, the bitSmithers Release Notes 0.5.2 Added Now playable in Linux 5 new skullcaps added Fat Cat Skullcap: increase chance of getting ooze Flyboy skullcap: jump really high and no fall damage Hyperspace Skullcap: Special aboity is a chance to jump to next level Nuclear Explosion Skullcap: bi…

  • FranknJohn Update 0.5.1 - 14 January 2016

    Hello everyone, Just a small update here with some bug fixes and gameplay tweaks. We are gonna try and get more frequent updates out. For the time being, the plan is to release the updates every week on a Thursday. Till next Thursday The bitSmith Team Release 0.5.1 notes Bug Fixes - fixed problem of snake skullcap poison puddle hurting player - Fixed a type with Cutesy Bear (was Cutsey Bear) - Stuff shouldn't get stuck on tops of trees anymore - some descriptions that still mentioned marbles changed to ooze - if no more tiers a message is displayed saying no tiers left - error fixed by pressing back on the initial profile screen - bug fixed when interacting with surgical table while entering hub - health bonus upgrade was adding on correctly - under pressure skullcap bug fixed - no zooming and rotating camera in the HUb - fixed issue with some traps not pausing on Pause - 0 damage doesn…

  • FranknJohn Update 0.5.1 - 14 January 2016

    Hello everyone, Just a small update here with some bug fixes and gameplay tweaks. We are gonna try and get more frequent updates out. For the time being, the plan is to release the updates every week on a Thursday. Till next Thursday The bitSmith Team Release 0.5.1 notes Bug Fixes - fixed problem of snake skullcap poison puddle hurting player - Fixed a type with Cutesy Bear (was Cutsey Bear) - Stuff shouldn't get stuck on tops of trees anymore - some descriptions that still mentioned marbles changed to ooze - if no more tiers a message is displayed saying no tiers left - error fixed by pressing back on the initial profile screen - bug fixed when interacting with surgical table while entering hub - health bonus upgrade was adding on correctly - under pressure skullcap bug fixed - no zooming and rotating camera in the HUb - fixed issue with some traps not pausing on Pause - 0 damage doesn…

  • FranknJohn's Furnace has opened its doors! - 7 January 2016

    Happy New Year FranknPeeps! We’ve got a little (late) festive present for you all, the Furnace of Anger has finally opened its gates to let FranknJohn and Mary Anne continue their journey into the depths of Dr Harmin’s lair. What horrors await? Who knows, but you can be sure that they’re tougher than those sissy little garden twerps! We’ve made a few little tweaks to the game also, adding a quick tutorial (still a work in progress!), and combining the skill trees into one single one. We’re getting there – it’s been slower than we’d hoped, and we hope you can forgive us for that, but sometimes life (and emigration!) get in the way. We’re one step closer to exiting Early Access – for those of you that are on board with that we would love to hear your opinion on the things you like in the game, as well as the things you don’t. For those of you that would rather wait until the final release…

Patch notes and updates

S.noRelease datePatch nameGID number
119 May 2015Update #3 - Local Co-op & Combat Revamp!4249665521680719999
27 April 2015Update #2 - Small but important!4249665521680720564
323 March 2015Update #14249665521680720675

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID305460
Live current players1
SteamPulse tracked peak1
Live count (today's peak floor)1
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateMar 4, 2015
DeveloperbitSmith Games
PublisherbitSmith Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent59%
Positive reviews13
Negative reviews9
Total reviews22
Steam recommendationsNot available
AchievementsNot available
Average playtime forever200 minutes
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

FranknJohn is a horror inspired action roguelike, where your head is your weapon! Battle your way through randomly generated environments and fight the demented creations from your creator Dr. Harmin. You must defeat Dr. Harmin and escape his domain!

About this game

FranknJohn is a horror inspired action roguelike, where your head is your weapon! Young FranknJohn is a failed experiment of a demented scientist, Dr Harmin. He wakes, with no memory, in a cell, with a head that can only stay on his body with the help of a chain. FranknJohn is far from helpless however, as his flaw becomes his strength - he can swing his head wildly round to smash away the plethora of strange creatures that roam the house of horror... Current Features Smash enemies with FranknJohn's weaponized head Experiment with 20 different Skullcaps that alter gameplay in many different ways Huge skill tree. Collect Dr. Harmin's mysterious ooze and use it to upgrade your body and mind Randomly generated environments. A new experience with each new life Local co-op - play with a friend! Battle through the first area two areas of the game, "The Garden of Denial" and "The Furnace of Anger" Perma-death, challenging enemies will test the sternest of players Glorious soundtrack by Ben Prunty (FTL/Gravity Ghost) Pills to temporally upgrade your stats Explore FrankJohn's underground hideout Planned Features Content More areas - The Cistern of Depression and the final showdown with Dr. Harmin in the "The Lab of Isolation" More variety, challenges and secrets - We have lot's of fun stuff in store More Skullcaps - these are so much fun to make we want to keep making them forever More enemies - Each new area will have roughly the same amount of enemies currently available More bosses - Dr. Harmins most prized creations are being readied for battle More glorious soundtrack by Ben Prunty Bug Fixing We have put a lot of effort into making sure FranknJohn is as bug free as possible, however the game is in Early Access so it is unavoidable. We will do our best to squish them as soon as they present their ugly heads. Balancing A game like this lives or dies on it's balance, so expect a lot of tweaking to occur throughout Early Access.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
24Shared/Split Screen
28Full controller support
44Remote Play Together
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

FranknJohn's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

FranknJohn's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records FranknJohn at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$0.00$0.00No discountSteam Store

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Aniimo86,70023 September 2026 - 08:59:39 UTC111,475Not availablePawprint Studio
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Delta Force71,06223 September 2026 - 11:13:26 UTC246,418192,933Team Jade
Rust66,08123 September 2026 - 11:18:07 UTC259,6461,359,516Facepunch Studios
Team Fortress 250,37923 September 2026 - 08:59:40 UTC253,2251,230,475Valve
Palworld46,82623 September 2026 - 10:49:23 UTC2,101,535451,088Pocketpair
The Binding of Isaac: Rebirth40,70523 September 2026 - 08:59:40 UTC156,156391,633Nicalis, Inc., Edmund McMillen

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
TBH: Task Bar Hero82,47823 September 2026 - 10:58:55 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine75,81823 September 2026 - 10:26:52 UTC150,2711,008,495Wallpaper Engine Team
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Rust66,08123 September 2026 - 11:18:07 UTC259,6461,359,516Facepunch Studios
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Palworld46,82623 September 2026 - 10:49:23 UTC2,101,535451,088Pocketpair
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Project Zomboid29,95023 September 2026 - 10:12:12 UTC122,811467,999The Indie Stone
Terraria27,00023 September 2026 - 11:15:23 UTC486,9181,521,492Re-Logic

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Aniimo86,70023 September 2026 - 08:59:39 UTC111,475Not availablePawprint Studio
TBH: Task Bar Hero82,47823 September 2026 - 10:58:55 UTC546,13043,714Nugem Studio, Tesseract Studio
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Rust66,08123 September 2026 - 11:18:07 UTC259,6461,359,516Facepunch Studios
Palworld46,82623 September 2026 - 10:49:23 UTC2,101,535451,088Pocketpair
Warframe38,96523 September 2026 - 08:59:40 UTC181,509676,031Digital Extremes
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
Graveyard Keeper 232,55923 September 2026 - 08:59:41 UTC32,559Not availableLazy Bear Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Monster Hunter Wilds30,29923 September 2026 - 08:59:41 UTC1,179,869317,835CAPCOM Co., Ltd.
Project Zomboid29,95023 September 2026 - 10:12:12 UTC122,811467,999The Indie Stone
Diablo® IV29,24823 September 2026 - 10:18:01 UTC64,51869,242Blizzard Entertainment, Inc.

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Palworld46,82623 September 2026 - 10:49:23 UTC2,101,535451,088Pocketpair
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Project Zomboid29,95023 September 2026 - 10:12:12 UTC122,811467,999The Indie Stone
Path of Exile 229,15123 September 2026 - 08:59:41 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,15023 September 2026 - 05:54:22 UTC27,916111,695Afterthought LLC
BeamNG.drive11,33523 September 2026 - 10:12:17 UTC44,232392,944BeamNG
RuneScape: Dragonwilds11,17023 September 2026 - 11:18:30 UTC39,10324,686Jagex Ltd
R.E.P.O.7,42023 September 2026 - 08:30:16 UTC266,908420,693semiwork

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