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AutoTileGen

AutoTileGen Steam news

Pixelatto | Jul 9, 2014 | game

Released

0players observed · 9 October 2026 - 00:04:17 UTC

Free To PlayDesign & IllustrationUtilitiesSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score63% positive

AutoTileGen news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score63% positive
  • Total reviews54
  • Release dateJul 9, 2014
  • DeveloperPixelatto
  • PublisherPixelatto

Genres: Free To Play, Design & Illustration, Utilities

Company pages: Developer: PixelattoPublisher: Pixelatto

Top Steam chartsTop 100 gamesGame directorySteam Store page

AutoTileGen Steam news

AutoTileGen news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Occlusion maps, height maps and more! - 4 November 2015

    A new version of AutoTileGen is up! Here are some of the most noticeable changes: New features: - Added automatic height maps generation - Added automatic oclussion maps generation - UI improvements - New AutoTileSet version - Improved performance Fixed bugs: - Alpha blending now working properly - Fixed "pink screen" bug on Mac - Fixed normal map editor height curve offset - Lots of other minor bugfixes We put a lot of work on this patch and really hope you like it. We are currently working on our next product, a Collectible Card Game editor/creator. If you want to support us, help us get greenlit at: http://steamcommunity.com/sharedfiles/filedetails/?id=495108255 Have a nice day!

  • Occlusion maps, height maps and more! - 4 November 2015

    A new version of AutoTileGen is up! Here are some of the most noticeable changes: New features: - Added automatic height maps generation - Added automatic oclussion maps generation - UI improvements - New AutoTileSet version - Improved performance Fixed bugs: - Alpha blending now working properly - Fixed "pink screen" bug on Mac - Fixed normal map editor height curve offset - Lots of other minor bugfixes We put a lot of work on this patch and really hope you like it. We are currently working on our next product, a Collectible Card Game editor/creator. If you want to support us, help us get greenlit at: http://steamcommunity.com/sharedfiles/filedetails/?id=495108255 Have a nice day!

  • AutoTileGen 2.0.1 patch - 20 January 2015

    - Fixed tile importing - Fixed sharing to Steam Workshop / Steam integration - Added back output folder selection - Added back input tile toggle (advanced mode) - Added missing tooltips - Tooltips set to default ON - Added example tiles folder - Tileset padding is now fixed when enabled to 2 pixels - Added dark theme (not polished yet though)

  • AutoTileGen 2.0.1 patch - 20 January 2015

    - Fixed tile importing - Fixed sharing to Steam Workshop / Steam integration - Added back output folder selection - Added back input tile toggle (advanced mode) - Added missing tooltips - Tooltips set to default ON - Added example tiles folder - Tileset padding is now fixed when enabled to 2 pixels - Added dark theme (not polished yet though)

  • AutoTileGen 2.0 is out! - 16 January 2015

    - Added "share tileset to steam workshop" feature - Improved tileset rendering times - Advanced normal map generation with many custom parameters - New "push-to-bend-corners" mask mode - Reorderable output layout - Completely redesigned & remade UI - Added outline generation option - Added per-corner settings AKA: Advanced Mode - Zoomable preview interface - Completely remade sprite editor - Full sprite edit tools set: pencil, eraser, colorpicker, line, rectangle, circle, bucket, select, rotate, replace, mirror and more) - Added a new mask editor - Added a "mask builder" to easily generate template masks - Many bugfixes - Completely remade undo system (huge performance boost) - New palette manager with sample palettes included - Added in-app documentation via tooltips

  • AutoTileGen 2.0 is out! - 16 January 2015

    - Added "share tileset to steam workshop" feature - Improved tileset rendering times - Advanced normal map generation with many custom parameters - New "push-to-bend-corners" mask mode - Reorderable output layout - Completely redesigned & remade UI - Added outline generation option - Added per-corner settings AKA: Advanced Mode - Zoomable preview interface - Completely remade sprite editor - Full sprite edit tools set: pencil, eraser, colorpicker, line, rectangle, circle, bucket, select, rotate, replace, mirror and more) - Added a new mask editor - Added a "mask builder" to easily generate template masks - Many bugfixes - Completely remade undo system (huge performance boost) - New palette manager with sample palettes included - Added in-app documentation via tooltips

  • AutoTileSet released - 30 July 2014

    AutoTileSet, the Unity/GameMaker/Construct plugin for AutoTileGen is now included with AutoTileGen. If you already had AutoTileGen, AutoTileSet will be distributed as an update. You can find AutoTileSet project files in your AutoTileGen local folder and copy them to your gamedev project (library->rightclick on autotilegen->properties->local files->browse local files). If you don't know AutoTileSet, you can see it in action here: http://store.steampowered.com/app/313320

  • AutoTileSet released - 30 July 2014

    AutoTileSet, the Unity/GameMaker/Construct plugin for AutoTileGen is now included with AutoTileGen. If you already had AutoTileGen, AutoTileSet will be distributed as an update. You can find AutoTileSet project files in your AutoTileGen local folder and copy them to your gamedev project (library->rightclick on autotilegen->properties->local files->browse local files). If you don't know AutoTileSet, you can see it in action here: http://store.steampowered.com/app/313320

  • 1.5.2 Update Patch - 17 July 2014

    AutoTileGen Changelog 1.5.2 Features/improvements: - Added background tile slot - Added RPGMaker format export (AKA: "compact export") - Added RPGMaker export tutorial (http://autotilegen.com/rpgmaker/) - Updated vertical layout - Changed renderer to DX11 - Updated preview window to display the new background tiles Bugfixes: - Fixed file browser issues on Mac/Linux - Removed tool selections from undo queue AutoTileGen Changelog 1.5.1 Features/improvements: - Added a new vertical "advanced"/"compact" layout (upper right exclamation mark) - Upgraded to Unity Pro / no unity splash screen - Added undo feature to the canvas editor - Added hotkeys (hover over items to see them) - Output folder is now saved between runs - Improved output GUI layout - Added 8x8 example tilesets - Added example tiles+tileset explaining the output layout - Added fullscreen support with alt+enter - Removed in-app…

  • 1.5.2 Update Patch - 17 July 2014

    AutoTileGen Changelog 1.5.2 Features/improvements: - Added background tile slot - Added RPGMaker format export (AKA: "compact export") - Added RPGMaker export tutorial (http://autotilegen.com/rpgmaker/) - Updated vertical layout - Changed renderer to DX11 - Updated preview window to display the new background tiles Bugfixes: - Fixed file browser issues on Mac/Linux - Removed tool selections from undo queue AutoTileGen Changelog 1.5.1 Features/improvements: - Added a new vertical "advanced"/"compact" layout (upper right exclamation mark) - Upgraded to Unity Pro / no unity splash screen - Added undo feature to the canvas editor - Added hotkeys (hover over items to see them) - Output folder is now saved between runs - Improved output GUI layout - Added 8x8 example tilesets - Added example tiles+tileset explaining the output layout - Added fullscreen support with alt+enter - Removed in-app…

  • 1.5.1 Update Patch - 10 July 2014

    AutoTileGen Changelog 1.5.1 Features/improvements: - Added a new vertical "advanced"/"compact" layout (upper right exclamation mark) - Upgraded to Unity Pro / no unity splash screen - Added undo feature to the canvas editor - Added hotkeys (hover over items to see them) - Output folder is now saved between runs - Improved output GUI layout - Added 8x8 example tilesets - Added example tiles+tileset explaining the output layout - Added fullscreen support with alt+enter - Removed in-app close button Bugfixes: - Fixed window resizing issues - Fixed multi-monitor issues - Fixed saving on parent folder - Fixed project name display - Fixed folder string processing - Removed fullscreen on startup bug - Improved performance - Fixed point-filtering mode unset on tile change - Fixed undo not registering after tool change

  • 1.5.1 Update Patch - 10 July 2014

    AutoTileGen Changelog 1.5.1 Features/improvements: - Added a new vertical "advanced"/"compact" layout (upper right exclamation mark) - Upgraded to Unity Pro / no unity splash screen - Added undo feature to the canvas editor - Added hotkeys (hover over items to see them) - Output folder is now saved between runs - Improved output GUI layout - Added 8x8 example tilesets - Added example tiles+tileset explaining the output layout - Added fullscreen support with alt+enter - Removed in-app close button Bugfixes: - Fixed window resizing issues - Fixed multi-monitor issues - Fixed saving on parent folder - Fixed project name display - Fixed folder string processing - Removed fullscreen on startup bug - Improved performance - Fixed point-filtering mode unset on tile change - Fixed undo not registering after tool change

Patch notes and updates

S.noRelease datePatch nameGID number
120 January 2015AutoTileGen 2.0.1 patch4249665521680723314
216 January 2015AutoTileGen 2.0 is out!4249665521680723413

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