SPSTEAMPULSELIVE ANALYTICS
SPACE INVADERS: Deck Commander

SPACE INVADERS: Deck Commander Steam news

Sickhead Games | Dec 26, 2024 | game

Released

0players observed · 22 September 2026 - 21:01:17 UTC

ActionIndieStrategyEarly Access

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score33% positive

SPACE INVADERS: Deck Commander news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score33% positive
  • Total reviews3
  • Release dateDec 26, 2024
  • DeveloperSickhead Games
  • PublisherRock It Games

Genres: Action, Indie, Strategy, Early Access

Company pages: Developer: Sickhead GamesPublisher: Rock It Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

SPACE INVADERS: Deck Commander Steam news

SPACE INVADERS: Deck Commander news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Withdrawal From Steam Store - 24 February 2026

    Hello Everyone, Thank you for almost two years of playing Space Invaders: Deck Commander on Steam. While we have worked tirelessly to fix issues as they arise, funding for fixing underlying issues and maintenance is now no longer possible.Because we don't want new players to purchase a product we can no longer fix or support, we are stopping sales on Steam and withdrawing from the store at this time.If the game is currently in your library, you will still be able to play it!We are so sorry for this inconvenience, but thank you for supporting us and playing a game we have worked so hard on.- The Rock It Games and Sickhead teams.

  • AI Update - v0.1.14.14-ea - 22 April 2025

    We're moving our release date up to Tuesdays to improve our ability to respond to feedback on time and fix bugs as they arise! In this build, we've made significant overhauls to the AI bots in the game, affecting not only their competitiveness but also their stability: - Improved bot stability and fixed bugs related to stuck cases - Overhaul of bot behavior system to be data-driven - Bots are now more competitive - Added new cloning effect for Invaders - Invaders no longer try to target players in the repair state Thanks for playing!

  • Big Update v0.1.14.13-ea - 11 April 2025

    Happy Friday! Today we’ve released a pretty big update with many changes and improvements we’ve made to the game over the last 2 months. These are some of the more significant and visible changes to the game: Improved Japanese localization. The turn timer is now 60 seconds and always visible. Cards that are not purchasable are now grayed out. We have worked to speed up gameplay in several ways. We adjusted the progression of the score multiplier over the match. You no longer lose your entire multiplier when you are shot or attacked. We made several tweaks to make the Invaders more challenging. Invader clones and reinforcements will more rarely spawn very low and very high level cards. The bots now play significantly faster and are much more of a challenge to beat. Fixed issues with Time Warp, Materialize, and Scrap Collector cards. Fixed issue with auto-buy not working correctly in the…

  • CHANGELIST v0.1.14.0-ea - 14 February 2025

    Introducing a new card, Time Warp! It allows you to play an action card twice for free! Gameplay Improvements - New card! Time Warp, play an action from your hand twice. - There is a minimum round time per Time Warp play. Bug Fixes - Fixed Time Warp issues with remote clients. - Fixed issue with the wrong card count in the scoreboard. - Fixed issue with the wrong card count in the draw pile. - Fixed issues when leaving a match. - Fixed issue with no cards in hand preventing end turn. - Fixed issue with Replicator and validation of hand size. - Breakthrough and Replicator now wait for the store in certain contexts. - Fixed issue with additionals not resetting correctly after being credited.

  • CHANGELIST v0.1.13.4-ea - 18 January 2025

    This week, we continued our work on card issues, and we expect results in the next build. However, we listened to your feedback and implemented a new experimental feature with invader shooting. Your feedback is essential to provide the best user experience for all players! Gameplay Improvements - (WIP) Invaders will now alert you before they fire. Thanks!

  • CHANGELIST v0.1.13.2-ea - 11 January 2025

    This week we focused on UI and stability issues. Next week our plan is to tackle card issues. UI Improvements - Options menu icon now visible in game lobby - Options menu sliders now have gamepad support - Added Discord icon navigation on main menu - Added button that can skip the tutorial (hold down to skip) - Added gamepad support for viewing profile information page for Steam Graphics Improvements - Default to VSync on (Should improve frame stability for users) Bug Fixes - Fixed non-Latin characters in leaderboard not displaying properly - Fixed network status from displaying properly on main menu - Fixed lag spike when loading tutorials Thanks!

Patch notes and updates

S.noRelease datePatch nameGID number
122 April 2025AI Update - v0.1.14.14-ea1797820624408322
211 April 2025Big Update v0.1.14.13-ea1796631172293386
314 February 2025CHANGELIST v0.1.14.0-ea1791580425980844
418 January 2025CHANGELIST v0.1.13.4-ea1789039014383628
511 January 2025CHANGELIST v0.1.13.2-ea1788311419064199

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