Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3066010 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | $1.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $1.99 |
| Current price USD | $1.99 |
| Release date | Aug 14, 2024 |
| Developer | Saturday Games |
| Publisher | Kodextra Solutions OPC PVT LTD |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 5 user reviews |
| Positive review percent | 60% |
| Positive reviews | 3 |
| Negative reviews | 2 |
| Total reviews | 5 |
| Steam recommendations | Not available |
| Achievements | 9 |
| Average playtime forever | 279 minutes |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/3066010/ |
Short description
Dwelling is a first-person Indian psychological horror game where you step into a haunted school as a police officer, invited to investigate, but not expected to leave alive.
About this game
ABOUT THIS GAME Dwelling is a first-person psychological horror-survivor game set in an abandoned Indian school, where a police investigation turns into a descent into ritualistic terror, violent spirits, and inescapable death. You play as a police officer who went to investigate reports of haunting activity inside the school premises and found out that your friend is already inside the school. What begins as a standard check quickly reveals a place that is alive, watchful, and hostile, inhabited by ghosts who do not seek to scare, but to kill. SETTING & ERA The game is set in a modern-day Indian school , long shut down after a series of unexplained deaths and disappearances. Classrooms, corridors, staff rooms, playgrounds, and locked offices still carry the weight of routine, but something deeply wrong lingers within them. The environment reflects everyday Indian school life twisted by supernatural influence: Rusted iron gates and tiled corridors Chalkboards, desks, and staff quarters Flickering lights, broken fans, prayer corners, and ritual markings WHAT THE PLAYER DOES Throughout the game, the player must: Explore the school to uncover what happened within its walls Investigate paranormal disturbances and locked-off areas Avoid or survive encounters with hostile school spirits Progress through escalating threats that culminate in a final confrontation with the devil itself Each ghost represents a corrupted authority figure from the school: teachers, caretakers, and staff. Now turned into relentless predators. Once a ghost becomes aware of you, there is no mercy . CORE GAMEPLAY Exploration & Investigation First-person exploration focused on tension and atmosphere Dark corridors, limited visibility, and environmental storytelling The player must move carefully, listen closely, and read spaces Survival Ghosts patrol, stalk, and react to player movement and presence Being seen or caught results in gruesome, violent deaths Psychological Pressure The game emphasises dread and also jump scares The environment reacts to your presence Encounters are designed to feel personal, slow, and inevitable Escalation & Finale Each section introduces dea…
Supported languages
English
