SPSTEAMPULSELIVE ANALYTICS
Digital TableTops VTT

Digital TableTops VTT Steam metadata

Digital TableTops | Jul 16, 2024 | game

Released

5players observed · 22 September 2026 - 03:33:53 UTC

AdventureIndieRPGSimulationStrategySteam Store

  • Latest observed players5 · 22 September 2026 - 03:33:53 UTC
  • SteamPulse tracked peak13
  • Units sold (VGI)2,019
  • Revenue (VGI)No data available
  • Review score96% positive

Digital TableTops VTT metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players5 · 22 September 2026 - 03:33:53 UTC
  • SteamPulse tracked peak13
  • Units sold (VGI)2,019
  • Revenue (VGI)No data available
  • Review score96% positive
  • Total reviews92
  • Release dateJul 16, 2024
  • DeveloperDigital TableTops
  • PublisherDigital TableTops

Genres: Adventure, Indie, RPG, Simulation, Strategy

Company pages: Developer: Digital TableTopsPublisher: Digital TableTops

Top Steam chartsTop 100 gamesGame directorySteam Store page

Digital TableTops VTT Steam metadata

Digital TableTops VTT metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3073720/metadata
Steam Storehttps://store.steampowered.com/app/3073720/
Steam Communityhttps://steamcommunity.com/app/3073720
PCGamingWiki search
IGDB searchSearch IGDB for Digital TableTops VTT

Reviews, pricing, and metadata

Review summary

Very Positive

96% positive, 88 positive, 4 negative

Price and discount

Free to play

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, PvP, Online PvP, LAN PvP, Shared/Split Screen PvP

Achievements

Not available

Platform releases
  • Steam 17 July 2024

Latest Steam announcements

  • Fixing the last "fix" - 1 September 2026

    I made a big long post about it here: https://steamcommunity.com/app/3073720/discussions/0/581680955259117796/ Even pinned it as it is still technically not "fixed". Everyone can stop emailing me now please lol

  • Bug Fixes - 31 August 2026

    I fixed a few display bugs. One was a very old one that was due to a specific limitation of the game engine I use (Godot) not being "DPI aware" for multi-monitor setups. It was pretty difficult to figure out but it should be working now. That also will fix the grid missing bug some people were having. What was happening is Windows was scaling the display to below like 50 ppi. The easy fix was for a user to simply tell Windows not to do that. But people don't know to check these things so now the program finally handles it on its own.

  • Minor bug fixes - 29 August 2026

    Fixed a token/asset loading issue and the pixels per inch setting is now no longer synced to the cloud (since those devices likely do not share the same ppi)

  • Very Big Update - 26 August 2026

    First off: I have enabled cloud saves. You now have 10GB of free space thanks to Valve. It should sync maps automatically between devices, even cross-platform! But the bigger news is that I have enabled Steam Workshop support. It is incredibly easy to use: simply right-click the thumbnail for any map, token, or tile in the main menu. There is now an "Upload to Workshop" button. Click that and you are done. By default, all items are public, the description is the tags you've given them (or blank as the case may be), and the title is the filename. You can go in and change all these attributes from within the Steam Workshop. They are even tagged if they are animated (for maps and assets) or in the case of maps, if the map has wall data bundled. So you can filter results from within the workshop by those attributes. Pretty cool! You can access the workshop from Steam the usual way, or to qu…

  • Dice Roller! - 28 July 2026

    A few minor fixes but the bigger news is we now have a dice roller! To use it, simply click "Roll a D20" on the menu on the left. It will spin a D20 and show it on both the DM and player screens. You can pick from 3 colors in the settings from the main menu (not the settings during a session). This VTT is designed exclusively around in-person sessions on a large TV. So it is assumed that everyone is rolling their own die and using their own character sheet. But I thought it would be neat if the DM could spin a big die on the screen for everyone to see during a big climactic moment. To be clear: this VTT will likely never have any sort of integration with dice results, character sheets, things like that. There are already fully featured VTT's that handle that and also tools to fill the gaps if you are using this but don't want to use paper (we just use a spreadsheet). Please don't expect…

  • Cool new line of sight setting! - 22 July 2026

    After some discussions in the forums, I decided to finally add the ability to hide NPC tokens and lights behind walls. Prior to this, you needed to have both line of sight and "opaque line of sight" toggled on. With this new setting, you can hide NPC/lights regardless of the main line of sight settings. Where this will come in handy is if you are exploring a dungeon with persistent fog of war and you explore a room to reveal it, find an NPC, then the players leave the room. If you didn't have opaque line of sight enabled (because you wanted players to be able to see where they have been, even if they are not currently there) this would cause a problem because players would still be able to see NPC's light sources in the room they explored but are no longer in. This fixes that. Really, you can probably just use this (it's on by default) INSTEAD of line of sight entirely. It uses much les…

  • Minor Bug Fixes - 16 July 2026

    Fixed a bug introduced a while back where the light from tokens close to walls would seep through the wall. I increased the collision radius to stop that from happening. While I was in there, decided to go ahead and make the player tokens not collide with eachother at all. Can't think of a useful reason to have it other than when using a touchscreen. So they still do collide when using a touchscreen. That's it for now. Hope you all are having a good summer!

  • New Lighting Option - 9 July 2026

    Earlier today someone requested a new option for exploring with fog of war. It ended up being very easy to pull off, so I have it done already! You can find details in the lighting system tutorial in the community forums: https://steamcommunity.com/app/3073720/discussions/0/756178376553825310/ Basically, there is a now a toggle (in the gear icon settings, not main setting on left) to adjust how areas outside the line of sight behave. Before they would just always be completely black. But now you can have them at half brightness if they've been explored. The idea being players are moving around the map revealing areas but those areas aren't always in direct line of sight. Now you can tell which is which. Features like these are perfect because they do not clutter the main UI and didn't take a whole lot of thought. As usual, please leave a review if you haven't already. PS: a user is havi…

  • Dotnet Fix - 6 July 2026

    Apparently when I switched to the C# version of the game engine (Godot) it wasn't bundling the .NET runtimes correctly. It should be fixed now, but in case you comes across this problem simply manually install the .NET runtimes on your computer. Here is a direct link: https://dotnet.microsoft.com/en-us/download Also, one of my touchscreen users is reporting issues with the Mac build. If anyone happens to be using the Mac build WITH a touchscreen, please chime in if yours is working okay or not.

  • Behind the scene fixes + more free maps! - 1 July 2026

    Frist off, MapleMapsDnD has been kind enough to provide a few dozen more free maps. So make sure to check those out and subscribe if you like them. This is also a good reminder that they offer Foundry VTT ready maps (which include the walls/lights) and my VTT is compatible with Foundry modules! This means for their maps, you can have versions with the walls already setup with very little effort. You simply need to be a subscriber on their appropriate tier. Which is related to another part of this update: I have managed to replace 2 extensions for the game engine I use (Godot) with native C# code. What this means is that I no longer have to bundle those libraries separately. What this means for users is not much. You won't notice a difference at all. but longer term this ensure I am in complete control of the code and do not have to rely on third parties for certain features. They did a…

  • Big Update for Touchscreen Users - 19 June 2026

    This update mostly deals with the touch aspect of the program. My hardware sales have really been taking off lately and I wanted to make sure I staying on top of that aspect of the software. Non-touch notes: - Fixed minor bug where maps with the grid size in pixel units within the filename would sometimes scale improperly during initial import - Fixed rendering order. It now goes: drawn shapes, tiles, light/door icons, tiles, tokens. I do not want to make the layers customizable as it would clutter the UI too much - Snap2Grid now uses half grid units instead of a full grid (this actually improves correlating touches to tokens more than you might think) Touch notes: - Added a 9-point calibration screen (VERY useful) - New collision logic to prevent overlapping - Improved the logic for assigning tokens to touch points Speaking of touch, I also released a new piece of software. It basicall…

  • A new artist - Cropox Battlemaps - 19 May 2026

    We welcome Cropox Battlemaps, who has generously included a new set of 25 maps. This brings the total bundled free maps to 554! Lots of cool caves and town scenes with this one. So check it out. Just click the "Free Maps" button on the main menu. As always, let me know if you have any questions and please leave a review if you haven't already.

  • Tiles size update - 16 May 2026

    Tiles/assets can now be less than one grid unit in one direction only. Minor fix to touchscreen auto detection. I am pretty busy with the hardware side of things right now, but let me know if anything pops up. And please leave a review if you haven't already.

  • Another minor touchscreen fix - 5 May 2026

    When the OS window manager is set to "landscape" mode, touch points were not getting flipped. They are now. Won't affect most people as most people are not using IR touch frames and those that are, most are not using landscape mode for the player view. But I want the touch support to be top-notch on this thing, so I give fixing touch related problems priority. Let me know if any other issues have been popping up and I will gladly take a look at them. But please check the bug report/feature requests threads first.

  • Touchscreen fix - 4 May 2026

    Turns out the last update broke things if snap to grid was enabled and a touchscreen is used. I reverted the change so it should be working as before now.

  • Minor update 4-29-2026 - 30 April 2026

    Added a toggle for the movement rings that show up when a token is selected in the initiative tracker. You can show it on DM view only, both views, or neither. Extended the rings in yellow from 30'-60' to cover dashing. Minor adjustment to touch sensitivity for IR touch frames (like the ones I sell on my website). Next up is probably rotating tiles and minor UI improvements. The web/mobile version is starting to lag behind, so getting those back in sync will come soon too.

  • Minor Touchscreen Update - 29 April 2026

    This update adds a new feature which has a very niche use-case: you can now lock movement for all tokens that aren't the active token during combat. "During combat" in this sense just means the initiative tracker is active. "Active token" is the one with a yellow border around it on the initiative tracker. Click the gear ion in the top-right to open the settings menu to enable this feature (it is disabled by default) Simply left-click any tile along the top initiative tracker to select the active token. If a token is not selected, it cannot be moved by the players. All tokens can always be moved by the DM at all times. It (along with a few other minor features) haven't been ported over the web/mobile client yet but it definitely will be. So what this is mainly for is infrared touch screens have a physical hardware limitation that when too many objects are close together, it loses track…

  • I gave in an used a virtual display adapter to get more than 3 displays working - 24 April 2026

    This has come up enough times, apparently people out there are using 3 displays while DMing. Seems overkill to me, but to each their own. I lacked the hardware necessary to test more than 2 displays on. Didn't occur to me until today that I could just install a virtual display adapter to simulate the extra display. So now on the very first screen that comes up, if you have 3 or more displays plugged in, there will be an option at the bottom to manually set the display you want the DM and player views to appear on. If you have 2 or less displays, nothing should change. I can't promise that it will remember correctly if you go swapping ports or powering off devices in between sessions. So you might have to manually adjust it each time. It also is ONLY present on the first calibration screen and ONLY if you have more than 2 displays plugged in and powered on. I haven't tested it on Mac or…

  • Minor update - 18 April 2026

    Normally I don't do updates over the weekend as I wouldn't want to break anyone's game. But this one is pretty minor, so we should be okay. I improved how animated tiles are handled by creating better screenshots and adding a pause button. Tiles in general have a better interface. Should be pretty self-explanatory. You can toggle their visibility, delete them, move, and resize them. Same as before, it just works easier I think.

  • Animated Tiles! New app name! - 16 April 2026

    This has been a pretty big requested feature: you can now import animated tiles to the map and use them during your session. Pretty cool! It should accept just about any format, but webm is HIGHLY recommended. It modern, efficient, and allows for transparency. Keep in mind this is going to cause your system to lag on particularly weak hardware. My test rig is an ancient low-end machine and it can handle maybe half a dozen before it starts to chug along too slow. Nothing I can do about that really. The other big news is that we are now "Digital TableTops VTT". I've been wanting to rebrand this way for a while but needed to reach a certain number of reviews before asking Steam nicely to let me change it. Which they agreed promptly so we are all set there. Now when you search for "VTT" we are right there below Fantasy Grounds when sorted by relevance and in the #1 spot when sorted by revie…

Patch notes and updates

S.noRelease datePatch nameGID number
11 September 2026Fixing the last "fix"1842212951312115
231 August 2026Bug Fixes1842212951309185
329 August 2026Minor bug fixes1842212951304837
426 August 2026Very Big Update1842212951295739
528 July 2026Dice Roller!1839041357037316
622 July 2026Cool new line of sight setting!1839041357023133
716 July 2026Minor Bug Fixes1838407329255939
89 July 2026New Lighting Option1836506165582234
96 July 2026Dotnet Fix1836506165575002
101 July 2026Behind the scene fixes + more free maps!1836506165564331
1119 June 2026Big Update for Touchscreen Users1835871199305939
1219 May 2026A new artist - Cropox Battlemaps1832700592800006
1316 May 2026Tiles size update1832700592794946
145 May 2026Another minor touchscreen fix1831432155579095
154 May 2026Touchscreen fix1831432155576479
1630 April 2026Minor update 4-29-20261831432155566723
1729 April 2026Minor Touchscreen Update1831432155564133
1824 April 2026I gave in an used a virtual display adapter to get more than 3 displays working1830797770234895
1918 April 2026Minor update1830163047261803
2016 April 2026Animated Tiles! New app name!1830163047256570

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3073720
Live current players5
SteamPulse tracked peak13
Live count (today's peak floor)5
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateJul 16, 2024
DeveloperDigital TableTops
PublisherDigital TableTops
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent96%
Positive reviews88
Negative reviews4
Total reviews92
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3073720/

Short description

This virtual table top (VTT) is designed specifically for in-person play on a TV or monitor. Easily import maps into your library, format them, and add them to your campaign. Maps are then displayed along with fog of war, digital tokens, grid overlay, and more.

About this game

This virtual table top (VTT) is designed specifically for in-person play on a TV or monitor. Built from the ground up for use on a touchscreen. You will not find a VTT that is easier to use or your money back! That's a joke, it's completely free. There is no logging in, signing up, or any other strings attached. I make money selling hardware. If you would like to support this project, please consider buying a touchscreen or TV frame from me on my website (digitaltabletops - Steam won't let me link directly). It is meant to replace dry erase or paper maps, but not replace any of the other aspects to playing in person. For example, there are no character sheets or dice rolls. Whatever tools you use, including pencil and paper, you should continue to use. Keeping only essential features makes this VTT the easiest to use. You place physical minis directly on the screen and digital tokens automatically keep track of their movement and lighting. Players who can't be there in person can join via their web browser to move their tokens. No fiddling around with network settings, just enter the 4-digit code and you are good to go. Features Import any image, video (for animated maps), or uvtt (aka dd2vtt) file with built-in line of sight data Dynamic lighting with fog of war, shadows, and time of day Over 460 free maps are included Built-in library of over 500 tokens or import your own custom tokens One-of-a-kind touchscreen support (communicates directly with the hardware) Remote control tokens via any browser Add/remove walls, doors, and windows to any map Easy map scaling and grid overlay Collision detection to prevent movement into unexplored areas Measuring tools for movement, distance, and spell effects Blazingly fast on any hardware thanks to the Godot engine. No dedicated graphics required Runs locally offline Easily import maps from Foundry modules Initiative tracker Coming Soon Import external lighting Weather effects If you are looking for a VTT exclusively for online play, this is not it. Hybrid play does work well, but it is required that the main program be running on a dedicated (low-end) device. If you are already using Foundry, Arkenfo…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
47LAN PvP
37Shared/Split Screen PvP
9Co-op
38Online Co-op
48LAN Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
27Cross-Platform Multiplayer
30Steam Workshop
23Steam Cloud
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Not available
steam germany12Not available
igrs3Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

Digital TableTops VTT's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Digital TableTops VTT's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Digital TableTops VTT at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

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GameLatest observed playersTracked peakReviewsDeveloper
Valheim139,05422 September 2026 - 02:48:13 UTC498,478533,888Iron Gate AB
Aniimo98,22022 September 2026 - 02:59:44 UTC111,475Not availablePawprint Studio
TBH: Task Bar Hero73,60622 September 2026 - 03:38:32 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld54,24422 September 2026 - 01:55:48 UTC2,101,535451,088Pocketpair
Rust51,71822 September 2026 - 02:17:06 UTC259,6461,359,516Facepunch Studios
Baldur's Gate 347,11922 September 2026 - 01:49:32 UTC875,343836,282Larian Studios
Project Zomboid46,94822 September 2026 - 02:15:54 UTC122,811467,999The Indie Stone
Warframe42,49722 September 2026 - 01:47:17 UTC181,509676,031Digital Extremes
Stardew Valley40,46122 September 2026 - 01:46:14 UTC236,6141,016,067ConcernedApe
Path of Exile 231,89222 September 2026 - 01:22:28 UTC578,562209,717Grinding Gear Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Diablo® IV31,26822 September 2026 - 01:45:17 UTC64,51869,242Blizzard Entertainment, Inc.

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS204,52222 September 2026 - 03:56:32 UTC399,748Not availableBULKHEAD
Bongo Cat144,46222 September 2026 - 01:48:02 UTC193,859108,446Marcel Zurawka, Julius Krüger
Project Zomboid46,94822 September 2026 - 02:15:54 UTC122,811467,999The Indie Stone
VRChat44,44222 September 2026 - 01:47:29 UTC74,217261,953VRChat Inc.
Stardew Valley40,46122 September 2026 - 01:46:14 UTC236,6141,016,067ConcernedApe
EA SPORTS FC™ 2634,96722 September 2026 - 01:05:03 UTC159,35063,186EA Canada, EA Romania
War Thunder29,88222 September 2026 - 03:56:08 UTC125,317781,076Gaijin Entertainment
RimWorld22,66622 September 2026 - 03:14:40 UTC95,851239,107Ludeon Studios
The Sims™ 421,41422 September 2026 - 00:20:38 UTC96,185193,399Maxis
Hearts of Iron IV21,04122 September 2026 - 02:17:06 UTC93,196366,107Paradox Development Studio
7 Days to Die17,66322 September 2026 - 01:46:12 UTC124,449398,822The Fun Pimps
Once Human17,34722 September 2026 - 04:09:09 UTC231,343179,110Starry Studio

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2358,61522 September 2026 - 04:28:30 UTC1,291,3282,758,031Valve
Slay the Spire 257,51222 September 2026 - 04:07:09 UTC574,638199,438Mega Crit
Baldur's Gate 347,11922 September 2026 - 01:49:32 UTC875,343836,282Larian Studios
RimWorld22,66622 September 2026 - 03:14:40 UTC95,851239,107Ludeon Studios
Sid Meier’s Civilization® VI21,40222 September 2026 - 04:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Hearts of Iron IV21,04122 September 2026 - 02:17:06 UTC93,196366,107Paradox Development Studio
Black Desert19,84122 September 2026 - 00:08:17 UTC59,91792,632Pearl Abyss
Arena Breakout: Infinite19,23222 September 2026 - 02:40:05 UTC65,94478,112Morefun Studios
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
7 Days to Die17,66322 September 2026 - 01:46:12 UTC124,449398,822The Fun Pimps
Total War: WARHAMMER III17,48022 September 2026 - 01:22:42 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Once Human17,34722 September 2026 - 04:09:09 UTC231,343179,110Starry Studio

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